• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:51
CEST 16:51
KST 23:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202538RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams4Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4
StarCraft 2
General
Power Rank - Esports World Cup 2025 RSL Revival patreon money discussion thread RSL Season 1 - Final Week The GOAT ranking of GOAT rankings Esports World Cup 2025 - Final Player Roster
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
ASL20 Preliminary Maps BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Flash Announces (and Retracts) Hiatus From ASL
Tourneys
CSL Xiamen International Invitational [Megathread] Daily Proleagues [CSLPRO] It's CSLAN Season! - Last Chance [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 794 users

[July] TLPD Race Winrate Graphs - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 39 Next All
skrzmark
Profile Joined November 2010
United States1528 Posts
August 07 2011 04:00 GMT
#141
On August 07 2011 12:58 HolyArrow wrote:
Show nested quote +
On August 07 2011 12:56 skrzmark wrote:
On August 07 2011 12:50 Liquid`Jinro wrote:
On August 07 2011 12:30 skrzmark wrote:
They need Zealot to start with charge upgraded speed and I think toss would do decent.

Decent as in never losing another game to terran?


Hi, Jinro. I didn't mean the charge upgrade but the speed increase they get from upgrading charge. I dunno Zealots were so beastly in SCBW but in SC2 they're some joke (tank, instead of DPS).


Jinro probably understood you. The thing is that even if Zealots started with Charge-level speed it would be pretty broken. You could mass Zealots and marines would be completely and utterly helpless - even with the Zealot's normal speed, kiting with marines early on is barely possible, and the Zealot still gets hits in.


Stalkers are too fast and Zealots end up being behind the stalkers instead of in front of where they're suppose to be even though they aren't faster than stalkers with the speed upgrade it keeps them up front more.
We got them GOM TvT's and them mlGG's
wolfe
Profile Joined March 2010
United States761 Posts
Last Edited: 2011-08-07 04:04:06
August 07 2011 04:00 GMT
#142
On August 07 2011 12:30 skrzmark wrote:
They need Zealot to start with charge upgraded speed and I think toss would do decent.


That's a horrible idea. Think it out a bit more before suggesting something like that. You thought concussive marauders were bad? That was a tier 1.5 upgrade for a tier 1.5 unit. You're talking about giving a tier 1 unit a tier 2 upgrade.

On August 07 2011 13:00 skrzmark wrote:
Show nested quote +
On August 07 2011 12:58 HolyArrow wrote:
On August 07 2011 12:56 skrzmark wrote:
On August 07 2011 12:50 Liquid`Jinro wrote:
On August 07 2011 12:30 skrzmark wrote:
They need Zealot to start with charge upgraded speed and I think toss would do decent.

Decent as in never losing another game to terran?


Hi, Jinro. I didn't mean the charge upgrade but the speed increase they get from upgrading charge. I dunno Zealots were so beastly in SCBW but in SC2 they're some joke (tank, instead of DPS).


Jinro probably understood you. The thing is that even if Zealots started with Charge-level speed it would be pretty broken. You could mass Zealots and marines would be completely and utterly helpless - even with the Zealot's normal speed, kiting with marines early on is barely possible, and the Zealot still gets hits in.


Stalkers are too fast and Zealots end up being behind the stalkers instead of in front of where they're suppose to be even though they aren't faster than stalkers with the speed upgrade it keeps them up front more.


This is where you need to improve. There is no reason why your zealots can't be infront of your stalkers right now. Learn to control them; better management or heaven forbid 2 control groups would help.
Swift as the wind, felt before noticed.
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
Last Edited: 2011-08-07 04:04:28
August 07 2011 04:02 GMT
#143
On August 07 2011 12:51 akalarry wrote:
Show nested quote +
On August 07 2011 12:41 AsianEcksDragon wrote:
On August 07 2011 12:24 akalarry wrote:
i like how the winrates changed without any patch changes

that means people are learning and evolving. i dont think there should really be any changes for another month or so because maybe toss and zerg can learn and figure something out that will shift it back to even. give it time, one month isn't enough to start nerfing and buffing things.


I don't really think that's the case. It's more like which Terran strategy is fotm and how Zerg and Protoss blind counters it the next month.


so what was the strategy in may that zerg and toss blind countered last month?


Nothing. They continued dropping because they stopped mixing it up. Remember, it takes awhile for a fotm strategy to catch on with the masses and they don't have to necessarily last a month.
神は乗り越えられる試練しか与えない
MayorITC
Profile Blog Joined October 2008
Korea (South)798 Posts
August 07 2011 04:04 GMT
#144
On August 07 2011 12:57 Teim wrote:
Ridiculous people already calling for nerfs for TvP. Didn't we learn anything from PvZ? Wait for the metagame to shift.


That's funny.

Void Rays got nerfed like 3 times; two times cause Terrans complained
High Templars got nerfed cause Terrans complained.
Collossi got nerfed cause Z and T complained.
skrzmark
Profile Joined November 2010
United States1528 Posts
August 07 2011 04:05 GMT
#145
On August 07 2011 13:00 wolfe wrote:
Show nested quote +
On August 07 2011 12:30 skrzmark wrote:
They need Zealot to start with charge upgraded speed and I think toss would do decent.


That's a horrible idea. Think it out a bit more before suggesting something like that. You thought concussive marauders were bad? That was a tier 1.5 upgrade for a tier 1.5 unit. You're talking about giving a tier 1 unit a tier 2 upgrade.

Show nested quote +
On August 07 2011 13:00 skrzmark wrote:
On August 07 2011 12:58 HolyArrow wrote:
On August 07 2011 12:56 skrzmark wrote:
On August 07 2011 12:50 Liquid`Jinro wrote:
On August 07 2011 12:30 skrzmark wrote:
They need Zealot to start with charge upgraded speed and I think toss would do decent.

Decent as in never losing another game to terran?


Hi, Jinro. I didn't mean the charge upgrade but the speed increase they get from upgrading charge. I dunno Zealots were so beastly in SCBW but in SC2 they're some joke (tank, instead of DPS).


Jinro probably understood you. The thing is that even if Zealots started with Charge-level speed it would be pretty broken. You could mass Zealots and marines would be completely and utterly helpless - even with the Zealot's normal speed, kiting with marines early on is barely possible, and the Zealot still gets hits in.


Stalkers are too fast and Zealots end up being behind the stalkers instead of in front of where they're suppose to be even though they aren't faster than stalkers with the speed upgrade it keeps them up front more.


This is where you need to improve. There is no reason why your zealots can't be infront of your stalkers right now. Learn to control them; better management or heaven forbid 2 control groups would help.


I know, but why would they make such a poor design like that why would a ranged unit need to be fast? They don't need to close a distance such as a Zealot needs to.
We got them GOM TvT's and them mlGG's
JoeSchmoe
Profile Joined May 2010
Canada2058 Posts
August 07 2011 04:06 GMT
#146
VR all-ins have been extremely powerful in GSL. it's not done as much as 1/1/1 but whenever it's done terran usually loses.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
August 07 2011 04:06 GMT
#147
It's probably the maps (like belshir beach)
skrzmark
Profile Joined November 2010
United States1528 Posts
August 07 2011 04:08 GMT
#148
On August 07 2011 13:02 AsianEcksDragon wrote:
Show nested quote +
On August 07 2011 12:51 akalarry wrote:
On August 07 2011 12:41 AsianEcksDragon wrote:
On August 07 2011 12:24 akalarry wrote:
i like how the winrates changed without any patch changes

that means people are learning and evolving. i dont think there should really be any changes for another month or so because maybe toss and zerg can learn and figure something out that will shift it back to even. give it time, one month isn't enough to start nerfing and buffing things.


I don't really think that's the case. It's more like which Terran strategy is fotm and how Zerg and Protoss blind counters it the next month.


so what was the strategy in may that zerg and toss blind countered last month?


Nothing. They continued dropping because they stopped mixing it up. Remember, it takes awhile for a fotm strategy to catch on with the masses and they don't have to necessarily last a month.


Bane-drops more infestor usage, and roach-ling all-in became quite popular.
We got them GOM TvT's and them mlGG's
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
August 07 2011 04:10 GMT
#149
The damn BFH icon buff was too strong
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
fraktoasters
Profile Joined January 2011
United States617 Posts
August 07 2011 04:10 GMT
#150
On August 07 2011 13:04 MayorITC wrote:
Show nested quote +
On August 07 2011 12:57 Teim wrote:
Ridiculous people already calling for nerfs for TvP. Didn't we learn anything from PvZ? Wait for the metagame to shift.


That's funny.

Void Rays got nerfed like 3 times; two times cause Terrans complained
High Templars got nerfed cause Terrans complained.
Collossi got nerfed cause Z and T complained.


and what was this collossus nerf?
crms
Profile Joined February 2010
United States11933 Posts
August 07 2011 04:10 GMT
#151
so we're more balanced in the west, and T is out of control in the east!

obviously simplified but its funny to see the differences.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
lazydino
Profile Joined October 2010
Canada331 Posts
August 07 2011 04:11 GMT
#152
Guess It's time to whine about protoss balance.
"I have this moron thing that I do, it's called thinking" - George Carlin
DarkRise
Profile Joined November 2010
1644 Posts
Last Edited: 2011-08-07 04:14:22
August 07 2011 04:12 GMT
#153
On August 07 2011 13:10 fraktoasters wrote:
Show nested quote +
On August 07 2011 13:04 MayorITC wrote:
On August 07 2011 12:57 Teim wrote:
Ridiculous people already calling for nerfs for TvP. Didn't we learn anything from PvZ? Wait for the metagame to shift.


That's funny.

Void Rays got nerfed like 3 times; two times cause Terrans complained
High Templars got nerfed cause Terrans complained.
Collossi got nerfed cause Z and T complained.


and what was this collossus nerf?


Beta Colossus

Idk i think that the early ghost usage is so devastating atm. One EMP can just be a game breaker and it also make you feel safe against 6 gate pushes.
tyCe
Profile Joined March 2010
Australia2542 Posts
August 07 2011 04:15 GMT
#154
On August 07 2011 09:53 TheAmazombie wrote:
Well, the jump in terran wins is probably directly associated with this new strong breed of terrans from both Korea (Slayers) and Europe (Strelok, Thorzain, BratOK, and others). I love these graphs, good to see.

Well, none of those teams/players are new..

Just a shift in the meta imo. I wonder what P and Z will have to do to catch up.
Betrayed by EG.BuK
fraktoasters
Profile Joined January 2011
United States617 Posts
Last Edited: 2011-08-07 04:18:32
August 07 2011 04:15 GMT
#155
On August 07 2011 13:12 DarkRise wrote:
Show nested quote +
On August 07 2011 13:10 fraktoasters wrote:
On August 07 2011 13:04 MayorITC wrote:
On August 07 2011 12:57 Teim wrote:
Ridiculous people already calling for nerfs for TvP. Didn't we learn anything from PvZ? Wait for the metagame to shift.


That's funny.

Void Rays got nerfed like 3 times; two times cause Terrans complained
High Templars got nerfed cause Terrans complained.
Collossi got nerfed cause Z and T complained.


and what was this collossus nerf?


Beta Colossus

Idk i think that the early ghost usage is so devastating atm. One EMP can just be a game breaker and it also make you feel safe against 6 gate pushes.


o.....k...... why are we talking about beta changes? You know, changes when the game was in beta testing.

I mean if we want to talk about those lets talk about roaches.
cheesemaster
Profile Joined February 2011
Canada1975 Posts
August 07 2011 04:15 GMT
#156
On August 07 2011 10:21 koolaid1990 wrote:
Protoss players have trouble because protoss players suck. I mean think about it, MC is the sole person to have made the statement "protoss is op". Now that MC has been out of korea for a while, people can't be influenced by his all mighty builds. An example is when MC DOMINATED july in pvz with the 6 gate build which then became popularized, then protoss was overpowered in zvp. But MC went on a break for a while, zergs learned how to use infestors, then zerg is now favored. Its simply because protoss players suck, not cuz toss sucks. 1 guy influences the whole chart fyi, like marineking's 2 rax build that favored terran in tvz by ALOT after the finals.

Thats BS, protoss players practice just as hard as the rest of the races. In my eyes protoss has always had its problems with gateway units being so weak and strong t3 units that are easily countered. Its amazing how many people were complaining about protoss months ago (they were sc2's punching bag and still are somehow even with their extremely lackluster performance recently aside from a few pro's)

Its far less likely that protoss players are just worse, they practice just as hard (if not harder because of the fact that they are struggling at the moment) its not like the protoss player pool in korea is really that small either, the zerg population seems smaller in fact, so i wouldnt use that as a factor either.

Its such a cop out to just generalize and pull an idra, and say "oh they arent winning because their players are bad".
Slayers_MMA The terran who beats terrans
Amui
Profile Blog Joined August 2010
Canada10567 Posts
August 07 2011 04:18 GMT
#157
On August 07 2011 13:06 JoeSchmoe wrote:
VR all-ins have been extremely powerful in GSL. it's not done as much as 1/1/1 but whenever it's done terran usually loses.


Not really. If a terran suspects it's coming and is prepared(it's not THAT hard, there are pretty obvious tells, T walls, protoss takes double gas relatively early with decent amounts of chrono), they can sac 2 depots, rush a viking+tank if teching, or wait for stim, and be fine for the most part. Most of the times I see GSL terrans lose to this, they make panic errors such as having 4 marines queued up in a barracks, don't immediately start depots in safe zones, etc. Keep in mind this is a SUSPICION, and they are fine for the most part, and if scouted, has failed almost every time.

1/1/1 allin on the other hand, gets scouted most of the time, and protoss still lose a lot when it comes 2 minutes later.

They are 2 different kinds of allins. Both can kill unprepared players. Only one of them really kills prepared players with a high degree of success.
Porouscloud - NA LoL
Glockateer
Profile Joined June 2009
United States254 Posts
August 07 2011 04:18 GMT
#158
The craziest match-up on that is the Korean ZvP, it so erratic on that graph. : P
GET SM4SHED
Xxavi
Profile Joined October 2010
United States1248 Posts
August 07 2011 04:18 GMT
#159
It's funny that for the past 3-4 months, all the QQing was about Protoss. Now, if you look at the statistics however...

sOAvoid
Profile Joined June 2010
Canada206 Posts
August 07 2011 04:18 GMT
#160
i love these
"We must believe in luck. For how else can we explain the success of those we don't like."
Prev 1 6 7 8 9 10 39 Next All
Please log in or register to reply.
Live Events Refresh
Esports World Cup
10:00
2025 - Day 2
Reynor vs MaruLIVE!
herO vs Cure
Serral vs Classic
EWC_Arena11933
ComeBackTV 2693
TaKeTV 639
Hui .593
3DClanTV 432
Rex268
EnkiAlexander 248
mcanning190
CranKy Ducklings179
Reynor166
UpATreeSC130
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EWC_Arena11933
Hui .593
Rex 268
mcanning 190
Reynor 166
UpATreeSC 130
StarCraft: Brood War
Bisu 4255
Barracks 1908
Flash 1834
Jaedong 1512
BeSt 1411
EffOrt 1089
Mini 567
Stork 502
ggaemo 364
Snow 344
[ Show more ]
Soma 267
Soulkey 256
GuemChi 249
ZerO 248
ToSsGirL 181
Rush 115
Hyun 105
soO 50
TY 50
Sacsri 38
scan(afreeca) 25
Dewaltoss 24
Terrorterran 17
Yoon 12
ivOry 10
Movie 9
Bale 8
Britney 0
Dota 2
syndereN497
420jenkins336
XcaliburYe281
Counter-Strike
sgares727
flusha159
edward38
Super Smash Bros
Westballz31
Other Games
singsing2050
hiko1247
crisheroes480
Fuzer 141
ArmadaUGS107
KnowMe56
QueenE49
ZerO(Twitch)19
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH280
• Adnapsc2 2
• intothetv
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1824
• WagamamaTV614
League of Legends
• Nemesis3717
• TFBlade726
Upcoming Events
Esports World Cup
19h 9m
TBD vs Zoun
TBD vs SHIN
TBD vs ShoWTimE
TBD vs Rogue
Esports World Cup
1d 20h
CranKy Ducklings
2 days
BSL20 Non-Korean Champi…
2 days
CSO Cup
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
3 days
BSL20 Non-Korean Champi…
3 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
5 days
[ Show More ]
Online Event
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.