• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:55
CET 08:55
KST 16:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
2025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams7Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou22
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" The New Patch Killed Mech! Could we add "Avoid Matchup" Feature for rankgame Smart servos says it affects liberators as well Chinese SC2 server to reopen; live all-star event in Hangzhou
Tourneys
2025 RSL Offline Finals Dates + Ticket Sales! Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Finals Preview: Arrival BW General Discussion BSL Season 21 ASL20 Pre-season Tier List ranking!
Tourneys
[ASL20] Grand Finals BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help [ASL20] Semifinal A
Strategy
PvZ map balance Soma's 9 hatch build from ASL Game 2 Current Meta Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1569 users

No replays released from Anaheim - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 48 49 50 Next All
Whole
Profile Blog Joined May 2010
United States6046 Posts
July 29 2011 20:30 GMT
#41
=(

Now I can't steal IdrA's build!
oremj
Profile Joined May 2011
United States8 Posts
July 29 2011 20:30 GMT
#42
I am pretty disappointed by the lack of replays for Anaheim. Getting a gigantic replay pack full of awesome players was my favorite part of MLG :-(
FeyFey
Profile Joined September 2010
Germany10114 Posts
July 29 2011 20:31 GMT
#43
haha internet would be so awesome without people using it. Anyway if that is an issue they could simply tell blizzard to add an option, so replays replaces the account data with player 1 2 etc. Done in a heartbeat.

I think though that won't help as the accounts are easy to look up in ladder.
Jayrod
Profile Joined August 2010
1820 Posts
July 29 2011 20:31 GMT
#44
Don't know much about computers, but I do know alot about business and if MLG can figure out a way to make the files secure they should only release them to people who paid for a ticket to that particular event. Having said that, they could be rehosted somewhere so maybe the hits on their webpage is incentive enough.
TUski
Profile Joined April 2010
United States1258 Posts
July 29 2011 20:31 GMT
#45
On July 30 2011 05:23 Chill wrote:
Frankly I blame Blizzard, not MLG.


Truer words have never been spoken :/
"There is nothing more cool than being proud of the things that you love." - Day[9]
EdSlyB
Profile Blog Joined September 2010
Portugal1621 Posts
July 29 2011 20:31 GMT
#46
I agree that they should protect the players privacy.

Maybe they can make some sort of deal with the players in wich they (MLG) ask after each series if they (the players) have any objection in uploading the games they just played.
aka Wardo
SecondChance
Profile Joined December 2010
Australia603 Posts
July 29 2011 20:32 GMT
#47
On July 30 2011 05:28 xBillehx wrote:
Sucks but the reason many of the games last event had lag/pauses/delays was because idiots were spamming them ingame after parsing the information out of the replay files. Last time Losira and MMA got screwed with mid-game, I'd rather it not happen this time.

Edit: To explain it further, when you put Busy mode on, Battle.net still saves all messages sent to you. At a certain point there's way too much information for battle.net to save so it flushes it all out to the player at once lagging them out big time.


This would be solved if Blizzard enabled a LAN feature, right?

I see the want to in your eyes.
Navichi
Profile Joined July 2011
49 Posts
Last Edited: 2011-07-29 20:35:17
July 29 2011 20:33 GMT
#48
>We realize that this has been a popular feature, but unfortunately replay packs contain data which can be used to DDOS the player- and the event.


I can only think of the identifier ... I can't fathom a way with which they could DDOS the players with that? Maybe they picked the wrong term, if they don't want to straight up release the replays during the tournament that's completely fine. But this:

>Because of the volume of replays we have to process during an event, we are unable to strip that information out of the files before publication.


I just cannot believe. Stuff like this can be solved programmatically. If this is seriously only the character code (and what else is it gonna be) then even a programming novice could manage to strip that data from the replays. I don't buy the explanation that the whole of MLG doesn't field a single programmer that is capable of doing so.

I think they received complaints from teams & players saying that they don't want their replays released and they are coming up with a weird explanation like above. This is my theory .. I'd gladly be proven wrong.
٩(͡๏̯͡๏)۶
Kamuy
Profile Joined November 2010
United States212 Posts
July 29 2011 20:33 GMT
#49
Blame blizzard, not MLG. This must be done because as we all know, the players were getting constantly spammed during matches in Cbus. Sad, but a necessary change until Blizzard gets their heads out of their asses and fix this stuff.
HuK | MC | Naniwa | White-Ra | KiWiKaKi | I love protoss :D
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
July 29 2011 20:34 GMT
#50
Man that sucks Guess i'm not stealing any BO's from HuK or nAni this time around... Well, unless Day[J] is a total boss and does dailies on Anaheim games.

I totally understand the reasoning behind this though.
memes are a dish best served dank
Rinrun
Profile Joined April 2010
Canada3509 Posts
July 29 2011 20:34 GMT
#51
This is sad news... I really enjoy watching the replays and acting like a commentator. :3
Oh yeah, and learning some new builds.
MBC/Liquid/TSM always.
Mohdoo
Profile Joined August 2007
United States15723 Posts
July 29 2011 20:34 GMT
#52
This is to prevent DDOS and other tournament ruining stuff from happening. You can hardly blame MLG. This is just a massive blunder by Blizzard.

Its absolutely amazing to see how Blizzard can be so insistent on cutting out LAN and yet they find 100 different ways to fuck up tournaments running online.
setzer
Profile Joined March 2010
United States3284 Posts
July 29 2011 20:35 GMT
#53
On July 30 2011 05:30 Whole wrote:
=(

Now I can't steal IdrA's build!


This is the problem with replays and why I will always be against organizations releasing them. I'm sure a lot of people are upset about this but I think it is a problem that so many people are able to have access to the players replays without their permission.
Joseph123
Profile Joined October 2010
Bulgaria1144 Posts
July 29 2011 20:35 GMT
#54
WOW MLG are you ****** joking
It starts at 3 am for me so i can't watch it and also you dont release replays
Totally ruined every glimpse of fun for me
and 2 days ago i was thinking of purchasing HD pass for 1st time for any event.. Good that i didnt make this mistake
Vipsanius
Profile Joined February 2011
Netherlands708 Posts
July 29 2011 20:35 GMT
#55
On July 30 2011 05:32 SecondChance wrote:
Show nested quote +
On July 30 2011 05:28 xBillehx wrote:
Sucks but the reason many of the games last event had lag/pauses/delays was because idiots were spamming them ingame after parsing the information out of the replay files. Last time Losira and MMA got screwed with mid-game, I'd rather it not happen this time.

Edit: To explain it further, when you put Busy mode on, Battle.net still saves all messages sent to you. At a certain point there's way too much information for battle.net to save so it flushes it all out to the player at once lagging them out big time.


This would be solved if Blizzard enabled a LAN feature, right?



Yes, it's about time for blizzard to release tournament lan, players getting harassed at tournaments is just silly for an esport.
Taf the Ghost
Profile Joined December 2010
United States11751 Posts
July 29 2011 20:36 GMT
#56
There maybe an encoding issue in the Replays we don't know about? Something that's hiding data in them? This is still an Activision product, so you never know.

I think asking them to release the whole pack *after* the tournament could suffice?
leova
Profile Joined April 2011
266 Posts
July 29 2011 20:36 GMT
#57
wow, this is a pretty pathetic excuse for not releasing replays - sounds like a bogus, low-possibility excuse/reason, when they really just want to be able to sell them to other casters, force people to subscribe for VOD access, all other kinds of garbage

DDoS via a replay? lawlz
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
July 29 2011 20:36 GMT
#58
lan lan lan !
"come korea next time... FXO house... 10 korean, 10 korean"
DrPhilOfdOOm
Profile Joined July 2011
Sweden353 Posts
July 29 2011 20:37 GMT
#59
Sucks indeed but there isnt anything we can do it is for the better I supouse
vaderseven
Profile Joined September 2008
United States2556 Posts
July 29 2011 20:38 GMT
#60
There should be no issue wth releasing the replays after the event as every single player wig any ounce of fame has replays on the net already.

Release them a week after the event. Not releasing them is a SERIOUS blow to one of the best learning tools for a huge population, especially in the NA and EU regions.

Imagine TvP without select's run at DC being there to be picked apart. Its progression would have been much slower than it was.

The replay packs of MLG are seriously an assest to the NA and EU scenes and denying that asset will only stifle the overall skill progression in these regions.
Prev 1 2 3 4 5 48 49 50 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 75
Nina 60
StarCraft: Brood War
ToSsGirL 42
Bale 35
Dota 2
XaKoH 671
ODPixel138
NeuroSwarm81
League of Legends
JimRising 769
Other Games
summit1g7276
Tasteless425
Hui .133
Mew2King65
NotJumperer4
Organizations
Counter-Strike
PGL1415
Other Games
gamesdonequick655
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH123
• LUISG 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1414
• Lourlo981
Other Games
• WagamamaTV87
Upcoming Events
Replay Cast
2h 5m
Streamerzone vs Shopify Rebellion
Streamerzone vs Team Vitality
Shopify Rebellion vs Team Vitality
WardiTV Invitational
4h 5m
CrankTV Team League
5h 5m
BASILISK vs Shopify Rebellion
Team Liquid vs Team Falcon
BSL 21
17h 5m
Replay Cast
1d 2h
BASILISK vs TBD
Team Liquid vs Team Falcon
OSC
1d 4h
CrankTV Team League
1d 5h
Replay Cast
1d 15h
The PondCast
2 days
CrankTV Team League
2 days
[ Show More ]
Replay Cast
3 days
WardiTV Invitational
3 days
CrankTV Team League
3 days
Replay Cast
4 days
BSL Team A[vengers]
4 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
4 days
Sparkling Tuna Cup
5 days
BSL Team A[vengers]
5 days
Cross vs Motive
Sziky vs HiyA
BSL 21
5 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 20
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
CSL 2025 AUTUMN (S18)
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.