• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:12
CEST 16:12
KST 23:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 222ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Server Blocker Serral wins Maestros of the Game 2 StarCraft Mass Recall: SC1 campaigns on SC2 thread 5.0.16 Hotfix (June 30) - Balance + Bug Fixes IP For new Brazil servers for NA Players
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL 22 Proposed Map Pool Snow On New ASL S22 Map, Zerg Nerf Farewell Beloved Starcraft (Youtube Videos)
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3279 users

Designated Balance Discussion Thread - Page 1258

Forum Index > SC2 General
Post a Reply
Prev 1 1256 1257 1258 1259 1260 1266 Next
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 15 2016 16:40 GMT
#25141
On January 16 2016 01:36 PinoKotsBeer wrote:
Show nested quote +
On January 16 2016 01:31 A_needle_jog wrote:
On January 16 2016 01:18 GreenHealing wrote:
Protoss gets free 3 nexus against terran, no matter what terran does.



What if 2 proxy rax marine rush ?

(zerg player here. actually curious what would happen :D )

A mediocre toss can hold it easily, even while expanding.



A mediocre toss can go 3 nexus and defend a 1 base 2 proxy rax terran cheese?

How does it even work. As a zerg if I do 3 hatch then I don't even have spawning pool finished when the marines come knocking.
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
Last Edited: 2016-01-15 16:44:53
January 15 2016 16:44 GMT
#25142
On January 16 2016 01:40 A_needle_jog wrote:
Show nested quote +
On January 16 2016 01:36 PinoKotsBeer wrote:
On January 16 2016 01:31 A_needle_jog wrote:
On January 16 2016 01:18 GreenHealing wrote:
Protoss gets free 3 nexus against terran, no matter what terran does.



What if 2 proxy rax marine rush ?

(zerg player here. actually curious what would happen :D )

A mediocre toss can hold it easily, even while expanding.



A mediocre toss can go 3 nexus and defend a 1 base 2 proxy rax terran cheese?

How does it even work. As a zerg if I do 3 hatch then I don't even have spawning pool finished when the marines come knocking.

ah, i didnt see the quote you were quoting. Thought it was 2 nexus, but 3 nexus with 2 rax proxy isnt possible to defend (so far as i know) but if a terran does 2 rax and the toss deflects the attack its an insta win for toss.
http://www.twitch.tv/pinokotsbeer
p68
Profile Joined November 2015
100 Posts
January 15 2016 17:03 GMT
#25143
On January 15 2016 21:34 EatingBomber wrote:
Don't use the Bomber vs Seed games as an example of imbalance. Bomber refused to scout for all 3 games and played extremely greedily, building a 3rd Command Centre before a third Barracks or even a Factory in game 4.

Incidentally, this also shows why statistics are inherently flawed, as players routinely make such grotesque errors that one cannot tell if they lose due to imbalance or due to sheer stupidity.


He prepared for adepts every match and that's what he saw in 3/4 games. The one game he didn't see adepts, he won (mass stalker). Not sure what you thought he missed, so elaborate if you don't mind.

And if I recall correctly, Protoss got an earlier third out just about every game, so I don't see how Bomber was greedier...

Game 1, he defended the adept drop flawlessly, but it's telling that it didn't put the Protoss behind one iota. It's not the first time we've seen this situation; GSL preseason had a lot of matches that played out very similarly, so I wouldn't consider this series to be an outlier. I think that's really a testament to how powerful early adept aggression is. It should put a player at least slightly behind if their early aggression fails to do damage, but it's just not the case.

Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
January 15 2016 18:57 GMT
#25144
On January 15 2016 21:40 LSN wrote:
Show nested quote +
On January 15 2016 21:36 Zera wrote:
On January 15 2016 19:26 LSN wrote:
On January 15 2016 05:08 Merkmerk wrote:
On January 14 2016 13:14 DinoMight wrote:
On January 14 2016 10:01 Merkmerk wrote:
On January 14 2016 09:11 DinoMight wrote:
On January 14 2016 08:51 TimeSpiral wrote:
Bravo, Dino! Truly. Well done, man. A well thought out suggestion that got put into the game. I think you're fine taking some credit for that. Frankly, I feel like you've grown into one of the voices of reason on this forum.


This is a scary thought :p


Yes, it is, considering you were hardcore campaigning on how Zerg is overpowered and Blizzard just came out with their korean feedback and are completely against that line of reasoning now


Korean pros can be whiny bitches at times. Rain said Terran was as broken as BL Infestor in HotS....


Like I think I said elsewhere.. game was really easy for Zerg when it first came out and perhaps they got complacent. Coupled with Protoss constantly trying to develop new strategies and this might just be a blip in an otherwise very Z favored MU.

We'll see. There's lots of games going on right now that we can use to judge.


So the korean pros are just wrong and the feedback and stats Blizzard has are just wrong.

It's really that Zerg had it so easy that they just got lazy and haven't developed new strategies.


BW was balanced by blizzard game designers only and it was almost perfect.




Wrong! BW was balanced by professional map makers. If you play it on official Blizzard maps, it is very unbalanced


LT was a pretty solid map. Actually it was even several solid maps in one ;-)


As someone who played Terran in BW I can say without bias that TvZ on that map was 100% "balanced" ha ha ha
Hark, what baseball through yonder window breaks?
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
January 15 2016 18:59 GMT
#25145
On January 16 2016 01:40 A_needle_jog wrote:
Show nested quote +
On January 16 2016 01:36 PinoKotsBeer wrote:
On January 16 2016 01:31 A_needle_jog wrote:
On January 16 2016 01:18 GreenHealing wrote:
Protoss gets free 3 nexus against terran, no matter what terran does.



What if 2 proxy rax marine rush ?

(zerg player here. actually curious what would happen :D )

A mediocre toss can hold it easily, even while expanding.



A mediocre toss can go 3 nexus and defend a 1 base 2 proxy rax terran cheese?

How does it even work. As a zerg if I do 3 hatch then I don't even have spawning pool finished when the marines come knocking.


That's because you're not your opponent.

You're opponent can triple nexus into double carriers before you barracks is finished, but if you do it you die to marines. Classic balance whine logic
Hark, what baseball through yonder window breaks?
Poopi
Profile Blog Joined November 2010
France12973 Posts
January 15 2016 19:33 GMT
#25146
On January 16 2016 01:31 A_needle_jog wrote:
Show nested quote +
On January 16 2016 01:18 GreenHealing wrote:
Protoss gets free 3 nexus against terran, no matter what terran does.



What if 2 proxy rax marine rush ?

(zerg player here. actually curious what would happen :D )

Marines allin suck hard against protosses nowadays even if they FE, it's not really viable since HotS.

In WoL it was very good.
WriterMaru
parkufarku
Profile Blog Joined March 2014
882 Posts
January 15 2016 20:35 GMT
#25147
On January 16 2016 01:44 PinoKotsBeer wrote:
Show nested quote +
On January 16 2016 01:40 A_needle_jog wrote:
On January 16 2016 01:36 PinoKotsBeer wrote:
On January 16 2016 01:31 A_needle_jog wrote:
On January 16 2016 01:18 GreenHealing wrote:
Protoss gets free 3 nexus against terran, no matter what terran does.



What if 2 proxy rax marine rush ?

(zerg player here. actually curious what would happen :D )

A mediocre toss can hold it easily, even while expanding.



A mediocre toss can go 3 nexus and defend a 1 base 2 proxy rax terran cheese?

How does it even work. As a zerg if I do 3 hatch then I don't even have spawning pool finished when the marines come knocking.

ah, i didnt see the quote you were quoting. Thought it was 2 nexus, but 3 nexus with 2 rax proxy isnt possible to defend (so far as i know) but if a terran does 2 rax and the toss deflects the attack its an insta win for toss.


When any race goes 2 hatch / 2 nexus / 2 CC and manages to defend a aggressive proxy all-in, it's a insta win for all races who managed to defend, not just toss. Stop trying to make an issue out of nothing
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
January 15 2016 20:43 GMT
#25148
On January 16 2016 05:35 parkufarku wrote:
Show nested quote +
On January 16 2016 01:44 PinoKotsBeer wrote:
On January 16 2016 01:40 A_needle_jog wrote:
On January 16 2016 01:36 PinoKotsBeer wrote:
On January 16 2016 01:31 A_needle_jog wrote:
On January 16 2016 01:18 GreenHealing wrote:
Protoss gets free 3 nexus against terran, no matter what terran does.



What if 2 proxy rax marine rush ?

(zerg player here. actually curious what would happen :D )

A mediocre toss can hold it easily, even while expanding.



A mediocre toss can go 3 nexus and defend a 1 base 2 proxy rax terran cheese?

How does it even work. As a zerg if I do 3 hatch then I don't even have spawning pool finished when the marines come knocking.

ah, i didnt see the quote you were quoting. Thought it was 2 nexus, but 3 nexus with 2 rax proxy isnt possible to defend (so far as i know) but if a terran does 2 rax and the toss deflects the attack its an insta win for toss.


When any race goes 2 hatch / 2 nexus / 2 CC and manages to defend a aggressive proxy all-in, it's a insta win for all races who managed to defend, not just toss. Stop trying to make an issue out of nothing

Stop trying to find a message that isnt there. There isnt an issue, there isnt "qq-ing" nothing, all you do is pretending there is something while there isnt.
http://www.twitch.tv/pinokotsbeer
royalroadweed
Profile Joined April 2013
United States8301 Posts
January 15 2016 20:49 GMT
#25149
On January 16 2016 04:33 Poopi wrote:
Show nested quote +
On January 16 2016 01:31 A_needle_jog wrote:
On January 16 2016 01:18 GreenHealing wrote:
Protoss gets free 3 nexus against terran, no matter what terran does.



What if 2 proxy rax marine rush ?

(zerg player here. actually curious what would happen :D )

Marines allin suck hard against protosses nowadays even if they FE, it's not really viable since HotS.

In WoL it was very good.

Even in WOL is wasn't that good. It depended entirely on protoss missing his forcefield.
"Nerfing Toss can just make them stronger"
A_needle_jog
Profile Blog Joined December 2015
Korea (South)699 Posts
January 15 2016 20:49 GMT
#25150
On January 16 2016 03:59 Thieving Magpie wrote:
Show nested quote +
On January 16 2016 01:40 A_needle_jog wrote:
On January 16 2016 01:36 PinoKotsBeer wrote:
On January 16 2016 01:31 A_needle_jog wrote:
On January 16 2016 01:18 GreenHealing wrote:
Protoss gets free 3 nexus against terran, no matter what terran does.



What if 2 proxy rax marine rush ?

(zerg player here. actually curious what would happen :D )

A mediocre toss can hold it easily, even while expanding.



A mediocre toss can go 3 nexus and defend a 1 base 2 proxy rax terran cheese?

How does it even work. As a zerg if I do 3 hatch then I don't even have spawning pool finished when the marines come knocking.


That's because you're not your opponent.

You're opponent can triple nexus into double carriers before you barracks is finished, but if you do it you die to marines. Classic balance whine logic


nonono I didn't whine

I was just asking curious question.
http://kr.battle.net/sc2/ko/profile/3949980/1/llllllllllll/
Poopi
Profile Blog Joined November 2010
France12973 Posts
January 15 2016 20:50 GMT
#25151
On January 16 2016 05:49 royalroadweed wrote:
Show nested quote +
On January 16 2016 04:33 Poopi wrote:
On January 16 2016 01:31 A_needle_jog wrote:
On January 16 2016 01:18 GreenHealing wrote:
Protoss gets free 3 nexus against terran, no matter what terran does.



What if 2 proxy rax marine rush ?

(zerg player here. actually curious what would happen :D )

Marines allin suck hard against protosses nowadays even if they FE, it's not really viable since HotS.

In WoL it was very good.

Even in WOL is wasn't that good. It depended entirely on protoss missing his forcefield.

Lol no marines scv were not that easy to scout & hold and stalkers were better than sentries if you opened FE
WriterMaru
parkufarku
Profile Blog Joined March 2014
882 Posts
January 16 2016 00:38 GMT
#25152
On January 16 2016 05:43 PinoKotsBeer wrote:
Show nested quote +
On January 16 2016 05:35 parkufarku wrote:
On January 16 2016 01:44 PinoKotsBeer wrote:
On January 16 2016 01:40 A_needle_jog wrote:
On January 16 2016 01:36 PinoKotsBeer wrote:
On January 16 2016 01:31 A_needle_jog wrote:
On January 16 2016 01:18 GreenHealing wrote:
Protoss gets free 3 nexus against terran, no matter what terran does.



What if 2 proxy rax marine rush ?

(zerg player here. actually curious what would happen :D )

A mediocre toss can hold it easily, even while expanding.



A mediocre toss can go 3 nexus and defend a 1 base 2 proxy rax terran cheese?

How does it even work. As a zerg if I do 3 hatch then I don't even have spawning pool finished when the marines come knocking.

ah, i didnt see the quote you were quoting. Thought it was 2 nexus, but 3 nexus with 2 rax proxy isnt possible to defend (so far as i know) but if a terran does 2 rax and the toss deflects the attack its an insta win for toss.


When any race goes 2 hatch / 2 nexus / 2 CC and manages to defend a aggressive proxy all-in, it's a insta win for all races who managed to defend, not just toss. Stop trying to make an issue out of nothing

Stop trying to find a message that isnt there. There isnt an issue, there isnt "qq-ing" nothing, all you do is pretending there is something while there isnt.


Actually you were. You were defending a false statement from another biased poster who said: GreenHealing wrote:
Protoss gets free 3 nexus against terran, no matter what terran does.

Even after being corrected on 2 nexus, you proceeded to make Protoss sound super advantaged by singling Protoss out, saying they'll win on 2 base blocking proxy cheese all-in (which all races do).
seemsgood
Profile Joined January 2016
5527 Posts
January 17 2016 08:00 GMT
#25153
How about a viking can shoot air in assault mode and can build from factory ?
-it has 2 missle pods in assault mode but can't shot air ... this make no sense
- no need to build starport to answer enemy 's air but not truly prevent an mass air vs air battle ...lol
- 2 walker viking from reactor factory can handle warp prism very good (even better than cyclone from my theory )
- good vs adept too (maybe give viking back 1 armor to handle better)
- you need siege tank for armor unit like stalker cause viking good vs light unit only
-act like meat shield for siege tank along with hellbat (like goliath from good old brood war )
- basically a upgraded goliath so no one will complain about bring back goliath anymore
- has an upgrade boost speed fast as goliath so it won't die to disruptor and storm
- thor AG vs armor, viking AG vs light, thor AA vs light , viking AA vs armor
- the fighter mode will use for chasing easier , passing terrain, escape
I can't denide the fact that viking will heavily overlap thor but to be honest thor is one of the worst design ever so i won't mind if blizzard let it die along with colussus, swarm host... still in the game but useless because design flaw
// fun: terran dominion enginner created viking because ground-based anti-air support from goliath assault walkers was too limited in its mobility ..... so they must be retarded because no one solve weakness by bring another weakness....
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
January 17 2016 08:10 GMT
#25154
So what you're saying is you want the Goliath back.
Weltall
Profile Joined December 2015
Italy83 Posts
January 20 2016 15:16 GMT
#25155
After watching TY vs Patience series at GSL I think a nerf to protoss is unnecessary, at least right now. I think new map pool and with terrans that understands better the meta, there will be no problem in this mu.

Honestly, I'm watching TY since the preseason and I feel he is the best terran atm, just because he is really deep in the meta. I think hots pro players want to adapt their hots style to lotv, while TY comes out since months with a fresh new style using a lot new lotv units.

Terrans still have some harass potential: their time window just shifted. Fast exp is not suitable anymore, while an harass opening off 1 base with a later exp, will give terran tech and eco lead if executed properly.

Deleted User 137586
Profile Joined January 2011
7859 Posts
Last Edited: 2016-01-20 15:27:53
January 20 2016 15:26 GMT
#25156
One game of TvP =/= you have an understanding of the meta.

I'll be the first to say that we don't have indication of whether T is UP or OP or neither in the MU with the data we have have, but it's downright weird to make conclusions about that game.

For example, you could claim that TY outplayed Patience to a large extent (having very good defence like only losing 2 scv to 2 DTs, incredible drop micro (G2, G4) while Patience made weird mistakes (splitting up his army on the ramp, losing it despite having a supply advantage (G1), suiciding units (G4), etc). You could also make reverse claims such that TY lost G3 because of not clearing the low ground before trying to land (Wintex made the claim in the LR), rather than the adepts doing enough damage and P having a major advantage going into the mid-game.

I will say this much, the games looked wonky. In G3, a 3 base P went for adept harass which 2-base terran had to defend by sitting at home, building bunkers in mineral lines, adding tanks, vikings and that new unit I'd never seen used before , but the T still died. On the other hand, this seemed to have led into an interesting lategame (G4 - where the defense was much more successful/Patience lost some early adepts) where both sides had numerous bases (albeit not all mining), but P was trying to suicide his econ. adv. into the more efficient T army. Whether that was just Patience playing poorly or is the new meta is to be established in the coming months (or the meta gets nerfed to oblivion).
Cry 'havoc' and let slip the dogs of war
Vanadiel
Profile Joined April 2012
France961 Posts
January 20 2016 16:24 GMT
#25157
The fact is that right now, Terran player perform quite well and does not seems so weak in any match up in Korea.
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2016-01-20 16:37:07
January 20 2016 16:29 GMT
#25158
On January 21 2016 01:24 Vanadiel wrote:
The fact is that right now, Terran player perform quite well and does not seems so weak in any match up in Korea.


The problem isn't the numbers, the problem is that when Terran loses TvP, it's off the back of shit that makes you want to pull your hair out. The gameplay of the game is bad.

The longer it takes for Blizzard to patch shitty things like Adepts, the more time is wasted by Koreans on developing an inconsequential meta, thereby prolonging the time until we have a meta that's remotely stable.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2016-01-20 16:46:30
January 20 2016 16:46 GMT
#25159
On January 21 2016 01:29 pure.Wasted wrote:
Show nested quote +
On January 21 2016 01:24 Vanadiel wrote:
The fact is that right now, Terran player perform quite well and does not seems so weak in any match up in Korea.


The problem isn't the numbers, the problem is that when Terran loses TvP, it's off the back of shit that makes you want to pull your hair out. The gameplay of the game is bad.

The longer it takes for Blizzard to patch shitty things like Adepts, the more time is wasted by Koreans on developing an inconsequential meta, thereby prolonging the time until we have a meta that's remotely stable.


Did they nerf the oracle when the same argument was made?
How about DTs, has it ever been fun to lose to a DT rush?
What about canon rush PvZ? Has there been a change just because it was stupidly frustrating?
Forcefield on the ramp, was that ever adressed by a patch?
the list of things that led to very anti-climactic games goes on and on.

The game, and in particular PvX has always had tons of such strategies. They weren't adressed back then, don't know why you expect a change. The only times that they were adressed was when there was clear imbalance. If there is no imbalance, blizzard is going to leave the adept/prism in the game as it is and then Koreans (and everybody else, dunno why you highlight Koreans, I personally would be worried about my own playtime a billion times more) will have to use their time to learn the strategies that make it fair.
royalroadweed
Profile Joined April 2013
United States8301 Posts
January 20 2016 16:56 GMT
#25160
On January 21 2016 01:46 Big J wrote:
Show nested quote +
On January 21 2016 01:29 pure.Wasted wrote:
On January 21 2016 01:24 Vanadiel wrote:
The fact is that right now, Terran player perform quite well and does not seems so weak in any match up in Korea.


The problem isn't the numbers, the problem is that when Terran loses TvP, it's off the back of shit that makes you want to pull your hair out. The gameplay of the game is bad.

The longer it takes for Blizzard to patch shitty things like Adepts, the more time is wasted by Koreans on developing an inconsequential meta, thereby prolonging the time until we have a meta that's remotely stable.


Did they nerf the oracle when the same argument was made?
How about DTs, has it ever been fun to lose to a DT rush?
What about canon rush PvZ? Has there been a change just because it was stupidly frustrating?
Forcefield on the ramp, was that ever adressed by a patch?
the list of things that led to very anti-climactic games goes on and on.

The game, and in particular PvX has always had tons of such strategies. They weren't adressed back then, don't know why you expect a change. The only times that they were adressed was when there was clear imbalance. If there is no imbalance, blizzard is going to leave the adept/prism in the game as it is and then Koreans (and everybody else, dunno why you highlight Koreans, I personally would be worried about my own playtime a billion times more) will have to use their time to learn the strategies that make it fair.

They did address swarmhosts in hots and split mech upgrades in lotv. I guess blizz never touched protoss because it isn't as simple as nerfing something (with a few exceptions).
"Nerfing Toss can just make them stronger"
Prev 1 1256 1257 1258 1259 1260 1266 Next
Please log in or register to reply.
Live Events Refresh
OSC
13:00
OSC Elite SC2 Cup #15
Liquipedia
HomeStory Cup
11:30
XXIX - Playoffs Final Day
Reynor vs Serral
Clem vs Lambo
TaKeTV4543
ComeBackTV 1131
Ryung 626
TaKeSeN 473
IndyStarCraft 341
Rex147
3DClanTV 120
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 626
IndyStarCraft 341
Rex 147
StarCraft: Brood War
Britney 55300
Calm 4641
Shuttle 2710
EffOrt 760
Mini 714
Soulkey 548
Soma 544
Jaedong 502
Light 331
actioN 296
[ Show more ]
Mong 287
BeSt 223
Rush 194
ZerO 183
Zeus 141
Last 123
Sharp 99
Leta 72
Free 67
Hyun 64
soO 59
910 52
Killer 43
Sea.KH 42
Sacsri 39
sorry 28
Movie 27
GoRush 23
HiyA 20
Rock 19
ZZZero.O 16
zelot 15
Yoon 14
ajuk12(nOOB) 13
Noble 11
Icarus 7
Dota 2
qojqva2348
Dendi1530
XaKoH 603
XcaliburYe368
LuMiX0
Counter-Strike
byalli541
zeus416
Sick280
edward171
kRYSTAL_38
Heroes of the Storm
Khaldor343
Other Games
singsing2498
B2W.Neo1448
Hui .241
Livibee107
KnowMe56
ZerO(Twitch)21
Organizations
Dota 2
PGL Dota 2 - Main Stream134
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 3
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV811
Upcoming Events
WardiTV Weekly
1d 20h
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
RSL Revival
5 days
CranKy Ducklings
5 days
Afreeca Starleague
5 days
Snow vs Jaedong
YSC vs hero
[ Show More ]
RSL Revival
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
HSC XXIX
Eternal Conflict S2 E1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.