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Designated Balance Discussion Thread - Page 829

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Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 11 2013 03:09 GMT
#16561
On December 11 2013 11:15 Faust852 wrote:
Show nested quote +
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 11 2013 03:33 GMT
#16562
On December 11 2013 12:09 Plansix wrote:
Show nested quote +
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 11 2013 03:39 GMT
#16563
On December 11 2013 12:33 Faust852 wrote:
Show nested quote +
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.

And all your SCVs are trapped in the base waiting for the three gate with your three bunkers? You can't just send one across the map? Seriously, where are these super protoss that can break terrans with a 3 gate all in that fills you with such terror? I mean, I watch a lot of Demuslim and protoss play and I have literally never seen this happen.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2013-12-11 03:43:52
December 11 2013 03:42 GMT
#16564
On December 11 2013 12:39 Plansix wrote:
Show nested quote +
On December 11 2013 12:33 Faust852 wrote:
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.

And all your SCVs are trapped in the base waiting for the three gate with your three bunkers? You can't just send one across the map? Seriously, where are these super protoss that can break terrans with a 3 gate all in that fills you with such terror? I mean, I watch a lot of Demuslim and protoss play and I have literally never seen this happen.


The protoss usually lure you with some units in front of your base, maybe with some sentries too, while he chonoboost his 2 nexus like a madman.

About 3 gate voidray, I redirect you to MMA vs MC in the WCS EU S3, it's fucking strong
shockaslim
Profile Joined December 2010
United States1105 Posts
December 11 2013 03:43 GMT
#16565
On December 11 2013 12:39 Plansix wrote:
Show nested quote +
On December 11 2013 12:33 Faust852 wrote:
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.

And all your SCVs are trapped in the base waiting for the three gate with your three bunkers? You can't just send one across the map? Seriously, where are these super protoss that can break terrans with a 3 gate all in that fills you with such terror? I mean, I watch a lot of Demuslim and protoss play and I have literally never seen this happen.



You must have forgotten about the Stalkers sent out to kill the scouting SCV if this was to happen.
Dirty Deeds...DONE DIRT CHEAP!!!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 11 2013 03:48 GMT
#16566
On December 11 2013 12:42 Faust852 wrote:
Show nested quote +
On December 11 2013 12:39 Plansix wrote:
On December 11 2013 12:33 Faust852 wrote:
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.

And all your SCVs are trapped in the base waiting for the three gate with your three bunkers? You can't just send one across the map? Seriously, where are these super protoss that can break terrans with a 3 gate all in that fills you with such terror? I mean, I watch a lot of Demuslim and protoss play and I have literally never seen this happen.


The protoss usually lure you with some units in front of your base, maybe with some sentries too, while he chonoboost his 2 nexus like a madman.

About 3 gate voidray, I redirect you to MMA vs MC in the WCS EU S3, it's fucking strong

That is a three gate voidray all in, preformed by MC. Of course it is strong, but it also can be scouted. And that is one game from one of the best players at timing attacks. If it was perfect, protoss would win everything all the time.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 11 2013 03:51 GMT
#16567
On December 11 2013 12:48 Plansix wrote:
Show nested quote +
On December 11 2013 12:42 Faust852 wrote:
On December 11 2013 12:39 Plansix wrote:
On December 11 2013 12:33 Faust852 wrote:
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.

And all your SCVs are trapped in the base waiting for the three gate with your three bunkers? You can't just send one across the map? Seriously, where are these super protoss that can break terrans with a 3 gate all in that fills you with such terror? I mean, I watch a lot of Demuslim and protoss play and I have literally never seen this happen.


The protoss usually lure you with some units in front of your base, maybe with some sentries too, while he chonoboost his 2 nexus like a madman.

About 3 gate voidray, I redirect you to MMA vs MC in the WCS EU S3, it's fucking strong

That is a three gate voidray all in, preformed by MC. Of course it is strong, but it also can be scouted. And that is one game from one of the best players at timing attacks. If it was perfect, protoss would win everything all the time.


The thing is, the protoss doens"t have to commit to this allin, he can't stop void production, put his natural and contain for 2 hours ^^
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 11 2013 03:55 GMT
#16568
On December 11 2013 12:51 Faust852 wrote:
Show nested quote +
On December 11 2013 12:48 Plansix wrote:
On December 11 2013 12:42 Faust852 wrote:
On December 11 2013 12:39 Plansix wrote:
On December 11 2013 12:33 Faust852 wrote:
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.

And all your SCVs are trapped in the base waiting for the three gate with your three bunkers? You can't just send one across the map? Seriously, where are these super protoss that can break terrans with a 3 gate all in that fills you with such terror? I mean, I watch a lot of Demuslim and protoss play and I have literally never seen this happen.


The protoss usually lure you with some units in front of your base, maybe with some sentries too, while he chonoboost his 2 nexus like a madman.

About 3 gate voidray, I redirect you to MMA vs MC in the WCS EU S3, it's fucking strong

That is a three gate voidray all in, preformed by MC. Of course it is strong, but it also can be scouted. And that is one game from one of the best players at timing attacks. If it was perfect, protoss would win everything all the time.


The thing is, the protoss doens"t have to commit to this allin, he can't stop void production, put his natural and contain for 2 hours ^^

I know, Protoss has all the options and Terran is screwed. Game is hard. We have heard it all before from you Faust, you are a broken record at this point.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
willyallthewei
Profile Blog Joined October 2010
United States265 Posts
Last Edited: 2013-12-11 04:01:10
December 11 2013 03:58 GMT
#16569
On December 11 2013 12:33 Faust852 wrote:
Show nested quote +
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.


i guess if the terran were blind and afk from the game he could possibly lose his reaper. Generally speaking its really really hard to lose a reaper unless you're not looking at it. Nothing toss has can really chase it down unless oracles burn energy or you have 2 phoenix to lift it.
"never give up, never surrender"
ffadicted
Profile Joined January 2011
United States3545 Posts
December 11 2013 04:04 GMT
#16570
Faust you're kinda going overboard here now, you're complaining about literally every option toss has to do anything lol
SooYoung-Noona!
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 11 2013 04:04 GMT
#16571
On December 11 2013 12:58 willyallthewei wrote:
Show nested quote +
On December 11 2013 12:33 Faust852 wrote:
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.


i guess if the terran were blind and afk from the game he could possibly lose his reaper. Generally speaking its really really hard to lose a reaper unless you're not looking at it. Nothing toss has can really chase it down unless oracles burn energy or you have 2 phoenix to lift it.


What ? For real ? Once the reaper pass by the mineral line, he's dead for sure after le 2nd tour.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 11 2013 04:06 GMT
#16572
On December 11 2013 13:04 ffadicted wrote:
Faust you're kinda going overboard here now, you're complaining about literally every option toss has to do anything lol

I was just talking about what willy said that made no sens, you can counter 3gS and win, but not with what he said, that made no sens at all.
willyallthewei
Profile Blog Joined October 2010
United States265 Posts
December 11 2013 04:08 GMT
#16573
On December 11 2013 13:04 Faust852 wrote:
Show nested quote +
On December 11 2013 12:58 willyallthewei wrote:
On December 11 2013 12:33 Faust852 wrote:
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.


i guess if the terran were blind and afk from the game he could possibly lose his reaper. Generally speaking its really really hard to lose a reaper unless you're not looking at it. Nothing toss has can really chase it down unless oracles burn energy or you have 2 phoenix to lift it.


What ? For real ? Once the reaper pass by the mineral line, he's dead for sure after le 2nd tour.


you mean a probe surround? that's why you micro, so that doesn't happen. You don't have to jump up a cliff blind either. No one does that.
"never give up, never surrender"
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 11 2013 04:10 GMT
#16574
On December 11 2013 13:08 willyallthewei wrote:
Show nested quote +
On December 11 2013 13:04 Faust852 wrote:
On December 11 2013 12:58 willyallthewei wrote:
On December 11 2013 12:33 Faust852 wrote:
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.


i guess if the terran were blind and afk from the game he could possibly lose his reaper. Generally speaking its really really hard to lose a reaper unless you're not looking at it. Nothing toss has can really chase it down unless oracles burn energy or you have 2 phoenix to lift it.


What ? For real ? Once the reaper pass by the mineral line, he's dead for sure after le 2nd tour.


you mean a probe surround? that's why you micro, so that doesn't happen. You don't have to jump up a cliff blind either. No one does that.


No probe surround, just 2 stalkers and a MSC is enough to killl the reaper on almost everymap but younsu.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
December 11 2013 04:10 GMT
#16575
On December 11 2013 12:58 willyallthewei wrote:
Show nested quote +
On December 11 2013 12:33 Faust852 wrote:
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.


i guess if the terran were blind and afk from the game he could possibly lose his reaper. Generally speaking its really really hard to lose a reaper unless you're not looking at it. Nothing toss has can really chase it down unless oracles burn energy or you have 2 phoenix to lift it.


It depends, if you are only checking the natural and the edges of the Protoss base, you are right. But if you want to see if the protoss has any hidden tech behind the mineral lines, you will likely lose the reaper is stalker and MSC are in position.
willyallthewei
Profile Blog Joined October 2010
United States265 Posts
December 11 2013 04:14 GMT
#16576
On December 11 2013 13:10 vthree wrote:
Show nested quote +
On December 11 2013 12:58 willyallthewei wrote:
On December 11 2013 12:33 Faust852 wrote:
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.


i guess if the terran were blind and afk from the game he could possibly lose his reaper. Generally speaking its really really hard to lose a reaper unless you're not looking at it. Nothing toss has can really chase it down unless oracles burn energy or you have 2 phoenix to lift it.


It depends, if you are only checking the natural and the edges of the Protoss base, you are right. But if you want to see if the protoss has any hidden tech behind the mineral lines, you will likely lose the reaper is stalker and MSC are in position.



Yeah toss can zone the terran out but i don't know how that's relevant in this context because we are talking about a situation where the terran is responding to the discovery of a proxied stargate with a full engy block, etc.
"never give up, never surrender"
willyallthewei
Profile Blog Joined October 2010
United States265 Posts
December 11 2013 04:18 GMT
#16577
On December 11 2013 13:10 Faust852 wrote:
Show nested quote +
On December 11 2013 13:08 willyallthewei wrote:
On December 11 2013 13:04 Faust852 wrote:
On December 11 2013 12:58 willyallthewei wrote:
On December 11 2013 12:33 Faust852 wrote:
On December 11 2013 12:09 Plansix wrote:
On December 11 2013 11:15 Faust852 wrote:
On December 11 2013 10:34 willyallthewei wrote:
On December 11 2013 09:24 Faust852 wrote:
Protoss after ebay block :"meh, i'll put 3 gates". Terran scout 3 gates, lose his reaper, put 3 bunkers on his chock. In the meantime, protoss kill the ebay, drop his expand, and guess what, he's ahead ! ,))

lol.

Against a decent protoss player you can't save your reaper after the second scout.

You can't scout the nexus at the natural after an ebay block? I am willing to accept that the Protoss can hide a lot of tech, but a nexus at the natural is pretty easy to confirm. Even a scan will have a 100% success rate as long as you drop it a reasonable time after the protoss takes out the Ebay.

I have watched a lot of SC2 and I have never seen any protoss be that successful at denying information.

Usually, when you do the second scout with the reaper, it will die : you jump, see the 3 gates, and the reaper die to the MSC and stalkers. You can't see the nexus afterward since the reaper is dead, so you need to scan, but you can't because you need all the ressource possible to hold the potential 3gates/SG that is coming.


i guess if the terran were blind and afk from the game he could possibly lose his reaper. Generally speaking its really really hard to lose a reaper unless you're not looking at it. Nothing toss has can really chase it down unless oracles burn energy or you have 2 phoenix to lift it.


What ? For real ? Once the reaper pass by the mineral line, he's dead for sure after le 2nd tour.


you mean a probe surround? that's why you micro, so that doesn't happen. You don't have to jump up a cliff blind either. No one does that.


No probe surround, just 2 stalkers and a MSC is enough to killl the reaper on almost everymap but younsu.


So in the context of what is being talked about since toss is protecting these extra gates that he's hiding, he can't possibly be killing the engy bay with his units right? or is he shooting the engy bay with a single stalker? or a mothership core? At some point the natural timing is so delayed, the intentions of the protoss are telegraphed.
"never give up, never surrender"
keglu
Profile Joined June 2011
Poland485 Posts
December 11 2013 05:31 GMT
#16578
On December 11 2013 05:32 ffadicted wrote:
Show nested quote +
On December 11 2013 05:21 keglu wrote:
On December 11 2013 04:45 playa wrote:
Even in WoL when t vs p stats were heavily in favor of terran every month, all you ever heard was terran players crying about how unfair the matchup was. They had the audacity to play victim... despite never having a month with percentages in tosses favor? I


And that happened when exactly?



You must be new to starcraft II lol


Yeah lol, now just point out when axactly this happened :"when t vs p stats were heavily in favor of terran every month"
Thanks in advance.
painkilla
Profile Joined June 2013
United States695 Posts
December 11 2013 05:58 GMT
#16579
On December 11 2013 14:31 keglu wrote:
Show nested quote +
On December 11 2013 05:32 ffadicted wrote:
On December 11 2013 05:21 keglu wrote:
On December 11 2013 04:45 playa wrote:
Even in WoL when t vs p stats were heavily in favor of terran every month, all you ever heard was terran players crying about how unfair the matchup was. They had the audacity to play victim... despite never having a month with percentages in tosses favor? I


And that happened when exactly?



You must be new to starcraft II lol


Yeah lol, now just point out when axactly this happened :"when t vs p stats were heavily in favor of terran every month"
Thanks in advance.


It never happened. The Korean terrans were dominating code S, but as far as foreigners is concerned, terran is still UP. That's why Artosis said : there's terrans and there's Korean terrans.
Supernova | TY | Polt | Innovation | forGG | Lucifron | Happy
willyallthewei
Profile Blog Joined October 2010
United States265 Posts
Last Edited: 2013-12-11 07:18:20
December 11 2013 07:02 GMT
#16580
On December 11 2013 14:58 painkilla wrote:
Show nested quote +
On December 11 2013 14:31 keglu wrote:
On December 11 2013 05:32 ffadicted wrote:
On December 11 2013 05:21 keglu wrote:
On December 11 2013 04:45 playa wrote:
Even in WoL when t vs p stats were heavily in favor of terran every month, all you ever heard was terran players crying about how unfair the matchup was. They had the audacity to play victim... despite never having a month with percentages in tosses favor? I


And that happened when exactly?



You must be new to starcraft II lol


Yeah lol, now just point out when axactly this happened :"when t vs p stats were heavily in favor of terran every month"
Thanks in advance.


It never happened. The Korean terrans were dominating code S, but as far as foreigners is concerned, terran is still UP. That's why Artosis said : there's terrans and there's Korean terrans.


People have this absurd notion that foreign terrans didn't do well because terran is only playable at korean level (repeated particularly often in WOL even when Terran matchups were clearly imba), but the truth is when you limit your measuring stick of doing "well" to being a badass and beating koreans at korean tournaments there have only been a handful of foreigners of any race to have done it in all of Wings of Liberty.

Through 2012, you had only a few players who ever made it into the GSL, off the top of my head Naniwa (P), Huk(P), Idra(Z), Stephano(Z), Select(T), Jinro(T)... might be more but i can't remember all of them.

EDIT: I totally forgot QXC and his crazy all-kill of IM, that deserves a mention, he blew through an entire korean roster in a row. Then you've got Thorzain the spoon terran who was competitive in Code A.

Of those foreigners only 2 ever made it to the round of 4 and that's Naniwa and Jinro. Only 4 made it to round of 8 i believe, that's stephano, Naniwa, Huk, and Jinro. That's a very even racial distribution.

The best NA player for a while in early WOL was Select. The Best EU player for a while was Empire happy, and then it was Lucifron for a while too. These are all Terrans. The most impressive GSL results by any foreigner was by Jinro, a Terran vs. MC who was on a massive win streak at the time and looked unbeatable.

You can argue each individual result and how there were meta game shifts etc., etc., but there is no denying that foreign Terrans have more results than a lot of people give them credit for. Ultimately, yeah korean Terrans were even better than foreign terrans, but that's true with everything starcraft. Korea > your face.


And on the point of WOL terran balance, it was absurdly Terran favored at one point with 1-1-1 in PvT and blue flame helion LOL builds in TvZ.

I remember watching GSL and at the time Huk just won MLG and he went up against a Korean terran that only did 1-1-1 at the time, Huk scouted and hard counter prepared for it and couldn't stop it, and he was very good at the time.

The guy he beat was an overwhelming under dog and was a one trick pony if i remember correctly. Still impossible to beat on TDA it was just grueling to watch. Yes, absolutely there was a point in WOL for many months where PvT was imba. To say anything else is flat denial.
"never give up, never surrender"
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