• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:27
CET 22:27
KST 06:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview2RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion Let's talk about Metropolis Foreign Brood War
Tourneys
[ASL20] Grand Finals Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Current Meta Game Theory for Starcraft
Other Games
General Games
Awesome Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1151 users

The Planetary Workshop: Melee Map-Making Team - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
dotEXE
Profile Blog Joined July 2011
Netherlands41 Posts
July 20 2011 23:21 GMT
#21
These maps look pretty impressive. Would definitely like to try them out a few times. I would like to see a few more 4 player maps though. At first glance even the 2 player maps look like they will be pretty good for mid/endgame focussed builds, but if you exchange 1 or 2 of those for some really big macro maps you'll probably see even more diversity in builds used on your maps.

All in all the lineup looks very promising. It would be a great boon for the mapping community to get more of their maps used in tournaments, low profile and high profile ones ^^
I couldn't make up a funny quote...
Ladnil
Profile Joined July 2011
United States93 Posts
July 20 2011 23:33 GMT
#22
On July 21 2011 08:04 lolnoodles wrote:
I just wanted to post to let you guys know that you can get MLG to evaluate your maps here:

http://forums.majorleaguegaming.com/forum/362-community-map-discussion/

While I realize they're capable of of finding popular maps themselves, it might be helpful to post the maps there to get your maps some exposure and show them the amazing custom map community.

By the way the maps look amazing. My personal favorite is Core Delta, but I also really like Antiga Prime too. Congrats on forming and good luck with promoting your great maps


It would also help your cause to contact MLG's official game tester on Twitter (@Killa_KC) or AIM (MLG Killa KC). He's a very busy guy, especially around tournament time, but he's usually open to at least having a conversation about maps and settings. All of my experience dealing with him is regarding Halo Reach (I built one of the maps they use on the Halo circuit) so I am unsure what their policy is regarding new Starcraft maps compared to their constant active search for new Halo maps, but like I said, he's a reasonable guy and open to having a conversation at least.
Have a nice day.
Archvil3
Profile Joined September 2010
Denmark989 Posts
July 20 2011 23:40 GMT
#23
Best of luck guys

make it happen!
Let thy speech be better than silence, or be silent.
lefix
Profile Joined February 2011
Germany1082 Posts
July 21 2011 00:23 GMT
#24
On July 21 2011 08:21 dotEXE wrote:
These maps look pretty impressive. Would definitely like to try them out a few times. I would like to see a few more 4 player maps though. At first glance even the 2 player maps look like they will be pretty good for mid/endgame focussed builds, but if you exchange 1 or 2 of those for some really big macro maps you'll probably see even more diversity in builds used on your maps.

All in all the lineup looks very promising. It would be a great boon for the mapping community to get more of their maps used in tournaments, low profile and high profile ones ^^

I agree we are a bit heavy on the 2p maps atm. but we are aware of that and working on a few more 4p maps atm. we do try to have a nice mix of all kinds of maps, it is just that 2p maps are so much more fun to make because you have alot more creative freedom on the map layout :D

i have also added a few more maps to the additional maps list. green harvest is another 4 player map that was just recently made and is being tested currently. expect it to replace a 2p map soon.
Map of the Month | The Planetary Workshop | SC2Melee.net
Arterial
Profile Blog Joined August 2010
Australia1039 Posts
July 21 2011 02:09 GMT
#25
Maps look GREAT!

savior & jaedong
memcpy
Profile Blog Joined April 2010
United States459 Posts
July 21 2011 02:13 GMT
#26
Those maps are amazing. I hope people will start using them.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 21 2011 02:17 GMT
#27
Looking at these maps makes me sad.

They make me sad because in comparison to the maps we're looking at for season 3, these are absolutely amazing yet they will never get the same level of play time.
Administrator~ Spirit will set you free ~
sCnDiamond
Profile Joined January 2011
Germany340 Posts
July 21 2011 02:26 GMT
#28
On July 21 2011 11:17 Plexa wrote:
Looking at these maps makes me sad.

They make me sad because in comparison to the maps we're looking at for season 3, these are absolutely amazing yet they will never get the same level of play time.

quoted for truth.
I've been reading the sc2 map section at TL for quite some time now, and there's plenty of really great maps to be found. Most of them make Blizzard's maps look quite bad.
formerly spinnaker.
BeeNu
Profile Joined June 2011
615 Posts
July 21 2011 02:31 GMT
#29
Honestly, if there was a good, organized way to regularly play custom made melee maps with people of my own skill level I'd probably never touch the Ladder again.
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
July 21 2011 03:27 GMT
#30
On July 21 2011 11:17 Plexa wrote:
Looking at these maps makes me sad.

They make me sad because in comparison to the maps we're looking at for season 3, these are absolutely amazing yet they will never get the same level of play time.


Agreed. The best way to push custom maps is to have a lot of tournaments adapt them, but even then its so hard to. Blizzard should just leave the maps to the community.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 21 2011 04:06 GMT
#31
--- Nuked ---
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 21 2011 05:19 GMT
#32
We look forward to getting started ^^
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
surraymb
Profile Joined July 2010
Austria114 Posts
July 21 2011 05:25 GMT
#33
The maps look very polished! I'll have to try out some of these with my friends.
Thanks for your work, Team TPW!
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 21 2011 05:29 GMT
#34
Just a note worth mentioning: In the near future we want to consider a possible KR player and another NA player who will continue to publish TPW maps. I am the only NA player and I will only be able to publish so many, so a lifting hand for NA would be make us (me specifically) grateful, but we want to expand to KR soon. Keep your heads up!
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Meltage
Profile Joined October 2010
Germany613 Posts
Last Edited: 2011-07-21 07:46:58
July 21 2011 07:40 GMT
#35
On July 21 2011 08:33 Ladnil wrote:
Show nested quote +
On July 21 2011 08:04 lolnoodles wrote:
I just wanted to post to let you guys know that you can get MLG to evaluate your maps here:

http://forums.majorleaguegaming.com/forum/362-community-map-discussion/

While I realize they're capable of of finding popular maps themselves, it might be helpful to post the maps there to get your maps some exposure and show them the amazing custom map community.

By the way the maps look amazing. My personal favorite is Core Delta, but I also really like Antiga Prime too. Congrats on forming and good luck with promoting your great maps


It would also help your cause to contact MLG's official game tester on Twitter (@Killa_KC) or AIM (MLG Killa KC). He's a very busy guy, especially around tournament time, but he's usually open to at least having a conversation about maps and settings. All of my experience dealing with him is regarding Halo Reach (I built one of the maps they use on the Halo circuit) so I am unsure what their policy is regarding new Starcraft maps compared to their constant active search for new Halo maps, but like I said, he's a reasonable guy and open to having a conversation at least.


Thanks for the tip!

We need testers that are not only good players, but are able to communicate what they like/dislike and have suggestions and a bit of a perspective. As a map maker, you always have to filter the inputs you get from testers, since ppl are always subjective to some degree (but it's so much better to get those inputs compared to not getting any, as long as you know how to filter).

That said, you can still learn a lot about a map from just watching good players play it. However, you need to have the same players play many times over to see how they learn the map and adapt their style of play, making gameplans based on the map and execute them, exploit features, etc. The more solid your map is, the more you need to test to see flaws ^^
http://mentalbalans.se/aggedesign
lefix
Profile Joined February 2011
Germany1082 Posts
July 21 2011 08:15 GMT
#36
On July 21 2011 12:27 Whiplash wrote:
Show nested quote +
On July 21 2011 11:17 Plexa wrote:
Looking at these maps makes me sad.

They make me sad because in comparison to the maps we're looking at for season 3, these are absolutely amazing yet they will never get the same level of play time.


Agreed. The best way to push custom maps is to have a lot of tournaments adapt them, but even then its so hard to. Blizzard should just leave the maps to the community.


i felt the same when i first saw the season 3 maps.
the thing is, there are plenty of good maps out there. people just need to play them/use them in tournaments more. but unfortunately, they are somewhat scared of unknown maps and need a big tournament like the gsl to make them popular.
Map of the Month | The Planetary Workshop | SC2Melee.net
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
July 21 2011 08:35 GMT
#37
Maps look really really good.

Il have to test em out when i get the chance.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
dezi
Profile Blog Joined April 2010
Germany1536 Posts
July 21 2011 08:53 GMT
#38
On July 21 2011 11:17 Plexa wrote:
Looking at these maps makes me sad.

They make me sad because in comparison to the maps we're looking at for season 3, these are absolutely amazing yet they will never get the same level of play time.

i don't know why Blizz just doesn't look at the community. I mean: there are so much tourneys out there and you only see XNC and Shakuras in the mappool. All other Blizz maps don't get in - why? Because they're just plain crap. At least Blizz took Taldarim - but still - there're more good maps that could easily replace the rest of the dumb official mappool. Still hope for a little bit more MotM support from TL :p
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2011-07-21 09:55:34
July 21 2011 09:43 GMT
#39
It is not like that a few people organized in teams can change things alone.

I hope for tournament organizers to look more for custom maps, whoever made them, as long as players get a chance to play new and maybe also more interesting maps.

Blizzard looking at GSL and taking Taldarim shows that it is a slow process, but in the long run Blizzard should be interested in an active mapping community and smaller tournaments, too.

Against this background it makes sense to form mapping teams and collaborate with tournament makers, players, casters.

Regarding the still small, but likely growing number of such teams, one might ask what is the position of less experienced map makers and how the subforums here is going to be used. I already noted a decline of activity of the experienced users and mappers over the last weeks. Which is a pitty really.

For the process of getting custom maps be accepted by Blizzard, you need continuity and energy over a long period. That is why you need a constant interest in map making of people of all different levels of experience, players contributing by giving feedback, KotH like tournaments and last but not least MotM.

Probably more experienced map makers should also try to give something back to the community and help newbie map makers.

You can have many professional players, dedicated casters and map makers, but in the end it depends on the community of players who share a common interest: SC2 and intersting matches on fresh maps!

This possibly got a bit long and off topic, but I feel it might be important to use the little TPW buzz we already have to gain more attention of people: We need more love for the custom maps subforum, MotM, map making teams and all independant mappers!

Thanks for your interest in TPW and custom maps in general! gl hf!



I also copied this post to iGrok's very interesting Blog post On TL, TPW and Maps hoping to get more attention to our shared interest to get more people on TL look into the map making subforum.
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 21 2011 10:29 GMT
#40
Hopefully you can get your maps evaluated by MLG in a serious way. I don't know what they will do with the submissions but if they could get some pros to look at the maps that would be so awesome.

I'm also looking forward to Green Harvest making it into the map pool, that's a really nice big 4 player macro map : )
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 240
JuggernautJason139
StarCraft: Brood War
Britney 12843
Sea 1338
Dewaltoss 102
ggaemo 38
NaDa 34
ajuk12(nOOB) 18
Counter-Strike
fl0m7799
zeus532
Heroes of the Storm
Liquid`Hasu374
Other Games
summit1g8234
Grubby4736
Beastyqt787
DeMusliM158
ArmadaUGS140
C9.Mang0106
Trikslyr62
ViBE45
ZombieGrub38
shahzam4
Organizations
Other Games
BasetradeTV82
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 26
• Pr0nogo 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1195
Other Games
• imaqtpie2122
• WagamamaTV138
• Shiphtur111
Upcoming Events
RSL Revival
7h 4m
StarCraft2.fi
12h 34m
IPSL
19h 34m
Sziky vs JDConan
OSC
19h 34m
Solar vs Percival
Gerald vs Nicoract
Creator vs ByuN
RSL Revival
1d 7h
Classic vs TBD
herO vs Zoun
WardiTV 2025
1d 15h
herO vs ShoWTimE
SHIN vs herO
Clem vs herO
SHIN vs Clem
SHIN vs ShoWTimE
Clem vs ShoWTimE
IPSL
1d 19h
Tarson vs DragOn
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Replay Cast
5 days
The PondCast
5 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.