• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:30
CEST 11:30
KST 18:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 225ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Serral wins Maestros of the Game 2 TL Poll: How do you feel about the 5.0.16 PTR balance changes? ZOWIE DIVINA preview Server Blocker StarCraft Mass Recall: SC1 campaigns on SC2 thread
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf Farewell Beloved Starcraft (Youtube Videos) ASL 22 Proposed Map Pool BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6248 users

No replays released from Anaheim - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 48 49 50 Next All
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2011-07-29 20:18:06
July 29 2011 20:17 GMT
#21
On July 30 2011 05:15 Termit wrote:
Well, it sucks that someone always has to ruin it for everybody else by being a jackass. So sick of it.


I doubt anyone is ruining it. They could just release replays after the event. They said they aren't. So that makes no sense.
Emporio
Profile Blog Joined December 2010
United States3069 Posts
July 29 2011 20:17 GMT
#22
Oh, I see, they are still releasing replays, just after the entire tournament is over?
How does it feel knowing you wasted another 3 seconds of your life reading this again?
POiNTx
Profile Joined July 2010
Belgium309 Posts
July 29 2011 20:17 GMT
#23
On July 30 2011 05:14 Emporio wrote:
I don't understand how you can get the IP from the replays? Don't they get released after the event is done anyways? And how do players that go home after the event get affected by that?


Yes exactly my thoughts. I am no specialist in this but I don't see the how the IP's from computers at the event correlate to getting DDOS'd on their home computer.

Are the VOD's for MLG free of charge? If they aren't I can understand why the they would do this.
Fuck yeah serotonin
SCPlato
Profile Blog Joined May 2010
United States249 Posts
July 29 2011 20:19 GMT
#24
On July 30 2011 05:17 Emporio wrote:
Oh, I see, they are still releasing replays, just after the entire tournament is over?



no, they are not releasing them to the public, period. They will release them to a small selected group of, presumably well known, casters who will cast the games they want and post them to their respective sites/youtube. So we can get some VOD casted games, but not the actual replays.
All men are by nature equal, made all of the same earth by one Workman; and however we deceive ourselves, as dear unto God is the poor peasant as the mighty prince. -Plato
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
July 29 2011 20:20 GMT
#25
On July 30 2011 05:13 Wren wrote:
Could MLG just delay publication until after they have the opportunity to scrub the files?


ye that would be cool.
this really sucks though and i don't believe the reason with the data which is contained in them
GreEny K
Profile Joined February 2008
Germany7312 Posts
July 29 2011 20:21 GMT
#26
Wow, had no idea you could attack the players or event just by using the replay files... Crazy
Why would you ever choose failure, when success is an option.
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
July 29 2011 20:21 GMT
#27
On July 30 2011 05:13 Wren wrote:
Could MLG just delay publication until after they have the opportunity to scrub the files?

I thought thats what they were originally going to do. I thought they said they wouldn't do immediate replays a little while ago.
www.superbeerbrothers.com
EmilA
Profile Joined October 2010
Denmark4618 Posts
July 29 2011 20:21 GMT
#28
On July 30 2011 05:14 Numy wrote:
That explanation makes zero sense. This sucks. Seems like a new avenue to make money from.


I don't understand why you're saying this. If there's just a tiny bit of truth in the claim that it can be used to DDoS either players or the event itself, you must consider MLGs past history with technical difficulties and then understand why they won't take any chances.

It was a really nice feature, but by no means essential. Full support from me.
http://dotabuff.com/players/122305951 playing other games
thee telescopes
Profile Joined August 2010
321 Posts
July 29 2011 20:22 GMT
#29
Isn't this another problem having LAN support would fix? There'd be no need for the player computers to be permanently connected to the internet then?
KingOfAmerica
Profile Joined April 2011
United States246 Posts
July 29 2011 20:22 GMT
#30
Ahhhh this sucks. I basically stole every build I have used for the last month and a half from the MLG Columbus pack, and I was DYING to get some blood infused.
The nukes gonna land on his aarrrrmmmmyyy AHHHHH
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
July 29 2011 20:23 GMT
#31
Frankly I blame Blizzard, not MLG.
Moderator
Hikari
Profile Blog Joined May 2010
1914 Posts
July 29 2011 20:24 GMT
#32
"better late than never"
The problem lies in blizzard's side imo: time to review the replay format!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2011-07-29 20:25:51
July 29 2011 20:24 GMT
#33
On July 30 2011 05:21 EmilA wrote:
Show nested quote +
On July 30 2011 05:14 Numy wrote:
That explanation makes zero sense. This sucks. Seems like a new avenue to make money from.


I don't understand why you're saying this. If there's just a tiny bit of truth in the claim that it can be used to DDoS either players or the event itself, you must consider MLGs past history with technical difficulties and then understand why they won't take any chances.

It was a really nice feature, but by no means essential. Full support from me.


If it was because of a possible security breach at the event then releasing the replays later wouldn't be effected by this. So I don't see any truth to that claim. Sure not releasing replays during could very well be because of it but not releasing them after the event in case of a breach after the fact? Makes no sense
LovE-
Profile Blog Joined September 2010
United States1963 Posts
July 29 2011 20:24 GMT
#34
Sucks big time, although their reasoning behind is definitely good enough to justify this.
LovE.311 (NA) || @LovE_Sc2
SecondChance
Profile Joined December 2010
Australia603 Posts
Last Edited: 2011-07-29 20:27:09
July 29 2011 20:26 GMT
#35
On July 30 2011 05:13 kedinik wrote:
I'm really curious why an SC2 replay would encode the data that makes DDoS possible.


Does Blizzard ever request a replay to support cheating claims? If they did, then it might prove useful to have details (such as IP I guess?) being used at that exact time.

I can only assume data such as the players IP is included, or the server IP etc if they are worried about DDOS.
I see the want to in your eyes.
KillerDucky
Profile Blog Joined July 2010
United States498 Posts
July 29 2011 20:26 GMT
#36
I think they just mean you can get the players/casters character code. The DDOS attack is simply spamming them messages on bnet, which lags their client (even when you put yourself on busy the client still receives and has to process the messages).
MarineKingPrime Forever!
DeepBlu2
Profile Blog Joined April 2004
United States975 Posts
July 29 2011 20:27 GMT
#37
It would be nice if someone who understands it could explain it further as I was unaware you could pull anything from the replays. There are packets being sent however, I believe. I know one set is packets showing chat messages ONLY to allies, such as in teamgames, I believe. Their reason is definitely justified, however.
u gotta sk8
xBillehx
Profile Blog Joined June 2009
United States1289 Posts
Last Edited: 2011-07-29 20:29:55
July 29 2011 20:28 GMT
#38
Sucks but the reason many of the games last event had lag/pauses/delays was because idiots were spamming them ingame after parsing the information out of the replay files. Last time Losira and MMA got screwed with mid-game, I'd rather it not happen this time.

Edit: To explain it further, when you put Busy mode on, Battle.net still saves all messages sent to you. At a certain point there's way too much information for battle.net to save so it flushes it all out to the player at once lagging them out big time.
Taengoo ♥
Soluhwin
Profile Joined October 2010
United States1287 Posts
July 29 2011 20:29 GMT
#39
Damn, main reason I loved MLG is if I saw a player I loved to a sexy build I could simply watch the replay and learn it, rather than have to try and decipher the build through the cast or look up other replays of the same player and hope they do the same thing.
I put the sexy in dyslexia.
Intricate1
Profile Joined May 2011
169 Posts
July 29 2011 20:30 GMT
#40
On July 30 2011 05:17 AlBundy wrote:
Good news! Personally I'm against releasing Progamers' replays so good news.
Also it helps fighting the hackers so it's all good.



Good News?

This is horrible news, I get so much value from these replays. For me this takes away a lot. sucks so bad
Prev 1 2 3 4 5 48 49 50 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 202
Rex 82
StarCraft: Brood War
Hyuk 1514
Larva 1285
Jaedong 396
Zeus 170
Killer 147
Horang2 130
BeSt 126
Leta 121
Soma 118
Mind 66
[ Show more ]
Free 55
actioN 54
Aegong 47
soO 43
Soulkey 37
scan(afreeca) 34
ToSsGirL 29
910 29
Sharp 27
GoRush 25
yabsab 21
ZerO 19
Rush 18
ZergMaN 18
sorry 17
Bale 15
Dota 2
XaKoH 547
League of Legends
JimRising 480
Counter-Strike
olofmeister1724
Other Games
ceh9839
Pyrionflax74
RuFF_SC228
ZerO(Twitch)9
Organizations
Other Games
gamesdonequick22070
StarCraft 2
TaKeTV414
Other Games
BasetradeTV216
Dota 2
PGL Dota 2 - Main Stream96
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• LUISG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota262
League of Legends
• Jankos3012
• Stunt342
Upcoming Events
GSL
1h 30m
Replay Cast
14h 30m
WardiTV Weekly
1d 1h
PiGosaur Cup
1d 14h
The PondCast
2 days
Replay Cast
2 days
CrankTV Team League
3 days
Replay Cast
3 days
Replay Cast
3 days
CrankTV Team League
4 days
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
CranKy Ducklings
5 days
Afreeca Starleague
5 days
Snow vs Jaedong
YSC vs hero
RSL Revival
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.