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On July 26 2011 12:00 Itsmedudeman wrote: I wouldn't be surprised if korean views were much smaller. The turnouts to the GSL finals weren't too impressive given the density of korea and also being completely free with a live performance from a famous kpop group. GSL also happens at the same time as some important sc1 matches as well.
Korean VOD views on gomtv.com are consistently higher than foreigner VOD views on gomtv.net
reason for the difference could just be that Korean VODs are free while only Game 1 is free for English VODs
however, the way the views are recorded are not by game, but by the entire match set so views aren't being inflated by watching individual games in a Best of series
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Shitty youtube videos have 50 mill views, so this isn't particularly inspiring.
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It's kind of like Twitter saying they have 200 million accounts and people infer that 200 million unique people use twitter. Of course the numbers are way lower for twitter and gomtv when it comes to actual unique viewers.
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On July 26 2011 12:06 NoobSkills wrote:Show nested quote +On July 26 2011 11:45 CursedFeanor wrote:GomTV has apparently released some numbers about its viewership according to this source. Over 50 millions viewers in the first half of 2011 is indeed an impressive feat! It would be interesting to know how many unique viewers there are too... Poll: Does GSL gets more or less viewers than you expected?I thought GSL had less viewers. (472) 92% I thought GSL had more viewers. (24) 5% I thought GSL had about this number of viewers. (17) 3% 513 total votes Your vote: Does GSL gets more or less viewers than you expected? (Vote): I thought GSL had less viewers. (Vote): I thought GSL had about this number of viewers. (Vote): I thought GSL had more viewers.
Considering we've heard recently that the sc2 scene in korea is not doing too well, this seems surprising to me personally. What do you think? That is why I would really like to know. How many people actually subscribe per event. Then we could work out how much money is working towards improving the stream quality and how much is going into their pockets. I personally wouldn't mind paying $5 per season even if almost all of it went into their pockets, but with advertising they probably make enough cash to pay for the stream to US as is. I just wish they wouldn't just attempt to capitalize so much off of foreign viewers, because when their contract is up with Blizzard, someone cheaper will come around.
We can get a pretty good idea from the viewer tab on the viewers counts on the VODs. Lets take a player popular in the west, Huk, and use that as our baseline. His RO32 match has 91,000 views. We will assume, as we are making an estimate, that an equal number of people watched it twice, as subscribed but did not watch it, as it is a popular player. We will then deduct a percentage, say 30% of people who viewed the first game, not knowing that the rest are subscriber walled. That gives an estimate of 60,000 subscribers. Granted these numbers could be skewed by any of the guesses I made, but I would imagine its around the correct order of magnitude.
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i'm quite surprised that singapore is 12th with a population of only 6 million.
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On July 26 2011 12:11 mprs wrote:Show nested quote +On July 26 2011 11:56 lunchforthesky wrote: To put this in context, Husky has 72 million views. Of course that is since June 2009 and you don't pay to watch Husky. Where as the majority of those views will be paying subscribers.
There's so much more you need to know though. For example, how many unique views, is this just on the live stream, or just the vods or both? When I watch a seven game series does this count me seven times or just once? If I watch the same vod twice does that count as 2 views or 1?
Really hard to read much into such an open ended stat. 1) They said it was Vods + Live 2) Series = 1 vod. So it counts you only once 3) I don't know if watching twice counts as 2 views, but I doubt that has much of a difference on the results. I actually just tried to try some form of pseudo scientific test, but even that failed because every time I refresh, it has went up by like 4-5 views  I'm pretty certain its a bloated stat though. Most people only release the best stat they have, and they figured that was it. It is kinda like when a product says it can DO THIS UP TO (number here)% or something. I just automatically divide by half and subtract my favorite number.
Yeah it's definitely bloated, no doubt about that. I'm just not sure how bloated.
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Canada4481 Posts
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50million Views or viewers? Because i think its just like 100,000 people just continuing to watch again and again.
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I'd rather know unique viewers. I've never really paid attention to total viewers, all the people that refresh 50times every night are probably half that number, lol.
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This is lower than I expected. Mlg Columbus, a three day event, had 22.5 million views. So for 7 months of gsl to barely have a bit more than double that, it just seems low.
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On July 26 2011 12:18 jmbthirteen wrote: This is lower than I expected. Mlg Columbus, a three day event, had 22.5 million views. So for 7 months of gsl to barely have a bit more than double that, it just seems low.
MLG Columbus also had mass refreshing, while that isn't really a problem with GSL. MLG is also at US prime time, versus with GOM where I imagine most of the US/EU views are from VODs due to the horrible time zone difference.
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Classic case of misleading numbers and statistics.
As it's been mentioned, this is most likely not even the # of unique views, and most certainly it isn't indicative of unique viewers in 2011. lol @ the people mentioning that GSL needs to be on network TV because of a single number. i would be very interested to know the % of those views attributed to live viewing vs VOD viewing which has a lot of bearing as well - are people more interested in the event live when most are not in the correct time zone vs just watching the recording at a more convenient time?
And I don't get why the OP thinks the number is a sign of the sc2 scene "doing well" in korea especially since the 50 million figure only accounts for foreign viewers.
with all that said, this is certainly an encouraging sign for the sc2 scene overall.
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That absolutely has to be views not viewers.
I know it's been said before, it bears saying again.
Still I think that's a quite respectable number!
Glad to see in the article that Canada watches the second most amount, that makes a lot of sense to me actually.
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On July 26 2011 12:17 Lewan72 wrote: 50million Views or viewers? Because i think its just like 100,000 people just continuing to watch again and again.
100,000 paying subscribers would not be bad at all imo. That means they're raising around $1,000,000 per Code S and that's before any of the Korean views, ad revenue or any of the sponsership money from Pepsi, Intel, G-Skill etc...
Plus there's the extra money from Team League.
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I work as a Research Asisstant for a professor and a certain site we used to help examine various websites is alexa.com, it may give some insights into gomtv.net's growth:
http://www.alexa.com/siteinfo/gomtv.net#
Take what you will from the information provided.
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On July 26 2011 12:19 InvalidID wrote:Show nested quote +On July 26 2011 12:18 jmbthirteen wrote: This is lower than I expected. Mlg Columbus, a three day event, had 22.5 million views. So for 7 months of gsl to barely have a bit more than double that, it just seems low. MLG Columbus also had mass refreshing, while that isn't really a problem with GSL. MLG is also at US prime time, versus with GOM where I imagine most of the US/EU views are from VODs due to the horrible time zone difference. Its still 3 days vs 7 months of content. I don't care about the timezones and refreshes. Its 7 months compared to 3 days.
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On July 26 2011 12:24 jmbthirteen wrote:Show nested quote +On July 26 2011 12:19 InvalidID wrote:On July 26 2011 12:18 jmbthirteen wrote: This is lower than I expected. Mlg Columbus, a three day event, had 22.5 million views. So for 7 months of gsl to barely have a bit more than double that, it just seems low. MLG Columbus also had mass refreshing, while that isn't really a problem with GSL. MLG is also at US prime time, versus with GOM where I imagine most of the US/EU views are from VODs due to the horrible time zone difference. Its still 3 days vs 7 months of content. I don't care about the timezones and refreshes. Its 7 months compared to 3 days.
Did you actually watch MLG? I refresh about 100 times across the weekend and swapped between streams, between lq and hq.
Not to mention that MLG was free, and GSL charges.
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On July 26 2011 12:22 ballasdontcry wrote: Classic case of misleading numbers and statistics.
As it's been mentioned, this is most likely not even the # of unique views, and most certainly it isn't indicative of unique viewers in 2011. lol @ the people mentioning that GSL needs to be on network TV because of a single number. i would be very interested to know the % of those views attributed to live viewing vs VOD viewing because i think gom is just lumping every view together.
And I don't get why the OP thinks the number is a sign of the sc2 scene "doing well" in korea especially since the 50 million figure only accounts for foreign viewers.
with all that said, this is certainly an encouraging sign for the sc2 scene overall.
Actually the number is indicative of the type of scale expected for cable shows in the US, especially not during prime time. Lets use a network that would probably be the most likely to show Starcraft in the US: G4 Tech TV. From: http://www.g4rewind.com/?p=328 , G4 averages 98,000 viewers during the day, and 124,000 during prime time. Assuming that an equivalent number of viewers per broadcast would watch Starcraft, at a non prime time, like say mid day Sunday, or even live at 4 AM when they would probably be showing infomercials, then they would easily beat their ratings average.
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I had to refresh the last semi finals at least 15 times.
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