• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:23
CET 22:23
KST 06:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1816Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises2Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
I would like to say something about StarCraft A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ (UMS) SWITCHEROO *New* /Destination Edit/ What monitor do you use for playing Remastered?
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET SLON Grand Finals – Season 2 [BSL21] LB SemiFinals - Saturday 21:00 CET
Strategy
Current Meta [G] How to get started on ladder as a new Z player Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI 12 Days of Starcraft
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Ghostwriting Services for Authors and Businesses The Automated Ban List TL+ Announced
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1014 users

Designated Balance Discussion Thread - Page 565

Forum Index > SC2 General
Post a Reply
Prev 1 563 564 565 566 567 1266 Next
Rhaegal
Profile Blog Joined July 2013
United States678 Posts
July 20 2013 18:58 GMT
#11281
On July 21 2013 03:19 keglu wrote:
Show nested quote +
On July 21 2013 03:08 Rhaegal wrote:
On July 21 2013 03:00 keglu wrote:
On July 21 2013 02:44 Snowbear wrote:
On July 21 2013 02:19 GhostOwl wrote:
Are we really complaining about a balance about Protoss in TvP? Really??? Terran is currently the strongest race in both matchups, TvP is also way more balanced than TvZ at the moment..Poor Zergs..what a unfair matchup. Thank god I play Terran now.


TvP: things changed in hots:
- mine
- mscore + nexus canon
- speedvac
- hellbat
- Dark shrine
- Oracle
- stronger voidray
- reapers
- faster prism

Hellbat: nerfed, useless in tvp.
Mine: pure joke in tvp, if you don't know how to defend minedrops, then you are not highmaster or grandmaster.

So for terran there is the reaper and the speedvac. For protoss the mscore, DT's, oracle's and stronger voidrays. The mscore lets protoss play more greedy = more eco = more units. So we got WOL tvp, but with protoss
1) being safe against any allin (hi mscore),
2) being more greedy (hi mscore),
3) having more and stronger allins (hi mscore, dt's, oracles, speedprism and voidrays),
4) having a sick strong harass unit (oracle)

The early and midgame are completely shut down for terran thanks to the nexus canon. Meanwhile the protoss can play more greedy. How do you think this is fair?




And still TvP is over 50% in every month on tournament level.



False.

Here is June: http://i.imgur.com/3C5jrBQ.png

"All Premier Tournaments
All Major Tournaments
All Direct Qualifiers to Premier Tournaments (this does not include Qualifiers for Qualifiers *only incl. later stages)
All Premier Teamleagues (GSTL, ATC and PL)
All Monthly Finals (Go4SC2 and Zotac Top 16, no weekly tournaments)"



Korean only was 56.6% for Protoss in June:

http://i.imgur.com/0ciWmTd.png

"OSL
GSL
PL
OSL Qualifiers (Ro8+)
Kespa MLG Qualifiers (Ro16+)
GSTL
HSC VII KR Qualifiers (Ro16+)"



In one used by me TvP is over 50% and (and i know about all these showmatches and master players, still find it more reliable)
Also cant believe i have to defend Protoss since im Terran supporter.



I really hate Aligulac, as so many people have abandoned logic and reason and let a terribly inaccurate and unreliable website do their thinking for them.

Do you watch PL? GSTL? Do you play Terran?

I'm not saying PvT is wings of liberty zvt, but I think Protoss clearly has an advantage, even if it's slight, and I think there are huge problems in design.

MSC is more skilless than 5 range queens. Terran literally has 0 reliable all ins/cheeses while Protoss has several (which are very strong. Blink Stalker all in, or immortal sentry all in can be hard to hold on some maps even if scouted). And micro seems to be a lot more forgiving for Protoss.

Also, lategame, Terran needs to handily win every fight because instant zealot warp ins means if there is an even trade you will never catch up in army.
http://www.twitch.tv/agonysc
keglu
Profile Joined June 2011
Poland485 Posts
July 20 2013 19:46 GMT
#11282
On July 21 2013 03:58 Rhaegal wrote:
Show nested quote +
On July 21 2013 03:19 keglu wrote:
On July 21 2013 03:08 Rhaegal wrote:
On July 21 2013 03:00 keglu wrote:
On July 21 2013 02:44 Snowbear wrote:
On July 21 2013 02:19 GhostOwl wrote:
Are we really complaining about a balance about Protoss in TvP? Really??? Terran is currently the strongest race in both matchups, TvP is also way more balanced than TvZ at the moment..Poor Zergs..what a unfair matchup. Thank god I play Terran now.


TvP: things changed in hots:
- mine
- mscore + nexus canon
- speedvac
- hellbat
- Dark shrine
- Oracle
- stronger voidray
- reapers
- faster prism

Hellbat: nerfed, useless in tvp.
Mine: pure joke in tvp, if you don't know how to defend minedrops, then you are not highmaster or grandmaster.

So for terran there is the reaper and the speedvac. For protoss the mscore, DT's, oracle's and stronger voidrays. The mscore lets protoss play more greedy = more eco = more units. So we got WOL tvp, but with protoss
1) being safe against any allin (hi mscore),
2) being more greedy (hi mscore),
3) having more and stronger allins (hi mscore, dt's, oracles, speedprism and voidrays),
4) having a sick strong harass unit (oracle)

The early and midgame are completely shut down for terran thanks to the nexus canon. Meanwhile the protoss can play more greedy. How do you think this is fair?




And still TvP is over 50% in every month on tournament level.



False.

Here is June: http://i.imgur.com/3C5jrBQ.png

"All Premier Tournaments
All Major Tournaments
All Direct Qualifiers to Premier Tournaments (this does not include Qualifiers for Qualifiers *only incl. later stages)
All Premier Teamleagues (GSTL, ATC and PL)
All Monthly Finals (Go4SC2 and Zotac Top 16, no weekly tournaments)"



Korean only was 56.6% for Protoss in June:

http://i.imgur.com/0ciWmTd.png

"OSL
GSL
PL
OSL Qualifiers (Ro8+)
Kespa MLG Qualifiers (Ro16+)
GSTL
HSC VII KR Qualifiers (Ro16+)"



In one used by me TvP is over 50% and (and i know about all these showmatches and master players, still find it more reliable)
Also cant believe i have to defend Protoss since im Terran supporter.



I really hate Aligulac, as so many people have abandoned logic and reason and let a terribly inaccurate and unreliable website do their thinking for them.



Sorry that i would rather take actual results than people biased opinions. Also aligulac graph are qutie similar to earlier TLPD graphs. At what point in WoL for example these graphs do not reflect actual state of the game, give me some examples.


Do you watch PL? GSTL? Do you play Terran?


I don't play, I used to play terran at low level now i just only watch. Also you dismissed Aligulac results because it includes master players, now you are saying that ladder player experience is important?


I'm not saying PvT is wings of liberty zvt, but I think Protoss clearly has an advantage, even if it's slight, and I think there are huge problems in design.


Protoss was recently buffed because of bad results. Clear advantage in what, results? Did they have clear advantage before being buffed?


MSC is more skilless than 5 range queens. Terran literally has 0 reliable all ins/cheeses while Protoss has several (which are very strong. Blink Stalker all in, or immortal sentry all in can be hard to hold on some maps even if scouted).


Still does not affect matchup results, apparently mid/late game is in Terran favour



And micro seems to be a lot more forgiving for Protoss.
Also, lategame, Terran needs to handily win every fight because instant zealot warp ins means if there is an even trade you will never catch up in army.


And this is what i have read all WoL, still Protoss was least succesful race by far.
willstertben
Profile Joined May 2013
427 Posts
July 20 2013 19:59 GMT
#11283
mutas are good vs protoss, right?
hahaha.
Cloak
Profile Joined October 2009
United States816 Posts
July 20 2013 20:03 GMT
#11284
On July 21 2013 03:26 Gullis wrote:
Show nested quote +
On July 21 2013 03:20 Cloak wrote:
On July 21 2013 03:08 Rhaegal wrote:
On July 21 2013 03:00 keglu wrote:
On July 21 2013 02:44 Snowbear wrote:
On July 21 2013 02:19 GhostOwl wrote:
Are we really complaining about a balance about Protoss in TvP? Really??? Terran is currently the strongest race in both matchups, TvP is also way more balanced than TvZ at the moment..Poor Zergs..what a unfair matchup. Thank god I play Terran now.


TvP: things changed in hots:
- mine
- mscore + nexus canon
- speedvac
- hellbat
- Dark shrine
- Oracle
- stronger voidray
- reapers
- faster prism

Hellbat: nerfed, useless in tvp.
Mine: pure joke in tvp, if you don't know how to defend minedrops, then you are not highmaster or grandmaster.

So for terran there is the reaper and the speedvac. For protoss the mscore, DT's, oracle's and stronger voidrays. The mscore lets protoss play more greedy = more eco = more units. So we got WOL tvp, but with protoss
1) being safe against any allin (hi mscore),
2) being more greedy (hi mscore),
3) having more and stronger allins (hi mscore, dt's, oracles, speedprism and voidrays),
4) having a sick strong harass unit (oracle)

The early and midgame are completely shut down for terran thanks to the nexus canon. Meanwhile the protoss can play more greedy. How do you think this is fair?




And still TvP is over 50% in every month on tournament level.



False.

Here is June: http://i.imgur.com/3C5jrBQ.png

"All Premier Tournaments
All Major Tournaments
All Direct Qualifiers to Premier Tournaments (this does not include Qualifiers for Qualifiers *only incl. later stages)
All Premier Teamleagues (GSTL, ATC and PL)
All Monthly Finals (Go4SC2 and Zotac Top 16, no weekly tournaments)"



Korean only was 56.6% for Protoss in June:

http://i.imgur.com/0ciWmTd.png

"OSL
GSL
PL
OSL Qualifiers (Ro8+)
Kespa MLG Qualifiers (Ro16+)
GSTL
HSC VII KR Qualifiers (Ro16+)"


52/48 PvT for premier tournaments isn't anything, statistical noise. As for Korean only, Proleague inflates the numbers. That tournament structure skews the idea of bo3 or bo5 balance. Why do Protoss do well in Bo1? Because of their variety of all-ins. Seems to me that Z and T need more fleshed out all ins.


To me it seems that protoss have to strong allins.


Well, then another strategy dies and that's one less interesting turn a game can take.
The more you know, the less you understand.
willstertben
Profile Joined May 2013
427 Posts
July 21 2013 13:17 GMT
#11285
imo the stardust 3 base immortal 2-1 build should really be looked at by the balance team.
it's WAY overperforming. easy to do, incredibly hard to hold.
people know exactly what's coming and still lose almost every time.
RaFox17
Profile Joined May 2013
Finland4581 Posts
July 21 2013 13:29 GMT
#11286
On July 21 2013 22:17 willstertben wrote:
imo the stardust 3 base immortal 2-1 build should really be looked at by the balance team.
it's WAY overperforming. easy to do, incredibly hard to hold.
people know exactly what's coming and still lose almost every time.

unfortunately the story of protoss in sc2..
willstertben
Profile Joined May 2013
427 Posts
Last Edited: 2013-07-21 13:32:25
July 21 2013 13:32 GMT
#11287
it feels just like immortal allin in WOL and i think it's pretty clear that build was imbalanced when protoss kept a 50% win ratio thanks to it in bl infestor time.
SCguineapig
Profile Blog Joined January 2013
Netherlands289 Posts
July 21 2013 13:53 GMT
#11288
On July 21 2013 22:17 willstertben wrote:
imo the stardust 3 base immortal 2-1 build should really be looked at by the balance team.
it's WAY overperforming. easy to do, incredibly hard to hold.
people know exactly what's coming and still lose almost every time.



i think eventually people will find out how to counter it. just like P had to figure out the stephano rush in WOL and wasn't the immortal all-in figured out at some point too? as far as i know that stardust build is fairly new. and blizz isnt going to nerf something that isn't very old.
broodwar wasn't perfect
Shiori
Profile Blog Joined July 2011
3815 Posts
July 21 2013 14:10 GMT
#11289
On July 21 2013 22:17 willstertben wrote:
imo the stardust 3 base immortal 2-1 build should really be looked at by the balance team.
it's WAY overperforming. easy to do, incredibly hard to hold.
people know exactly what's coming and still lose almost every time.

The Zergs Stardust has beaten with that build aren't exactly people I'd call top tier. Also, I think that 4-base Swarmhost/Viper/Static Defense is way more of a problem than one all-in, since whether or not it's balanced, it leads to extremely passive, boring games that last for 40 minutes and which end when someone runs out of money.
Grovbolle
Profile Blog Joined July 2011
Denmark3811 Posts
Last Edited: 2013-07-21 14:12:55
July 21 2013 14:11 GMT
#11290
On July 21 2013 03:58 Rhaegal wrote:
I really hate Aligulac, as so many people have abandoned logic and reason and let a terribly inaccurate and unreliable website do their thinking for them.


Note that this yields information about metagame balance near the top of the skill ladder, and is not to be confused with (although likely correlated to) actual game balance throughout the whole player population.



Reading is a useful skill toi have before thrashing the volunteer work of a great group of people.

We just gather the numbers, that people doesn't think you can't really attribute to us.
Lies, damned lies and statistics: http://aligulac.com
willstertben
Profile Joined May 2013
427 Posts
July 21 2013 14:19 GMT
#11291
On July 21 2013 23:10 Shiori wrote:
Show nested quote +
On July 21 2013 22:17 willstertben wrote:
imo the stardust 3 base immortal 2-1 build should really be looked at by the balance team.
it's WAY overperforming. easy to do, incredibly hard to hold.
people know exactly what's coming and still lose almost every time.

The Zergs Stardust has beaten with that build aren't exactly people I'd call top tier. Also, I think that 4-base Swarmhost/Viper/Static Defense is way more of a problem than one all-in, since whether or not it's balanced, it leads to extremely passive, boring games that last for 40 minutes and which end when someone runs out of money.



i agree

but i don't see a good solution to the stardust thing other than making swam hosts and making swarm hosts automatically leads to these kinds of games, because warp prism and general higher protoss mobility don't allow zerg to leave his base or go above 4 bases too early and swarm hosts don't allow protoss to attack zerg so logical conclusion is a 1 hour turtle fest until someone runs out of money.

personally i chose not to make swarm hosts and try to hold it off with all kinds of unit compositions and drone saturations/gas counts. i think swarm hosts are boring as fuck to play and don't make for particularly good fundamental practice.
so far i think ling hydra and a few roaches with double grades on 5 gas ~60 drones works best but it needs a big concave and toss to mess up force fields a bit. toss just copys a build order, a moves and casts a couple force fields.
i think that just isn't fair. very reminiscent of the old WOL immortal allin.

again, that is without swarm hosts. i think swarm hosts are a good short term answer to this probably.
Sissors
Profile Joined March 2012
1395 Posts
Last Edited: 2013-07-21 15:36:38
July 21 2013 15:35 GMT
#11292
On July 21 2013 05:03 Cloak wrote:
Show nested quote +
On July 21 2013 03:26 Gullis wrote:
On July 21 2013 03:20 Cloak wrote:
On July 21 2013 03:08 Rhaegal wrote:
On July 21 2013 03:00 keglu wrote:
On July 21 2013 02:44 Snowbear wrote:
On July 21 2013 02:19 GhostOwl wrote:
Are we really complaining about a balance about Protoss in TvP? Really??? Terran is currently the strongest race in both matchups, TvP is also way more balanced than TvZ at the moment..Poor Zergs..what a unfair matchup. Thank god I play Terran now.


TvP: things changed in hots:
- mine
- mscore + nexus canon
- speedvac
- hellbat
- Dark shrine
- Oracle
- stronger voidray
- reapers
- faster prism

Hellbat: nerfed, useless in tvp.
Mine: pure joke in tvp, if you don't know how to defend minedrops, then you are not highmaster or grandmaster.

So for terran there is the reaper and the speedvac. For protoss the mscore, DT's, oracle's and stronger voidrays. The mscore lets protoss play more greedy = more eco = more units. So we got WOL tvp, but with protoss
1) being safe against any allin (hi mscore),
2) being more greedy (hi mscore),
3) having more and stronger allins (hi mscore, dt's, oracles, speedprism and voidrays),
4) having a sick strong harass unit (oracle)

The early and midgame are completely shut down for terran thanks to the nexus canon. Meanwhile the protoss can play more greedy. How do you think this is fair?




And still TvP is over 50% in every month on tournament level.



False.

Here is June: http://i.imgur.com/3C5jrBQ.png

"All Premier Tournaments
All Major Tournaments
All Direct Qualifiers to Premier Tournaments (this does not include Qualifiers for Qualifiers *only incl. later stages)
All Premier Teamleagues (GSTL, ATC and PL)
All Monthly Finals (Go4SC2 and Zotac Top 16, no weekly tournaments)"



Korean only was 56.6% for Protoss in June:

http://i.imgur.com/0ciWmTd.png

"OSL
GSL
PL
OSL Qualifiers (Ro8+)
Kespa MLG Qualifiers (Ro16+)
GSTL
HSC VII KR Qualifiers (Ro16+)"


52/48 PvT for premier tournaments isn't anything, statistical noise. As for Korean only, Proleague inflates the numbers. That tournament structure skews the idea of bo3 or bo5 balance. Why do Protoss do well in Bo1? Because of their variety of all-ins. Seems to me that Z and T need more fleshed out all ins.


To me it seems that protoss have to strong allins.


Well, then another strategy dies and that's one less interesting turn a game can take.

Personally I have no problems with all-ins in principle, it keeps people honest and prevents ultra-greedy play.

However as biased terran, my problems with all-ins in TvP are two-fold. First is that it is a one way street. Yeah nice toss has some all-ins, but only thing toss has to do to defeat pretty much any terran all-in is activating planetary nexus. That killed quite some strategies.

Problem 2 is the sheer number of different all-ins, which require different responses but are completely random if you will scout it or not. These are done generally blind: it isn't punishing a greedy opening of their opponent, it is just rolling the dice and picking an all-in. Then at least what I do: I also roll the dice and pick a build that will blindly defend against the majority of all-ins, but not all of them. Sure if I scout which one it is I defend that one, but in principle scouting is simply not reliable enough.

So the end result is that both players randomly pick a BO, and if the all-in is hold or not has little to do with skill. I don't think that it really is a balance issue, but more just bad gameplay.


And stats are really nice: they give everyone proof they are right, considering for everyone there is a bunch of stats that agree with their opinion.
TeeTS
Profile Joined June 2011
Germany2762 Posts
July 21 2013 15:42 GMT
#11293
On July 22 2013 00:35 Sissors wrote:
Show nested quote +
On July 21 2013 05:03 Cloak wrote:
On July 21 2013 03:26 Gullis wrote:
On July 21 2013 03:20 Cloak wrote:
On July 21 2013 03:08 Rhaegal wrote:
On July 21 2013 03:00 keglu wrote:
On July 21 2013 02:44 Snowbear wrote:
On July 21 2013 02:19 GhostOwl wrote:
Are we really complaining about a balance about Protoss in TvP? Really??? Terran is currently the strongest race in both matchups, TvP is also way more balanced than TvZ at the moment..Poor Zergs..what a unfair matchup. Thank god I play Terran now.


TvP: things changed in hots:
- mine
- mscore + nexus canon
- speedvac
- hellbat
- Dark shrine
- Oracle
- stronger voidray
- reapers
- faster prism

Hellbat: nerfed, useless in tvp.
Mine: pure joke in tvp, if you don't know how to defend minedrops, then you are not highmaster or grandmaster.

So for terran there is the reaper and the speedvac. For protoss the mscore, DT's, oracle's and stronger voidrays. The mscore lets protoss play more greedy = more eco = more units. So we got WOL tvp, but with protoss
1) being safe against any allin (hi mscore),
2) being more greedy (hi mscore),
3) having more and stronger allins (hi mscore, dt's, oracles, speedprism and voidrays),
4) having a sick strong harass unit (oracle)

The early and midgame are completely shut down for terran thanks to the nexus canon. Meanwhile the protoss can play more greedy. How do you think this is fair?




And still TvP is over 50% in every month on tournament level.



False.

Here is June: http://i.imgur.com/3C5jrBQ.png

"All Premier Tournaments
All Major Tournaments
All Direct Qualifiers to Premier Tournaments (this does not include Qualifiers for Qualifiers *only incl. later stages)
All Premier Teamleagues (GSTL, ATC and PL)
All Monthly Finals (Go4SC2 and Zotac Top 16, no weekly tournaments)"



Korean only was 56.6% for Protoss in June:

http://i.imgur.com/0ciWmTd.png

"OSL
GSL
PL
OSL Qualifiers (Ro8+)
Kespa MLG Qualifiers (Ro16+)
GSTL
HSC VII KR Qualifiers (Ro16+)"


52/48 PvT for premier tournaments isn't anything, statistical noise. As for Korean only, Proleague inflates the numbers. That tournament structure skews the idea of bo3 or bo5 balance. Why do Protoss do well in Bo1? Because of their variety of all-ins. Seems to me that Z and T need more fleshed out all ins.


To me it seems that protoss have to strong allins.


Well, then another strategy dies and that's one less interesting turn a game can take.

Personally I have no problems with all-ins in principle, it keeps people honest and prevents ultra-greedy play.

However as biased terran, my problems with all-ins in TvP are two-fold. First is that it is a one way street. Yeah nice toss has some all-ins, but only thing toss has to do to defeat pretty much any terran all-in is activating planetary nexus. That killed quite some strategies.

Problem 2 is the sheer number of different all-ins, which require different responses but are completely random if you will scout it or not. These are done generally blind: it isn't punishing a greedy opening of their opponent, it is just rolling the dice and picking an all-in. Then at least what I do: I also roll the dice and pick a build that will blindly defend against the majority of all-ins, but not all of them. Sure if I scout which one it is I defend that one, but in principle scouting is simply not reliable enough.

So the end result is that both players randomly pick a BO, and if the all-in is hold or not has little to do with skill. I don't think that it really is a balance issue, but more just bad gameplay.


And stats are really nice: they give everyone proof they are right, considering for everyone there is a bunch of stats that agree with their opinion.


Well most of these "balanced TvP" stats live from random terran wins through a hellbat drop, before protoss really learned to defend them. I would love to see a postpatch winrate for TvP. But we will get a reliable one not sooner than in 1 month.
Big J
Profile Joined March 2011
Austria16289 Posts
July 21 2013 15:46 GMT
#11294
On July 22 2013 00:35 Sissors wrote:
Show nested quote +
On July 21 2013 05:03 Cloak wrote:
On July 21 2013 03:26 Gullis wrote:
On July 21 2013 03:20 Cloak wrote:
On July 21 2013 03:08 Rhaegal wrote:
On July 21 2013 03:00 keglu wrote:
On July 21 2013 02:44 Snowbear wrote:
On July 21 2013 02:19 GhostOwl wrote:
Are we really complaining about a balance about Protoss in TvP? Really??? Terran is currently the strongest race in both matchups, TvP is also way more balanced than TvZ at the moment..Poor Zergs..what a unfair matchup. Thank god I play Terran now.


TvP: things changed in hots:
- mine
- mscore + nexus canon
- speedvac
- hellbat
- Dark shrine
- Oracle
- stronger voidray
- reapers
- faster prism

Hellbat: nerfed, useless in tvp.
Mine: pure joke in tvp, if you don't know how to defend minedrops, then you are not highmaster or grandmaster.

So for terran there is the reaper and the speedvac. For protoss the mscore, DT's, oracle's and stronger voidrays. The mscore lets protoss play more greedy = more eco = more units. So we got WOL tvp, but with protoss
1) being safe against any allin (hi mscore),
2) being more greedy (hi mscore),
3) having more and stronger allins (hi mscore, dt's, oracles, speedprism and voidrays),
4) having a sick strong harass unit (oracle)

The early and midgame are completely shut down for terran thanks to the nexus canon. Meanwhile the protoss can play more greedy. How do you think this is fair?




And still TvP is over 50% in every month on tournament level.



False.

Here is June: http://i.imgur.com/3C5jrBQ.png

"All Premier Tournaments
All Major Tournaments
All Direct Qualifiers to Premier Tournaments (this does not include Qualifiers for Qualifiers *only incl. later stages)
All Premier Teamleagues (GSTL, ATC and PL)
All Monthly Finals (Go4SC2 and Zotac Top 16, no weekly tournaments)"



Korean only was 56.6% for Protoss in June:

http://i.imgur.com/0ciWmTd.png

"OSL
GSL
PL
OSL Qualifiers (Ro8+)
Kespa MLG Qualifiers (Ro16+)
GSTL
HSC VII KR Qualifiers (Ro16+)"


52/48 PvT for premier tournaments isn't anything, statistical noise. As for Korean only, Proleague inflates the numbers. That tournament structure skews the idea of bo3 or bo5 balance. Why do Protoss do well in Bo1? Because of their variety of all-ins. Seems to me that Z and T need more fleshed out all ins.


To me it seems that protoss have to strong allins.


Well, then another strategy dies and that's one less interesting turn a game can take.

Personally I have no problems with all-ins in principle, it keeps people honest and prevents ultra-greedy play.

However as biased terran, my problems with all-ins in TvP are two-fold. First is that it is a one way street. Yeah nice toss has some all-ins, but only thing toss has to do to defeat pretty much any terran all-in is activating planetary nexus. That killed quite some strategies.

Problem 2 is the sheer number of different all-ins, which require different responses but are completely random if you will scout it or not. These are done generally blind: it isn't punishing a greedy opening of their opponent, it is just rolling the dice and picking an all-in. Then at least what I do: I also roll the dice and pick a build that will blindly defend against the majority of all-ins, but not all of them. Sure if I scout which one it is I defend that one, but in principle scouting is simply not reliable enough.

So the end result is that both players randomly pick a BO, and if the all-in is hold or not has little to do with skill. I don't think that it really is a balance issue, but more just bad gameplay.


And stats are really nice: they give everyone proof they are right, considering for everyone there is a bunch of stats that agree with their opinion.

two things: i dont think the "no allin possible" is as bad as you guys make it sound. You can still go for those hellionsucides some proxy stuff early or pubish a protoss that does not rush robo with banshees.
the other way around... doesnt it all come down to those oracle proxies that are overly coinflippy? they make terran openings kind of weird (the early gas, reactor, ebay, reaper solely to sucide early). like, this is the only allin you cant really cover with a solid defensive macro BO. or you cover it, and suddenly you have a really hard time defending nearly anything else.
Rhaegal
Profile Blog Joined July 2013
United States678 Posts
July 21 2013 16:20 GMT
#11295
On July 22 2013 00:46 Big J wrote:
Show nested quote +
On July 22 2013 00:35 Sissors wrote:
On July 21 2013 05:03 Cloak wrote:
On July 21 2013 03:26 Gullis wrote:
On July 21 2013 03:20 Cloak wrote:
On July 21 2013 03:08 Rhaegal wrote:
On July 21 2013 03:00 keglu wrote:
On July 21 2013 02:44 Snowbear wrote:
On July 21 2013 02:19 GhostOwl wrote:
Are we really complaining about a balance about Protoss in TvP? Really??? Terran is currently the strongest race in both matchups, TvP is also way more balanced than TvZ at the moment..Poor Zergs..what a unfair matchup. Thank god I play Terran now.


TvP: things changed in hots:
- mine
- mscore + nexus canon
- speedvac
- hellbat
- Dark shrine
- Oracle
- stronger voidray
- reapers
- faster prism

Hellbat: nerfed, useless in tvp.
Mine: pure joke in tvp, if you don't know how to defend minedrops, then you are not highmaster or grandmaster.

So for terran there is the reaper and the speedvac. For protoss the mscore, DT's, oracle's and stronger voidrays. The mscore lets protoss play more greedy = more eco = more units. So we got WOL tvp, but with protoss
1) being safe against any allin (hi mscore),
2) being more greedy (hi mscore),
3) having more and stronger allins (hi mscore, dt's, oracles, speedprism and voidrays),
4) having a sick strong harass unit (oracle)

The early and midgame are completely shut down for terran thanks to the nexus canon. Meanwhile the protoss can play more greedy. How do you think this is fair?




And still TvP is over 50% in every month on tournament level.



False.

Here is June: http://i.imgur.com/3C5jrBQ.png

"All Premier Tournaments
All Major Tournaments
All Direct Qualifiers to Premier Tournaments (this does not include Qualifiers for Qualifiers *only incl. later stages)
All Premier Teamleagues (GSTL, ATC and PL)
All Monthly Finals (Go4SC2 and Zotac Top 16, no weekly tournaments)"



Korean only was 56.6% for Protoss in June:

http://i.imgur.com/0ciWmTd.png

"OSL
GSL
PL
OSL Qualifiers (Ro8+)
Kespa MLG Qualifiers (Ro16+)
GSTL
HSC VII KR Qualifiers (Ro16+)"


52/48 PvT for premier tournaments isn't anything, statistical noise. As for Korean only, Proleague inflates the numbers. That tournament structure skews the idea of bo3 or bo5 balance. Why do Protoss do well in Bo1? Because of their variety of all-ins. Seems to me that Z and T need more fleshed out all ins.


To me it seems that protoss have to strong allins.


Well, then another strategy dies and that's one less interesting turn a game can take.

Personally I have no problems with all-ins in principle, it keeps people honest and prevents ultra-greedy play.

However as biased terran, my problems with all-ins in TvP are two-fold. First is that it is a one way street. Yeah nice toss has some all-ins, but only thing toss has to do to defeat pretty much any terran all-in is activating planetary nexus. That killed quite some strategies.

Problem 2 is the sheer number of different all-ins, which require different responses but are completely random if you will scout it or not. These are done generally blind: it isn't punishing a greedy opening of their opponent, it is just rolling the dice and picking an all-in. Then at least what I do: I also roll the dice and pick a build that will blindly defend against the majority of all-ins, but not all of them. Sure if I scout which one it is I defend that one, but in principle scouting is simply not reliable enough.

So the end result is that both players randomly pick a BO, and if the all-in is hold or not has little to do with skill. I don't think that it really is a balance issue, but more just bad gameplay.


And stats are really nice: they give everyone proof they are right, considering for everyone there is a bunch of stats that agree with their opinion.

two things: i dont think the "no allin possible" is as bad as you guys make it sound. You can still go for those hellionsucides some proxy stuff early or pubish a protoss that does not rush robo with banshees.
the other way around... doesnt it all come down to those oracle proxies that are overly coinflippy? they make terran openings kind of weird (the early gas, reactor, ebay, reaper solely to sucide early). like, this is the only allin you cant really cover with a solid defensive macro BO. or you cover it, and suddenly you have a really hard time defending nearly anything else.


There is no way you will ever catch a competent Protoss off guard with cloak banshee. MSC gives free scouting info at no cost.

And a simple blink stalker all in, even if scouted well in advance, can be very hard to hold off on maps like Star Station and Neo Planet S. And Immortal Sentry all ins just come down to if he hits his forcefields or not a lot of the time.

And yea, like you said, oracle is free win vs a lot of builds, and it's the reason Terran are forced to open up with builds that put them behind eco wise.

MSC core killed almost every Terran cheese/all in, while Protoss gained all ins in HOTS...
http://www.twitch.tv/agonysc
Faster69
Profile Joined July 2013
69 Posts
July 21 2013 16:28 GMT
#11296
On July 21 2013 04:59 willstertben wrote:
mutas are good vs protoss, right?
hahaha.

yes
Shiori
Profile Blog Joined July 2011
3815 Posts
July 21 2013 16:50 GMT
#11297
On July 22 2013 00:46 Big J wrote:
Show nested quote +
On July 22 2013 00:35 Sissors wrote:
On July 21 2013 05:03 Cloak wrote:
On July 21 2013 03:26 Gullis wrote:
On July 21 2013 03:20 Cloak wrote:
On July 21 2013 03:08 Rhaegal wrote:
On July 21 2013 03:00 keglu wrote:
On July 21 2013 02:44 Snowbear wrote:
On July 21 2013 02:19 GhostOwl wrote:
Are we really complaining about a balance about Protoss in TvP? Really??? Terran is currently the strongest race in both matchups, TvP is also way more balanced than TvZ at the moment..Poor Zergs..what a unfair matchup. Thank god I play Terran now.


TvP: things changed in hots:
- mine
- mscore + nexus canon
- speedvac
- hellbat
- Dark shrine
- Oracle
- stronger voidray
- reapers
- faster prism

Hellbat: nerfed, useless in tvp.
Mine: pure joke in tvp, if you don't know how to defend minedrops, then you are not highmaster or grandmaster.

So for terran there is the reaper and the speedvac. For protoss the mscore, DT's, oracle's and stronger voidrays. The mscore lets protoss play more greedy = more eco = more units. So we got WOL tvp, but with protoss
1) being safe against any allin (hi mscore),
2) being more greedy (hi mscore),
3) having more and stronger allins (hi mscore, dt's, oracles, speedprism and voidrays),
4) having a sick strong harass unit (oracle)

The early and midgame are completely shut down for terran thanks to the nexus canon. Meanwhile the protoss can play more greedy. How do you think this is fair?




And still TvP is over 50% in every month on tournament level.



False.

Here is June: http://i.imgur.com/3C5jrBQ.png

"All Premier Tournaments
All Major Tournaments
All Direct Qualifiers to Premier Tournaments (this does not include Qualifiers for Qualifiers *only incl. later stages)
All Premier Teamleagues (GSTL, ATC and PL)
All Monthly Finals (Go4SC2 and Zotac Top 16, no weekly tournaments)"



Korean only was 56.6% for Protoss in June:

http://i.imgur.com/0ciWmTd.png

"OSL
GSL
PL
OSL Qualifiers (Ro8+)
Kespa MLG Qualifiers (Ro16+)
GSTL
HSC VII KR Qualifiers (Ro16+)"


52/48 PvT for premier tournaments isn't anything, statistical noise. As for Korean only, Proleague inflates the numbers. That tournament structure skews the idea of bo3 or bo5 balance. Why do Protoss do well in Bo1? Because of their variety of all-ins. Seems to me that Z and T need more fleshed out all ins.


To me it seems that protoss have to strong allins.


Well, then another strategy dies and that's one less interesting turn a game can take.

Personally I have no problems with all-ins in principle, it keeps people honest and prevents ultra-greedy play.

However as biased terran, my problems with all-ins in TvP are two-fold. First is that it is a one way street. Yeah nice toss has some all-ins, but only thing toss has to do to defeat pretty much any terran all-in is activating planetary nexus. That killed quite some strategies.

Problem 2 is the sheer number of different all-ins, which require different responses but are completely random if you will scout it or not. These are done generally blind: it isn't punishing a greedy opening of their opponent, it is just rolling the dice and picking an all-in. Then at least what I do: I also roll the dice and pick a build that will blindly defend against the majority of all-ins, but not all of them. Sure if I scout which one it is I defend that one, but in principle scouting is simply not reliable enough.

So the end result is that both players randomly pick a BO, and if the all-in is hold or not has little to do with skill. I don't think that it really is a balance issue, but more just bad gameplay.


And stats are really nice: they give everyone proof they are right, considering for everyone there is a bunch of stats that agree with their opinion.

two things: i dont think the "no allin possible" is as bad as you guys make it sound. You can still go for those hellionsucides some proxy stuff early or pubish a protoss that does not rush robo with banshees.
the other way around... doesnt it all come down to those oracle proxies that are overly coinflippy? they make terran openings kind of weird (the early gas, reactor, ebay, reaper solely to sucide early). like, this is the only allin you cant really cover with a solid defensive macro BO. or you cover it, and suddenly you have a really hard time defending nearly anything else.

Why would Protoss not rush a Robo? The point isn't that Banshees are bad, but that Widow Mine drops are just better, because they hit earlier, have more general utility, and give you Medivacs. Every single PvT opening needs to have some way of dealing with Widow Mine drops, because those are a super common follow up to a Reaper opening (which is the most common TvP opening that isn't a blind risk like CC first). Dealing with Widow Mines = dealing with Banshee, too, except that Widow Mines are useful defensively whereas Banshees are just a big waste of Starport time and money.
GhostOwl
Profile Blog Joined July 2011
766 Posts
July 21 2013 18:30 GMT
#11298
On July 21 2013 02:44 Snowbear wrote:
Show nested quote +
On July 21 2013 02:19 GhostOwl wrote:
Are we really complaining about a balance about Protoss in TvP? Really??? Terran is currently the strongest race in both matchups, TvP is also way more balanced than TvZ at the moment..Poor Zergs..what a unfair matchup. Thank god I play Terran now.


TvP: things changed in hots:
- mine
- mscore + nexus canon
- speedvac
- hellbat
- Dark shrine
- Oracle
- stronger voidray
- reapers
- faster prism

Hellbat: nerfed, useless in tvp.
Mine: pure joke in tvp, if you don't know how to defend minedrops, then you are not highmaster or grandmaster.

So for terran there is the reaper and the speedvac. For protoss the mscore, DT's, oracle's and stronger voidrays. The mscore lets protoss play more greedy = more eco = more units. So we got WOL tvp, but with protoss
1) being safe against any allin (hi mscore),
2) being more greedy (hi mscore),
3) having more and stronger allins (hi mscore, dt's, oracles, speedprism and voidrays),
4) having a sick strong harass unit (oracle)

The early and midgame are completely shut down for terran thanks to the nexus canon. Meanwhile the protoss can play more greedy. How do you think this is fair?



Hellbats and Mines are useless in TvP? What the hell are you smoking?

As long as you get the upgrades, Hellbats are still the same. The strength of the mech army comes later, not sooner.

Mines are fucking useful in TvP. Maybe not AS useful as TvZ but still damn useful. Try using one.

Your post reeks of bias..
Shiori
Profile Blog Joined July 2011
3815 Posts
Last Edited: 2013-07-21 19:25:15
July 21 2013 19:24 GMT
#11299
On July 22 2013 03:30 GhostOwl wrote:
Show nested quote +
On July 21 2013 02:44 Snowbear wrote:
On July 21 2013 02:19 GhostOwl wrote:
Are we really complaining about a balance about Protoss in TvP? Really??? Terran is currently the strongest race in both matchups, TvP is also way more balanced than TvZ at the moment..Poor Zergs..what a unfair matchup. Thank god I play Terran now.


TvP: things changed in hots:
- mine
- mscore + nexus canon
- speedvac
- hellbat
- Dark shrine
- Oracle
- stronger voidray
- reapers
- faster prism

Hellbat: nerfed, useless in tvp.
Mine: pure joke in tvp, if you don't know how to defend minedrops, then you are not highmaster or grandmaster.

So for terran there is the reaper and the speedvac. For protoss the mscore, DT's, oracle's and stronger voidrays. The mscore lets protoss play more greedy = more eco = more units. So we got WOL tvp, but with protoss
1) being safe against any allin (hi mscore),
2) being more greedy (hi mscore),
3) having more and stronger allins (hi mscore, dt's, oracles, speedprism and voidrays),
4) having a sick strong harass unit (oracle)

The early and midgame are completely shut down for terran thanks to the nexus canon. Meanwhile the protoss can play more greedy. How do you think this is fair?



Hellbats and Mines are useless in TvP? What the hell are you smoking?

As long as you get the upgrades, Hellbats are still the same. The strength of the mech army comes later, not sooner.

Mines are fucking useful in TvP. Maybe not AS useful as TvZ but still damn useful. Try using one.

Your post reeks of bias..

????

You don't go mech in TvP when you want to use Helbats...you go into bio like normal except you could do Helbat drops as a midgame opening and then integrate Helbats into your bio composition. Now it's just not really viable to go Helbat drops against Toss, which means that there's no safe moment to integrate them into your army + get the upgrade.

The problem with TvP is that Terran has literally one viable standard build, and everything else is a coinflip.
Rhaegal
Profile Blog Joined July 2013
United States678 Posts
July 21 2013 19:27 GMT
#11300
On July 22 2013 03:30 GhostOwl wrote:
Show nested quote +
On July 21 2013 02:44 Snowbear wrote:
On July 21 2013 02:19 GhostOwl wrote:
Are we really complaining about a balance about Protoss in TvP? Really??? Terran is currently the strongest race in both matchups, TvP is also way more balanced than TvZ at the moment..Poor Zergs..what a unfair matchup. Thank god I play Terran now.


TvP: things changed in hots:
- mine
- mscore + nexus canon
- speedvac
- hellbat
- Dark shrine
- Oracle
- stronger voidray
- reapers
- faster prism

Hellbat: nerfed, useless in tvp.
Mine: pure joke in tvp, if you don't know how to defend minedrops, then you are not highmaster or grandmaster.

So for terran there is the reaper and the speedvac. For protoss the mscore, DT's, oracle's and stronger voidrays. The mscore lets protoss play more greedy = more eco = more units. So we got WOL tvp, but with protoss
1) being safe against any allin (hi mscore),
2) being more greedy (hi mscore),
3) having more and stronger allins (hi mscore, dt's, oracles, speedprism and voidrays),
4) having a sick strong harass unit (oracle)

The early and midgame are completely shut down for terran thanks to the nexus canon. Meanwhile the protoss can play more greedy. How do you think this is fair?



Hellbats and Mines are useless in TvP? What the hell are you smoking?

As long as you get the upgrades, Hellbats are still the same. The strength of the mech army comes later, not sooner.

Mines are fucking useful in TvP. Maybe not AS useful as TvZ but still damn useful. Try using one.

Your post reeks of bias..


When Protoss receives the most powerful unit in the game (for 100/100, 30 second build time, with only a cyber core requirement, mind you" gimmicky things like widow mines seem very lackluster in comparison.

And why did you say "the strength of mech". Mech is abysmal TvP, the hellbat nerf is a bigger nerf to standard play than to mech, which was unplayable even before hellbat nerf.
http://www.twitch.tv/agonysc
Prev 1 563 564 565 566 567 1266 Next
Please log in or register to reply.
Live Events Refresh
Next event in 15h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 637
elazer 159
BRAT_OK 154
ProTech152
Nathanias 1
StarCraft: Brood War
Britney 19766
Shuttle 606
Jaedong 355
Dewaltoss 119
Bonyth 92
910 7
Shine 6
Dota 2
XaKoH 171
League of Legends
C9.Mang0266
Counter-Strike
fl0m1562
minikerr16
Heroes of the Storm
Khaldor190
Other Games
Grubby5487
FrodaN2527
mouzStarbuck470
Pyrionflax469
Liquid`Hasu323
B2W.Neo303
NarutO 31
Organizations
StarCraft 2
angryscii 59
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 73
• StrangeGG 44
• davetesta31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 18
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie3444
• Shiphtur299
Upcoming Events
OSC
15h 37m
Korean StarCraft League
1d 5h
OSC
1d 14h
IPSL
1d 16h
Dewalt vs Bonyth
OSC
1d 20h
OSC
2 days
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
Patches Events
3 days
Liquipedia Results

Completed

C-Race Season 1
WardiTV 2025
META Madness #9

Ongoing

IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

Escore Tournament S1: W2
CSL 2025 WINTER (S19)
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.