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On July 26 2011 12:26 lunchforthesky wrote:Show nested quote +On July 26 2011 12:24 jmbthirteen wrote:On July 26 2011 12:19 InvalidID wrote:On July 26 2011 12:18 jmbthirteen wrote: This is lower than I expected. Mlg Columbus, a three day event, had 22.5 million views. So for 7 months of gsl to barely have a bit more than double that, it just seems low. MLG Columbus also had mass refreshing, while that isn't really a problem with GSL. MLG is also at US prime time, versus with GOM where I imagine most of the US/EU views are from VODs due to the horrible time zone difference. Its still 3 days vs 7 months of content. I don't care about the timezones and refreshes. Its 7 months compared to 3 days. Did you actually watch MLG? I refresh about 100 times across the weekend and swapped between streams, between lq and hq. Not to mention that MLG was free, and GSL charges. Yes I watched. But gsl also has a free stream as well. Only charges for hq/vods. And yes, there were a ton of refreshes, but its still three days vs seven months. I tuned into gsl more times than I refreshed the mlg stream.
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Korean views are much higher than foreigner's.
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I think this is appropriate. #1 in viewers, I thought a euro country would have more.
+ Show Spoiler +
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On July 26 2011 12:23 lunchforthesky wrote:Show nested quote +On July 26 2011 12:17 Lewan72 wrote: 50million Views or viewers? Because i think its just like 100,000 people just continuing to watch again and again. 100,000 paying subscribers would not be bad at all imo. That means they're raising around $1,000,000 per Code S and that's before any of the Korean views, ad revenue or any of the sponsership money from Pepsi, Intel, G-Skill etc... Plus there's the extra money from Team League. That would be an absolute ridiculous number of subscribers. The prize pool itself is only 150000 and I doubt they spend 850000 on production and paying their staff.
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Norway 7 with 4,5 million population ;o
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On July 26 2011 12:38 Itsmedudeman wrote:Show nested quote +On July 26 2011 12:23 lunchforthesky wrote:On July 26 2011 12:17 Lewan72 wrote: 50million Views or viewers? Because i think its just like 100,000 people just continuing to watch again and again. 100,000 paying subscribers would not be bad at all imo. That means they're raising around $1,000,000 per Code S and that's before any of the Korean views, ad revenue or any of the sponsership money from Pepsi, Intel, G-Skill etc... Plus there's the extra money from Team League. That would be an absolute ridiculous number of subscribers. The prize pool itself is only 150000 and I doubt they spend 850000 on production and paying their staff.
I think you underestimate how expensive production, staff, facilities, overhead and infrastructure are. That would probably be around the break even point, if that was their only source of revenue. Of course they have sponsors and advertisers. Looking at VOD viewer numbers, this is probably around the numbers they have.
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I wonder if it's possible they could make more money by youtube partnership instead of exclusive VODs since they would get a massive increase in viewing audience
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Absoulte pointless thread if you don't explain how these 50 million are calculated.
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On July 26 2011 12:41 InvalidID wrote:Show nested quote +On July 26 2011 12:38 Itsmedudeman wrote:On July 26 2011 12:23 lunchforthesky wrote:On July 26 2011 12:17 Lewan72 wrote: 50million Views or viewers? Because i think its just like 100,000 people just continuing to watch again and again. 100,000 paying subscribers would not be bad at all imo. That means they're raising around $1,000,000 per Code S and that's before any of the Korean views, ad revenue or any of the sponsership money from Pepsi, Intel, G-Skill etc... Plus there's the extra money from Team League. That would be an absolute ridiculous number of subscribers. The prize pool itself is only 150000 and I doubt they spend 850000 on production and paying their staff. I think you underestimate how expensive production, staff, facilities and infrastructure are. That would probably be around the break even point, if that was their only source of revenue. Of course they have sponsors and advertisers. Well the thing is this is a MONTHLY reveneue. 850000 per month on production/staff? It's not like they have to get new booths every time.
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Can someone do some maths, work out how many broadcast days of GSL that was and do some division, count up VOD views and shit and give some rough estimates of daily watchers?
I probably would but I'm about to head out.
Also Australia woot.
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United States566 Posts
On July 26 2011 11:50 DragonFist wrote: Wow. That's actually amazing. Mind boggling even. To think that 50 million people tuned in to watch starcraft at its highest production and play level is amazing.
Well it's probably closer to 500,000 people each tuning in on average a hundred times, or something like that. Probably somewhere between that and 50,000 unique viewers is my guess
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They could have more if they did a rebroadcast at say, 23:00 GMT (+00:00)
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On July 26 2011 12:43 Itsmedudeman wrote:Show nested quote +On July 26 2011 12:41 InvalidID wrote:On July 26 2011 12:38 Itsmedudeman wrote:On July 26 2011 12:23 lunchforthesky wrote:On July 26 2011 12:17 Lewan72 wrote: 50million Views or viewers? Because i think its just like 100,000 people just continuing to watch again and again. 100,000 paying subscribers would not be bad at all imo. That means they're raising around $1,000,000 per Code S and that's before any of the Korean views, ad revenue or any of the sponsership money from Pepsi, Intel, G-Skill etc... Plus there's the extra money from Team League. That would be an absolute ridiculous number of subscribers. The prize pool itself is only 150000 and I doubt they spend 850000 on production and paying their staff. I think you underestimate how expensive production, staff, facilities and infrastructure are. That would probably be around the break even point, if that was their only source of revenue. Of course they have sponsors and advertisers. Well the thing is this is a MONTHLY reveneue. 850000 per month on production/staff? It's not like they have to get new booths every time.
It is not monthly, it is bimonthly or so, unless GSTL/the special events get equivalent subscribers which may be the case. You have to cost in the computer infrastructure, paying the staff, accounting, leasing a studio, cleaning the studio, maintaining the studio, paying health care for the staff, paying taxes, paying for equipment, paying for software developers for their platform, paying for bandwidth, paying for whatever type of edge caching system they have to efficiently stream to the US and Europe, and all sorts of other costs.
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I thought GSL had less viewers but am happy that I was wrong!
Go GSL!
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btw korean views were already 100 millions last year
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50 million view??!! mind = blown
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On July 26 2011 12:16 OopsOopsBaby wrote: i'm quite surprised that singapore is 12th with a population of only 6 million.
Norway is 7th with a population of 5 million.
We do like our SC2!
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On July 26 2011 12:53 Nimic wrote:Show nested quote +On July 26 2011 12:16 OopsOopsBaby wrote: i'm quite surprised that singapore is 12th with a population of only 6 million. Norway is 7th with a population of 5 million. We do like our SC2!
sweden 3rd with 9 million pop gg no re :D
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Seeker
Where dat snitch at?36920 Posts
50 million? Damn, foreigners are becoming EPIC Oo......
Is the title 50 millions? or 50 million?
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