• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:39
CET 08:39
KST 16:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview3RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
BSL Season 2025 - Full Overview and Conclusion2Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 104
StarCraft 2
General
SC2 All-Star Invitational: Tournament Preview Stellar Fest "01" Jersey Charity Auction Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 All-Star Invitational: Jan 17-18 OSC Season 13 World Championship SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates BSL Season 2025 - Full Overview and Conclusion BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [Megathread] Daily Proleagues
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026! Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2642 users

Designated Balance Discussion Thread - Page 841

Forum Index > SC2 General
Post a Reply
Prev 1 839 840 841 842 843 1266 Next
Big J
Profile Joined March 2011
Austria16289 Posts
December 17 2013 17:31 GMT
#16801
On December 18 2013 02:19 DinoMight wrote:
Show nested quote +
On December 18 2013 02:07 PanzerElite wrote:
^
1-1-1 was already dead in wol


Yes, but no siege research and reduced cloak cost means that without MsC it would be really hard to defend and dominate the matchup, which nobody wants.


would it? Sure, the 200/200 and the associated timing advantages are quite notable, but to go from "not viable" (end of WoL) to "dominating" is quite a huge step you have to take.

And that's not talking about more reasonable possibilities than removing the MsC, e.g. nerfing something about it.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
December 17 2013 17:32 GMT
#16802
On December 18 2013 02:31 JustPassingBy wrote:
Show nested quote +
On December 18 2013 02:19 DinoMight wrote:
On December 18 2013 02:07 PanzerElite wrote:
^
1-1-1 was already dead in wol


Yes, but no siege research and reduced cloak cost means that without MsC it would be really hard to defend and dominate the matchup, which nobody wants.


Let's be frank, the cloak cost decrease made no sense at all. I think the official reason was that banshee's aren't used very often, but after the cloak cost decrease, they are only used in the early game and die out as the game progresses, which is also a problem for blizzard as one could see with the reasoning of the recent oracle buff.

An effective buff for all game stages was needed, but instead blizzard chose to buff the early game strengths of the banshee.


You're wrong.

Banshees commonly see play in TvT and TvZ, a lot more than they did in WoL. The cost decrease was to promote increased use of the unit and it has done that.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 17 2013 17:35 GMT
#16803
On December 18 2013 02:26 DinoMight wrote:
Show nested quote +
On December 18 2013 01:57 Tyrhanius wrote:
Don't want protoss to be weak, just Protoss need as much skill as the T/Z in the same league. Why is there so many GM toss ? Because you don't need a lot of train to reach a very good level.
Be way better than your opponent to beat them beacause he play P is not balanced, even if you see around 50% win rate. Imagine if on a FPS, one need to hit the body and the other to the head to win, and if the players would have a 50%-50% chance for each other, did you conclude than the best player always wins?

On the opposite side, good P can't really show their skill. David Kim say he wants to balance the game to have entertainement games. But is it cool to show Rain vs Soulkey, Soulkey has taken a great avantage (because of great micro on a cheese) but Rain manage to win beacause of ? Insane micro, insane decision making ? Nope, defend with MSC , hid a dark shrine and spawn DT and a aclik. I can do that, everyone can. Don't really show the skill of Rain ever. In this exemple, DT should be hard to micro, and hard to be cost effective with it to show Rain skill, and avoid the casual to easily use them to win. Nope DT need brainless micro, and even if scouted, he can just morph archon and don't be behind if failed.
Just an example but nearly all the units/tech of protoss are like this.

And for the oracle, it's alike. David Kim said he wanted to promote the player with good micro, but honestly, oracle is now as brainless as DT. It's very easy to kill a lot of drone and don't lose him. I remember some grubby sick micro with pre-patch oracle where he manage to keep it alive despite some towerd : then you can say he has good micro ! but now oracle control doesn't impress me anymore.
By the way when you saw SOS vs Scarlett at blizzcon and SOS (supposed to be the best player of the year) losing a post-patch oracle on spore and queen and still winning the game just with mass void, while scarlett has done an insane creep spread/timing attack,i don't find the victory emphasizes the one who play the best.



That's because your definition of "play the best" is wrong.

It's not how fast you can click or how many bases you can drop at once. It's also about making the right choices of tech and attacking at the right time with the right composition. These things are a lot more important for Protoss and people simply don't understand that.

TvZ for example. You parade MMMM across the map all game long. Whereas PvZ, P has to be really careful about his composition and constantly scout to make sure there is no tech switch. So while T is microing marines, but requires no brain to think with, P has to constantly anticipate Z's next tech switch.

In that game, Rain's decision to go DT was smart because he saw that Soulkey had no detection. It was the right thing to do in that scenario. The decision itself is good play, not how he micros the DT.

When you think about it like that all races have pros and cons and there is balance in the end.


I dare you to stay only marinesMineMedic if the zerg decides to go mass ultralisk or BL. You won't last long. The terran also has to scout if there is no tech switch, in TvZ and TvP and TvT. No viking vs colossus ? Lose. No ghost vs zealot archon HT ? Lose. And it's the same for the zerg. If I decide to play mech and make a very strong sky transition, and he doesn't scout it, he's dead. Alll 3 races need to scout. And imho Protoss is the race that need it the least in TvP because it always comes to the same compo, zealot HT colossus archons.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2013-12-17 17:37:52
December 17 2013 17:37 GMT
#16804
On December 18 2013 02:32 DinoMight wrote:
Show nested quote +
On December 18 2013 02:31 JustPassingBy wrote:
On December 18 2013 02:19 DinoMight wrote:
On December 18 2013 02:07 PanzerElite wrote:
^
1-1-1 was already dead in wol


Yes, but no siege research and reduced cloak cost means that without MsC it would be really hard to defend and dominate the matchup, which nobody wants.


Let's be frank, the cloak cost decrease made no sense at all. I think the official reason was that banshee's aren't used very often, but after the cloak cost decrease, they are only used in the early game and die out as the game progresses, which is also a problem for blizzard as one could see with the reasoning of the recent oracle buff.

An effective buff for all game stages was needed, but instead blizzard chose to buff the early game strengths of the banshee.


You're wrong.

Banshees commonly see play in TvT and TvZ, a lot more than they did in WoL. The cost decrease was to promote increased use of the unit and it has done that.


Only in the early game, which is also a problem to blizzard since they want a unit to be used (more or less) throughout the whole game.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2013-12-17 17:40:00
December 17 2013 17:39 GMT
#16805
On December 18 2013 02:37 JustPassingBy wrote:
Show nested quote +
On December 18 2013 02:32 DinoMight wrote:
On December 18 2013 02:31 JustPassingBy wrote:
On December 18 2013 02:19 DinoMight wrote:
On December 18 2013 02:07 PanzerElite wrote:
^
1-1-1 was already dead in wol


Yes, but no siege research and reduced cloak cost means that without MsC it would be really hard to defend and dominate the matchup, which nobody wants.


Let's be frank, the cloak cost decrease made no sense at all. I think the official reason was that banshee's aren't used very often, but after the cloak cost decrease, they are only used in the early game and die out as the game progresses, which is also a problem for blizzard as one could see with the reasoning of the recent oracle buff.

An effective buff for all game stages was needed, but instead blizzard chose to buff the early game strengths of the banshee.


You're wrong.

Banshees commonly see play in TvT and TvZ, a lot more than they did in WoL. The cost decrease was to promote increased use of the unit and it has done that.


Only in the early game, which is also a problem to blizzard since they want a unit to be used (more or less) throughout the whole game.


If you play mech, banshees are quite useful in TvZ in every stage of the game. And the few people that play mech vs P use banshees as a great tool to kill immortals and chase HT.
TheDwf
Profile Joined November 2011
France19747 Posts
December 17 2013 17:47 GMT
#16806
On December 18 2013 02:37 JustPassingBy wrote:
Show nested quote +
On December 18 2013 02:32 DinoMight wrote:
On December 18 2013 02:31 JustPassingBy wrote:
On December 18 2013 02:19 DinoMight wrote:
On December 18 2013 02:07 PanzerElite wrote:
^
1-1-1 was already dead in wol


Yes, but no siege research and reduced cloak cost means that without MsC it would be really hard to defend and dominate the matchup, which nobody wants.


Let's be frank, the cloak cost decrease made no sense at all. I think the official reason was that banshee's aren't used very often, but after the cloak cost decrease, they are only used in the early game and die out as the game progresses, which is also a problem for blizzard as one could see with the reasoning of the recent oracle buff.

An effective buff for all game stages was needed, but instead blizzard chose to buff the early game strengths of the banshee.


You're wrong.

Banshees commonly see play in TvT and TvZ, a lot more than they did in WoL. The cost decrease was to promote increased use of the unit and it has done that.


Only in the early game, which is also a problem to blizzard since they want a unit to be used (more or less) throughout the whole game.

Blizzard should have no word to say about which unit people have to use or not. Their interventionism policy to actively promote or forbid certain things/units is really ridiculous. Players are the ones who should decide what they want to do or not to do with the tools they have, not Blizzard. Not everything can be mainstream anyway. Banshees have their uses, and if their role is more limited than some other units, then so be it. It's not a problem.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2013-12-17 17:57:58
December 17 2013 17:56 GMT
#16807
On December 18 2013 02:35 Faust852 wrote:
Show nested quote +
On December 18 2013 02:26 DinoMight wrote:
On December 18 2013 01:57 Tyrhanius wrote:
Don't want protoss to be weak, just Protoss need as much skill as the T/Z in the same league. Why is there so many GM toss ? Because you don't need a lot of train to reach a very good level.
Be way better than your opponent to beat them beacause he play P is not balanced, even if you see around 50% win rate. Imagine if on a FPS, one need to hit the body and the other to the head to win, and if the players would have a 50%-50% chance for each other, did you conclude than the best player always wins?

On the opposite side, good P can't really show their skill. David Kim say he wants to balance the game to have entertainement games. But is it cool to show Rain vs Soulkey, Soulkey has taken a great avantage (because of great micro on a cheese) but Rain manage to win beacause of ? Insane micro, insane decision making ? Nope, defend with MSC , hid a dark shrine and spawn DT and a aclik. I can do that, everyone can. Don't really show the skill of Rain ever. In this exemple, DT should be hard to micro, and hard to be cost effective with it to show Rain skill, and avoid the casual to easily use them to win. Nope DT need brainless micro, and even if scouted, he can just morph archon and don't be behind if failed.
Just an example but nearly all the units/tech of protoss are like this.

And for the oracle, it's alike. David Kim said he wanted to promote the player with good micro, but honestly, oracle is now as brainless as DT. It's very easy to kill a lot of drone and don't lose him. I remember some grubby sick micro with pre-patch oracle where he manage to keep it alive despite some towerd : then you can say he has good micro ! but now oracle control doesn't impress me anymore.
By the way when you saw SOS vs Scarlett at blizzcon and SOS (supposed to be the best player of the year) losing a post-patch oracle on spore and queen and still winning the game just with mass void, while scarlett has done an insane creep spread/timing attack,i don't find the victory emphasizes the one who play the best.



That's because your definition of "play the best" is wrong.

It's not how fast you can click or how many bases you can drop at once. It's also about making the right choices of tech and attacking at the right time with the right composition. These things are a lot more important for Protoss and people simply don't understand that.

TvZ for example. You parade MMMM across the map all game long. Whereas PvZ, P has to be really careful about his composition and constantly scout to make sure there is no tech switch. So while T is microing marines, but requires no brain to think with, P has to constantly anticipate Z's next tech switch.

In that game, Rain's decision to go DT was smart because he saw that Soulkey had no detection. It was the right thing to do in that scenario. The decision itself is good play, not how he micros the DT.

When you think about it like that all races have pros and cons and there is balance in the end.


I dare you to stay only marinesMineMedic if the zerg decides to go mass ultralisk or BL. You won't last long. The terran also has to scout if there is no tech switch, in TvZ and TvP and TvT. No viking vs colossus ? Lose. No ghost vs zealot archon HT ? Lose. And it's the same for the zerg. If I decide to play mech and make a very strong sky transition, and he doesn't scout it, he's dead. Alll 3 races need to scout. And imho Protoss is the race that need it the least in TvP because it always comes to the same compo, zealot HT colossus archons.


Very few PvZ games actually get that far. And if they do, you can make Vikings and Marauders from the same tech structures you already have.

The difference between TvP and PvZ is that in TvP, you can scout a robo bay, be fairly sure they're going Colossus, and make Vikings. Colossus build slowly 1 at a time, whereas Vikings build quickly 2 at a time.

In PvZ, if Zerg has an infestation pit and a spire, you could have a tech switch into 40 Muta or 20 Swarm Hosts. Both which require very different tech choices and infrastructure to handle. If he's going roaches, not only do you have to fight the roaches, but you need to be judging if more roaches are being made, if he's continuing to upgrade his weapons, if he's setting up static D in his bases to defend agaisnt warp prism (for swarm host), or if hes expanding in 3 places while he contains you with Muta.

I play both Protoss and Terran. The decision making aspect is MUCH MUCH MUCH more difficult as Protoss. The race is a lot less forgiving decision making wise than Terran.

"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 17 2013 18:12 GMT
#16808
On December 18 2013 02:56 DinoMight wrote:
Show nested quote +
On December 18 2013 02:35 Faust852 wrote:
On December 18 2013 02:26 DinoMight wrote:
On December 18 2013 01:57 Tyrhanius wrote:
Don't want protoss to be weak, just Protoss need as much skill as the T/Z in the same league. Why is there so many GM toss ? Because you don't need a lot of train to reach a very good level.
Be way better than your opponent to beat them beacause he play P is not balanced, even if you see around 50% win rate. Imagine if on a FPS, one need to hit the body and the other to the head to win, and if the players would have a 50%-50% chance for each other, did you conclude than the best player always wins?

On the opposite side, good P can't really show their skill. David Kim say he wants to balance the game to have entertainement games. But is it cool to show Rain vs Soulkey, Soulkey has taken a great avantage (because of great micro on a cheese) but Rain manage to win beacause of ? Insane micro, insane decision making ? Nope, defend with MSC , hid a dark shrine and spawn DT and a aclik. I can do that, everyone can. Don't really show the skill of Rain ever. In this exemple, DT should be hard to micro, and hard to be cost effective with it to show Rain skill, and avoid the casual to easily use them to win. Nope DT need brainless micro, and even if scouted, he can just morph archon and don't be behind if failed.
Just an example but nearly all the units/tech of protoss are like this.

And for the oracle, it's alike. David Kim said he wanted to promote the player with good micro, but honestly, oracle is now as brainless as DT. It's very easy to kill a lot of drone and don't lose him. I remember some grubby sick micro with pre-patch oracle where he manage to keep it alive despite some towerd : then you can say he has good micro ! but now oracle control doesn't impress me anymore.
By the way when you saw SOS vs Scarlett at blizzcon and SOS (supposed to be the best player of the year) losing a post-patch oracle on spore and queen and still winning the game just with mass void, while scarlett has done an insane creep spread/timing attack,i don't find the victory emphasizes the one who play the best.



That's because your definition of "play the best" is wrong.

It's not how fast you can click or how many bases you can drop at once. It's also about making the right choices of tech and attacking at the right time with the right composition. These things are a lot more important for Protoss and people simply don't understand that.

TvZ for example. You parade MMMM across the map all game long. Whereas PvZ, P has to be really careful about his composition and constantly scout to make sure there is no tech switch. So while T is microing marines, but requires no brain to think with, P has to constantly anticipate Z's next tech switch.

In that game, Rain's decision to go DT was smart because he saw that Soulkey had no detection. It was the right thing to do in that scenario. The decision itself is good play, not how he micros the DT.

When you think about it like that all races have pros and cons and there is balance in the end.


I dare you to stay only marinesMineMedic if the zerg decides to go mass ultralisk or BL. You won't last long. The terran also has to scout if there is no tech switch, in TvZ and TvP and TvT. No viking vs colossus ? Lose. No ghost vs zealot archon HT ? Lose. And it's the same for the zerg. If I decide to play mech and make a very strong sky transition, and he doesn't scout it, he's dead. Alll 3 races need to scout. And imho Protoss is the race that need it the least in TvP because it always comes to the same compo, zealot HT colossus archons.


Very few PvZ games actually get that far. And if they do, you can make Vikings and Marauders from the same tech structures you already have.

The difference between TvP and PvZ is that in TvP, you can scout a robo bay, be fairly sure they're going Colossus, and make Vikings. Colossus build slowly 1 at a time, whereas Vikings build quickly 2 at a time.

In PvZ, if Zerg has an infestation pit and a spire, you could have a tech switch into 40 Muta or 20 Swarm Hosts. Both which require very different tech choices and infrastructure to handle. If he's going roaches, not only do you have to fight the roaches, but you need to be judging if more roaches are being made, if he's continuing to upgrade his weapons, if he's setting up static D in his bases to defend agaisnt warp prism (for swarm host), or if hes expanding in 3 places while he contains you with Muta.

I play both Protoss and Terran. The decision making aspect is MUCH MUCH MUCH more difficult as Protoss. The race is a lot less forgiving decision making wise than Terran.



I think you don't play terran at a suffisant level then, because you can see a robo bay, but it might be a 2 colossus into HT tech, you don't scout enough, you find youself with 15 useless vikings no much less medivacs than you could have had.
And I garantee you, you can't make viking and marauders from the same structure, the time you need to build more barack and add tech lab, same for starports, is quite long.
You just overestimating how difficult protoss is just to counter balance the whinny people saying "P is EZ" but in no way Terrans or Zergs don't need as much scouting and decision making as protoss, this is absolutly ridiculous.
Ignorant prodigy
Profile Blog Joined October 2009
United States385 Posts
December 17 2013 18:45 GMT
#16809
On December 18 2013 02:35 Faust852 wrote:
Show nested quote +
On December 18 2013 02:26 DinoMight wrote:
On December 18 2013 01:57 Tyrhanius wrote:
Don't want protoss to be weak, just Protoss need as much skill as the T/Z in the same league. Why is there so many GM toss ? Because you don't need a lot of train to reach a very good level.
Be way better than your opponent to beat them beacause he play P is not balanced, even if you see around 50% win rate. Imagine if on a FPS, one need to hit the body and the other to the head to win, and if the players would have a 50%-50% chance for each other, did you conclude than the best player always wins?

On the opposite side, good P can't really show their skill. David Kim say he wants to balance the game to have entertainement games. But is it cool to show Rain vs Soulkey, Soulkey has taken a great avantage (because of great micro on a cheese) but Rain manage to win beacause of ? Insane micro, insane decision making ? Nope, defend with MSC , hid a dark shrine and spawn DT and a aclik. I can do that, everyone can. Don't really show the skill of Rain ever. In this exemple, DT should be hard to micro, and hard to be cost effective with it to show Rain skill, and avoid the casual to easily use them to win. Nope DT need brainless micro, and even if scouted, he can just morph archon and don't be behind if failed.
Just an example but nearly all the units/tech of protoss are like this.

And for the oracle, it's alike. David Kim said he wanted to promote the player with good micro, but honestly, oracle is now as brainless as DT. It's very easy to kill a lot of drone and don't lose him. I remember some grubby sick micro with pre-patch oracle where he manage to keep it alive despite some towerd : then you can say he has good micro ! but now oracle control doesn't impress me anymore.
By the way when you saw SOS vs Scarlett at blizzcon and SOS (supposed to be the best player of the year) losing a post-patch oracle on spore and queen and still winning the game just with mass void, while scarlett has done an insane creep spread/timing attack,i don't find the victory emphasizes the one who play the best.



That's because your definition of "play the best" is wrong.

It's not how fast you can click or how many bases you can drop at once. It's also about making the right choices of tech and attacking at the right time with the right composition. These things are a lot more important for Protoss and people simply don't understand that.

TvZ for example. You parade MMMM across the map all game long. Whereas PvZ, P has to be really careful about his composition and constantly scout to make sure there is no tech switch. So while T is microing marines, but requires no brain to think with, P has to constantly anticipate Z's next tech switch.

In that game, Rain's decision to go DT was smart because he saw that Soulkey had no detection. It was the right thing to do in that scenario. The decision itself is good play, not how he micros the DT.

When you think about it like that all races have pros and cons and there is balance in the end.


I dare you to stay only marinesMineMedic if the zerg decides to go mass ultralisk or BL. You won't last long. The terran also has to scout if there is no tech switch, in TvZ and TvP and TvT. No viking vs colossus ? Lose. No ghost vs zealot archon HT ? Lose. And it's the same for the zerg. If I decide to play mech and make a very strong sky transition, and he doesn't scout it, he's dead. Alll 3 races need to scout. And imho Protoss is the race that need it the least in TvP because it always comes to the same compo, zealot HT colossus archons.


it's attitudes like this that give me a crap ton of "free wins" when I go sky terran..
http://www.twitch.tv/ignorantprodigy playing masters random with no hotkeys......big pimpin'
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-12-17 18:59:30
December 17 2013 18:58 GMT
#16810
Two examples of oracle of the power of Protoss in TvP, played in this week:

herO vs Cure:



Flash vs Rain:

DinoMight
Profile Blog Joined June 2012
United States3725 Posts
December 17 2013 19:41 GMT
#16811
On December 18 2013 03:58 larse wrote:
Two examples of oracle of the power of Protoss in TvP, played in this week:

herO vs Cure:

http://www.youtube.com/watch?v=dNSwtPiAEB0

Flash vs Rain:

http://youtu.be/4QJ4MKW0kFs?t=2h58m17s


I'm sorry, what is your point exactly?
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Ben...
Profile Joined January 2011
Canada3485 Posts
December 17 2013 19:46 GMT
#16812
On December 18 2013 03:45 Ignorant prodigy wrote:
Show nested quote +
On December 18 2013 02:35 Faust852 wrote:
On December 18 2013 02:26 DinoMight wrote:
On December 18 2013 01:57 Tyrhanius wrote:
Don't want protoss to be weak, just Protoss need as much skill as the T/Z in the same league. Why is there so many GM toss ? Because you don't need a lot of train to reach a very good level.
Be way better than your opponent to beat them beacause he play P is not balanced, even if you see around 50% win rate. Imagine if on a FPS, one need to hit the body and the other to the head to win, and if the players would have a 50%-50% chance for each other, did you conclude than the best player always wins?

On the opposite side, good P can't really show their skill. David Kim say he wants to balance the game to have entertainement games. But is it cool to show Rain vs Soulkey, Soulkey has taken a great avantage (because of great micro on a cheese) but Rain manage to win beacause of ? Insane micro, insane decision making ? Nope, defend with MSC , hid a dark shrine and spawn DT and a aclik. I can do that, everyone can. Don't really show the skill of Rain ever. In this exemple, DT should be hard to micro, and hard to be cost effective with it to show Rain skill, and avoid the casual to easily use them to win. Nope DT need brainless micro, and even if scouted, he can just morph archon and don't be behind if failed.
Just an example but nearly all the units/tech of protoss are like this.

And for the oracle, it's alike. David Kim said he wanted to promote the player with good micro, but honestly, oracle is now as brainless as DT. It's very easy to kill a lot of drone and don't lose him. I remember some grubby sick micro with pre-patch oracle where he manage to keep it alive despite some towerd : then you can say he has good micro ! but now oracle control doesn't impress me anymore.
By the way when you saw SOS vs Scarlett at blizzcon and SOS (supposed to be the best player of the year) losing a post-patch oracle on spore and queen and still winning the game just with mass void, while scarlett has done an insane creep spread/timing attack,i don't find the victory emphasizes the one who play the best.



That's because your definition of "play the best" is wrong.

It's not how fast you can click or how many bases you can drop at once. It's also about making the right choices of tech and attacking at the right time with the right composition. These things are a lot more important for Protoss and people simply don't understand that.

TvZ for example. You parade MMMM across the map all game long. Whereas PvZ, P has to be really careful about his composition and constantly scout to make sure there is no tech switch. So while T is microing marines, but requires no brain to think with, P has to constantly anticipate Z's next tech switch.

In that game, Rain's decision to go DT was smart because he saw that Soulkey had no detection. It was the right thing to do in that scenario. The decision itself is good play, not how he micros the DT.

When you think about it like that all races have pros and cons and there is balance in the end.


I dare you to stay only marinesMineMedic if the zerg decides to go mass ultralisk or BL. You won't last long. The terran also has to scout if there is no tech switch, in TvZ and TvP and TvT. No viking vs colossus ? Lose. No ghost vs zealot archon HT ? Lose. And it's the same for the zerg. If I decide to play mech and make a very strong sky transition, and he doesn't scout it, he's dead. Alll 3 races need to scout. And imho Protoss is the race that need it the least in TvP because it always comes to the same compo, zealot HT colossus archons.


it's attitudes like this that give me a crap ton of "free wins" when I go sky terran..

That or mech. Mech requires a massively different composition too.

On December 18 2013 03:12 Faust852 wrote:
Show nested quote +
On December 18 2013 02:56 DinoMight wrote:
On December 18 2013 02:35 Faust852 wrote:
On December 18 2013 02:26 DinoMight wrote:
On December 18 2013 01:57 Tyrhanius wrote:
Don't want protoss to be weak, just Protoss need as much skill as the T/Z in the same league. Why is there so many GM toss ? Because you don't need a lot of train to reach a very good level.
Be way better than your opponent to beat them beacause he play P is not balanced, even if you see around 50% win rate. Imagine if on a FPS, one need to hit the body and the other to the head to win, and if the players would have a 50%-50% chance for each other, did you conclude than the best player always wins?

On the opposite side, good P can't really show their skill. David Kim say he wants to balance the game to have entertainement games. But is it cool to show Rain vs Soulkey, Soulkey has taken a great avantage (because of great micro on a cheese) but Rain manage to win beacause of ? Insane micro, insane decision making ? Nope, defend with MSC , hid a dark shrine and spawn DT and a aclik. I can do that, everyone can. Don't really show the skill of Rain ever. In this exemple, DT should be hard to micro, and hard to be cost effective with it to show Rain skill, and avoid the casual to easily use them to win. Nope DT need brainless micro, and even if scouted, he can just morph archon and don't be behind if failed.
Just an example but nearly all the units/tech of protoss are like this.

And for the oracle, it's alike. David Kim said he wanted to promote the player with good micro, but honestly, oracle is now as brainless as DT. It's very easy to kill a lot of drone and don't lose him. I remember some grubby sick micro with pre-patch oracle where he manage to keep it alive despite some towerd : then you can say he has good micro ! but now oracle control doesn't impress me anymore.
By the way when you saw SOS vs Scarlett at blizzcon and SOS (supposed to be the best player of the year) losing a post-patch oracle on spore and queen and still winning the game just with mass void, while scarlett has done an insane creep spread/timing attack,i don't find the victory emphasizes the one who play the best.



That's because your definition of "play the best" is wrong.

It's not how fast you can click or how many bases you can drop at once. It's also about making the right choices of tech and attacking at the right time with the right composition. These things are a lot more important for Protoss and people simply don't understand that.

TvZ for example. You parade MMMM across the map all game long. Whereas PvZ, P has to be really careful about his composition and constantly scout to make sure there is no tech switch. So while T is microing marines, but requires no brain to think with, P has to constantly anticipate Z's next tech switch.

In that game, Rain's decision to go DT was smart because he saw that Soulkey had no detection. It was the right thing to do in that scenario. The decision itself is good play, not how he micros the DT.

When you think about it like that all races have pros and cons and there is balance in the end.


I dare you to stay only marinesMineMedic if the zerg decides to go mass ultralisk or BL. You won't last long. The terran also has to scout if there is no tech switch, in TvZ and TvP and TvT. No viking vs colossus ? Lose. No ghost vs zealot archon HT ? Lose. And it's the same for the zerg. If I decide to play mech and make a very strong sky transition, and he doesn't scout it, he's dead. Alll 3 races need to scout. And imho Protoss is the race that need it the least in TvP because it always comes to the same compo, zealot HT colossus archons.


Very few PvZ games actually get that far. And if they do, you can make Vikings and Marauders from the same tech structures you already have.

The difference between TvP and PvZ is that in TvP, you can scout a robo bay, be fairly sure they're going Colossus, and make Vikings. Colossus build slowly 1 at a time, whereas Vikings build quickly 2 at a time.

In PvZ, if Zerg has an infestation pit and a spire, you could have a tech switch into 40 Muta or 20 Swarm Hosts. Both which require very different tech choices and infrastructure to handle. If he's going roaches, not only do you have to fight the roaches, but you need to be judging if more roaches are being made, if he's continuing to upgrade his weapons, if he's setting up static D in his bases to defend agaisnt warp prism (for swarm host), or if hes expanding in 3 places while he contains you with Muta.

I play both Protoss and Terran. The decision making aspect is MUCH MUCH MUCH more difficult as Protoss. The race is a lot less forgiving decision making wise than Terran.



I think you don't play terran at a suffisant level then, because you can see a robo bay, but it might be a 2 colossus into HT tech, you don't scout enough, you find youself with 15 useless vikings no much less medivacs than you could have had.
And I garantee you, you can't make viking and marauders from the same structure, the time you need to build more barack and add tech lab, same for starports, is quite long.
You just overestimating how difficult protoss is just to counter balance the whinny people saying "P is EZ" but in no way Terrans or Zergs don't need as much scouting and decision making as protoss, this is absolutly ridiculous.

The situation you are talking about is a weakness in play. It can be handled with scouting because of how slow Colossus are made (IE: learn the standard timings for when a third colossus would be made, scan or scout if the robo is still building at that time and you will know for sure. If your opponent is still making colossus he will be still be building and likely chronoing the robo at this point). The one he is talking about cannot be scouted until it is too late in many cases because of how long it takes Protoss to tech and Zerg's ability to have massive booms in production after saving money up. The situation he is talking about was actually quite problematic for a while in early HOTS, and is starting to pop up again on stream (I saw San lose to situations like it a few times the other day). The situations are not analogous at all.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
larse
Profile Blog Joined March 2012
1611 Posts
December 17 2013 19:55 GMT
#16813
On December 18 2013 04:41 DinoMight wrote:
Show nested quote +
On December 18 2013 03:58 larse wrote:
Two examples of oracle of the power of Protoss in TvP, played in this week:

herO vs Cure:

http://www.youtube.com/watch?v=dNSwtPiAEB0

Flash vs Rain:

http://youtu.be/4QJ4MKW0kFs?t=2h58m17s


I'm sorry, what is your point exactly?


The point is Protoss OP of course. But just wanted to show some games.
Tyrhanius
Profile Joined April 2011
France947 Posts
Last Edited: 2013-12-17 20:16:40
December 17 2013 20:12 GMT
#16814
On December 18 2013 02:26 DinoMight wrote:
Show nested quote +
On December 18 2013 01:57 Tyrhanius wrote:
Don't want protoss to be weak, just Protoss show d as much skill as the T/Z in the same league. Why is there so many GM toss ? Because you don't need a lot of train to reach a very good level.
Be way better than your opponent to beat them beacause he play P is not balanced, even if you see around 50% win rate. Imagine if on a FPS, one need to hit the body and the other to the head to win, and if the players would have a 50%-50% chance for each other, did you conclude than the best player always wins?

On the opposite side, good P can't really show their skill. David Kim say he wants to balance the game to have entertainement games. But is it cool to show Rain vs Soulkey, Soulkey has taken a great avantage (because of great micro on a cheese) but Rain manage to win beacause of ? Insane micro, insane decision making ? Nope, defend with MSC , hid a dark shrine and spawn DT and a aclik. I can do that, everyone can. Don't really show the skill of Rain ever. In this exemple, DT should be hard to micro, and hard to be cost effective with it to show Rain skill, and avoid the casual to easily use them to win. Nope DT need brainless micro, and even if scouted, he can just morph archon and don't be behind if failed.
Just an example but nearly all the units/tech of protoss are like this.

And for the oracle, it's alike. David Kim said he wanted to promote the player with good micro, but honestly, oracle is now as brainless as DT. It's very easy to kill a lot of drone and don't lose him. I remember some grubby sick micro with pre-patch oracle where he manage to keep it alive despite some towerd : then you can say he has good micro ! but now oracle control doesn't impress me anymore.
By the way when you saw SOS vs Scarlett at blizzcon and SOS (supposed to be the best player of the year) losing a post-patch oracle on spore and queen and still winning the game just with mass void, while scarlett has done an insane creep spread/timing attack,i don't find the victory emphasizes the one who play the best.



That's because your definition of "play the best" is wrong.

It's not how fast you can click or how many bases you can drop at once. It's also about making the right choices of tech and attacking at the right time with the right composition. These things are a lot more important for Protoss and people simply don't understand that.

TvZ for example. You parade MMMM across the map all game long. Whereas PvZ, P has to be really careful about his composition and constantly scout to make sure there is no tech switch. So while T is microing marines, but requires no brain to think with, P has to constantly anticipate Z's next tech switch.

In that game, Rain's decision to go DT was smart because he saw that Soulkey had no detection. It was the right thing to do in that scenario. The decision itself is good play, not how he micros the DT.

When you think about it like that all races have pros and cons and there is balance in the end.

Honestly, is it a GM décision or anyone even bronze can understand that an invisible unités is counter by détection lol ?
I'm not even sure he has scouted and wasn't just hoping for.

Moreover décision making is important in Every race.
Y ou can't win vs a 30 APM toss with zerg 200+APM without game knowledge and décision. But in zerg and terran you're limited by your mechanisms too and the difficulty of executing your decision way more than in protoss.

Protoss emphazize decision but never mecanism. In zerg/terran it's not enough to Know what to do to reach GM/master we need to know how to exécuté it.
I know how to counter deathball toss with SH/spore/viper/corruptor infestor/broodlord but exécution avoid me to win while Toss has just mass colo/void/archon/ and crush me with less micro/less army value/less upgrade and final end game chart show him with less APM.
Toss unit are very friendly user so décision is nearly all toss need to focus on.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2013-12-17 20:30:55
December 17 2013 20:30 GMT
#16815
On December 18 2013 05:12 Tyrhanius wrote:
Show nested quote +
On December 18 2013 02:26 DinoMight wrote:
On December 18 2013 01:57 Tyrhanius wrote:
Don't want protoss to be weak, just Protoss show d as much skill as the T/Z in the same league. Why is there so many GM toss ? Because you don't need a lot of train to reach a very good level.
Be way better than your opponent to beat them beacause he play P is not balanced, even if you see around 50% win rate. Imagine if on a FPS, one need to hit the body and the other to the head to win, and if the players would have a 50%-50% chance for each other, did you conclude than the best player always wins?

On the opposite side, good P can't really show their skill. David Kim say he wants to balance the game to have entertainement games. But is it cool to show Rain vs Soulkey, Soulkey has taken a great avantage (because of great micro on a cheese) but Rain manage to win beacause of ? Insane micro, insane decision making ? Nope, defend with MSC , hid a dark shrine and spawn DT and a aclik. I can do that, everyone can. Don't really show the skill of Rain ever. In this exemple, DT should be hard to micro, and hard to be cost effective with it to show Rain skill, and avoid the casual to easily use them to win. Nope DT need brainless micro, and even if scouted, he can just morph archon and don't be behind if failed.
Just an example but nearly all the units/tech of protoss are like this.

And for the oracle, it's alike. David Kim said he wanted to promote the player with good micro, but honestly, oracle is now as brainless as DT. It's very easy to kill a lot of drone and don't lose him. I remember some grubby sick micro with pre-patch oracle where he manage to keep it alive despite some towerd : then you can say he has good micro ! but now oracle control doesn't impress me anymore.
By the way when you saw SOS vs Scarlett at blizzcon and SOS (supposed to be the best player of the year) losing a post-patch oracle on spore and queen and still winning the game just with mass void, while scarlett has done an insane creep spread/timing attack,i don't find the victory emphasizes the one who play the best.



That's because your definition of "play the best" is wrong.

It's not how fast you can click or how many bases you can drop at once. It's also about making the right choices of tech and attacking at the right time with the right composition. These things are a lot more important for Protoss and people simply don't understand that.

TvZ for example. You parade MMMM across the map all game long. Whereas PvZ, P has to be really careful about his composition and constantly scout to make sure there is no tech switch. So while T is microing marines, but requires no brain to think with, P has to constantly anticipate Z's next tech switch.

In that game, Rain's decision to go DT was smart because he saw that Soulkey had no detection. It was the right thing to do in that scenario. The decision itself is good play, not how he micros the DT.

When you think about it like that all races have pros and cons and there is balance in the end.

Honestly, is it a GM décision or anyone even bronze can understand that an invisible unités is counter by détection lol ?
I'm not even sure he has scouted and wasn't just hoping for.

Moreover décision making is important in Every race.
Y ou can't win vs a 30 APM toss with zerg 200+APM without game knowledge and décision. But in zerg and terran you're limited by your mechanisms too and the difficulty of executing your decision way more than in protoss.

Protoss emphazize decision but never mecanism. In zerg/terran it's not enough to Know what to do to reach GM/master we need to know how to exécuté it.
I know how to counter deathball toss with SH/spore/viper/corruptor infestor/broodlord but exécution avoid me to win while Toss has just mass colo/void/archon/ and crush me with less micro/less army value/less upgrade and final end game chart show him with less APM.
Toss unit are very friendly user so décision is nearly all toss need to focus on.


These "é" annoy me way more than they should :o
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2013-12-17 20:41:44
December 17 2013 20:41 GMT
#16816
Look guys, the game is balanced:

Protoss is for people who have bad mechanics but good decision making

Terran is for people who are more talented but value a sense of self superiority over ladder wins

And Zerg players are just shameless

See, balance.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Ramiz1989
Profile Joined July 2012
12124 Posts
December 17 2013 20:46 GMT
#16817
On December 18 2013 05:41 DinoMight wrote:
Look guys, the game is balanced:

Protoss is for people who have bad mechanics but good decision making

Terran is for people who are more talented but value a sense of self superiority over ladder wins

And Zerg players are just shameless

See, balance.

I would +rep you if I could.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
December 17 2013 21:37 GMT
#16818
On December 18 2013 05:46 Ramiz1989 wrote:
Show nested quote +
On December 18 2013 05:41 DinoMight wrote:
Look guys, the game is balanced:

Protoss is for people who have bad mechanics but good decision making

Terran is for people who are more talented but value a sense of self superiority over ladder wins

And Zerg players are just shameless

See, balance.

I would +rep you if I could.

Does that decision making involve picking the right race at the start of the game :D?

I don't think it is possible to claim Protoss has more decisionmaking than the other races... It's unmeasurable.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Survivor61316
Profile Joined July 2012
United States470 Posts
December 17 2013 22:16 GMT
#16819
On December 17 2013 16:29 JSK wrote:
Show nested quote +
On December 17 2013 15:44 Survivor61316 wrote:
Well I think I'm finally switching races..Terran is just too hard to play anymore. TvP is clearly broken, and I feel like TvZ is slowing slipping to favoring the zerg. So I guess its time to learn zerg..I just have too much self-respect to play as a race as broken as toss.


But not too much self respect to bitch about it on the forums. What a surprise!


Lmao..I love little kids like you on the internet. Being able to just shit on people without having to worry about real life consequences has warped your little brain so much. I fail to see how me typing out one sentence saying I'm switching races, even with a dig at toss, constitutes "bitching." Go back to school and expand your vocabulary...
Liquid Fighting
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2013-12-17 22:32:34
December 17 2013 22:31 GMT
#16820
On December 18 2013 07:16 Survivor61316 wrote:
Show nested quote +
On December 17 2013 16:29 JSK wrote:
On December 17 2013 15:44 Survivor61316 wrote:
Well I think I'm finally switching races..Terran is just too hard to play anymore. TvP is clearly broken, and I feel like TvZ is slowing slipping to favoring the zerg. So I guess its time to learn zerg..I just have too much self-respect to play as a race as broken as toss.


But not too much self respect to bitch about it on the forums. What a surprise!


Lmao..I love little kids like you on the internet. Being able to just shit on people without having to worry about real life consequences has warped your little brain so much. I fail to see how me typing out one sentence saying I'm switching races, even with a dig at toss, constitutes "bitching." Go back to school and expand your vocabulary...


"..I just have too much self-respect to play as a race as broken as toss"

Rofl.

People like you who equate playing terran to fucking buying your coffee from the local store are the worst kind of "little kid" on TL.

If you want to switch races, you're free to do so. But if you're going to insult Protoss players doing it by implying that we have no self respect, people are going to get mad at you and you just have to deal with it.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Prev 1 839 840 841 842 843 1266 Next
Please log in or register to reply.
Live Events Refresh
All-Star Invitational
03:00
Day 1
Classic vs Clem
Reynor vs Maru
WardiTV1013
PiGStarcraft599
IndyStarCraft 251
BRAT_OK 160
3DClanTV 85
CranKy Ducklings83
EnkiAlexander 76
IntoTheiNu 12
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft599
IndyStarCraft 251
BRAT_OK 160
UpATreeSC 70
StarCraft: Brood War
Nal_rA 126
910 125
ZergMaN 120
soO 101
ToSsGirL 98
Shuttle 81
JulyZerg 65
GoRush 48
NotJumperer 13
Mind 11
Dota 2
NeuroSwarm140
League of Legends
JimRising 745
C9.Mang0617
Counter-Strike
Foxcn161
Other Games
summit1g7613
RuFF_SC294
Livibee78
minikerr44
Organizations
Other Games
gamesdonequick2417
StarCraft: Brood War
UltimateBattle 75
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt528
Upcoming Events
uThermal 2v2 Circuit
4h 21m
AI Arena Tournament
12h 21m
BSL 21
12h 21m
Mihu vs eOnzErG
Dewalt vs Sziky
Bonyth vs DuGu
XuanXuan vs eOnzErG
Dewalt vs eOnzErG
All-Star Invitational
18h 36m
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
1d 2h
OSC
1d 4h
BSL 21
1d 12h
Bonyth vs Sziky
Mihu vs QiaoGege
Sziky vs XuanXuan
eOnzErG vs QiaoGege
Mihu vs DuGu
Dewalt vs Bonyth
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
[ Show More ]
The PondCast
4 days
Replay Cast
5 days
Big Brain Bouts
6 days
Serral vs TBD
Liquipedia Results

Completed

Escore Tournament S1: W4
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
SC2 All-Star Inv. 2025
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.