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Designated Balance Discussion Thread - Page 1256

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DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2016-01-13 18:44:11
January 13 2016 18:43 GMT
#25101
MUHAHAHAHAHA

Take that Time Spiral :p

Adept “-1 Damage to Light”
This was a solid suggestion from the community, and because TvP is most likely the biggest issue right now, we would like to try this change. Even though this would mean that Protoss is being double nerfed against Terran (along with the Overcharge nerf), we believe this might be okay as a lot of your feedback suggests that this matchup needs the most help, and we currently agree. We also like the fact that this specific change is a smaller nerf than changing Adept flag to Armored for the reasons you have all brought up.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
TimeSpiral
Profile Joined January 2011
United States1010 Posts
January 13 2016 23:51 GMT
#25102
On January 14 2016 02:56 DinoMight wrote:
Sensor towers are just fine. The amount of information they provide is really worth the cost...

For the cost of like one tank you have a radar that covers a quarter of the map!

In a game with fog of war that's really useful info.


Sensor Towers are seeing more use in LotV, for sure--they are downright necessary in TvP, and more and more useful in TvP. Versus zerg, not as much, you can just assume that they're everywhere at all times : P

Comparatively, though, the Sensor Tower fills an interesting niche for Terran. It's infinitely weaker than creep: free, propagates, grants vision, obfuscates burrowed units, and does that whole passive-speed-buff-to-all-friendlies thing. Plus, supply-granting structures that get speed upgrades, can fly, and turn into spell casters (one of the spells being an energy scout that can't be detected, but has to be visually discovered). Sensor Tower plus scan is comparatively quite weak.

Now lets look at Protoss: permanently cloaked, inexpensive flying scouts; energy scouting with hallucination; Adept's psionic transfer; as well as the Oracle's stasis ward and revelation (revelation might be the best/most valuable scouting in the game). Again, Sensor Tower plus scan look comparatively weak (unless there is another supply-free energy scout that Terran has that I'm not using).

Every other method I mentioned grants pure vision, and sometimes also detects, and in most cases, does not risk supply or cost additional money, but is incidental to a unit storing up energy. The Sensor Tower only grants vision that "something is moving", and it won't even detect the movement of a cloaked or burrowed unit. Maybe Hi-Sec Auto-Tracking could change the tower's exclamation mark indicator to the silhouette of the unit (like if the units was behind a building)?

Just some casual observations. I think it's interesting to see some of the differences in things like "scouting", and more specifically, "energy scouting" or "supply-free scouting".

On January 14 2016 03:43 DinoMight wrote:
MUHAHAHAHAHA

Take that Time Spiral :p

Show nested quote +
Adept “-1 Damage to Light”
This was a solid suggestion from the community, and because TvP is most likely the biggest issue right now, we would like to try this change. Even though this would mean that Protoss is being double nerfed against Terran (along with the Overcharge nerf), we believe this might be okay as a lot of your feedback suggests that this matchup needs the most help, and we currently agree. We also like the fact that this specific change is a smaller nerf than changing Adept flag to Armored for the reasons you have all brought up.


Bravo, Dino! Truly. Well done, man. A well thought out suggestion that got put into the game. I think you're fine taking some credit for that. Frankly, I feel like you've grown into one of the voices of reason on this forum.
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
January 14 2016 00:11 GMT
#25103
On January 14 2016 08:51 TimeSpiral wrote:
Bravo, Dino! Truly. Well done, man. A well thought out suggestion that got put into the game. I think you're fine taking some credit for that. Frankly, I feel like you've grown into one of the voices of reason on this forum.


This is a scary thought :p
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Merkmerk
Profile Joined August 2010
United States96 Posts
January 14 2016 01:01 GMT
#25104
On January 14 2016 09:11 DinoMight wrote:
Show nested quote +
On January 14 2016 08:51 TimeSpiral wrote:
Bravo, Dino! Truly. Well done, man. A well thought out suggestion that got put into the game. I think you're fine taking some credit for that. Frankly, I feel like you've grown into one of the voices of reason on this forum.


This is a scary thought :p


Yes, it is, considering you were hardcore campaigning on how Zerg is overpowered and Blizzard just came out with their korean feedback and are completely against that line of reasoning now
Yodeleihelaihee
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
January 14 2016 04:14 GMT
#25105
On January 14 2016 10:01 Merkmerk wrote:
Show nested quote +
On January 14 2016 09:11 DinoMight wrote:
On January 14 2016 08:51 TimeSpiral wrote:
Bravo, Dino! Truly. Well done, man. A well thought out suggestion that got put into the game. I think you're fine taking some credit for that. Frankly, I feel like you've grown into one of the voices of reason on this forum.


This is a scary thought :p


Yes, it is, considering you were hardcore campaigning on how Zerg is overpowered and Blizzard just came out with their korean feedback and are completely against that line of reasoning now


Korean pros can be whiny bitches at times. Rain said Terran was as broken as BL Infestor in HotS....


Like I think I said elsewhere.. game was really easy for Zerg when it first came out and perhaps they got complacent. Coupled with Protoss constantly trying to develop new strategies and this might just be a blip in an otherwise very Z favored MU.

We'll see. There's lots of games going on right now that we can use to judge.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Merkmerk
Profile Joined August 2010
United States96 Posts
January 14 2016 20:08 GMT
#25106
On January 14 2016 13:14 DinoMight wrote:
Show nested quote +
On January 14 2016 10:01 Merkmerk wrote:
On January 14 2016 09:11 DinoMight wrote:
On January 14 2016 08:51 TimeSpiral wrote:
Bravo, Dino! Truly. Well done, man. A well thought out suggestion that got put into the game. I think you're fine taking some credit for that. Frankly, I feel like you've grown into one of the voices of reason on this forum.


This is a scary thought :p


Yes, it is, considering you were hardcore campaigning on how Zerg is overpowered and Blizzard just came out with their korean feedback and are completely against that line of reasoning now


Korean pros can be whiny bitches at times. Rain said Terran was as broken as BL Infestor in HotS....


Like I think I said elsewhere.. game was really easy for Zerg when it first came out and perhaps they got complacent. Coupled with Protoss constantly trying to develop new strategies and this might just be a blip in an otherwise very Z favored MU.

We'll see. There's lots of games going on right now that we can use to judge.


So the korean pros are just wrong and the feedback and stats Blizzard has are just wrong.

It's really that Zerg had it so easy that they just got lazy and haven't developed new strategies.
Yodeleihelaihee
Deleted User 132135
Profile Joined December 2010
702 Posts
Last Edited: 2016-01-15 10:31:49
January 15 2016 10:26 GMT
#25107
On January 15 2016 05:08 Merkmerk wrote:
Show nested quote +
On January 14 2016 13:14 DinoMight wrote:
On January 14 2016 10:01 Merkmerk wrote:
On January 14 2016 09:11 DinoMight wrote:
On January 14 2016 08:51 TimeSpiral wrote:
Bravo, Dino! Truly. Well done, man. A well thought out suggestion that got put into the game. I think you're fine taking some credit for that. Frankly, I feel like you've grown into one of the voices of reason on this forum.


This is a scary thought :p


Yes, it is, considering you were hardcore campaigning on how Zerg is overpowered and Blizzard just came out with their korean feedback and are completely against that line of reasoning now


Korean pros can be whiny bitches at times. Rain said Terran was as broken as BL Infestor in HotS....


Like I think I said elsewhere.. game was really easy for Zerg when it first came out and perhaps they got complacent. Coupled with Protoss constantly trying to develop new strategies and this might just be a blip in an otherwise very Z favored MU.

We'll see. There's lots of games going on right now that we can use to judge.


So the korean pros are just wrong and the feedback and stats Blizzard has are just wrong.

It's really that Zerg had it so easy that they just got lazy and haven't developed new strategies.


They are only then wrong when you don't like what they say but you usually defend them when they support your positions.

For the majority of TL disputants this translates into: When pros say T is up and Z/P is op then they are right. When they say anything but T is up then they are wrong. ;D


I stated already like 2-3 years ago in this forums/thread that opinions of pros are overrated and oftenly biased. BW was balanced by blizzard game designers only and it was almost perfect. SC2 continuously took all kind of pro feedback into account and sometimes feels like a total mess. Blizzard itself not only once reported that this kind of pro feedback is as many-sided as that of normal users e.g. in these forums.



Nebuchad
Profile Blog Joined December 2012
Switzerland12461 Posts
January 15 2016 10:53 GMT
#25108
On January 14 2016 10:01 Merkmerk wrote:
Show nested quote +
On January 14 2016 09:11 DinoMight wrote:
On January 14 2016 08:51 TimeSpiral wrote:
Bravo, Dino! Truly. Well done, man. A well thought out suggestion that got put into the game. I think you're fine taking some credit for that. Frankly, I feel like you've grown into one of the voices of reason on this forum.


This is a scary thought :p


Yes, it is, considering you were hardcore campaigning on how Zerg is overpowered and Blizzard just came out with their korean feedback and are completely against that line of reasoning now


What would you need exactly?
No will to live, no wish to die
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
January 15 2016 12:27 GMT
#25109
Seed vs Bomber.

Need I say more?
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Nebuchad
Profile Blog Joined December 2012
Switzerland12461 Posts
January 15 2016 12:27 GMT
#25110
On January 15 2016 21:27 SC2Toastie wrote:
Seed vs Bomber.

Need I say more?


Yeah.
No will to live, no wish to die
Poopi
Profile Blog Joined November 2010
France12915 Posts
January 15 2016 12:29 GMT
#25111
On January 15 2016 21:27 SC2Toastie wrote:
Seed vs Bomber.

Need I say more?

Was pretty balanced, 1/3 chances of chosing the wrong race for both players
WriterMaru
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
January 15 2016 12:30 GMT
#25112
So in addition to the -1 damage, the adept upgrade needs some change too, unless there is some other kind of serious nerf to balance TvP early-mid game.

Shades being attackable for like 1/3 of the normal damage would be interesting imo.
Revolutionist fan
EatingBomber
Profile Joined August 2015
1017 Posts
January 15 2016 12:34 GMT
#25113
Don't use the Bomber vs Seed games as an example of imbalance. Bomber refused to scout for all 3 games and played extremely greedily, building a 3rd Command Centre before a third Barracks or even a Factory in game 4.

Incidentally, this also shows why statistics are inherently flawed, as players routinely make such grotesque errors that one cannot tell if they lose due to imbalance or due to sheer stupidity.
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
January 15 2016 12:34 GMT
#25114
I think shades having vision is the problem. -1 damage and lose vision and you can set traps.
The Bomber boy
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
January 15 2016 12:35 GMT
#25115
On January 15 2016 21:34 EatingBomber wrote:
Don't use the Bomber vs Seed games as an example of imbalance. Bomber refused to scout for all 3 games and played extremely greedily, building a 3rd Command Centre before a third Barracks or even a Factory in game 4.

Incidentally, this also shows why statistics are inherently flawed, as players routinely make such grotesque errors that one cannot tell if they lose due to imbalance or due to sheer stupidity.

Bomber played so he could survive the push, the adept drop and not roll over and die 100 % to the followup. Scouting wasn't needed for him as much. He predicted Seed's builds pretty well.
The Bomber boy
Zera
Profile Joined April 2010
Lithuania716 Posts
January 15 2016 12:36 GMT
#25116
On January 15 2016 19:26 LSN wrote:
Show nested quote +
On January 15 2016 05:08 Merkmerk wrote:
On January 14 2016 13:14 DinoMight wrote:
On January 14 2016 10:01 Merkmerk wrote:
On January 14 2016 09:11 DinoMight wrote:
On January 14 2016 08:51 TimeSpiral wrote:
Bravo, Dino! Truly. Well done, man. A well thought out suggestion that got put into the game. I think you're fine taking some credit for that. Frankly, I feel like you've grown into one of the voices of reason on this forum.


This is a scary thought :p


Yes, it is, considering you were hardcore campaigning on how Zerg is overpowered and Blizzard just came out with their korean feedback and are completely against that line of reasoning now


Korean pros can be whiny bitches at times. Rain said Terran was as broken as BL Infestor in HotS....


Like I think I said elsewhere.. game was really easy for Zerg when it first came out and perhaps they got complacent. Coupled with Protoss constantly trying to develop new strategies and this might just be a blip in an otherwise very Z favored MU.

We'll see. There's lots of games going on right now that we can use to judge.


So the korean pros are just wrong and the feedback and stats Blizzard has are just wrong.

It's really that Zerg had it so easy that they just got lazy and haven't developed new strategies.


BW was balanced by blizzard game designers only and it was almost perfect.




Wrong! BW was balanced by professional map makers. If you play it on official Blizzard maps, it is very unbalanced
#FPPS
MiCroLiFe
Profile Joined March 2012
Norway275 Posts
January 15 2016 12:38 GMT
#25117
On January 15 2016 21:34 EatingBomber wrote:
Don't use the Bomber vs Seed games as an example of imbalance. Bomber refused to scout for all 3 games and played extremely greedily, building a 3rd Command Centre before a third Barracks or even a Factory in game 4.

Incidentally, this also shows why statistics are inherently flawed, as players routinely make such grotesque errors that one cannot tell if they lose due to imbalance or due to sheer stupidity.


are you for real? the only viable build vs toss is exactly that build. you must always play deffencive and greedy to have a chance. you must always think that the protoss will use adept + warp prism. If you dont build a quiq 3rd cc, youre behind no matter what, because protoss have 3 bases fully saturated when you just stopped his adept harass. Its impossible to not do damage as toss now.
Im Terran. Yes i will balance whine somethimes. And thats how we terrans survive, Hoping for balance patches<3
Deleted User 132135
Profile Joined December 2010
702 Posts
January 15 2016 12:40 GMT
#25118
On January 15 2016 21:36 Zera wrote:
Show nested quote +
On January 15 2016 19:26 LSN wrote:
On January 15 2016 05:08 Merkmerk wrote:
On January 14 2016 13:14 DinoMight wrote:
On January 14 2016 10:01 Merkmerk wrote:
On January 14 2016 09:11 DinoMight wrote:
On January 14 2016 08:51 TimeSpiral wrote:
Bravo, Dino! Truly. Well done, man. A well thought out suggestion that got put into the game. I think you're fine taking some credit for that. Frankly, I feel like you've grown into one of the voices of reason on this forum.


This is a scary thought :p


Yes, it is, considering you were hardcore campaigning on how Zerg is overpowered and Blizzard just came out with their korean feedback and are completely against that line of reasoning now


Korean pros can be whiny bitches at times. Rain said Terran was as broken as BL Infestor in HotS....


Like I think I said elsewhere.. game was really easy for Zerg when it first came out and perhaps they got complacent. Coupled with Protoss constantly trying to develop new strategies and this might just be a blip in an otherwise very Z favored MU.

We'll see. There's lots of games going on right now that we can use to judge.


So the korean pros are just wrong and the feedback and stats Blizzard has are just wrong.

It's really that Zerg had it so easy that they just got lazy and haven't developed new strategies.


BW was balanced by blizzard game designers only and it was almost perfect.




Wrong! BW was balanced by professional map makers. If you play it on official Blizzard maps, it is very unbalanced


LT was a pretty solid map. Actually it was even several solid maps in one ;-)
Lexender
Profile Joined September 2013
Mexico2656 Posts
Last Edited: 2016-01-15 12:46:55
January 15 2016 12:46 GMT
#25119
On January 15 2016 21:34 EatingBomber wrote:
Don't use the Bomber vs Seed games as an example of imbalance. Bomber refused to scout for all 3 games and played extremely greedily, building a 3rd Command Centre before a third Barracks or even a Factory in game 4.

Incidentally, this also shows why statistics are inherently flawed, as players routinely make such grotesque errors that one cannot tell if they lose due to imbalance or due to sheer stupidity.


Cyclone/3 CC is the most standard build for TvP there is.
EatingBomber
Profile Joined August 2015
1017 Posts
Last Edited: 2016-01-15 12:47:54
January 15 2016 12:47 GMT
#25120
On January 15 2016 21:38 MiCroLiFe wrote:
Show nested quote +
On January 15 2016 21:34 EatingBomber wrote:
Don't use the Bomber vs Seed games as an example of imbalance. Bomber refused to scout for all 3 games and played extremely greedily, building a 3rd Command Centre before a third Barracks or even a Factory in game 4.

Incidentally, this also shows why statistics are inherently flawed, as players routinely make such grotesque errors that one cannot tell if they lose due to imbalance or due to sheer stupidity.


are you for real? the only viable build vs toss is exactly that build. you must always play deffencive and greedy to have a chance. you must always think that the protoss will use adept + warp prism. If you dont build a quiq 3rd cc, youre behind no matter what, because protoss have 3 bases fully saturated when you just stopped his adept harass. Its impossible to not do damage as toss now.

Lol, so the 'only viable build' in TvP is an extremely greedy Level 1 Infantry upgrades + quick 3rd CC BEFORE 3rd Barracks/Factory(game 4)? Jesus.

Yes, I know that Adepts/Warp Prism is rubbish, but I am just saying that Bomber made massive errors as well. In addition, you normally expect people to have at least 5 Barracks up before third CC if they suspect an all-in OR they want to play aggressively.
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