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Designated Balance Discussion Thread - Page 672

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Vanadiel
Profile Joined April 2012
France961 Posts
August 06 2013 21:27 GMT
#13421
Well, maybe Protoss is too strong and safe in the early game due to mothership core. But one or two good week for Protoss is not enough to say anything about balance, let us wait 4 or 5 month before considering there might be a problem.
Nebuchad
Profile Blog Joined December 2012
Switzerland12325 Posts
August 06 2013 21:31 GMT
#13422
On August 07 2013 06:26 stille_nacht wrote:
Show nested quote +
On August 07 2013 06:23 Nebuchad wrote:
On August 07 2013 06:20 stille_nacht wrote:
On August 07 2013 05:42 scypio wrote:
On August 07 2013 05:33 Big J wrote:
Korean Protoss goes to Europe to collect money. Sure this is a balance problem... Just change the WCS system already, so sad that blizzard is going to wait until next year to change it.


A game of starcraft was played. If you follow this thread you might have noticed that there were some complaints here about protoss being too safe early game TvP, able to get away with super greedy builds and gain the tech advantage way too fast for the T to hold or react.

I think this game illustrates the problem pretty well, so if anyone else follows this issue - just go watch it.


People put too much stock in "tech advantage". I mean, it matters, but different races are different. Stimmed marines are technically tier 1.5, but i don't complain when stalkers can't trade equally with them. Because the races dont work the same way.

Right now TvP is more or less balanced, or at least more balanced than it has been in a while. (there is a ~3% discrepancy across premier tournaments, which is pretty good imo)

You say toss goes for "greedy" builds when terran regularly baracks-> CC or even CC firsts... Sure toss can now be "greedier than before", but that doesn't actually mean anything.... only results give meaningful insight... and atm it seems terrans are doing just fine.


What he's referencing is what Oz did to Ryung, which is, 3rd nexus + robo tech off of one gate. If this really can't be punished, then it would clearly be a problem for terran. But I haven't seen enough evidence that it isn't beatable so far (the variation that Finale did today, with less teching and more of a gateway followup, seems clearly beatable).



Eh punishing that sort of thing isn't difficult. You just have to scout it and get out a marine squad early and cancel it (you can take it out but that's harder). Similar to how if you dont scout a random fast third by terran you can't really punish it. I do agree sneaky BS is easier for the toss in that case though.


Well Ryung tried to pressure it and he got crushed. Even though I didn't like his build and I think he didn't play too well, it should also be noted that Oz was very confident with his build at the start of the game (basically "I can't lose to terran lol"). He seemed to think he would be able to hold no matter what Ryung scouted or how well he played.
No will to live, no wish to die
stille_nacht
Profile Joined March 2011
United States34 Posts
Last Edited: 2013-08-06 21:45:59
August 06 2013 21:44 GMT
#13423
Its difficult to read someone's mind when they execute a risky build... I mean, it comes off as spectacular and confident or whatever when it works (Innovations triple CC into double ebay for example), but when reacted to properly gets torn apart by the proper response (Soulkey's Roach bane all in).

I just don't think ryung played it very well, and scouted it too late. I'd be very interested to see how people like Bomber or Innovation would try to break that on a standard scout though, it certainly seems pretty safe compared to most fast 3rds
Adversity is something we deal with every day, Power is the true test
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
August 06 2013 21:51 GMT
#13424
On August 07 2013 06:27 Vanadiel wrote:
Well, maybe Protoss is too strong and safe in the early game due to mothership core. But one or two good week for Protoss is not enough to say anything about balance, let us wait 4 or 5 month before considering there might be a problem.


What about people just stop with the whine?

3 weeks ago protoss players started to whine : they had so few tournament wins, they wanted a buff. Now they are doing decent.

2 weeks ago zerg players started to whine. Finally not a zerg in the finals, and shit has to be nerfed. The target? The widow mine.

What about shutting up and let the game continue like it is now (damn balanced)?
forsooth
Profile Joined February 2011
United States3648 Posts
Last Edited: 2013-08-06 23:44:50
August 06 2013 23:43 GMT
#13425
On August 07 2013 06:51 Snowbear wrote:
What about shutting up and let the game continue like it is now (damn balanced)?

I don't think that's worded particularly well, even if the game is more or less balanced (I'd say it's in a decent state right now) there's always room to improve how the game itself functions in order to make it more fun to play. TvP for instance might be balanced, but it's also incredibly one-dimensional due to the MSC making Protoss extremely safe from early pressure. Basically what it means is that the only kind of all-in you'll ever see from a Terran is a pre-storm SCV pull, otherwise it's mandatory macro games. TvZ has more room for shenanigans but macro games are mandatory 4M from Terran because vipers and swarm hosts render any kind of composition that involves siege tanks useless.

There's too much of a samey feel in all of Terran's non-mirror games anymore, and it's definitely to the detriment of the game. I'd say it's very productive to discuss design changes and how the game would have to be rebalanced to accommodate them, rather than just letting it continue on like it is.
AxionSteel
Profile Joined January 2011
United States7754 Posts
Last Edited: 2013-08-07 01:29:00
August 07 2013 01:25 GMT
#13426
On August 07 2013 06:51 Snowbear wrote:
Show nested quote +
On August 07 2013 06:27 Vanadiel wrote:
Well, maybe Protoss is too strong and safe in the early game due to mothership core. But one or two good week for Protoss is not enough to say anything about balance, let us wait 4 or 5 month before considering there might be a problem.


What about people just stop with the whine?

3 weeks ago protoss players started to whine : they had so few tournament wins, they wanted a buff. Now they are doing decent.

2 weeks ago zerg players started to whine. Finally not a zerg in the finals, and shit has to be nerfed. The target? The widow mine.

What about shutting up and let the game continue like it is now (damn balanced)?

Lol, you were one of the biggest whiners on this forum a couple weeks ago, now protoss starts to dominate and you are quickly on the other foot calling for calm.
--------


Very frustrated about TvP personally, they have so many retarded all-ins and pressures they can do to you that it is just so scary and hard to scout/defend, then out of nowhere they can switch it up and take a quick third base like duckdeok did, and you end up being behind. They're safe to do whatever the hell they want due to the MSC and Terran is scared as hell trying to survive/get into a decent position for some tiny midgame window.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
August 07 2013 01:35 GMT
#13427
On August 07 2013 06:51 Snowbear wrote:
Show nested quote +
On August 07 2013 06:27 Vanadiel wrote:
Well, maybe Protoss is too strong and safe in the early game due to mothership core. But one or two good week for Protoss is not enough to say anything about balance, let us wait 4 or 5 month before considering there might be a problem.


What about people just stop with the whine?

3 weeks ago protoss players started to whine : they had so few tournament wins, they wanted a buff. Now they are doing decent.

2 weeks ago zerg players started to whine. Finally not a zerg in the finals, and shit has to be nerfed. The target? The widow mine.

What about shutting up and let the game continue like it is now (damn balanced)?

Zergs been whining about widow mines since life beat flash @ mlg.
rd
Profile Blog Joined July 2010
United States2586 Posts
August 07 2013 01:42 GMT
#13428
On August 07 2013 08:43 forsooth wrote:
Show nested quote +
On August 07 2013 06:51 Snowbear wrote:
What about shutting up and let the game continue like it is now (damn balanced)?

I don't think that's worded particularly well, even if the game is more or less balanced (I'd say it's in a decent state right now) there's always room to improve how the game itself functions in order to make it more fun to play. TvP for instance might be balanced, but it's also incredibly one-dimensional due to the MSC making Protoss extremely safe from early pressure. Basically what it means is that the only kind of all-in you'll ever see from a Terran is a pre-storm SCV pull, otherwise it's mandatory macro games. TvZ has more room for shenanigans but macro games are mandatory 4M from Terran because vipers and swarm hosts render any kind of composition that involves siege tanks useless.

There's too much of a samey feel in all of Terran's non-mirror games anymore, and it's definitely to the detriment of the game. I'd say it's very productive to discuss design changes and how the game would have to be rebalanced to accommodate them, rather than just letting it continue on like it is.


Give players time to break the meta game before trying to shake everything up with changes that could potentially destroy any semblance of balance we currently have.
larse
Profile Blog Joined March 2012
1611 Posts
August 07 2013 01:58 GMT
#13429
I guess we may see 3 Protoss champion in 3 regions.
Nebuchad
Profile Blog Joined December 2012
Switzerland12325 Posts
August 07 2013 02:22 GMT
#13430
On August 07 2013 10:58 larse wrote:
I guess we may see 3 Protoss champion in 3 regions.


You think Jim will take America? I'm dubious of that.

Also just because Rain won Korea doesn't mean Terran wasn't the dominant race in that region for that season.

Europe... well yeah, Protoss got Europe this time, no matter who wins it =)
No will to live, no wish to die
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
Last Edited: 2013-08-07 02:31:33
August 07 2013 02:28 GMT
#13431
"Protoss Imba, Terran advances, Zerg wins." - not-quite-so-Ancient Korean saying.

/edit

Credit Terry the (terrible <3) intern.

/edit

On August 07 2013 11:22 Nebuchad wrote:
Show nested quote +
On August 07 2013 10:58 larse wrote:
I guess we may see 3 Protoss champion in 3 regions.


You think Jim will take America? I'm dubious of that.

Also just because Rain won Korea doesn't mean Terran wasn't the dominant race in that region for that season.

Europe... well yeah, Protoss got Europe this time, no matter who wins it =)


Protoss wins and still Terran "dominant race". Terran might be more numerous, but a Protoss sits at the throne rightnow. Might want to be careful about words like "dominant".
Dogfood
Profile Joined March 2013
8 Posts
August 07 2013 02:31 GMT
#13432
On August 07 2013 10:42 rd wrote:
Show nested quote +
On August 07 2013 08:43 forsooth wrote:
On August 07 2013 06:51 Snowbear wrote:
What about shutting up and let the game continue like it is now (damn balanced)?

I don't think that's worded particularly well, even if the game is more or less balanced (I'd say it's in a decent state right now) there's always room to improve how the game itself functions in order to make it more fun to play. TvP for instance might be balanced, but it's also incredibly one-dimensional due to the MSC making Protoss extremely safe from early pressure. Basically what it means is that the only kind of all-in you'll ever see from a Terran is a pre-storm SCV pull, otherwise it's mandatory macro games. TvZ has more room for shenanigans but macro games are mandatory 4M from Terran because vipers and swarm hosts render any kind of composition that involves siege tanks useless.

There's too much of a samey feel in all of Terran's non-mirror games anymore, and it's definitely to the detriment of the game. I'd say it's very productive to discuss design changes and how the game would have to be rebalanced to accommodate them, rather than just letting it continue on like it is.


Give players time to break the meta game before trying to shake everything up with changes that could potentially destroy any semblance of balance we currently have.

They've had over 3 years to break the meta of bio in TvP.
Nebuchad
Profile Blog Joined December 2012
Switzerland12325 Posts
August 07 2013 02:36 GMT
#13433
On August 07 2013 11:28 plogamer wrote:
Protoss wins and still Terran "dominant race". Terran might be more numerous, but a Protoss sits at the throne rightnow. Might want to be careful about words like "dominant".


3T into round of 4, 7T out of 8 into Ro16, 9 terrans into next code S before the Up&Down start... I'd say that's doing pretty good. I don't mean anything about the race by it, just reacting to the idea that Protoss dominated that season just because Rain won it in the end.
No will to live, no wish to die
painkilla
Profile Joined June 2013
United States695 Posts
August 07 2013 02:38 GMT
#13434
On August 07 2013 11:22 Nebuchad wrote:
Show nested quote +
On August 07 2013 10:58 larse wrote:
I guess we may see 3 Protoss champion in 3 regions.


You think Jim will take America? I'm dubious of that.

Also just because Rain won Korea doesn't mean Terran wasn't the dominant race in that region for that season.

Europe... well yeah, Protoss got Europe this time, no matter who wins it =)


Terran were dominant and then Hellbat was removed from the game.
Supernova | TY | Polt | Innovation | forGG | Lucifron | Happy
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
August 07 2013 02:38 GMT
#13435
On August 07 2013 11:36 Nebuchad wrote:
Show nested quote +
On August 07 2013 11:28 plogamer wrote:
Protoss wins and still Terran "dominant race". Terran might be more numerous, but a Protoss sits at the throne rightnow. Might want to be careful about words like "dominant".


3T into round of 4, 7T out of 8 into Ro16, 9 terrans into next code S before the Up&Down start... I'd say that's doing pretty good. I don't mean anything about the race by it, just reacting to the idea that Protoss dominated that season just because Rain won it in the end.

People put way to much stock in what race wins championships.
Nebuchad
Profile Blog Joined December 2012
Switzerland12325 Posts
Last Edited: 2013-08-07 02:42:14
August 07 2013 02:41 GMT
#13436
On August 07 2013 11:38 painkilla wrote:
Show nested quote +
On August 07 2013 11:22 Nebuchad wrote:
On August 07 2013 10:58 larse wrote:
I guess we may see 3 Protoss champion in 3 regions.


You think Jim will take America? I'm dubious of that.

Also just because Rain won Korea doesn't mean Terran wasn't the dominant race in that region for that season.

Europe... well yeah, Protoss got Europe this time, no matter who wins it =)


Terran were dominant and then Hellbat was removed from the game.


Post patch gsl only is still in favor of terran in the extremely small sample size that we have (not by much, Rain might even it up against Maru). Terran owned protoss in the challenger league.
No will to live, no wish to die
Rabiator
Profile Joined March 2010
Germany3948 Posts
August 07 2013 03:45 GMT
#13437
On August 07 2013 04:54 Wombat_NI wrote:
I don't care how you do it, just create some downside to warpgate.

There's a shitload of possible ways to do it, create some strategic tradeoff between forward reinforcement, and production capacity. Personally I'd like un-warped gates to have better production speed than their warpgate equivalents.

To avoid proxy gates being OP, just make warpgate research add the + production speed bonus to unwarped gates.

I have been suggesting something like this for years ... but not because of any power level but rather because Warp Gate has become a "must have" and not a "choice to make".

Proxy Gateways are always a risk, because walling in is still easy and if you have nothing at home to defend you are openion yourself up to counterattacks. You dont start with increased production speed, so the timing of Warp Gate would make that ok.

There is one reason why I dont think an increase of the cooldown of Warp Gates would really change the balance. Protoss would simply build one or two more Gateways and come up with the same production as they have now, so the only thing you achieve is a slight delay for early timings. Sooo - as I said above - the change should be made regardless, but for style reasons and not for power balance issues.

If you cant say what you're meaning, you can never mean what you're saying.
larse
Profile Blog Joined March 2012
1611 Posts
August 07 2013 04:50 GMT
#13438
Bang vs Hero Game 1 in today's Up&Down.

And you say TvP is not underwhelming???
Sabu113
Profile Blog Joined August 2009
United States11075 Posts
Last Edited: 2013-08-07 05:16:08
August 07 2013 05:12 GMT
#13439
On August 07 2013 08:43 forsooth wrote:
Show nested quote +
On August 07 2013 06:51 Snowbear wrote:
What about shutting up and let the game continue like it is now (damn balanced)?

I don't think that's worded particularly well, even if the game is more or less balanced (I'd say it's in a decent state right now) there's always room to improve how the game itself functions in order to make it more fun to play. TvP for instance might be balanced, but it's also incredibly one-dimensional due to the MSC making Protoss extremely safe from early pressure. Basically what it means is that the only kind of all-in you'll ever see from a Terran is a pre-storm SCV pull, otherwise it's mandatory macro games. TvZ has more room for shenanigans but macro games are mandatory 4M from Terran because vipers and swarm hosts render any kind of composition that involves siege tanks useless.

There's too much of a samey feel in all of Terran's non-mirror games anymore, and it's definitely to the detriment of the game. I'd say it's very productive to discuss design changes and how the game would have to be rebalanced to accommodate them, rather than just letting it continue on like it is.


How do we change the mothershipcore without significantly changing the other races as well? Mothership core was a bandaid they stuck on the race because they didn't put enough development time into new unit ideas. It's as likely to change as warpgate.

I still think we're eventually going to see big problems with medivac healing hellbats in the late game.

And SHs are never ever going to be entertaining.


edit: Downside to warpgate and what macromechanic does toss have? The wonders of chronoboost with build times pre-nerfed?

edit2: And no one should read anything into WCS europe ro16 without looking at the games. Entirely deserved results for everyone involved. And it's pretty funny we're ignoring the rest of the GSL results :D
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
painkilla
Profile Joined June 2013
United States695 Posts
August 07 2013 06:48 GMT
#13440
On August 07 2013 13:50 larse wrote:
Bang vs Hero Game 1 in today's Up&Down.

And you say TvP is not underwhelming???


Also Byun vs Hero. Terran loses one engagement and its gg. Protosses can lose however many fights, as long as they have enough templars, Terran can never attack into them.
Supernova | TY | Polt | Innovation | forGG | Lucifron | Happy
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