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I hate dealing with these graphs so much for so many reasons. Its like banging my head against a wall dealing with people who take them to be the definitive proof of balance.
I will, however, commend him for the efforts he's gone through considering I believe he does this mostly by hand. Its still a pretty big undertaking.
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That PvZ Korea graph is having the image equivalent of an epileptic seizure.
Edit: Seriously, I read through more of the thread... you are dumb if you think this has anything to do with balance. If anything, this proves that we can't come close to measuring balance; no one race has reached a perfect level of skill or metagame (as proved by the fact that win rates fluctuate regardless of balance) and therefore you cannot measure balance without having that factor in.
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this is obviously very high variance, theres not a steady slope or anything, this is not indicative of balance please stop uploading these stupid charts
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Sweden33719 Posts
On August 07 2011 12:30 skrzmark wrote: They need Zealot to start with charge upgraded speed and I think toss would do decent. Decent as in never losing another game to terran?
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On August 07 2011 12:41 AsianEcksDragon wrote:Show nested quote +On August 07 2011 12:24 akalarry wrote: i like how the winrates changed without any patch changes
that means people are learning and evolving. i dont think there should really be any changes for another month or so because maybe toss and zerg can learn and figure something out that will shift it back to even. give it time, one month isn't enough to start nerfing and buffing things. I don't really think that's the case. It's more like which Terran strategy is fotm and how Zerg and Protoss blind counters it the next month.
so what was the strategy in may that zerg and toss blind countered last month?
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I wouldn't put too much stock into the Korean protoss winrates. There's so few of them that it basically comes down to MC having a weak month and all of a sudden the winrate plummets. Watch, if MC goes deep in the next GSL, protoss is going to look so OP.
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Wait what? Terran doing so well against Protoss? Looks like I'm gonna have to start using some of those 1/1/1 builds.
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Winrates in tourneys are an EXTREMELY bad measurement of balance. I don't have problems with measuring balance with statistics but using winrates in tournaments to measure balance is just bad. I wish I would write an article about how winrates are affected by balance and post it to TL.net, but I'm too lazy. Maybe I will soon though
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On August 07 2011 12:50 Liquid`Jinro wrote:Show nested quote +On August 07 2011 12:30 skrzmark wrote: They need Zealot to start with charge upgraded speed and I think toss would do decent. Decent as in never losing another game to terran?
Why even respond to a comment that stupid? It's so clearly ridiculous.
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It's hilarious because people still claim P is OP, while... you see it's not so OP there. Someone once said if a race has 45% win rate = UP and 55% win rate = OP, can we officially claim something is imba now?
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On August 07 2011 09:56 sickle wrote: Protoss is just so overpowered.
yeah it is
On August 07 2011 12:54 darkness wrote: It's hilarious because people still claim P is OP, while... you see it's not so OP there. Someone once said if a race has 45% win rate = UP and 55% win rate = OP, can we officially claim something is imba now?
not zerg for sure
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On August 07 2011 12:53 bonerificus wrote:Show nested quote +On August 07 2011 12:50 Liquid`Jinro wrote:On August 07 2011 12:30 skrzmark wrote: They need Zealot to start with charge upgraded speed and I think toss would do decent. Decent as in never losing another game to terran? Why even respond to a comment that stupid? It's so clearly ridiculous.
Indeed. The clear solution is obviously for Stalkers to start with Blink. :D
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On August 07 2011 12:54 HolyArrow wrote:Show nested quote +On August 07 2011 12:53 bonerificus wrote:On August 07 2011 12:50 Liquid`Jinro wrote:On August 07 2011 12:30 skrzmark wrote: They need Zealot to start with charge upgraded speed and I think toss would do decent. Decent as in never losing another game to terran? Why even respond to a comment that stupid? It's so clearly ridiculous. Indeed. The clear solution is obviously for Stalkers to start with Blink. :D
are you retarded? the better solution would be to have void rays fully charged no matter what
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its easy why terrans and zerg are raping protoss these days...infestors has been stated to be too strong at the moment (even by dustin browder) and by many pros. And versus terran, terrans were able to win for about a year using only marine/marauders/medivacs/vikings...most of them didnt even use the ghost at all...now with the recent buff to ghosts cost...they tried new things and found how strong they are vs toss (removing all the shields) and the energy to sentries and ht's. However, I think terrans could dominate even more if they would use ravens as a standard in their composition!
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On August 07 2011 12:50 Liquid`Jinro wrote:Show nested quote +On August 07 2011 12:30 skrzmark wrote: They need Zealot to start with charge upgraded speed and I think toss would do decent. Decent as in never losing another game to terran?
Hi, Jinro. I didn't mean the charge upgrade but the speed increase they get from upgrading charge. I dunno Zealots were so beastly in SCBW but in SC2 they're some joke (tank, instead of DPS).
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On August 07 2011 12:51 Kovaz wrote: I wouldn't put too much stock into the Korean protoss winrates. There's so few of them that it basically comes down to MC having a weak month and all of a sudden the winrate plummets. Watch, if MC goes deep in the next GSL, protoss is going to look so OP.
This is true for any race, to a point; those who lead the race in terms of skill and results generally set the tempo for much of that race's players.
It's because, to be frank, most people copy the most successful players.
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Ridiculous people already calling for nerfs for TvP. Didn't we learn anything from PvZ? Wait for the metagame to shift.
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On August 07 2011 12:56 skrzmark wrote:Show nested quote +On August 07 2011 12:50 Liquid`Jinro wrote:On August 07 2011 12:30 skrzmark wrote: They need Zealot to start with charge upgraded speed and I think toss would do decent. Decent as in never losing another game to terran? Hi, Jinro. I didn't mean the charge upgrade but the speed increase they get from upgrading charge. I dunno Zealots were so beastly in SCBW but in SC2 they're some joke (tank, instead of DPS).
Jinro probably understood you. The thing is that even if Zealots started with Charge-level speed it would be pretty broken. You could mass Zealots and marines would be completely and utterly helpless - even with the Zealot's normal speed, kiting with marines early on is barely possible, and the Zealot still gets hits in.
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On August 07 2011 12:57 Teim wrote: Ridiculous people already calling for nerfs for TvP. Didn't we learn anything from PvZ? Wait for the metagame to shift.
Oh, you mean Terrans waited for the metagame to shift? I thought everyone asked for P nerf.
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On August 07 2011 12:57 Teim wrote: Ridiculous people already calling for nerfs for TvP. Didn't we learn anything from PvZ? Wait for the metagame to shift.
Yeah, I wish that mindset was used when we got KA taken out of the game following a period of comparable Protoss dominance a while back... -_-;;
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