• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:31
CEST 14:31
KST 21:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 213ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes37Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
IP For new Brazil servers for NA Players 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Serral wins Maestros of the Game 2 Weekly Cups (June 22-28): Zergs thrive in new patch MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
Vespene Cup #1 — $300+ USD, July 10 HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) BW General Discussion FlaShFTW vs A.Alm Grudge Match Event BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9926 users

The Planetary Workshop: Melee Map-Making Team - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
dotEXE
Profile Blog Joined July 2011
Netherlands41 Posts
July 20 2011 23:21 GMT
#21
These maps look pretty impressive. Would definitely like to try them out a few times. I would like to see a few more 4 player maps though. At first glance even the 2 player maps look like they will be pretty good for mid/endgame focussed builds, but if you exchange 1 or 2 of those for some really big macro maps you'll probably see even more diversity in builds used on your maps.

All in all the lineup looks very promising. It would be a great boon for the mapping community to get more of their maps used in tournaments, low profile and high profile ones ^^
I couldn't make up a funny quote...
Ladnil
Profile Joined July 2011
United States93 Posts
July 20 2011 23:33 GMT
#22
On July 21 2011 08:04 lolnoodles wrote:
I just wanted to post to let you guys know that you can get MLG to evaluate your maps here:

http://forums.majorleaguegaming.com/forum/362-community-map-discussion/

While I realize they're capable of of finding popular maps themselves, it might be helpful to post the maps there to get your maps some exposure and show them the amazing custom map community.

By the way the maps look amazing. My personal favorite is Core Delta, but I also really like Antiga Prime too. Congrats on forming and good luck with promoting your great maps


It would also help your cause to contact MLG's official game tester on Twitter (@Killa_KC) or AIM (MLG Killa KC). He's a very busy guy, especially around tournament time, but he's usually open to at least having a conversation about maps and settings. All of my experience dealing with him is regarding Halo Reach (I built one of the maps they use on the Halo circuit) so I am unsure what their policy is regarding new Starcraft maps compared to their constant active search for new Halo maps, but like I said, he's a reasonable guy and open to having a conversation at least.
Have a nice day.
Archvil3
Profile Joined September 2010
Denmark989 Posts
July 20 2011 23:40 GMT
#23
Best of luck guys

make it happen!
Let thy speech be better than silence, or be silent.
lefix
Profile Joined February 2011
Germany1082 Posts
July 21 2011 00:23 GMT
#24
On July 21 2011 08:21 dotEXE wrote:
These maps look pretty impressive. Would definitely like to try them out a few times. I would like to see a few more 4 player maps though. At first glance even the 2 player maps look like they will be pretty good for mid/endgame focussed builds, but if you exchange 1 or 2 of those for some really big macro maps you'll probably see even more diversity in builds used on your maps.

All in all the lineup looks very promising. It would be a great boon for the mapping community to get more of their maps used in tournaments, low profile and high profile ones ^^

I agree we are a bit heavy on the 2p maps atm. but we are aware of that and working on a few more 4p maps atm. we do try to have a nice mix of all kinds of maps, it is just that 2p maps are so much more fun to make because you have alot more creative freedom on the map layout :D

i have also added a few more maps to the additional maps list. green harvest is another 4 player map that was just recently made and is being tested currently. expect it to replace a 2p map soon.
Map of the Month | The Planetary Workshop | SC2Melee.net
Arterial
Profile Blog Joined August 2010
Australia1039 Posts
July 21 2011 02:09 GMT
#25
Maps look GREAT!

savior & jaedong
memcpy
Profile Blog Joined April 2010
United States459 Posts
July 21 2011 02:13 GMT
#26
Those maps are amazing. I hope people will start using them.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 21 2011 02:17 GMT
#27
Looking at these maps makes me sad.

They make me sad because in comparison to the maps we're looking at for season 3, these are absolutely amazing yet they will never get the same level of play time.
Administrator~ Spirit will set you free ~
sCnDiamond
Profile Joined January 2011
Germany340 Posts
July 21 2011 02:26 GMT
#28
On July 21 2011 11:17 Plexa wrote:
Looking at these maps makes me sad.

They make me sad because in comparison to the maps we're looking at for season 3, these are absolutely amazing yet they will never get the same level of play time.

quoted for truth.
I've been reading the sc2 map section at TL for quite some time now, and there's plenty of really great maps to be found. Most of them make Blizzard's maps look quite bad.
formerly spinnaker.
BeeNu
Profile Joined June 2011
615 Posts
July 21 2011 02:31 GMT
#29
Honestly, if there was a good, organized way to regularly play custom made melee maps with people of my own skill level I'd probably never touch the Ladder again.
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
July 21 2011 03:27 GMT
#30
On July 21 2011 11:17 Plexa wrote:
Looking at these maps makes me sad.

They make me sad because in comparison to the maps we're looking at for season 3, these are absolutely amazing yet they will never get the same level of play time.


Agreed. The best way to push custom maps is to have a lot of tournaments adapt them, but even then its so hard to. Blizzard should just leave the maps to the community.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 21 2011 04:06 GMT
#31
--- Nuked ---
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 21 2011 05:19 GMT
#32
We look forward to getting started ^^
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
surraymb
Profile Joined July 2010
Austria114 Posts
July 21 2011 05:25 GMT
#33
The maps look very polished! I'll have to try out some of these with my friends.
Thanks for your work, Team TPW!
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 21 2011 05:29 GMT
#34
Just a note worth mentioning: In the near future we want to consider a possible KR player and another NA player who will continue to publish TPW maps. I am the only NA player and I will only be able to publish so many, so a lifting hand for NA would be make us (me specifically) grateful, but we want to expand to KR soon. Keep your heads up!
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Meltage
Profile Joined October 2010
Germany613 Posts
Last Edited: 2011-07-21 07:46:58
July 21 2011 07:40 GMT
#35
On July 21 2011 08:33 Ladnil wrote:
Show nested quote +
On July 21 2011 08:04 lolnoodles wrote:
I just wanted to post to let you guys know that you can get MLG to evaluate your maps here:

http://forums.majorleaguegaming.com/forum/362-community-map-discussion/

While I realize they're capable of of finding popular maps themselves, it might be helpful to post the maps there to get your maps some exposure and show them the amazing custom map community.

By the way the maps look amazing. My personal favorite is Core Delta, but I also really like Antiga Prime too. Congrats on forming and good luck with promoting your great maps


It would also help your cause to contact MLG's official game tester on Twitter (@Killa_KC) or AIM (MLG Killa KC). He's a very busy guy, especially around tournament time, but he's usually open to at least having a conversation about maps and settings. All of my experience dealing with him is regarding Halo Reach (I built one of the maps they use on the Halo circuit) so I am unsure what their policy is regarding new Starcraft maps compared to their constant active search for new Halo maps, but like I said, he's a reasonable guy and open to having a conversation at least.


Thanks for the tip!

We need testers that are not only good players, but are able to communicate what they like/dislike and have suggestions and a bit of a perspective. As a map maker, you always have to filter the inputs you get from testers, since ppl are always subjective to some degree (but it's so much better to get those inputs compared to not getting any, as long as you know how to filter).

That said, you can still learn a lot about a map from just watching good players play it. However, you need to have the same players play many times over to see how they learn the map and adapt their style of play, making gameplans based on the map and execute them, exploit features, etc. The more solid your map is, the more you need to test to see flaws ^^
http://mentalbalans.se/aggedesign
lefix
Profile Joined February 2011
Germany1082 Posts
July 21 2011 08:15 GMT
#36
On July 21 2011 12:27 Whiplash wrote:
Show nested quote +
On July 21 2011 11:17 Plexa wrote:
Looking at these maps makes me sad.

They make me sad because in comparison to the maps we're looking at for season 3, these are absolutely amazing yet they will never get the same level of play time.


Agreed. The best way to push custom maps is to have a lot of tournaments adapt them, but even then its so hard to. Blizzard should just leave the maps to the community.


i felt the same when i first saw the season 3 maps.
the thing is, there are plenty of good maps out there. people just need to play them/use them in tournaments more. but unfortunately, they are somewhat scared of unknown maps and need a big tournament like the gsl to make them popular.
Map of the Month | The Planetary Workshop | SC2Melee.net
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
July 21 2011 08:35 GMT
#37
Maps look really really good.

Il have to test em out when i get the chance.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
dezi
Profile Blog Joined April 2010
Germany1536 Posts
July 21 2011 08:53 GMT
#38
On July 21 2011 11:17 Plexa wrote:
Looking at these maps makes me sad.

They make me sad because in comparison to the maps we're looking at for season 3, these are absolutely amazing yet they will never get the same level of play time.

i don't know why Blizz just doesn't look at the community. I mean: there are so much tourneys out there and you only see XNC and Shakuras in the mappool. All other Blizz maps don't get in - why? Because they're just plain crap. At least Blizz took Taldarim - but still - there're more good maps that could easily replace the rest of the dumb official mappool. Still hope for a little bit more MotM support from TL :p
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2011-07-21 09:55:34
July 21 2011 09:43 GMT
#39
It is not like that a few people organized in teams can change things alone.

I hope for tournament organizers to look more for custom maps, whoever made them, as long as players get a chance to play new and maybe also more interesting maps.

Blizzard looking at GSL and taking Taldarim shows that it is a slow process, but in the long run Blizzard should be interested in an active mapping community and smaller tournaments, too.

Against this background it makes sense to form mapping teams and collaborate with tournament makers, players, casters.

Regarding the still small, but likely growing number of such teams, one might ask what is the position of less experienced map makers and how the subforums here is going to be used. I already noted a decline of activity of the experienced users and mappers over the last weeks. Which is a pitty really.

For the process of getting custom maps be accepted by Blizzard, you need continuity and energy over a long period. That is why you need a constant interest in map making of people of all different levels of experience, players contributing by giving feedback, KotH like tournaments and last but not least MotM.

Probably more experienced map makers should also try to give something back to the community and help newbie map makers.

You can have many professional players, dedicated casters and map makers, but in the end it depends on the community of players who share a common interest: SC2 and intersting matches on fresh maps!

This possibly got a bit long and off topic, but I feel it might be important to use the little TPW buzz we already have to gain more attention of people: We need more love for the custom maps subforum, MotM, map making teams and all independant mappers!

Thanks for your interest in TPW and custom maps in general! gl hf!



I also copied this post to iGrok's very interesting Blog post On TL, TPW and Maps hoping to get more attention to our shared interest to get more people on TL look into the map making subforum.
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 21 2011 10:29 GMT
#40
Hopefully you can get your maps evaluated by MLG in a serious way. I don't know what they will do with the submissions but if they could get some pros to look at the maps that would be so awesome.

I'm also looking forward to Green Harvest making it into the map pool, that's a really nice big 4 player macro map : )
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 2
TaKeTV2659
SteadfastSC401
TaKeSeN 385
IndyStarCraft 249
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 401
Ryung 373
IndyStarCraft 249
ProTech130
Rex 107
SHIN 14
StarCraft: Brood War
Shuttle 1531
Hyuk 984
EffOrt 551
Soma 373
actioN 226
Last 171
ZerO 153
Mong 143
Pusan 97
hero 70
[ Show more ]
Leta 65
ToSsGirL 52
Sharp 50
JYJ 43
sorry 35
Yoon 31
[sc1f]eonzerg 30
NaDa 21
Bale 20
Barracks 19
JulyZerg 19
Noble 16
yabsab 16
GoRush 15
Aegong 12
Terrorterran 2
Dota 2
Dendi1420
XcaliburYe417
XaKoH 264
LuMiX0
Counter-Strike
pashabiceps1621
byalli658
edward479
kRYSTAL_15
Other Games
singsing1733
B2W.Neo1061
Pyrionflax339
DeMusliM216
Hui .172
ToD123
Livibee113
QueenE49
ZerO(Twitch)12
Organizations
StarCraft 2
ComeBackTV 835
IntoTheiNu 743
Dota 2
PGL Dota 2 - Main Stream210
StarCraft: Brood War
UltimateBattle 21
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• 3DClanTV 119
• Adnapsc2 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Pr0nogo 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2106
Upcoming Events
Replay Cast
11h 29m
HomeStory Cup
22h 29m
OSC
1d
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
[ Show More ]
RSL Revival
6 days
CranKy Ducklings
6 days
Afreeca Starleague
6 days
Snow vs Jaedong
YSC vs hero
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.