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Players over seasons 1 and 2 - Page 5

Forum Index > SC2 General
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skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2011-07-28 16:22:07
July 28 2011 16:13 GMT
#81
edit never mind read the data wrong
Save gaming: kill esport
brichals
Profile Joined November 2010
Germany50 Posts
Last Edited: 2011-07-28 16:29:45
July 28 2011 16:28 GMT
#82
Looking closer at that. The slopes of the curves at steady state are more or less equal in S1 and S2 across the board so that means new players are coming in at the same rate.

S1 was twice as long so if the SC2 curve was allowed to keep rising it would reach 70- 90% the total of S1 in the same time.

We need to know the 'off rate' - the rate at which people drop the game - to know if SC2 is declining. I think it should be possible to calculate that from these curves and maybe 1-2 other pieces of data but I'm not a stato.

Or we could wait for season 3 and see how that goes. What we can tell for sure is that there are 10 - 20 % less players than season 1 in season 2.
Heeeeerre come the BANELINGS!
MattBarry
Profile Joined March 2011
United States4006 Posts
July 28 2011 16:30 GMT
#83
I got all my friends into eSports and SC2 and we all play alot. You guys just need to try harder
Platinum Support GOD
eteran
Profile Joined December 2010
Germany83 Posts
Last Edited: 2011-07-28 16:42:32
July 28 2011 16:41 GMT
#84
Losing only 30-35% of the playerbase is fairly great. Season 1 data contains alot more people that buy SC2 mainly for the singleplayer, but also test the multiplayer for a few games to decide they don't like it. And it contains more of those players that buy the game because it is hyped.

The data would be alot more interesting if it contained only players with at least a hundret games. Even the data that we get between S2 and S3 will be more reliable.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
July 28 2011 16:45 GMT
#85
On July 29 2011 01:30 MattBarry wrote:
I got all my friends into eSports and SC2 and we all play alot. You guys just need to try harder


I asked a buddy of mine to relog into his account yesterday (he was bronze) after like 3 months of achievement hunting and ditching the game at release.

We played a bunch of micro tournament, 2v6insane a.i., kulas extreme, 2v2 ladder and some 1v1 with me offracing and not making warpgates the whole game.

If you respect the fact that some players have a hard time finding the rhythm for starcraft, and not push them to do 1v1 ladder into diamond, they actually respond pretty well to multiplayer; he's going to try to get better at starcraft now.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
pallad
Profile Joined September 2010
Poland1958 Posts
July 28 2011 16:46 GMT
#86
Remmember that many players buy SC2 just for single.. then they play some games and get owned really hard , then quit..
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
DrBoo
Profile Joined April 2010
Canada1177 Posts
Last Edited: 2011-07-28 16:52:58
July 28 2011 16:50 GMT
#87
Stuff like this is ruining E-Sports.
Stop ruining E-Sports by showing how many less people are playing 1v1 ladder


Seriously though that's kind of an alarming statistic that so many people are dropping off the 1v1 ladder
My self personally I don't think I'm going to be playing much in season 3 on the 1v1 ladder due to the TERRIBLE map pool. Not a fan of ANY of the new added maps.
"DrBoo is an elaborate troll" -Pufftrees
Maliris
Profile Blog Joined April 2011
Northern Ireland2557 Posts
July 28 2011 16:55 GMT
#88
On July 28 2011 10:25 Ryzu wrote:
Show nested quote +
On July 28 2011 10:23 Wihl wrote:
The problem for me is that I feel all alone when I play. It feels a bit like playing a really good AI.


I've found mixing a few hours of play in with an hour or two of stream watching keeps me feeling more a part of the community, rather than all alone in a game.

edit: Most of my friends have stopped playing also. Most of them only played for a couple of months, then went back to WoW, LoL, and HoN.

yeah this is the problem, was same in BW and wc3. very few people are competitive enough to enjoy mass grinding 1v1 so you get a lot less players over time. people get bored after a few months too with most games
"Religion is something left over from the infancy of our intelligence, it will fade away as we adopt reason and science as our guidelines."
StoRm_res
Profile Joined March 2011
Switzerland891 Posts
July 28 2011 16:59 GMT
#89
On July 29 2011 01:50 DrBoo wrote:
Stuff like this is ruining E-Sports.
Stop ruining E-Sports by showing how many less people are playing 1v1 ladder


Seriously though that's kind of an alarming statistic that so many people are dropping off the 1v1 ladder
My self personally I don't think I'm going to be playing much in season 3 on the 1v1 ladder due to the TERRIBLE map pool. Not a fan of ANY of the new added maps.


I think it's quite good, not at all alarming.
Most people that play games play it like 1 month and move on, but we got a lot of people staying, I like it
And I personally think it's in the long run never gonna work out if you withhold data from the people
Tuk
Profile Joined April 2011
United Kingdom223 Posts
July 28 2011 17:00 GMT
#90
With respect to the korean one (which is probably the most radical drop) would this be mainly due to a large portion just going back to BW ?
Lewan72
Profile Joined April 2011
United States381 Posts
July 28 2011 17:05 GMT
#91
SC2 is a really hard game to get good at, you need to study the game watch replays of pros and just ladder for hours. Other games like first person shooters u just need to play maybe like a week-two then you can play the game on a competitive level.
Plus Battlenet feels so lonely as others have said again.
MC / Hero / MMA / Bomber / Coca / Suppy
StatX
Profile Blog Joined April 2011
Canada343 Posts
July 28 2011 17:05 GMT
#92
I think whats happening is that the hardcore players from ladder have d stayed but the casual gamers that enjoy laddering here and then and custom games have been pushed aside because of no game control.

I remember in BW, we always had a game list with a name which allowed us to create games quickly and to play what we liked instead of just tyhe popular maps because nobody plays the one at the end of the popularity list right now.

It quickly becomes monotonous when you have to replay 1 map consistantly or you wait for hours before someone did you like and joined hoping that for once, there might be someone playing it.

Can we snipe it? Yes we can!
Undercat
Profile Joined February 2010
Canada39 Posts
July 28 2011 17:21 GMT
#93
"Due to human error, I fucked the Latin America season 1 data up"

This made me lol, great humility, thanks a lot for putting the work into this, very interesting to see it one year in.
Don't mistake my weirdness for weakness
DrBoo
Profile Joined April 2010
Canada1177 Posts
July 28 2011 17:25 GMT
#94
On July 29 2011 01:59 StoRm_res wrote:
Show nested quote +
On July 29 2011 01:50 DrBoo wrote:
Stuff like this is ruining E-Sports.
Stop ruining E-Sports by showing how many less people are playing 1v1 ladder


Seriously though that's kind of an alarming statistic that so many people are dropping off the 1v1 ladder
My self personally I don't think I'm going to be playing much in season 3 on the 1v1 ladder due to the TERRIBLE map pool. Not a fan of ANY of the new added maps.


I think it's quite good, not at all alarming.
Most people that play games play it like 1 month and move on, but we got a lot of people staying, I like it
And I personally think it's in the long run never gonna work out if you withhold data from the people


Of course not I don't think holding back information is at all good in any shape or form or group.

I'm just slightly alarmed by it because if we have that big of a drop off of people playing starcraft 2 then what's going to happen 5 years down the road?
Are we going to have a player base big enough to even have a pro scene anymore?
"DrBoo is an elaborate troll" -Pufftrees
Gojira621
Profile Joined October 2010
United States374 Posts
July 28 2011 17:29 GMT
#95
It's kind of silly to be excited about lots of players quitting. If we want Starcraft II to grow so much, why are we happy about people leaving the game in droves? Yeah 1v1 is difficult but it is rewarding when you improve. There are many other ways to ply sc2 besides 1v1 so hopefully just as many people are still playing if not more and more each day.
www.twitch.tv/Gojira621
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
July 28 2011 18:21 GMT
#96
figures, most of my IRL friends gave up (takes too much time and effort) for them to get good.

a couple are still trying tho!
Toadvine
Profile Joined November 2010
Poland2234 Posts
July 28 2011 20:03 GMT
#97
Can't say I'm surprised. I don't play a whole lot myself nowadays, because at the end of most SC2 laddering sessions I end up with a sort of "bleh" feeling, a mixture of annoyance and indifference. And it's not like I'm a casual who finds the game too hard, I've never had this with arguably harder games, like Quake 3 or BW. And I'm also way better at SC2 than I was in BW.

I dunno, I guess SC2 simply has too much of these random "you lose" moments, where you play very well for 20 minutes, and then a misclick or some other small mistake makes you lose instantly. It's just really demotivating. I guess I understand the people who just cheese every game, at least they don't have to deal with this.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
flyingbangus
Profile Joined December 2010
United States121 Posts
Last Edited: 2011-07-28 20:53:00
July 28 2011 20:50 GMT
#98
Farming game after game is definitely not for everyone.

7 of my buddies played with me on the first day of retail, and about 3 others that pop out every once in a while. Man, during the first two weeks of retail, we used to play 4v4's (customs mostly, sometimes ladder) all the way to 1AM -- and we all have office jobs the next day! Nowadays, we get to play 4v4 ladder one or two nights in a week.

Out of my 10 RL friends that played SC2, only 3 others play "regularly". Only one still plays 1v1 ladder, and that's because his Masters friend from Canada told him "How are you still in silver??". My other buddy ladders a lot, but only plays random team games - he enjoys the chaotic mess of team games. Another buddy only plays when we invite him to go online. He hasn't played 1v1 since the first week of retail, I believe.
55v66v77v88v99v4sffffuuuuzzzzzzzzzzzzz
zhurai
Profile Blog Joined September 2010
United States5660 Posts
July 28 2011 20:51 GMT
#99
Hmm...

if most of the casuals are weeded out, why is blizzard still designing the ladder maps around casuals? -_-
Twitter: @zhurai | Site: http://zhurai.com
RogerShah
Profile Joined January 2011
Netherlands131 Posts
Last Edited: 2011-07-28 20:56:40
July 28 2011 20:56 GMT
#100
Well the downfall isn't as big as the figures seem to tell. I think a lot of players used their guest passes the first season, e.g. I used both of them. Most of those guest accounts were only used untill their time limit expired.
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