• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:13
CEST 10:13
KST 17:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star5Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced13Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid22
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool 2026 GSL Tour plans announced MaNa leaves Team Liquid Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Data needed BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro16 Preview Pt2: All Star RepMastered™: replay sharing and analyzer site Gypsy to Korea
Tourneys
[ASL21] Ro16 Group C [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group A
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2529 users

A (honest) look at the Infestor and ZvT lategame - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 15 Next All
Acritter
Profile Joined August 2010
Syria7637 Posts
July 04 2011 23:40 GMT
#221
Infestors are probably the best unit in the game right now. Fungal is ridiculously strong. However, I'm not going to say that Zerg is overpowered, because it has other weaknesses, just like Protoss is not overpowered despite having the second most overpowered unit in the game (the Colossus). Both races have weaknesses that keep them more or less balanced.

No, this isn't a Terran imba QQ. Terrans have the worst macro setup in the game, so they aren't overpowered despite having units that are on average stronger than those of the other two races.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
roymarthyup
Profile Joined April 2010
1442 Posts
July 04 2011 23:40 GMT
#222
On July 05 2011 08:39 Gimmickkz wrote:
Show nested quote +
On July 05 2011 08:37 roymarthyup wrote:
On July 05 2011 08:35 Gimmickkz wrote:
On July 05 2011 08:32 roymarthyup wrote:
On July 05 2011 08:27 Gimmickkz wrote:
On July 05 2011 08:25 dodrta wrote:
On July 05 2011 08:21 Noocta wrote:
On July 05 2011 08:20 dodrta wrote:
On July 05 2011 08:17 Gimmickkz wrote:
On July 05 2011 08:14 dodrta wrote:
[quote]

Which doesn't change anything when it comes down to broodlord infestor rolling over terran lategame, add banelings to that and the terran with unsieged tanks just gets absolutely annihilated and there is nothing you can do.


you're right, absolutely nothing, no terran has ever won past 20 minutes.


Show me a game where a terran beat broodlord infestor baneling when he wasn't 100 supply ahead and the zerg didn't mess it up. Just link me a replay, or cast or whatever, anything.


You should check Morrow vs Nerchio Game 1 on Taldarim Altar of the Shoutcraft tournament by TB.



I said "where the zerg didn't mess it up" and "banelings" lrn2read.


Hey, show me a game where that one guy played perfectly, and then lost pl0x.



sure.

destiny vs bomber game 1

bomber played perfectly as long as you follow the assumption that "dropping a smart zerg is a bad idea because as long as the zerg plays smart, he will always defend the drops properly making it so the terran invests more than the damage he does"


the ONLY ARGUMENT someone can use in bomber vs destiny game 1 is that "bomber didnt pressure / drop enough and he didnt do enough aggression"


however, like i said earlier, that is a argument that is based on the assumption that drops/aggression is supposed to be the terran gameplan against zerg. how the hell do you know that? are you a pro terran? maybe bomber is dropping / using aggression against highly skilled practice partners and after dozens of games they now defend it super easily and bomber has decided that drops/aggression is actually a fruitless tactic

MAYBE THAT WHY BOMBER DIDNT USE DROPS/AGGRESSION? maybe?? maybe??? we will never know

so then you might say "well then, why doesnt bomber just switch to zerg then if he cant drop/be aggressive and playing good zergs will always result in auto loss"

and my answer to your question is, we cannot yet determine if there is an imbalance because not all avenues have yet to be discovered yet. but i can assure you, if there IS an unbeatable zerg strategy found vs terran, and it becomes rampant in all pro games, then i assure you, most pro terrans will start switching to zerg. however that hasnt happened yet, so we have to wait to see what goes down and what the truth is.


if dropping a smart zerg is bad then MMA must be retarded, what a noob.


i already addressed your "mma uses drops against zerg and beat losria in mlg with drops" argument in a previous post. please reread the thread


wait wait wait, you're using the one game of destiny vs bomber as an example and won't let me use like every game mma's been in ? :o


no, im letting you use every game MMA has been in

my post addresses everything entirely. I will find it for you now since you really want to know






in a previous post this is what i wrote. I addresses completely all of your "mma uses drops" arguments

If you say "the terran should pressure the zerg and deal enough damage to have a big enough lead in the lategame to win" i will say hell no again, not only is that a bad design concept, but from the way the game looks right now it seems like thats not even how the current state of the game is. It will take many pro games to see the truth but it seems to me like as long as the zerg is competent and reacts properly, he can defend pressure / drops properly and always be out ahead.

Sure, MMA beat losira with drops in MLG. but im not talking about that. lets just say hypothetically losira was actually playing badly and it is possible for smart zergs to stop/defend that aggression.

ask yourself this question. IF, remember this is a hypothetical question. IF ... IF dropping a smart zerg EVEN for the best / greatest terran like MMA was always a bad idea because a smart zerg could always defend properly to make it so the terran invested more than the damage he did, why the hell would dropping be a good idea in high level play?

now you see, that hypothetical question depends on alot of opinions.

some people out there think its possible for terrans to drop in a way where its a good thing and zergs even if they play perfect are always behind from it. some people think thats not true.
WHICH GROUP OF PEOPLE IS CORRECT? honestly theres no damn way to know the truth right now. and all im saying is even if the first group of people were correct, i still dont think thats a good design concept

13JackaL
Profile Joined March 2011
United States577 Posts
July 04 2011 23:41 GMT
#223
On July 05 2011 08:39 Gimmickkz wrote:
Show nested quote +
On July 05 2011 08:37 roymarthyup wrote:
On July 05 2011 08:35 Gimmickkz wrote:
On July 05 2011 08:32 roymarthyup wrote:
On July 05 2011 08:27 Gimmickkz wrote:
On July 05 2011 08:25 dodrta wrote:
On July 05 2011 08:21 Noocta wrote:
On July 05 2011 08:20 dodrta wrote:
On July 05 2011 08:17 Gimmickkz wrote:
On July 05 2011 08:14 dodrta wrote:
[quote]

Which doesn't change anything when it comes down to broodlord infestor rolling over terran lategame, add banelings to that and the terran with unsieged tanks just gets absolutely annihilated and there is nothing you can do.


you're right, absolutely nothing, no terran has ever won past 20 minutes.


Show me a game where a terran beat broodlord infestor baneling when he wasn't 100 supply ahead and the zerg didn't mess it up. Just link me a replay, or cast or whatever, anything.


You should check Morrow vs Nerchio Game 1 on Taldarim Altar of the Shoutcraft tournament by TB.



I said "where the zerg didn't mess it up" and "banelings" lrn2read.


Hey, show me a game where that one guy played perfectly, and then lost pl0x.



sure.

destiny vs bomber game 1

bomber played perfectly as long as you follow the assumption that "dropping a smart zerg is a bad idea because as long as the zerg plays smart, he will always defend the drops properly making it so the terran invests more than the damage he does"


the ONLY ARGUMENT someone can use in bomber vs destiny game 1 is that "bomber didnt pressure / drop enough and he didnt do enough aggression"


however, like i said earlier, that is a argument that is based on the assumption that drops/aggression is supposed to be the terran gameplan against zerg. how the hell do you know that? are you a pro terran? maybe bomber is dropping / using aggression against highly skilled practice partners and after dozens of games they now defend it super easily and bomber has decided that drops/aggression is actually a fruitless tactic

MAYBE THAT WHY BOMBER DIDNT USE DROPS/AGGRESSION? maybe?? maybe??? we will never know

so then you might say "well then, why doesnt bomber just switch to zerg then if he cant drop/be aggressive and playing good zergs will always result in auto loss"

and my answer to your question is, we cannot yet determine if there is an imbalance because not all avenues have yet to be discovered yet. but i can assure you, if there IS an unbeatable zerg strategy found vs terran, and it becomes rampant in all pro games, then i assure you, most pro terrans will start switching to zerg. however that hasnt happened yet, so we have to wait to see what goes down and what the truth is.


if dropping a smart zerg is bad then MMA must be retarded, what a noob.


i already addressed your "mma uses drops against zerg and beat losria in mlg with drops" argument in a previous post. please reread the thread


wait wait wait, you're using the one game of destiny vs bomber as an example and won't let me use like every game mma's been in ? :o


If every terran player was MMA, this discussion wouldn't be happening. To say that in order to beat zerg late game you must be one of the best players in the world is terrible logic.
and my axe
dodrta
Profile Joined July 2011
Austria29 Posts
Last Edited: 2011-07-04 23:43:55
July 04 2011 23:41 GMT
#224
On July 05 2011 08:39 Gimmickkz wrote:
Show nested quote +
On July 05 2011 08:37 roymarthyup wrote:
On July 05 2011 08:35 Gimmickkz wrote:
On July 05 2011 08:32 roymarthyup wrote:
On July 05 2011 08:27 Gimmickkz wrote:
On July 05 2011 08:25 dodrta wrote:
On July 05 2011 08:21 Noocta wrote:
On July 05 2011 08:20 dodrta wrote:
On July 05 2011 08:17 Gimmickkz wrote:
On July 05 2011 08:14 dodrta wrote:
[quote]

Which doesn't change anything when it comes down to broodlord infestor rolling over terran lategame, add banelings to that and the terran with unsieged tanks just gets absolutely annihilated and there is nothing you can do.


you're right, absolutely nothing, no terran has ever won past 20 minutes.


Show me a game where a terran beat broodlord infestor baneling when he wasn't 100 supply ahead and the zerg didn't mess it up. Just link me a replay, or cast or whatever, anything.


You should check Morrow vs Nerchio Game 1 on Taldarim Altar of the Shoutcraft tournament by TB.



I said "where the zerg didn't mess it up" and "banelings" lrn2read.


Hey, show me a game where that one guy played perfectly, and then lost pl0x.



sure.

destiny vs bomber game 1

bomber played perfectly as long as you follow the assumption that "dropping a smart zerg is a bad idea because as long as the zerg plays smart, he will always defend the drops properly making it so the terran invests more than the damage he does"


the ONLY ARGUMENT someone can use in bomber vs destiny game 1 is that "bomber didnt pressure / drop enough and he didnt do enough aggression"


however, like i said earlier, that is a argument that is based on the assumption that drops/aggression is supposed to be the terran gameplan against zerg. how the hell do you know that? are you a pro terran? maybe bomber is dropping / using aggression against highly skilled practice partners and after dozens of games they now defend it super easily and bomber has decided that drops/aggression is actually a fruitless tactic

MAYBE THAT WHY BOMBER DIDNT USE DROPS/AGGRESSION? maybe?? maybe??? we will never know

so then you might say "well then, why doesnt bomber just switch to zerg then if he cant drop/be aggressive and playing good zergs will always result in auto loss"

and my answer to your question is, we cannot yet determine if there is an imbalance because not all avenues have yet to be discovered yet. but i can assure you, if there IS an unbeatable zerg strategy found vs terran, and it becomes rampant in all pro games, then i assure you, most pro terrans will start switching to zerg. however that hasnt happened yet, so we have to wait to see what goes down and what the truth is.


if dropping a smart zerg is bad then MMA must be retarded, what a noob.


i already addressed your "mma uses drops against zerg and beat losria in mlg with drops" argument in a previous post. please reread the thread


wait wait wait, you're using the one game of destiny vs bomber as an example and won't let me use like every game mma's been in ? :o


Because in those games the zerg failed to defend the drops, if the zerg played better he would have lost way less to the drops (Losira is nowhere near being a perfect or gosu zerg, hes good, but in 5 years zerg players will look at losira's games today and think "how did the not defend this drop?") in the future zergs will get better and better at multitasking and defending drops, then it will be almost impossible to drop a really good zerg and I can assure you that as soon as the best zergs learn how to defend terran aggression and drops with minimal losses they will absolutely dominate the tvz matchup.
Gimmickkz
Profile Joined April 2011
154 Posts
July 04 2011 23:42 GMT
#225
I admit defeat, zerg is op, blizzard will nerf them like they nerfed protoss when we said they were op

oh wait


User was warned for this post
phisku
Profile Blog Joined November 2010
Belgium864 Posts
July 04 2011 23:43 GMT
#226
On July 05 2011 08:27 Beastyqt wrote:
I've talked with a lot of progamer terrans and zergs in past couple of weeks, all terrans think fungal is too strong - I read some people say "lol just split your marines" etc and thats true you can split your marines but you cant do it always, sometimes you might be moving out and zerg attacks you at same time and he does 5-6 fungals and kills your 200/200 army with it along with lings/ultras which is kinda sad (or just engagement happens on places you dont expect them to).

Even though zergs dont admit publicly that infestors are too strong or even op, the zergs I practise with admit that as soon they have infestor/broodlord comp ready its pretty much free win in 99% of cases (unless they lost 50 drones on start and terran lost 0 which is lost game no matter what you go for) and that infestors themselfs can win you games you really shouldnt win sometimes.

Solutions..lets see - drops? Sure they are good once you start doing them first time you will kill couple of drones, next thing that will happen is zerg will make 2-3 spine crawlers at each expand and leave 5-6 lings which makes you drops useless for rest of the game (with good overlord spread as well in case 2x medivac drops come which every zerg knows to do at this point). Droping is very good keeping zerg busy, but sooner or later you have to push and deal with infestors - as soon you go for a push zerg will try to push you back and make you "slowpush" from your base to his which takes too much time (because you cant just a-move in front of his natural because of fungal) and by then he gets broodlords out. And no im not whining im just explaining how game goes in TvZ vs infestor based zerg play.

Someone mentioned ghosts, I tried playing both - with ghosts and ghost-less army and after doing that you realise ghosts are pretty much useless in TvZ (you can see in that thorzain game someone linked). Lets make a situation, you are both on 3-4 bases, you start making ghosts and zerg will probably have 8-15 infestors at around 20min mark. A good zerg will send lings/overlord/changelings in your army to see what you are making in mid-late game. There's a good chance he will see your ghosts, but lets say he doesnt see them - what usually happends is next. For his 8-15 infestors you probably need just as many ghosts - you cloak run in - as soon you do first 1-2-3 emp's zerg will realise whats going on and fungal that bunch of ghosts which will result in them dying (you have to emp each infestor twice to get his energy off - infestors arent small as hts to be able to emp 7-8 of them with 1 emp) - from that moment there is no point in making ghosts again because zerg will 1)make 3-4 overseers and 2)make spores.
-Ghosts are amazing in TvP, in TvZ? not so much

Best solution to infestor problem I can think of is making units (any units in game) move like in BW and not clumped up like now, it would make game much better (EMP hitting 200/200 protoss ball or fungal killing everything or even storms) and it would just look much better (there is video showing it but I cant remember the link to it).

Best solution vs infestors now? Turtle up as hard as you can as terran, do 3-4-5 drops at a time whole game just to buy yourself time to get mass orbital/rax/factory and starport so you can produce units like zergs can and just get mass vikings to deal with broodlords - spread them so fungal cant hit them all together and hope for best.

My overall opinion - yes infestors are too strong vs terran, infestors ARE needed vs protoss but its too much in TvZ, since infestors were units that were supposed to snare/slow units like queen has ability in BW and not to be used instead banelings and to allow you to go 12min hive. They were meant to be used in infestor+baneling situations and not in infestors vs world situations

If someone is interested I can upload replays of my latest TvZ's that include me killing 200/200 broodlord/infestor/ultra army couple of times on maps like tal'darim without using ghosts.

If there are typos...well its late ¯\_(ツ)_/¯

Flame on


everything has been said we can close the discussion.
fraktoasters
Profile Joined January 2011
United States617 Posts
July 04 2011 23:43 GMT
#227
OMG after Protoss got 1st,3rd,4th at a GSL followed by 2nd place at the next GSL, people started saying toss was underpowered because they didn't do well in the super tournament.

Now after 6 terrans in the top 8 in said super tournament (not to mention that Nestea lost to a Terran), people are saying terrans are UP?

Look. I understand balance whine, really. But can you at least wait a bit after your race wins a major tournament before saying you're UP? It just looks silly.
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
Last Edited: 2011-07-04 23:44:43
July 04 2011 23:44 GMT
#228
Beastyqt has the lowest zV win rate of the entire first 2 pages of the ELO ranking of terrans, only him and Spades are below 50%

Don't you think he might be a little biased?
dodrta
Profile Joined July 2011
Austria29 Posts
July 04 2011 23:45 GMT
#229
On July 05 2011 08:43 fraktoasters wrote:
OMG after Protoss got 1st,3rd,4th at a GSL followed by 2nd place at the next GSL, people started saying toss was underpowered because they didn't do well in the super tournament.

Now after 6 terrans in the top 8 in said super tournament (not to mention that Nestea lost to a Terran), people are saying terrans are UP?

Look. I understand balance whine, really. But can you at least wait a bit after your race wins a major tournament before saying you're UP? It just looks silly.


Nobody is talking about terran being underpowered, it's the lategame composition of broodlord infestor that is overpowered and impossible to deal with. (if the zerg doesn't screw it up)
roymarthyup
Profile Joined April 2010
1442 Posts
July 04 2011 23:45 GMT
#230
On July 05 2011 08:43 fraktoasters wrote:
OMG after Protoss got 1st,3rd,4th at a GSL followed by 2nd place at the next GSL, people started saying toss was underpowered because they didn't do well in the super tournament.

Now after 6 terrans in the top 8 in said super tournament (not to mention that Nestea lost to a Terran), people are saying terrans are UP?

Look. I understand balance whine, really. But can you at least wait a bit after your race wins a major tournament before saying you're UP? It just looks silly.




i actually agree with this post


im talking about about ZvT POSSIBLY being imbalanced. but the truth is, i dont know


i say, we should wait. in a few months if every zerg is whoopping every terran like candy and terran has like a 10% winrate against zerg in GSL, then thats when we can safely say theres an imbalance. but right now, i say waiting is the best idea because not all avenues have been discovered yet
13JackaL
Profile Joined March 2011
United States577 Posts
July 04 2011 23:45 GMT
#231
On July 05 2011 08:43 fraktoasters wrote:
OMG after Protoss got 1st,3rd,4th at a GSL followed by 2nd place at the next GSL, people started saying toss was underpowered because they didn't do well in the super tournament.

Now after 6 terrans in the top 8 in said super tournament (not to mention that Nestea lost to a Terran), people are saying terrans are UP?

Look. I understand balance whine, really. But can you at least wait a bit after your race wins a major tournament before saying you're UP? It just looks silly.


Nobody is whining about Terran being underpowered. This discussion is about mass infestor + Blord and how terrans can possibly deal with that.

Furthermore, korean zergs do not play the mass infestor style that foreign zergs do, which may be why they don't see as much success.
and my axe
Noocta
Profile Joined June 2010
France12578 Posts
July 04 2011 23:45 GMT
#232
The thing to concider here that people are negleting is that TvZ end with 2rax or from the first push 50% of the time, even at pro level. :/
" I'm not gonna fight you. I'm gonna kick your ass ! "
Termit
Profile Joined December 2010
Sweden3466 Posts
July 04 2011 23:46 GMT
#233
Beastyqt has spoken. The man knows what he is talking about. I like the BW unit movement, sure the AI is fucking retarded in that game but Blizzard could ez make it good. I would like it that way over how it is now, that everything is so clumped.
( ̄。 ̄)~zzz ◕ ◡ ◕
Elovia
Profile Joined March 2011
13 Posts
July 04 2011 23:47 GMT
#234
Problem is infestors in ZvT and ZvP are amazing against all of the tech trees. It doesn't matter if you go marine/tank, pure bio, mech, banshee/bc, ghost, colossus or immortals, voidray/carrier, or templar, the infestor is a solid response for anything the T or P is doing. It seems that zerg is no longer the reactionary race, because the reaction can always be infestors.

I think the biggest problem here is the infestor - ghost - ht circle. They're all good against each other, which IMO is pretty bad game design. It comes down to who can feedback/emp/fungal first, and if you loose that battle, you may have just lost the entire game
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
July 04 2011 23:47 GMT
#235
On July 05 2011 08:44 SafeAsCheese wrote:
Beastyqt has the lowest zV win rate of the entire first 2 pages of the ELO ranking of terrans, only him and Spades are below 50%

Don't you think he might be a little biased?


There are many tournament results not being added and if you look from ELO rankings (I checked Kas for example) it says his "weakest" matchup is TvT based on % wins and its his strongest matchup
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
July 04 2011 23:47 GMT
#236
On July 05 2011 08:31 branflakes14 wrote:
Show nested quote +
On July 05 2011 08:28 MonsieurGrimm wrote:
On July 05 2011 08:24 Whitewing wrote:
Curious question: can infestors off creep outrun seeker missiles?

testing it now!


Can you also check whether or not burrowing while a missile is chasing you causes it to stop chasing? Just wondering as all. :D

no, burrow doesn't cancel it. and it looks like infestors are a little faster (off creep) than the missile so if the zerg reacts in time it shouldn't ever hit.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
dodrta
Profile Joined July 2011
Austria29 Posts
July 04 2011 23:47 GMT
#237
On July 05 2011 08:45 Noocta wrote:
The thing to concider here that people are negleting is that TvZ end with 2rax or from the first push 50% of the time, even at pro level. :/


Yeah, IF the zerg is not good enough to defend it. But does that mean that there should be a lategame strategy that is just unbeatable if executed flawlessly? That's illogical. Because even the best 2 rax can be defended if the zerg doesn't screw it up.
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
July 04 2011 23:48 GMT
#238
On July 05 2011 08:43 fraktoasters wrote:
OMG after Protoss got 1st,3rd,4th at a GSL followed by 2nd place at the next GSL, people started saying toss was underpowered because they didn't do well in the super tournament.

Now after 6 terrans in the top 8 in said super tournament (not to mention that Nestea lost to a Terran), people are saying terrans are UP?

Look. I understand balance whine, really. But can you at least wait a bit after your race wins a major tournament before saying you're UP? It just looks silly.


This is NOT the point. What I said is: "Is this kind of play too strong, does Terran have an answer to it? If it is that strong, why isn't it used more on korea, when you see the Terran dominance on their ladder?"

I'm not saying terran is UP, what I want to understand is why the korean zergs won't use this style more; Is it because foreign zergs are ahead in the metagame or is it that korean terrans can deal with it without troubles? Does it have many weaknesses to the point where it is not considered "solid" at all? Or is it just that korean zergs haven't figured out the strength of this?
♥ The world needs more hearts! ♥
Jedi Master
Profile Joined June 2011
Germany185 Posts
July 04 2011 23:49 GMT
#239
It's imbalanced. David Kim said it will be nerfed soon, so just wait. You can't do anything against it as Terran. Marines/Vikings get fungal'ed and the Broods kill everything, and if you unsiege you get steamrolled by lings/blings
♥ MVP_Keen ♥ oGs.MC ♥ LiquidTLO ♥ mouzThorZain ♥ Moletrap ♥
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
July 04 2011 23:50 GMT
#240
I haven't read the comments in this thread yet, but here is my take.

In ZvT, I skip mutas for infestors. I use them defensively to take my third, and deny my opponents third with multipronged ling attacks (drops, nydus, attack at main while attacking third, etc.). What I've found is that even when my opponent sees me using my infestors heavily, they still refuse to make ghosts. I am a highish master league player, and it amazes me that most terrans still refuse to make the uni that hard-counters the unit I'm making, and with decent micro, neutralizes them.

I don't really use infestors much in ZvP, but in watching CatZ's stream frequently (a heavy user of tobacco as well as infestors) it still appears that even at GM levels of play, players are not efficiently using HT's feedback, though in general it seems to be used more often than EMP.

That's just my take from my own experience, though.
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
Prev 1 10 11 12 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 101
StarCraft: Brood War
Zeus 2832
Sea 1197
firebathero 873
ToSsGirL 173
Stork 160
BeSt 83
Killer 64
Dewaltoss 55
Shine 31
Sharp 28
[ Show more ]
Bale 27
yabsab 17
Dota 2
NeuroSwarm138
XaKoH 61
League of Legends
JimRising 596
Counter-Strike
Stewie2K984
Super Smash Bros
Mew2King38
Other Games
C9.Mang0319
Happy279
crisheroes108
Livibee58
Organizations
Dota 2
PGL Dota 2 - Secondary Stream6406
PGL Dota 2 - Main Stream4195
StarCraft: Brood War
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH268
• LUISG 36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade421
Upcoming Events
Replay Cast
48m
Afreeca Starleague
1h 48m
Bisu vs Ample
Jaedong vs Flash
Wardi Open
2h 48m
Monday Night Weeklies
7h 48m
RSL Revival
17h 48m
GSL
23h 48m
Afreeca Starleague
1d 1h
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
1d 2h
RSL Revival
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Map Contest Tou…
3 days
CranKy Ducklings
3 days
Escore
4 days
RSL Revival
4 days
WardiTV Map Contest Tou…
5 days
Universe Titan Cup
5 days
Rogue vs Percival
Ladder Legends
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Sparkling Tuna Cup
6 days
WardiTV Map Contest Tou…
6 days
Ladder Legends
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.