Players over seasons 1 and 2 - Page 5
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skeldark
Germany2223 Posts
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brichals
Germany50 Posts
S1 was twice as long so if the SC2 curve was allowed to keep rising it would reach 70- 90% the total of S1 in the same time. We need to know the 'off rate' - the rate at which people drop the game - to know if SC2 is declining. I think it should be possible to calculate that from these curves and maybe 1-2 other pieces of data but I'm not a stato. Or we could wait for season 3 and see how that goes. What we can tell for sure is that there are 10 - 20 % less players than season 1 in season 2. | ||
MattBarry
United States4006 Posts
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eteran
Germany83 Posts
The data would be alot more interesting if it contained only players with at least a hundret games. Even the data that we get between S2 and S3 will be more reliable. | ||
Gamegene
United States8308 Posts
On July 29 2011 01:30 MattBarry wrote: I got all my friends into eSports and SC2 and we all play alot. You guys just need to try harder I asked a buddy of mine to relog into his account yesterday (he was bronze) after like 3 months of achievement hunting and ditching the game at release. We played a bunch of micro tournament, 2v6insane a.i., kulas extreme, 2v2 ladder and some 1v1 with me offracing and not making warpgates the whole game. If you respect the fact that some players have a hard time finding the rhythm for starcraft, and not push them to do 1v1 ladder into diamond, they actually respond pretty well to multiplayer; he's going to try to get better at starcraft now. | ||
pallad
Poland1958 Posts
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DrBoo
Canada1177 Posts
Stop ruining E-Sports by showing how many less people are playing 1v1 ladder Seriously though that's kind of an alarming statistic that so many people are dropping off the 1v1 ladder My self personally I don't think I'm going to be playing much in season 3 on the 1v1 ladder due to the TERRIBLE map pool. Not a fan of ANY of the new added maps. | ||
Maliris
Northern Ireland2557 Posts
On July 28 2011 10:25 Ryzu wrote: I've found mixing a few hours of play in with an hour or two of stream watching keeps me feeling more a part of the community, rather than all alone in a game. edit: Most of my friends have stopped playing also. Most of them only played for a couple of months, then went back to WoW, LoL, and HoN. yeah this is the problem, was same in BW and wc3. very few people are competitive enough to enjoy mass grinding 1v1 so you get a lot less players over time. people get bored after a few months too with most games | ||
StoRm_res
Switzerland891 Posts
On July 29 2011 01:50 DrBoo wrote: Stuff like this is ruining E-Sports. Stop ruining E-Sports by showing how many less people are playing 1v1 ladder Seriously though that's kind of an alarming statistic that so many people are dropping off the 1v1 ladder My self personally I don't think I'm going to be playing much in season 3 on the 1v1 ladder due to the TERRIBLE map pool. Not a fan of ANY of the new added maps. I think it's quite good, not at all alarming. Most people that play games play it like 1 month and move on, but we got a lot of people staying, I like it ![]() And I personally think it's in the long run never gonna work out if you withhold data from the people ![]() | ||
Tuk
United Kingdom223 Posts
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Lewan72
United States381 Posts
Plus Battlenet feels so lonely as others have said again. | ||
StatX
Canada343 Posts
I remember in BW, we always had a game list with a name which allowed us to create games quickly and to play what we liked instead of just tyhe popular maps because nobody plays the one at the end of the popularity list right now. It quickly becomes monotonous when you have to replay 1 map consistantly or you wait for hours before someone did you like and joined hoping that for once, there might be someone playing it. | ||
Undercat
Canada39 Posts
This made me lol, great humility, thanks a lot for putting the work into this, very interesting to see it one year in. | ||
DrBoo
Canada1177 Posts
On July 29 2011 01:59 StoRm_res wrote: I think it's quite good, not at all alarming. Most people that play games play it like 1 month and move on, but we got a lot of people staying, I like it ![]() And I personally think it's in the long run never gonna work out if you withhold data from the people ![]() Of course not I don't think holding back information is at all good in any shape or form or group. I'm just slightly alarmed by it because if we have that big of a drop off of people playing starcraft 2 then what's going to happen 5 years down the road? Are we going to have a player base big enough to even have a pro scene anymore? | ||
Gojira621
United States374 Posts
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PhiliBiRD
United States2643 Posts
a couple are still trying tho! | ||
Toadvine
Poland2234 Posts
I dunno, I guess SC2 simply has too much of these random "you lose" moments, where you play very well for 20 minutes, and then a misclick or some other small mistake makes you lose instantly. It's just really demotivating. I guess I understand the people who just cheese every game, at least they don't have to deal with this. | ||
flyingbangus
United States121 Posts
7 of my buddies played with me on the first day of retail, and about 3 others that pop out every once in a while. Man, during the first two weeks of retail, we used to play 4v4's (customs mostly, sometimes ladder) all the way to 1AM -- and we all have office jobs the next day! Nowadays, we get to play 4v4 ladder one or two nights in a week. Out of my 10 RL friends that played SC2, only 3 others play "regularly". Only one still plays 1v1 ladder, and that's because his Masters friend from Canada told him "How are you still in silver??". My other buddy ladders a lot, but only plays random team games - he enjoys the chaotic mess of team games. Another buddy only plays when we invite him to go online. He hasn't played 1v1 since the first week of retail, I believe. | ||
zhurai
United States5660 Posts
if most of the casuals are weeded out, why is blizzard still designing the ladder maps around casuals? -_- | ||
RogerShah
Netherlands131 Posts
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