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Crack: Custom Bnet2 server by chinese modders? - Page 2

Forum Index > SC2 General
Post a Reply
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Chill (1:38 July 05 KST): Discussing the cracked Bnet2 is acceptable in this thread.

DO NOT post any links to websites explaining how to install / use the crack.
DO NOT explain in your post how to install / use the crack.

Thank you.
Kishuu
Profile Joined January 2010
Brazil108 Posts
July 04 2011 16:53 GMT
#21
As much as I would love lan, am I the only one who thinks this is bad? I mean, if you wanna play this game professionally and "help e-sports" you are gonna buy it. The kids that are gonna crack it with LAN support are that leechy garena kids who are gonna pirate and hack all day long for two months, then forget about it.
On the cool side, some of my friends that can't buy the game will play now, but for how long? I want more regulars that wanna learn the game for real.
Lunares
Profile Joined May 2010
United States909 Posts
July 04 2011 16:54 GMT
#22
I wonder how lag free it is? I mean yes obviously LAN doesn't have to deal with internet latency but they did have to hack it in, that means putting some sort of external packet capture and reroute program in place. I wonder what the actual latency is.
TelecoM
Profile Blog Joined January 2010
United States10688 Posts
July 04 2011 16:54 GMT
#23
Maybe soon we can see "Taldarim Altar gogo #L2"


lol , one can only hope. =)
AKA: TelecoM[WHITE] Protoss fighting
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
Last Edited: 2011-07-04 16:57:33
July 04 2011 16:55 GMT
#24
Even if it is true, this will never be an LAN pack for tournaments etc. It will be just for basement, underground use, just like hacked WoW private servers are. Blizzard will fight it will all their power, more fiercely than anything before.
Players in Sotg said that LAN is only possible, when you can practice on it 100% of the time so that you get used to micro and response time. No respectable player would risk being banned by Blizzard just to practice on same shady mod and not playing lan on tournaments.
"(...)all in the game, yo. All in the game"
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
July 04 2011 16:58 GMT
#25
Maybe this will lead to an iccup style ladder since if you can hack in LAN you can hack in a new server to access right? I mean one day the bliz ladder will suck and it will be full of hackers a la WC3 and we wont be able to play great awesome GSL et al maps. This provides us hope for a 10 year life span or longer :D
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Tomken
Profile Joined January 2010
Norway1144 Posts
July 04 2011 17:00 GMT
#26
Hell, it's about time.
MBCGame HERO FIGHTING!!!~
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
July 04 2011 17:01 GMT
#27
If the option is out there, organizations hosting tournaments will probably be able to pressure blizzard into giving them a more stable option such as this.

I have mixed feelings on this. I feel like we should've been able to LAN since launch, and coming from a shitty connection in my house, I can't have LANs at all with friends. We've tried it. It has failed.

Then again, I would hate for the game to be used on a massive Chinese lan program and then blizzard being unable to charge for their game.

Ahh... weird.
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
xarthaz
Profile Blog Joined August 2010
1704 Posts
July 04 2011 17:02 GMT
#28
i dunno zeromus... hacking the p2p game engine is one thing but hacking the bnet engine is a whole nother ball game, given how lockdowned blizz had attempted to make it
Aah thats the stuff..
Lorch
Profile Joined June 2011
Germany3690 Posts
July 04 2011 17:02 GMT
#29
Blizzard will never ever allow any decently sized tournament to use this, sadly.
Let's just hope they make it happen in the future, MLG (and many other events) have shown a lot of times how many issues playing tournaments over battle.net brings.
MavercK
Profile Joined March 2010
Australia2181 Posts
July 04 2011 17:03 GMT
#30
no. it wont be used for tournaments. blizzard will not allow it.
but heres the problem.

one great arguement for piracy is because the pirated product can often times be BETTER than the retail version. this needs to continue and i support it. why? because if people can play LAN with a cracked client what is the point of withholding it natively with support from blizzard?

by withholding it they will ensure the cracked version as a more desired version, why? because it has features that standard sc2 does not.

this is only good. just as good competition in a market drives prices down.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
Last Edited: 2011-07-04 17:05:50
July 04 2011 17:03 GMT
#31
On July 05 2011 02:02 xarthaz wrote:
i dunno zeromus... hacking the p2p game engine is one thing but hacking the bnet engine is a whole nother ball game, given how lockdowned blizz had attempted to make it


Hey man this is one step, what if instead of P2P through LAN it uses an external server to talk to people across the world instead of through a LAN connection. I'm not a tech junkie by any means but if one hack can be created to bypass playing on BNET servers, then something else can be created to the same effect with regards to an online server could it not?

Also, if people start wanting a cracked version it may force blizzard to up their game and put in what people are otherwise willing to pay for. I for one would rather pay for a LAN edition or cross server SC2 than rely on a hacked version. Maybe they can implement 3rd party ladder systems into BNET 2.0 with providers like ICCUP and we can play Bliz ladder or ICCUP/GSL maps ladder.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
July 04 2011 17:04 GMT
#32
for people who have no real way of paying for the game, unless you live in south korea , this is the only way to play sc2 and for them I am happy(if this actually works). For the rest of us who are somewhat interested in the competetive aspect of the scene I guess it wont change much, maybe if on lan and without an internet connection but still wanna mess around with a few games of sc2.

oh well.
Do you really want chat rooms?
Tofugrinder
Profile Joined September 2010
Austria899 Posts
July 04 2011 17:06 GMT
#33
would be great if this succeeds. hopefully enough people will pirate the game then so that blizzard realises that they should just make LAN possible..
xarthaz
Profile Blog Joined August 2010
1704 Posts
July 04 2011 17:07 GMT
#34
Yeah, well lan support is a killer feature, so the ball is on blizz's court on what theyre gonna do. if they wont do anything then this thing will probably take the eastern europe & asia market by storm and establish big online scene for it, like private wow server market has.
Aah thats the stuff..
ak1knight
Profile Joined April 2010
United States313 Posts
July 04 2011 17:07 GMT
#35
I'm excited just because now I can show the game to friends who don't have it and play some games with them.
w00t
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
July 04 2011 17:07 GMT
#36
On July 05 2011 01:43 Scorch wrote:
What would change if there was indeed a working LAN hack? A bit more piracy perhaps. Tournaments can't use it anyway or they'd get their asses sued. LAN should have been in the game in the first place, but hacking it in doesn't help.

It certainly shows that... (wait for it) the technology is there for it.
ChickenLips
Profile Blog Joined May 2010
2912 Posts
Last Edited: 2011-07-04 17:26:25
July 04 2011 17:10 GMT
#37
ok if we cant have links can we atleast have a name?? its kind of pointless having a thread if noone knows how to find more information...

MOD EDIT: There is a giant explanation of what not to do, and you're doing it. Given your insanely long ban history, I'd thought you'd be more careful.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
gurrpp
Profile Blog Joined October 2009
United States437 Posts
July 04 2011 17:16 GMT
#38
My main hope is that we may get a private server out of this which lets people play internationally with low latency.
hot fuh days
Lephex
Profile Joined June 2011
Germany153 Posts
July 04 2011 17:16 GMT
#39
i think this tool is in an very early stage of development. Nice one though, but nowadays, whos carrying his machine to ones other house in times of skype, ts, bnet2.0 anyways oO.
There are three types of people in this world: those who make things happen, those who watch things happen and those who wonder what happened.
Aelip
Profile Joined November 2010
Denmark321 Posts
July 04 2011 17:21 GMT
#40
On July 05 2011 02:16 Lephex wrote:
i think this tool is in an very early stage of development. Nice one though, but nowadays, whos carrying his machine to ones other house in times of skype, ts, bnet2.0 anyways oO.


Cool people are, seriously though, nothing compares to sitting in a room with 20 other dudes, smoking weed, drinking beers and playing games.
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