• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:02
CET 19:02
KST 03:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage12Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament iNu's Battles #22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion [BSL23] RO16 Group Stage screpdb: new Starcraft reporting tool [BW] Looking for Clan Thread!
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament Stage 1: Community Poll [$1250] International ShieldBattery League Small VOD Thread 2.0
Strategy
Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? European Politico-economics QA Mega-thread US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12383 users

Do you macro like a pro? - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 63 Next
Asday
Profile Joined November 2010
United Kingdom388 Posts
September 16 2011 17:53 GMT
#201
So how long until SQ is implemented into SC2Gears?

I am waiting nakedly. ♥
GabrielB
Profile Joined February 2003
Brazil594 Posts
September 16 2011 17:55 GMT
#202
Absolutely beautiful work.
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
September 16 2011 17:55 GMT
#203
Great analysis , you have a future on TL.net
I am not good with quotes
Proof.
Profile Joined August 2011
535 Posts
Last Edited: 2011-09-16 17:55:51
September 16 2011 17:55 GMT
#204
On September 17 2011 02:50 Demonhunter04 wrote:
Great post, but you did not account for if a player maxes out quickly and then wins without losing significant portions of it, which would cause average unspent resources to skyrocket, and you also did not account for workers lost - losing workers is a big reason why players in higher leagues would need to make more.


Yup, I don't think your first point was accounted for, but the second point was (probably a bit subtle).

"Note that while this is a measure of the number of workers constructed by the end of a game (rather than an actual measure of workers at any stage of a game) it shows the expected profile for worker production across a game."

Those players that made 160 workers are probably those who had to remake from losing a crapton of workers.
He who has a why to live can bear almost any how
xai_death
Profile Joined February 2011
Netherlands65 Posts
September 16 2011 17:56 GMT
#205
I tried putting it in SC2Gears through a plugin, unfortunatly they don't support average income rate and definitly not average resources unspent in their plugin api
Be sure to check out my stream!
Misanthrope
Profile Blog Joined May 2010
United States924 Posts
September 16 2011 17:56 GMT
#206
Someone get this guy one of those custom icons and a colored name, now.
Resolve to perform what you ought. Perform without fail what you resolve. - Benjamin Franklin
yellowmoe
Profile Blog Joined August 2008
Canada59 Posts
Last Edited: 2011-09-16 17:58:18
September 16 2011 17:58 GMT
#207
You wouldn't happen to be in chemical engineering would you? The format seems similar to the stuff I do in school.
hzflank
Profile Joined August 2011
United Kingdom2991 Posts
September 16 2011 17:58 GMT
#208
On September 17 2011 02:45 Wuster wrote:
Show nested quote +
On September 17 2011 02:13 MrBarryObama wrote:
What surprised me the most was that protoss creates the least workers on average! I assumed it would be terran, since they have mules and protoss have chrono boost. Could it be that protoss expands the least, on average? Or that typically protoss loses the fewest probes?


I was wondering about this as well. My first thought was it must be counting Mules, but by the time the first mule is out, Protoss should have a worker lead unless they're chrono-ing tech/units.

The divergence appears to start at the 5-6 minute mark. It's possible for Terran to start the FE by then, but is it possible for the Terran to actually build from it to explain the difference? I know PvP is also the matchup with the latest expansion timing, so that could be dragging down Protoss as well?

Also, I wonder if this is being skewed by 4-gate, since you stop at 20 or so probes which is really early. Other than the 11/11, Terran openings/all-ins don't involve cutting workers do they (they super delay the expansion or pull workers to junk your economy)?


I was surprised that terran did not create more workers than zerg. My reasoning is that P and Z tend to cut a lot of workers in mirror matches, while terran does not.
Namu
Profile Joined February 2011
United States826 Posts
Last Edited: 2011-09-16 17:58:43
September 16 2011 17:58 GMT
#209
Wow one of the best sc2 posts I've seen yet. Awesome stuff! Gonna go read it more carefully now.
spiksel
Profile Joined April 2010
Netherlands97 Posts
September 16 2011 17:59 GMT
#210
Holy sjit this is awesome! thx
Montana[TK]
Profile Blog Joined August 2011
1624 Posts
September 16 2011 18:00 GMT
#211
the task you described is pretty easy to automate with a macro you don't even have to know computer programming to do it (even though it is helpful) ... but i guess that advice comes late
Plexa: "It's not [caster] bashing when its the truth."
slmw
Profile Blog Joined October 2010
Finland233 Posts
September 16 2011 18:00 GMT
#212
On September 17 2011 02:53 Asday wrote:
So how long until SQ is implemented into SC2Gears?

I am waiting nakedly. ♥

Afaik it is not possible, since AUR and RCR are not shown in the replay file. You would need to emulate the whole game to calculate these numbers, which is not possible without actually watching the replay.
Incognoto
Profile Blog Joined May 2010
France10239 Posts
September 16 2011 18:00 GMT
#213
You know what might be cool would be to write a program that analyses a replay and gives the figures shown here. That way players might have the opportunity to gauge if their macro is satisfactory or not. Obviously it wouldn't be a tool that will transform players into GM-material, but it might be a pretty nifty thing. Just sayin'. It's an interesting write up.
maru lover forever
fuzzayy
Profile Joined February 2011
United States99 Posts
September 16 2011 18:01 GMT
#214
great work
hagga
Profile Joined February 2011
Sweden219 Posts
September 16 2011 18:02 GMT
#215
This blew me away, thanks a ton for a great post, sir!
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
Last Edited: 2011-09-16 18:03:17
September 16 2011 18:02 GMT
#216
On September 17 2011 02:19 Hider wrote:
Show nested quote +
On September 17 2011 02:14 rysecake wrote:
Wow amazing post! I loved it.

Calculated my sq, average of 76.24 over 10 games. Masters terran.

Someone get Mvp's sq please!


I actually think Majors macro is better. Major has better macro than idra, and would prob be in the low 90's. DRG has better macro than Idra (a lot better actually) and would be prob be close to 100.



Im gonna quote my self. Took the last 10 games of major. His average SQ was 96. In some games he had over 110. His macro is really insane as I expected. Idras image as a macro isn't really deserved.
fenner
Profile Blog Joined September 2007
United Kingdom163 Posts
September 16 2011 18:03 GMT
#217
Someone contact the creator of sc2gears to add in SQ functionality asap :D
Zerg Strategy & Stuff www.youtube.com/fenn3r
RandomAccount#106470
Profile Joined September 2010
Lithuania1506 Posts
September 16 2011 18:04 GMT
#218
--- Nuked ---
TelecoM
Profile Blog Joined January 2010
United States10894 Posts
September 16 2011 18:04 GMT
#219
Amazing post sir, this is by far one of the best threads I have ever read on TL, the Idra part was great too ! :D , thanks for this
AKA: TelecoM[WHITE] Protoss fighting
affinity
Profile Blog Joined October 2007
United States266 Posts
September 16 2011 18:04 GMT
#220
This is freaking amazing - great analysis!
Prev 1 9 10 11 12 13 63 Next
Please log in or register to reply.
Live Events Refresh
3D!Clan Event
01:30
Autumn Series Playoffs
3DClanTV 64
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 317
BRAT_OK 44
EmSc Tv 19
MindelVK 9
StarCraft: Brood War
Rain 1707
Shuttle 667
Dewaltoss 157
Hyun 43
ToSsGirL 25
soO 16
JYJ 11
Sacsri 7
Bishop 6
Dota 2
Gorgc5121
qojqva2705
BananaSlamJamma261
monkeys_forever239
League of Legends
Trikslyr56
Counter-Strike
allub441
x6flipin395
jkaem150
edward82
kRYSTAL_29
Heroes of the Storm
Grubby2048
Other Games
singsing1838
Liquid`RaSZi1636
Beastyqt759
byalli558
ceh9512
XaKoH 163
Fuzer 160
ArmadaUGS151
QueenE106
Mew2King74
Railgan30
Organizations
Other Games
BasetradeTV132
StarCraft: Brood War
UltimateBattle 32
StarCraft 2
EmSc Tv 19
EmSc2Tv 19
StarCraft: Brood War
lovetv 7
[ Show 16 non-featured ]
StarCraft 2
• Reevou 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix7
• Pr0nogo 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2537
League of Legends
• Nemesis3703
• TFBlade843
Other Games
• Shiphtur466
• imaqtpie418
Upcoming Events
The PondCast
15h 58m
KCM Race Survival
15h 58m
WardiTV Invitational
17h 58m
OSC
1d 4h
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
1d 17h
OSC
2 days
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
2 days
IPSL
2 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
3 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
3 days
[ Show More ]
IPSL
3 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
4 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
4 days
PiGosaur Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-11-09
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.