• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:06
CEST 16:06
KST 23:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris32Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Greatest Players of All Time: 2025 Update #1: Maru - Greatest Players of All Time A Eulogy for the Six Pool Geoff 'iNcontroL' Robinson has passed away #2: Serral - Greatest Players of All Time
Tourneys
Esports World Cup 2025 Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
No Rain in ASL20? BW General Discussion Post ASL20 Ro24 discussion. BSL Polish World Championship 2025 20-21 September BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro24 Group F [Megathread] Daily Proleagues [ASL20] Ro24 Group E [IPSL] CSLAN Review and CSLPRO Reimagined!
Strategy
Muta micro map competition Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2049 users

No replays released from Anaheim - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 48 49 50 Next All
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2011-07-29 20:18:06
July 29 2011 20:17 GMT
#21
On July 30 2011 05:15 Termit wrote:
Well, it sucks that someone always has to ruin it for everybody else by being a jackass. So sick of it.


I doubt anyone is ruining it. They could just release replays after the event. They said they aren't. So that makes no sense.
Emporio
Profile Blog Joined December 2010
United States3069 Posts
July 29 2011 20:17 GMT
#22
Oh, I see, they are still releasing replays, just after the entire tournament is over?
How does it feel knowing you wasted another 3 seconds of your life reading this again?
POiNTx
Profile Joined July 2010
Belgium309 Posts
July 29 2011 20:17 GMT
#23
On July 30 2011 05:14 Emporio wrote:
I don't understand how you can get the IP from the replays? Don't they get released after the event is done anyways? And how do players that go home after the event get affected by that?


Yes exactly my thoughts. I am no specialist in this but I don't see the how the IP's from computers at the event correlate to getting DDOS'd on their home computer.

Are the VOD's for MLG free of charge? If they aren't I can understand why the they would do this.
Fuck yeah serotonin
SCPlato
Profile Blog Joined May 2010
United States249 Posts
July 29 2011 20:19 GMT
#24
On July 30 2011 05:17 Emporio wrote:
Oh, I see, they are still releasing replays, just after the entire tournament is over?



no, they are not releasing them to the public, period. They will release them to a small selected group of, presumably well known, casters who will cast the games they want and post them to their respective sites/youtube. So we can get some VOD casted games, but not the actual replays.
All men are by nature equal, made all of the same earth by one Workman; and however we deceive ourselves, as dear unto God is the poor peasant as the mighty prince. -Plato
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
July 29 2011 20:20 GMT
#25
On July 30 2011 05:13 Wren wrote:
Could MLG just delay publication until after they have the opportunity to scrub the files?


ye that would be cool.
this really sucks though and i don't believe the reason with the data which is contained in them
GreEny K
Profile Joined February 2008
Germany7312 Posts
July 29 2011 20:21 GMT
#26
Wow, had no idea you could attack the players or event just by using the replay files... Crazy
Why would you ever choose failure, when success is an option.
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
July 29 2011 20:21 GMT
#27
On July 30 2011 05:13 Wren wrote:
Could MLG just delay publication until after they have the opportunity to scrub the files?

I thought thats what they were originally going to do. I thought they said they wouldn't do immediate replays a little while ago.
www.superbeerbrothers.com
EmilA
Profile Joined October 2010
Denmark4618 Posts
July 29 2011 20:21 GMT
#28
On July 30 2011 05:14 Numy wrote:
That explanation makes zero sense. This sucks. Seems like a new avenue to make money from.


I don't understand why you're saying this. If there's just a tiny bit of truth in the claim that it can be used to DDoS either players or the event itself, you must consider MLGs past history with technical difficulties and then understand why they won't take any chances.

It was a really nice feature, but by no means essential. Full support from me.
http://dotabuff.com/players/122305951 playing other games
thee telescopes
Profile Joined August 2010
321 Posts
July 29 2011 20:22 GMT
#29
Isn't this another problem having LAN support would fix? There'd be no need for the player computers to be permanently connected to the internet then?
KingOfAmerica
Profile Joined April 2011
United States246 Posts
July 29 2011 20:22 GMT
#30
Ahhhh this sucks. I basically stole every build I have used for the last month and a half from the MLG Columbus pack, and I was DYING to get some blood infused.
The nukes gonna land on his aarrrrmmmmyyy AHHHHH
Chill
Profile Blog Joined January 2005
Calgary25981 Posts
July 29 2011 20:23 GMT
#31
Frankly I blame Blizzard, not MLG.
Moderator
Hikari
Profile Blog Joined May 2010
1914 Posts
July 29 2011 20:24 GMT
#32
"better late than never"
The problem lies in blizzard's side imo: time to review the replay format!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2011-07-29 20:25:51
July 29 2011 20:24 GMT
#33
On July 30 2011 05:21 EmilA wrote:
Show nested quote +
On July 30 2011 05:14 Numy wrote:
That explanation makes zero sense. This sucks. Seems like a new avenue to make money from.


I don't understand why you're saying this. If there's just a tiny bit of truth in the claim that it can be used to DDoS either players or the event itself, you must consider MLGs past history with technical difficulties and then understand why they won't take any chances.

It was a really nice feature, but by no means essential. Full support from me.


If it was because of a possible security breach at the event then releasing the replays later wouldn't be effected by this. So I don't see any truth to that claim. Sure not releasing replays during could very well be because of it but not releasing them after the event in case of a breach after the fact? Makes no sense
LovE-
Profile Blog Joined September 2010
United States1963 Posts
July 29 2011 20:24 GMT
#34
Sucks big time, although their reasoning behind is definitely good enough to justify this.
LovE.311 (NA) || @LovE_Sc2
SecondChance
Profile Joined December 2010
Australia603 Posts
Last Edited: 2011-07-29 20:27:09
July 29 2011 20:26 GMT
#35
On July 30 2011 05:13 kedinik wrote:
I'm really curious why an SC2 replay would encode the data that makes DDoS possible.


Does Blizzard ever request a replay to support cheating claims? If they did, then it might prove useful to have details (such as IP I guess?) being used at that exact time.

I can only assume data such as the players IP is included, or the server IP etc if they are worried about DDOS.
I see the want to in your eyes.
KillerDucky
Profile Blog Joined July 2010
United States498 Posts
July 29 2011 20:26 GMT
#36
I think they just mean you can get the players/casters character code. The DDOS attack is simply spamming them messages on bnet, which lags their client (even when you put yourself on busy the client still receives and has to process the messages).
MarineKingPrime Forever!
DeepBlu2
Profile Blog Joined April 2004
United States975 Posts
July 29 2011 20:27 GMT
#37
It would be nice if someone who understands it could explain it further as I was unaware you could pull anything from the replays. There are packets being sent however, I believe. I know one set is packets showing chat messages ONLY to allies, such as in teamgames, I believe. Their reason is definitely justified, however.
u gotta sk8
xBillehx
Profile Blog Joined June 2009
United States1289 Posts
Last Edited: 2011-07-29 20:29:55
July 29 2011 20:28 GMT
#38
Sucks but the reason many of the games last event had lag/pauses/delays was because idiots were spamming them ingame after parsing the information out of the replay files. Last time Losira and MMA got screwed with mid-game, I'd rather it not happen this time.

Edit: To explain it further, when you put Busy mode on, Battle.net still saves all messages sent to you. At a certain point there's way too much information for battle.net to save so it flushes it all out to the player at once lagging them out big time.
Taengoo ♥
Soluhwin
Profile Joined October 2010
United States1287 Posts
July 29 2011 20:29 GMT
#39
Damn, main reason I loved MLG is if I saw a player I loved to a sexy build I could simply watch the replay and learn it, rather than have to try and decipher the build through the cast or look up other replays of the same player and hope they do the same thing.
I put the sexy in dyslexia.
Intricate1
Profile Joined May 2011
169 Posts
July 29 2011 20:30 GMT
#40
On July 30 2011 05:17 AlBundy wrote:
Good news! Personally I'm against releasing Progamers' replays so good news.
Also it helps fighting the hackers so it's all good.



Good News?

This is horrible news, I get so much value from these replays. For me this takes away a lot. sucks so bad
Prev 1 2 3 4 5 48 49 50 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
11:00
Playoffs Day 3
Clem vs MaxPaxLIVE!
Classic vs TBD
WardiTV1150
TKL 306
IndyStarCraft 182
Rex148
IntoTheiNu 31
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko316
TKL 306
IndyStarCraft 182
Rex 148
mcanning 31
StarCraft: Brood War
Britney 63672
Calm 6180
Flash 2474
Sea 2349
Bisu 2004
Horang2 1861
Rain 1484
Jaedong 1465
Mini 683
EffOrt 649
[ Show more ]
firebathero 615
Larva 423
ggaemo 419
Stork 387
BeSt 304
Snow 304
Light 267
hero 267
Zeus 208
Soulkey 178
Hyuk 165
Soma 121
Mong 108
Nal_rA 107
NaDa 93
Mind 87
Rush 80
Last 79
TY 74
Aegong 69
[sc1f]eonzerg 53
PianO 53
Movie 45
Sharp 44
JulyZerg 41
Sea.KH 32
IntoTheRainbow 27
Sacsri 27
Noble 19
HiyA 17
Terrorterran 13
Sexy 13
ajuk12(nOOB) 12
Bale 11
scan(afreeca) 11
ivOry 3
Dota 2
Gorgc5488
qojqva1467
Dendi1339
syndereN251
420jenkins246
XcaliburYe220
Counter-Strike
fl0m2149
olofmeister1799
byalli291
markeloff101
Other Games
singsing2109
B2W.Neo1446
hiko782
DeMusliM388
crisheroes341
Fuzer 340
Hui .194
Happy182
RotterdaM137
XaKoH 77
ArmadaUGS70
Dewaltoss2
KnowMe0
Organizations
Other Games
Algost 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1000
• WagamamaTV564
League of Legends
• Jankos2081
Upcoming Events
Replay Cast
9h 54m
LiuLi Cup
20h 54m
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
1d 1h
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
Big Brain Bouts
1d 1h
Iba vs GgMaChine
TriGGeR vs Bunny
Reynor vs Classic
Serral vs Clem
BSL Team Wars
1d 4h
Team Hawk vs Team Dewalt
BSL Team Wars
1d 4h
Team Hawk vs Team Bonyth
SC Evo League
1d 21h
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
2 days
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
2 days
SC Evo League
2 days
[ Show More ]
Maestros of the Game
3 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
3 days
Team Bonyth vs Team Sziky
BSL Team Wars
3 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
4 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
Replay Cast
6 days
The PondCast
6 days
RSL Revival
6 days
Maru vs SHIN
MaNa vs MaxPax
Liquipedia Results

Completed

CSL Season 18: Qualifier 1
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
WardiTV Summer 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.