• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:47
CEST 07:47
KST 14:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy8ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY Recent recommended BW games
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group C [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7192 users

The Planetary Workshop: Melee Map-Making Team - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 All
sCnDiamond
Profile Joined January 2011
Germany340 Posts
Last Edited: 2011-09-19 14:42:09
September 19 2011 14:37 GMT
#101
Just read that NASL will use TPW-Maps in their open tournament and will include 3-4 in their 3rd season (Source). Absolutely love that finally one of the big foreign tournaments supports the map-making community!

congratulations, TPW! You did it!
+ Show Spoiler +
[image loading]
formerly spinnaker.
Rob28
Profile Joined November 2010
Canada705 Posts
September 19 2011 15:25 GMT
#102
That Ohana Map looks gorgeous... not the most practical, but pretty nonetheless.
"power overwhelming"... work, dammit, work!
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
September 20 2011 06:55 GMT
#103
We are very excited for the NASL tournaments and season 3 map pool additions, though we do not expect a ton of people to be up to the challenge of playing an entirely new qualifying tournament map pool of all new maps. We do however hope things go well for season 3.

Our discussion of which maps to send to NASL was a serious one, and took each map with serious consideration and discussed all the pros and cons (we didn't just pick out 9 random maps, we hand-selected and discussed each one). We want to assure players, casters, and viewers alike that they are top quality and have been thoroughly tested.

We appreciate all feedback, and we highly appreciate the continued support from players and viewers like yourselves!
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
TheAssclown
Profile Joined July 2011
United States38 Posts
September 29 2011 13:46 GMT
#104
Have you guys created or have any plans to make any 2v2 maps?
Mereel
Profile Joined February 2010
Germany895 Posts
October 01 2011 23:21 GMT
#105
Just a quick update:

Maps from the author 'CrEatOr' on EU are Fake.
TPW Mapmaking Team
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
October 01 2011 23:31 GMT
#106
On September 29 2011 22:46 TheAssclown wrote:
Have you guys created or have any plans to make any 2v2 maps?


Some of us have thought about it and have ideas, but we currently are not working on 2v2 map projects at the moment.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
October 28 2011 23:20 GMT
#107
Just a heads up to the community:

We are toning down a bit and some of us are holding off on making new maps for two reasons mostly. The first reason is because HotS is around the corner and we are all anxious to use the new map editing features for it. The other reason is that currently for Wings of Liberty, melee maps are becoming too predictable with layout and texture usage. The only thing that "wow's" people is the aesthetic work.

We want to wait until HotS comes out to begin producing more quality melee maps that will fit everybody's needs as well as the needs of the new units, which will be a big challenge. If we are to work on current projects before HotS, it will mostly be updating older maps. So in the meantime, don't expect much out of TPW! We're here, watching over you.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Ruscour
Profile Blog Joined April 2011
5233 Posts
October 28 2011 23:22 GMT
#108
On October 29 2011 08:20 IronManSC wrote:
Just a heads up to the community:

We are toning down a bit and some of us are holding off on making new maps for two reasons mostly. The first reason is because HotS is around the corner and we are all anxious to use the new map editing features for it. The other reason is that currently for Wings of Liberty, melee maps are becoming too predictable with layout and texture usage. The only thing that "wow's" people is the aesthetic work.

We want to wait until HotS comes out to begin producing more quality melee maps that will fit everybody's needs as well as the needs of the new units, which will be a big challenge. If we are to work on current projects before HotS, it will mostly be updating older maps. So in the meantime, don't expect much out of TPW! We're here, watching over you.

Understandable. I hope you submitted a lot of maps to the mapmaking contest!
IrishBear
Profile Joined August 2010
United States9 Posts
October 28 2011 23:29 GMT
#109
On October 29 2011 08:20 IronManSC wrote:
Just a heads up to the community:

We are toning down a bit and some of us are holding off on making new maps for two reasons mostly. The first reason is because HotS is around the corner and we are all anxious to use the new map editing features for it. The other reason is that currently for Wings of Liberty, melee maps are becoming too predictable with layout and texture usage. The only thing that "wow's" people is the aesthetic work.

We want to wait until HotS comes out to begin producing more quality melee maps that will fit everybody's needs as well as the needs of the new units, which will be a big challenge. If we are to work on current projects before HotS, it will mostly be updating older maps. So in the meantime, don't expect much out of TPW! We're here, watching over you.


HotS isn't going to be out for at least another year, Browder did say "at next years Blizzcon, we'll have a more refined demo for you guys.." (Not word for word, but yea)

IronManSC
Profile Blog Joined November 2010
United States2119 Posts
October 28 2011 23:37 GMT
#110
Yes we're aware of that IrishBear, but like I previously mentioned, maps in WoL are becoming too predictable with the general concepts, layouts, and textures. We know HotS will change that up a bit, so we're "mostly" waiting for that. I also gave a heads up not to expect a lot from TPW - not that we couldn't make more projects, but most of us discussed it and we're holding off for a while.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 28 2011 23:39 GMT
#111
The other reason is that currently for Wings of Liberty, melee maps are becoming too predictable with layout


I'm not quite sure I understand what you mean by this
starleague forever
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
October 28 2011 23:45 GMT
#112
On October 29 2011 08:39 a176 wrote:
Show nested quote +
The other reason is that currently for Wings of Liberty, melee maps are becoming too predictable with layout


I'm not quite sure I understand what you mean by this


A lot of maps right now will generally have a resemblance with how the expansions are laid out. If you put two maps together that are totally different that's one thing - but more than likely that expansion layout was already created months prior. While us map makers have to stay within the limits of what we can or can't do with expansions (concerning sc2 balance), it becomes gradually more difficult to integrate new expansion setups that make it more unique - something that hasn't been done yet.

In short, if you make a map, or see a map that has a good layout, chances are that layout has been done before. We think HotS will present a different approach (even slightly) that may change how map layouts are created, so we're anticipating on that for the most part.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Johanaz
Profile Joined September 2010
Denmark363 Posts
October 29 2011 00:14 GMT
#113
On October 29 2011 08:22 Ruscour wrote:
Understandable. I hope you submitted a lot of maps to the mapmaking contest!


U betcha. At least 20 maps from us total
TPW Map Maker - theplanetaryworkshop.com
chocolatebunny
Profile Joined September 2011
301 Posts
October 29 2011 00:17 GMT
#114
the map are so pretty :D
good job!
monitor
Profile Blog Joined June 2010
United States2408 Posts
Last Edited: 2011-10-29 00:28:42
October 29 2011 00:22 GMT
#115
On October 29 2011 08:45 IronManSC wrote:
Show nested quote +
On October 29 2011 08:39 a176 wrote:
The other reason is that currently for Wings of Liberty, melee maps are becoming too predictable with layout


I'm not quite sure I understand what you mean by this


A lot of maps right now will generally have a resemblance with how the expansions are laid out. If you put two maps together that are totally different that's one thing - but more than likely that expansion layout was already created months prior. While us map makers have to stay within the limits of what we can or can't do with expansions (concerning sc2 balance), it becomes gradually more difficult to integrate new expansion setups that make it more unique - something that hasn't been done yet.

In short, if you make a map, or see a map that has a good layout, chances are that layout has been done before. We think HotS will present a different approach (even slightly) that may change how map layouts are created, so we're anticipating on that for the most part.


Tbh I don't agree with this attitude- a lot of maps are very similar, but that is all the more reason to make more maps that are unique. I know I am frustrated too at how hard it is to make really special maps like popular Brood War maps, but I am certain that it is possible in SC2 despite balance concerns. Especially considering SC2 has a ton more options in aesthetics and features than Brood War. I'll just keep trying until I figure it out.

But good luck in HotS anyway!

+ Show Spoiler +
I know one reason you could be wanting to wait until HotS is because it is so hard to get maps into tourments right, and it can be demotivating.
https://liquipedia.net/starcraft2/Monitor
Prev 1 4 5 6 All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech129
Livibee 98
StarCraft: Brood War
Shuttle 777
ToSsGirL 129
Dewaltoss 90
sSak 42
Bale 30
Icarus 11
Dota 2
NeuroSwarm189
League of Legends
JimRising 636
Counter-Strike
summit1g10492
Super Smash Bros
C9.Mang0482
Mew2King101
Other Games
WinterStarcraft554
crisheroes277
RuFF_SC2119
ArmadaUGS69
amsayoshi17
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
4h 13m
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
6h 13m
BSL
13h 13m
Replay Cast
18h 13m
Replay Cast
1d 3h
Afreeca Starleague
1d 4h
Light vs Calm
Royal vs Mind
Wardi Open
1d 5h
Monday Night Weeklies
1d 10h
OSC
1d 18h
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Rush vs PianO
Flash vs Speed
Replay Cast
3 days
Afreeca Starleague
3 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
Replay Cast
5 days
RSL Revival
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-27
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.