• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:57
CEST 08:57
KST 15:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
https://www.facebook.com/TurboMan.Official/ PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BW General Discussion [Personal Project Share] Terran Defense v0.60 ASL22 General Discussion Pros React To: First 'Fastest' Map in ASL History BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Toronto invitational lan 22 august [Megathread] Daily Proleagues [ASL22] Ro24 Group B [ASL22] Ro24 Group A
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Dating: How's your luck? Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5632 users

Do you macro like a pro? - Page 27

Forum Index > SC2 General
Post a Reply
Prev 1 25 26 27 28 29 63 Next
DiaBoLuS
Profile Joined September 2010
Germany1638 Posts
Last Edited: 2011-09-17 01:02:00
September 17 2011 00:59 GMT
#521
On September 17 2011 09:44 ButtCraft wrote:
My average over the last 10 games is 77.4 which puts me on the high end of Master League according to his scale.


-1000 pt master


Pretty accurate analysis, I would say. Even more evidence that macro is the largest difference between good and bad players.


i agree with the this for terran (bio play).
but: the warpgate mechanic lets you have overmins automatically since you hardly can spend all minerals - in lategame, even with 30 gateways you will get to 2k/1k or so constantly.
as zerg, you cannot spend all minerals in most cases since you leak gas. Same goes for terran mech.

therefore, i do not agree overmins/income are the only factors to "macro"
European Ranking: http://www.teamliquid.net/blogs/viewblog.php?topic_id=182293
mosestoazis
Profile Joined February 2011
United States4 Posts
Last Edited: 2011-09-17 01:13:12
September 17 2011 00:59 GMT
#522
redacted for serious posting at a joke post
DiaBoLuS
Profile Joined September 2010
Germany1638 Posts
Last Edited: 2011-09-17 01:00:55
September 17 2011 01:00 GMT
#523
On September 17 2011 09:59 mosestoazis wrote:
Show nested quote +
On September 17 2011 09:30 Jaeger wrote:
Are those ingame minutes or real minutes on that chart?
Ret gets 80 drones by 5 minutes? If that's in game minutes 14/13 gets ling speed at around 5 minutes.


i've seen him fully saturate a couple bases in that time, and if you're droning that hard you're going to lose/rebuild a bunch defending early pressure


again, it was a fun post. next time, i make it more obvious or just dont post such stuff. sry
European Ranking: http://www.teamliquid.net/blogs/viewblog.php?topic_id=182293
Nemireck
Profile Joined October 2010
Canada1875 Posts
September 17 2011 01:02 GMT
#524
On September 17 2011 09:38 tshred wrote:
Show nested quote +
On September 17 2011 09:06 ScrubS wrote:
I dont get the SQ stuff, I calculated mine from 3 random games in my match history and i had an average of 93. You are suggesting that with such a high SQ number, i shouldn't focus on my macro because I am able to spent my resources? Or is it more an indicator of macro capabilities rather than your actual skill? I guess that just depends on the number of games you analyze?



It's just an indicator of how well you spend your money. There are other hidden factors for macro that can't be calculated mathematically such as expansion timings, worker saturation compared to the number of bases, number of production facilities, etc. These other factors affect your macro in addition to how well you spend your money.

To determine if your macro is good enough, you'll need to examine some information about your games. If you are below diamond league, then for the most part you could still work on macro. For the games that you lost, compare your income to your opponents. If you have a high SQ, but your income is lower than your opponent, then you still need to work on your macro. If your income is about the same or greater than your opponent and you still lost the game, then there was probably some decision making or micro error that might've cost you the game.


Could an equation be made to factor the length of the game into the SQ calculation?

I'm not a mathematician, but it seems to me that we could use the data in the game to formulate an expected income at a given time in the game. So if we look at the numbers and it shows that GMs average an income of 1350 at 12 minutes, but Gold players average an income of 950 at 12 minutes. It could highlight a weakness in Gold macro and affect the SQ negatively. So a Gold player with a really high SQ at 15 minutes because they're 4-gating for the whole game til max, would actually have their SQ drop because they aren't generating an expected income.

Teamwork is awesome... As long as your team is doing all the work!
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
September 17 2011 01:04 GMT
#525
Just got home and started going through some of my recent games plugging in numbers.

I should focus on macro I guess.

I'm at 955 Master right now and my average score for games longer than 6-7 minutes is ~65.

Not only is that low for masters in general, it's below the average for Diamond.

I suck at macro @@
As it turns out, marines don't actually cost any money -Jinro
vohne
Profile Joined September 2010
Philippines197 Posts
September 17 2011 01:04 GMT
#526
You sir deserve a medal! This is one of the best TL posts I have read ever, I am now calculating my SQ!
TolEranceNA
Profile Joined April 2011
Canada434 Posts
September 17 2011 01:10 GMT
#527
Before school year - 83 average mid master
After school year - 63 average

As many people have stated, school is definitely a cause for skill degradation.
Arotsis:"Nestea, what do you think about Zerg?" Nestea:"...Sad."
Wasteweiser
Profile Blog Joined August 2010
Canada522 Posts
September 17 2011 01:22 GMT
#528
Amazing thread, very good analysis!
Obitus.243
Reithan
Profile Blog Joined February 2011
United States360 Posts
September 17 2011 01:34 GMT
#529
I'm confused. I just input my last 10 games into excel with this formula.
I received a mean score of 69, Median of 74, with a Deviation from Mean of 10.25
Meaning, as I read the chart, I should be about somewhere in the middle of Master league.

I'm low plat.

What gives?

My thoughts are that the formula, as noted by other posters, doesn't include Game Length and/or Worker Count into it's calculations. I'm not skilled enough in math to rework the formula (I think), but if you could somehow do this, I'd love to see what it spits out, then.

Otherwise, maybe I'm just an outlier and my main problems lie someplace other than macro.
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
Dommk
Profile Joined May 2010
Australia4865 Posts
September 17 2011 01:34 GMT
#530
On September 17 2011 09:59 DiaBoLuS wrote:
Show nested quote +
On September 17 2011 09:44 ButtCraft wrote:
My average over the last 10 games is 77.4 which puts me on the high end of Master League according to his scale.


-1000 pt master


Pretty accurate analysis, I would say. Even more evidence that macro is the largest difference between good and bad players.


i agree with the this for terran (bio play).
but: the warpgate mechanic lets you have overmins automatically since you hardly can spend all minerals - in lategame, even with 30 gateways you will get to 2k/1k or so constantly.
as zerg, you cannot spend all minerals in most cases since you leak gas. Same goes for terran mech.

therefore, i do not agree overmins/income are the only factors to "macro"

Yeah, Protoss and Zerg will have more overmins than Terran because both have mechanics that make supply in bursts where as Terran can queue up everything
SDream
Profile Blog Joined November 2010
Brazil896 Posts
September 17 2011 01:43 GMT
#531
Awesome thread, I will keep track of my SQ from now on lol

My last 10 games:

70,9 won
70,5 won
57,8 won
74,5 won
51,5 lost
60,7 lost
72 lost
63,4 won
52,7 won
60,5 won

Average> 63,45

I am low diamond, so it seems just right.

-------------
If this works indeed, and it seems to work, then we can finally calculate what is the exact difference in skill between Americas, Koreans, Europeans and Pros *-*

DO IT!
stanik
Profile Blog Joined June 2010
Canada213 Posts
September 17 2011 01:45 GMT
#532
On September 17 2011 10:34 Reithan wrote:
I'm confused. I just input my last 10 games into excel with this formula.
I received a mean score of 69, Median of 74, with a Deviation from Mean of 10.25
Meaning, as I read the chart, I should be about somewhere in the middle of Master league.

I'm low plat.

What gives?

My thoughts are that the formula, as noted by other posters, doesn't include Game Length and/or Worker Count into it's calculations. I'm not skilled enough in math to rework the formula (I think), but if you could somehow do this, I'd love to see what it spits out, then.

Otherwise, maybe I'm just an outlier and my main problems lie someplace other than macro.



If you stay on 1 base and keep your money really low you will end up with a pretty good score even though in reality you'd have pretty terrible macro.

My guess would be that you don't expand nearly enough and that you stop making workers and or are very spotty with your worker production.

I suggest checking your workers produced and compare it to the chart the OP provided. It might be telling. Let us know if you figure it out.
RusHXceL
Profile Joined August 2010
United States1004 Posts
September 17 2011 01:47 GMT
#533
you have a lot of free time OP.
EnderSword
Profile Joined September 2010
Canada669 Posts
September 17 2011 01:55 GMT
#534
This is just amazing,

I'm going to check on my SQ immediately
Bronze/Silver/Gold level Guides - www.youtube.com/user/EnderSword
shucklesors
Profile Joined May 2010
Singapore1176 Posts
September 17 2011 01:56 GMT
#535
amazing.. pretty colours too!
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
September 17 2011 01:59 GMT
#536
Can't wait to see your 1000th post.
Brood War is forever
Cassel_Castle
Profile Blog Joined July 2011
United States820 Posts
September 17 2011 01:59 GMT
#537
On September 17 2011 10:43 SDream wrote:
Awesome thread, I will keep track of my SQ from now on lol

My last 10 games:

70,9 won
70,5 won
57,8 won
74,5 won
51,5 lost
60,7 lost
72 lost
63,4 won
52,7 won
60,5 won

Average> 63,45

I am low diamond, so it seems just right.


Mine is 64 and I'm in gold. TT
willoc
Profile Joined February 2011
Canada1530 Posts
September 17 2011 02:00 GMT
#538
Well done! This was very interesting.
Be bold and mighty forces will come to your aid!
Reithan
Profile Blog Joined February 2011
United States360 Posts
September 17 2011 02:02 GMT
#539
@stanik Just ran the numbers:
My Mean Worker Production Rate is 3.99/min
My Median Worker Production Rate is 3.98/min
My Deviation from Mean is 0.77

....so....I make drones better than a Grandmaster??
And I spend my money at a mid-master level??

WHY THE HELL AM I PLAT???
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
TheLOLas
Profile Joined May 2011
United States646 Posts
September 17 2011 02:02 GMT
#540
This is amazing. well done sir. I wont actually read all of this now, but when i do i will surely enjoy it.
Prev 1 25 26 27 28 29 63 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft552
ProTech40
Trikslyr20
StarCraft: Brood War
Shuttle 3463
actioN 1056
Larva 387
Dota 2
The International100985
Gorgc6932
singsing1797
League of Legends
JimRising 708
Counter-Strike
edward163
Super Smash Bros
Mew2King125
Other Games
summit1g10800
C9.Mang0271
Organizations
Other Games
gamesdonequick509
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH341
• Hupsaiya 79
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Noizen35
• lizZardDota230
League of Legends
• Rush1407
• Lourlo1026
• Stunt417
Upcoming Events
CranKy Ducklings
3h 3m
PiG Sty Festival
5h 3m
Zoun vs Solar
SHIN vs Maru
Patches Events
9h 3m
Sparkling Tuna Cup
1d 3h
PiG Sty Festival
1d 5h
TBD vs Reynor
Serral vs TBD
OSC
1d 9h
Afreeca Starleague
2 days
hero vs ggaemo
Larva vs Mong
The Patches Monday
2 days
Afreeca Starleague
3 days
Soulkey vs PianO
JyJ vs sSak
GSL
3 days
[ Show More ]
PiGosaur Cup
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
4 days
The PondCast
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Escore Tournament S3: W8
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.