Here is new maps in pool:
+ Show Spoiler [1x1 Maps] +
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+ Show Spoiler [2x2 Maps] +
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+ Show Spoiler [3x3 Maps] +
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+ Show Spoiler [4x4 Maps] +
Forum Index > SC2 General |
SunSunych
Russian Federation6 Posts
Here is new maps in pool: + Show Spoiler [1x1 Maps] + --- + Show Spoiler [2x2 Maps] + --- + Show Spoiler [3x3 Maps] + --- + Show Spoiler [4x4 Maps] + | ||
Chamie
Sweden40 Posts
I LOVE this map pool it destroys the current one (in a good way), Also Meta was a very overrated map imo, and with close ground spawns it was just way way too imbalanced. | ||
TwentyOneJN
United States56 Posts
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decaf
Austria1797 Posts
There are only 3 maps left that are regularly played in tournaments. Ladder is just no practice no more. Guess I have to play a ton more customs now. | ||
AmericanUmlaut
Germany2573 Posts
On July 26 2011 19:07 OptimusYale wrote: Novice Metal...remember thinking that was the most balanced map ever! Oh no. Did I seriously just recreate Novice Metalopolis? ::googles:: I am so fail... ![]() | ||
Uncultured
United States1340 Posts
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-dcLookAtThis-
United States42 Posts
But I am excited to see how these new maps will play out, can't wait how they will fair in tournaments if they are used. | ||
Dingobloo
Australia1903 Posts
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Gravity3
Bulgaria17 Posts
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Gamegene
United States8308 Posts
There's bound to be plenty of zergs hating on the lack of huge ass crevasse macro maps. | ||
PresenceSc2
Australia4032 Posts
On July 26 2011 19:18 Chamie wrote: NICE! I LOVE this map pool it destroys the current one (in a good way), Also Meta was a very overrated map imo, and with close ground spawns it was just way way too imbalanced. Overrated map? I suppose that's why it's used in every tournament @_@ They just needed to remove the imba spawns not the map. | ||
Chargelot
2275 Posts
On July 26 2011 19:13 Msr wrote: Show nested quote + On July 26 2011 19:12 Luppy1 wrote: On July 26 2011 19:10 MenSol[ZerO] wrote: On July 26 2011 18:58 PredY wrote: cross on metal was never imbalanced are you being sarcastic lol? I don't know why it's imbalanced either. Can you explain it? It isn't. Right. Blizzard is lying to you. | ||
smallerk
897 Posts
On July 26 2011 18:20 HubertFelix wrote: I prefer them removing metalopolis rather than adding rocks on it. Just you wait for season 4. Rockalopolis, you heard it here first. | ||
Mowr
Sweden791 Posts
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IPA
United States3206 Posts
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dezi
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Germany1536 Posts
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whaty0uwant
New Zealand346 Posts
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Shade_FR
France378 Posts
On July 26 2011 19:48 IPA wrote: Can a masters level Zerg give an opinion on the four new maps? Any sure thumbs down? I posted this earlier : On July 26 2011 09:15 ShadeOfDraG wrote: Did anyone played on Searing Crater ? I just played a ZvP on "close" position (vertical position), I had the feeling that it was worst than Shattered/Metalopolis close position, even worst than Steppes of War... This will be one of my veto for sure. Did you tried it ? PS: I liked playing on Antiga Shipyard, about 15 lings total are able to break the third backdoor rock. Great for offensive options. | ||
[F_]aths
Germany3947 Posts
On July 26 2011 06:23 Zorgaz wrote: I will miss Scrap. It is my favorite map. With the wide ramps, close air distance and several (semi) islands and a far gold base, the map promotes certain strategies while those ones can be used to outsmart the opponent.Why Meta? Just remove the close spot.. Can't say I'll miss Scrap :D | ||
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Killerbluetac
Australia10 Posts
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