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Do you macro like a pro? - Page 28

Forum Index > SC2 General
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rauk
Profile Blog Joined February 2009
United States2228 Posts
September 17 2011 02:04 GMT
#541
On September 17 2011 11:02 Reithan wrote:
@stanik Just ran the numbers:
My Mean Worker Production Rate is 3.99/min
My Median Worker Production Rate is 3.98/min
My Deviation from Mean is 0.77

....so....I make drones better than a Grandmaster??
And I spend my money at a mid-master level??

WHY THE HELL AM I PLAT???


presumably you are overdroning, then spend money like a madman to not die and then die anyways because you overdroned
tredogz
Profile Joined April 2011
Canada170 Posts
September 17 2011 02:05 GMT
#542
That is very interesting... I love how players are always... I am as good as a diamond but I'm in silver league... lol... that looked like a lot of work and was very nice.
t to the redogz, tredogz
infinitum
Profile Joined April 2011
United States83 Posts
September 17 2011 02:07 GMT
#543
I am quite surprised that terrans make more workers than protoss, when toss have chronoboost and terrans need to make less workers because they have MULEs. Anybody have any insight about that?
Everything you know was forged from the remnants of a supernova.
TiTanIum_
Profile Joined August 2011
Brazil1335 Posts
September 17 2011 02:08 GMT
#544
Moving average for today´s games(10 games) (I took the 10 previous games before today´s):

1 - 61.14878325
2 - 64.56772818
3 - 66.31927646
4 - 63.34538236
5 - 60.5479079
6 - 58.97198264
7 - 56.31981758

Seems the more games I play, the worse my macro.
zJayy962
Profile Blog Joined April 2010
1363 Posts
September 17 2011 02:12 GMT
#545
On September 17 2011 11:08 TiTanIum_ wrote:
Moving average for today´s games(10 games) (I took the 10 previous games before today´s):

1 - 61.14878325
2 - 64.56772818
3 - 66.31927646
4 - 63.34538236
5 - 60.5479079
6 - 58.97198264
7 - 56.31981758

Seems the more games I play, the worse my macro.


Curious, did you start tilting from losses? Because my average today went from mid 70's to high 60's after a bit of a slump (went 7-4 today)
Azera
Profile Blog Joined December 2010
3800 Posts
September 17 2011 02:13 GMT
#546
Great post & write-up! Very interesting.
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
Reithan
Profile Blog Joined February 2011
United States360 Posts
Last Edited: 2011-09-17 02:49:42
September 17 2011 02:17 GMT
#547
This is the spreadsheet I ran.
[image loading]
Just in case anyone wanted to see where my numbers came from.
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
willoc
Profile Joined February 2011
Canada1530 Posts
September 17 2011 02:18 GMT
#548
On September 17 2011 11:02 Reithan wrote:
@stanik Just ran the numbers:
My Mean Worker Production Rate is 3.99/min
My Median Worker Production Rate is 3.98/min
My Deviation from Mean is 0.77

....so....I make drones better than a Grandmaster??
And I spend my money at a mid-master level??

WHY THE HELL AM I PLAT???


Maybe you're unit control? There are more factors for sure. Not every platinum player is the same and neither is every grandmaster. Think of yourself as excelling in a specific area.
Be bold and mighty forces will come to your aid!
stanik
Profile Blog Joined June 2010
Canada213 Posts
September 17 2011 02:19 GMT
#549
On September 17 2011 11:07 infinitum wrote:
I am quite surprised that terrans make more workers than protoss, when toss have chronoboost and terrans need to make less workers because they have MULEs. Anybody have any insight about that?


Some of it might be because a terran is almost always building 4-5 structures at any given time they need a few extra workers.

I've also noticed that protoss players seem to be more aware of their current economy and are likely to cut probes if they see they are stuck on a set number of bases, whilst terrans build scvs almost automatically all the time and will over saturate bases more willingly.

maybe not comeplete insight but some ideas
stanik
Profile Blog Joined June 2010
Canada213 Posts
September 17 2011 02:25 GMT
#550
On September 17 2011 11:17 Reithan wrote:
This is the spreadsheet I ran.
[image loading]
Just in case anyone wanted to see where my numbers came from.


The best part is that if you remove that fictitious 1 minute game your score will be even higher and you will be more upset.


Reithan
Profile Blog Joined February 2011
United States360 Posts
September 17 2011 02:28 GMT
#551
Formatting fubar. Should read 25 minutes, if you look the match works out for 25min...dunno how to fix the formatting.
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
September 17 2011 02:36 GMT
#552
Beautiful. Just beautiful. being an analyst myself, I lover seeing mathematical tools like these applied to provide an in depth analysis. well done
Do yourself a favour and just STFU
DrThorMD
Profile Blog Joined February 2011
Canada359 Posts
September 17 2011 02:38 GMT
#553
You sir a massive BOSS. Even my stats prof would be proud. And he is the driest person I know. This is amazing. Also, interesting etc.
Damn your Chronoboosts!
TuRbii
Profile Joined May 2011
United States38 Posts
September 17 2011 02:40 GMT
#554
This was a very good read. You deserve an award!
doNe
Avelestar
Profile Joined January 2011
Australia12 Posts
September 17 2011 02:41 GMT
#555
Statistics give me a boner. Very glad there's someone that actually bothers to do the hard number crunching rather than just GUYS BRONZIES DON'T SPEND THEIR MONEY LOLZ.
herp derp
SelkciPlum
Profile Joined August 2010
Canada2 Posts
September 17 2011 02:42 GMT
#556
The only thing that can make SQ inaccurate is how long it takes your opponent to GG. I have a SQ of 84 when they leave right after I win the first engagement, but if they drag it out and/or lift their buildings and fly around, it can be as low as 58.
Ciraxis
Profile Joined June 2010
Australia400 Posts
September 17 2011 02:45 GMT
#557
Great analysis and very professional. Well done.
Reithan
Profile Blog Joined February 2011
United States360 Posts
September 17 2011 02:50 GMT
#558
On September 17 2011 11:28 Reithan wrote:
Formatting fubar. Should read 25 minutes, if you look the match works out for 25min...dunno how to fix the formatting.

Fixed it. Here's the proper formatting:
[image loading]
(updated original post, too.)
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
Chodes
Profile Joined December 2010
Canada212 Posts
September 17 2011 02:52 GMT
#559
This is cool. But did you actually learn how to play better?
¯\_(ツ)_/¯ | "Sup Son"- SeleCT"~~MMA Fighting!!
Kwanny
Profile Joined January 2011
Germany222 Posts
Last Edited: 2011-09-17 02:56:22
September 17 2011 02:55 GMT
#560
Big Kudos to you, sir! And this needs to be part of SC2gears!

- regarding numbers, I am a master terran, slightly above average and have a SQ of 75.38, remarkably close to what the graph would have predicted.
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