• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:22
CEST 08:22
KST 15:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy20ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy3GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
JD's Ro24 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion [BSL22] RO32 Group Stage BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2586 users

Crack: Custom Bnet2 server by chinese modders? - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 20 21 22 Next All
Chill (1:38 July 05 KST): Discussing the cracked Bnet2 is acceptable in this thread.

DO NOT post any links to websites explaining how to install / use the crack.
DO NOT explain in your post how to install / use the crack.

Thank you.
ChickenLips
Profile Blog Joined May 2010
2912 Posts
July 04 2011 18:30 GMT
#81
On July 05 2011 03:24 Yaotzin wrote:
Show nested quote +
On July 05 2011 03:18 ChickenLips wrote:
On July 05 2011 03:14 Yaotzin wrote:
I don't get the appeal really, BW era matchmaking is horrible.

Obviously no tournament will touch this or they'll get sued.

Good for the cheapskates who don't buy the game I guess.


If I wanna play a game with friends from NA, and I don't necessarily feel like spending 60 bucks just to do that, the LAN version is an obvious possibility.

Yeah I guess for casual stuff. I was thinking from a competitive perspective.
Show nested quote +

If this gets more popular I can see some pros using this to play out cross-server matches instead of playing with huge lag. I mean, neither tournaments nor Blizzard will be able to punish players for using the LAN version and the replays will look just like BNet replays.

I guess they might for non-casted games. For anything directly tournament run there's zero chance. No sponsor, and therefore no half decent tournament, will touch this with a barge pole.
Show nested quote +

There are plenty of private servers for other games (WoW, MapleStory, etcetc) there's certainly appeal to it, at the moment the question is more, how dedicated are the developers and will we see a working english version for this?

The appeal is almost entirely for people who are cheap and refuse to buy the game/pay the subscription, though. I'm sure cracked LAN in SC2 is good for such people, but for anyone who's already bought it? Not that much use.

aside: Is it LAN or just a locally run server? I'm guessing the latter? AFAIK SC2 doesn't even have LAN code.


Ok, I'm a Korean Zerg and have to play a match in an online tourney with a Zerg from the Ukraine. We both have NA accounts so we try playing there but we both have so much lag that ling/bling micro becomes impossible and we're both getting frustrated. The match won't be broadcasted, we just have to send the replays.

See the appeal? This happens very often and if they somehow got match-making to work with a decent map-pool, I'd certainly prefer it over Blizzard ladder because I can just make a ton of smurfs and try other races / new builds / weird strats without the fear of it affecting my ladder ranking that all my friends and practice partners see.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
July 04 2011 18:30 GMT
#82
On July 05 2011 03:29 Ryhn wrote:
This will survive in China so long as it's supported -- and with China's quite sizable e-sports community, (Based on the turnouts for Brood War competitions held there) it could get a ton of popularity.

The difference is that SC2 is still being actively developed. Blizzard can just release patches and then expansions that completely break this.
karpo
Profile Joined October 2010
Sweden1998 Posts
July 04 2011 18:32 GMT
#83
On July 05 2011 03:29 skeldark wrote:
less lag
less latency
cross server play

Everything we wanted and never got from bliz. The only thing they did give us is chat channels without any functions. And you guys think its not a big deal?
When there is a good version out with server list and everything it will be used!
Whoever create this mod, THX dude.




Lag and latency is the same thing. Blizz gave us the actual game AND sponsored alot of tournaments.
Ponyo
Profile Blog Joined January 2011
United States1231 Posts
July 04 2011 18:32 GMT
#84
Well if it gets really popular and then put on a site like piratebay, and just spreads a bunch. Not really much anyone can do to stop it. Especially with no real consequence for the people who use it? /
ponyo.848
skeldark
Profile Joined April 2010
Germany2223 Posts
July 04 2011 18:33 GMT
#85
On July 05 2011 03:30 Yaotzin wrote:
Show nested quote +
On July 05 2011 03:29 Ryhn wrote:
This will survive in China so long as it's supported -- and with China's quite sizable e-sports community, (Based on the turnouts for Brood War competitions held there) it could get a ton of popularity.

The difference is that SC2 is still being actively developed. Blizzard can just release patches and then expansions that completely break this.

and they actively devolop there mod. they can jsut realease patches and then expansions that completeley make it possible again.
Its an old old story and until now there was allways 1 winner and 1 looser.
I cant remember tho that it was the gamemakers who won 1 time ^^
Save gaming: kill esport
opisska
Profile Blog Joined February 2011
Poland8852 Posts
July 04 2011 18:33 GMT
#86
On July 05 2011 02:54 ChickenLips wrote:
Show nested quote +
On July 05 2011 02:49 opisska wrote:
How is this against the ToS, when these Terms fo Service are for using Battle.net?. The whole point of this mod is not to use Battle.net. Ergo, ToS do not apply. yay!

I know that this is more complex and that in some law systems it is much more dangerous than in others, but saying that it is outright illegal is way too much ass-climbing. Given that TL is hosted in the US, its understandable they don't want even to link to this, because - well they are in a very special law system, aren't they? But in some other countries, I can see tournaments running on this, much as playing BW on LAN. And we may be suprirised even in the US - look at what happened around iphone jalibreaking!

I am 100% happy about this, we need every single bit of evidence that the resistence of software makers is futile, that every "anti-piracy" measure they take will turn against them in the long run. The fact that we have to play through crappy Battle.net, because some managers are stupid enough to believe that it actualy helps them in makeing profit, is outrageous.


No, this is 100% illegal, if anything they are infringing on Blizzard's intellectual property copyrights with the server-code they are distributing. Also there will 100% be a some paragraph in the ToS that talks about hosting a private server that allows people to play Starcraft2(TM)


Whey did they get the server-code? If they stole it from Blizz, then hell yes, that's not OK. But do we know that? If they wrote it, its theirs, period.

And fot the ToS - if there was a paragraph saying that you cannot think about horses while playing starcraft, would doing so be illegal? Certain legal systems limit the applicability of certain types of contracts. Any statute in such contract the transcedes these limits is automaticaly void. So it is a question of a particulalr legal setting, whether Blizzard is or is not able to prevent you from hosting such server.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-07-04 18:35:31
July 04 2011 18:34 GMT
#87
On July 05 2011 03:30 ChickenLips wrote:
Ok, I'm a Korean Zerg and have to play a match in an online tourney with a Zerg from the Ukraine. We both have NA accounts so we try playing there but we both have so much lag that ling/bling micro becomes impossible and we're both getting frustrated. The match won't be broadcasted, we just have to send the replays.

Why do you think the latency would be any better? This thing is a crack, nothing more. It's still Blizzard's code. It just runs a server somewhere other than California or wherever Blizzard keeps their servers.

I mentioned the scenario anywho.

See the appeal? This happens very often and if they somehow got match-making to work with a decent map-pool, I'd certainly prefer it over Blizzard ladder because I can just make a ton of smurfs and try other races / new builds / weird strats without the fear of it affecting my ladder ranking that all my friends and practice partners see.

Match making...? That isn't possible..You have to have a centralised server for matchmaking, and then you might as well use Blizzard's.
Destro
Profile Joined September 2009
Netherlands1206 Posts
July 04 2011 18:35 GMT
#88
as long blizzard opens its eyes to this...
bring back weapon of choice for hots!
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2011-07-04 18:35:26
July 04 2011 18:35 GMT
#89
On July 05 2011 03:33 opisska wrote:
Show nested quote +
On July 05 2011 02:54 ChickenLips wrote:
On July 05 2011 02:49 opisska wrote:
How is this against the ToS, when these Terms fo Service are for using Battle.net?. The whole point of this mod is not to use Battle.net. Ergo, ToS do not apply. yay!

I know that this is more complex and that in some law systems it is much more dangerous than in others, but saying that it is outright illegal is way too much ass-climbing. Given that TL is hosted in the US, its understandable they don't want even to link to this, because - well they are in a very special law system, aren't they? But in some other countries, I can see tournaments running on this, much as playing BW on LAN. And we may be suprirised even in the US - look at what happened around iphone jalibreaking!

I am 100% happy about this, we need every single bit of evidence that the resistence of software makers is futile, that every "anti-piracy" measure they take will turn against them in the long run. The fact that we have to play through crappy Battle.net, because some managers are stupid enough to believe that it actualy helps them in makeing profit, is outrageous.


No, this is 100% illegal, if anything they are infringing on Blizzard's intellectual property copyrights with the server-code they are distributing. Also there will 100% be a some paragraph in the ToS that talks about hosting a private server that allows people to play Starcraft2(TM)


Whey did they get the server-code? If they stole it from Blizz, then hell yes, that's not OK. But do we know that? If they wrote it, its theirs, period.

And fot the ToS - if there was a paragraph saying that you cannot think about horses while playing starcraft, would doing so be illegal? Certain legal systems limit the applicability of certain types of contracts. Any statute in such contract the transcedes these limits is automaticaly void. So it is a question of a particulalr legal setting, whether Blizzard is or is not able to prevent you from hosting such server.

your not allowed to change the source code of a program
Its is illegal and will be used....
Save gaming: kill esport
ChickenLips
Profile Blog Joined May 2010
2912 Posts
July 04 2011 18:35 GMT
#90
On July 05 2011 03:30 Yaotzin wrote:
Show nested quote +
On July 05 2011 03:29 Ryhn wrote:
This will survive in China so long as it's supported -- and with China's quite sizable e-sports community, (Based on the turnouts for Brood War competitions held there) it could get a ton of popularity.

The difference is that SC2 is still being actively developed. Blizzard can just release patches and then expansions that completely break this.


They certainly will, but - in the future - with their foot already in the door and people using it, the developers will just patch in response and get it to work again. This has happened time and time again in other games and it's almost never the case that patching stops the private servers. People can after all just play the old version if need be.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
July 04 2011 18:36 GMT
#91
I wish blizzard would just have big tournaments use some kind of LAN option designed by blizzard. Have a blizzard employee run and guard it or something, but so at least the big tournaments like MLG and GSL dont have to rely on the stability of the intrawebs to be successful.
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
ChickenLips
Profile Blog Joined May 2010
2912 Posts
July 04 2011 18:36 GMT
#92
On July 05 2011 03:34 Yaotzin wrote:
Show nested quote +
On July 05 2011 03:30 ChickenLips wrote:
Ok, I'm a Korean Zerg and have to play a match in an online tourney with a Zerg from the Ukraine. We both have NA accounts so we try playing there but we both have so much lag that ling/bling micro becomes impossible and we're both getting frustrated. The match won't be broadcasted, we just have to send the replays.

Why do you think the latency would be any better? This thing is a crack, nothing more. It's still Blizzard's code. It just runs a server somewhere other than California or wherever Blizzard keeps their servers.

I mentioned the scenario anywho.
Show nested quote +

See the appeal? This happens very often and if they somehow got match-making to work with a decent map-pool, I'd certainly prefer it over Blizzard ladder because I can just make a ton of smurfs and try other races / new builds / weird strats without the fear of it affecting my ladder ranking that all my friends and practice partners see.

Match making...? That isn't possible..You have to have a centralised server for matchmaking, and then you might as well use Blizzard's.


1) Because they don't have to re-route through Blizzard's server, the connection is direct between the players.

2) Yes it's possible and I already explained why I would use a private server over this one.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
karpo
Profile Joined October 2010
Sweden1998 Posts
July 04 2011 18:37 GMT
#93
On July 05 2011 03:35 ChickenLips wrote:
Show nested quote +
On July 05 2011 03:30 Yaotzin wrote:
On July 05 2011 03:29 Ryhn wrote:
This will survive in China so long as it's supported -- and with China's quite sizable e-sports community, (Based on the turnouts for Brood War competitions held there) it could get a ton of popularity.

The difference is that SC2 is still being actively developed. Blizzard can just release patches and then expansions that completely break this.


They certainly will, but - in the future - with their foot already in the door and people using it, the developers will just patch in response and get it to work again. This has happened time and time again in other games and it's almost never the case that patching stops the private servers. People can after all just play the old version if need be.


Yet patching is slower and lags behind the real release. WoW/Lineage 2 private servers were like that for ages. Wanna play for free? Then take what you can get and watch paying customers have access to the patches/content way before you do. Kinda sucks in a game where balance changes and expansions will affect playstyles alot.
skeldark
Profile Joined April 2010
Germany2223 Posts
July 04 2011 18:38 GMT
#94
On July 05 2011 03:34 Yaotzin wrote:
Show nested quote +
On July 05 2011 03:30 ChickenLips wrote:
Ok, I'm a Korean Zerg and have to play a match in an online tourney with a Zerg from the Ukraine. We both have NA accounts so we try playing there but we both have so much lag that ling/bling micro becomes impossible and we're both getting frustrated. The match won't be broadcasted, we just have to send the replays.

Why do you think the latency would be any better? This thing is a crack, nothing more. It's still Blizzard's code. It just runs a server somewhere other than California or wherever Blizzard keeps their servers.

you dont understand it.
Its way more than a crack. if its not a fake its an OWN server. So you can pick server and dont have to tunnel everything throw bliz,
i can play with a guy in a lan on a server in the lan. its much faster than
me - bliz - computer next to me
me - server on my computer - computer next to me
Save gaming: kill esport
opisska
Profile Blog Joined February 2011
Poland8852 Posts
July 04 2011 18:38 GMT
#95
On July 05 2011 03:35 skeldark wrote:
Show nested quote +
On July 05 2011 03:33 opisska wrote:
On July 05 2011 02:54 ChickenLips wrote:
On July 05 2011 02:49 opisska wrote:
How is this against the ToS, when these Terms fo Service are for using Battle.net?. The whole point of this mod is not to use Battle.net. Ergo, ToS do not apply. yay!

I know that this is more complex and that in some law systems it is much more dangerous than in others, but saying that it is outright illegal is way too much ass-climbing. Given that TL is hosted in the US, its understandable they don't want even to link to this, because - well they are in a very special law system, aren't they? But in some other countries, I can see tournaments running on this, much as playing BW on LAN. And we may be suprirised even in the US - look at what happened around iphone jalibreaking!

I am 100% happy about this, we need every single bit of evidence that the resistence of software makers is futile, that every "anti-piracy" measure they take will turn against them in the long run. The fact that we have to play through crappy Battle.net, because some managers are stupid enough to believe that it actualy helps them in makeing profit, is outrageous.


No, this is 100% illegal, if anything they are infringing on Blizzard's intellectual property copyrights with the server-code they are distributing. Also there will 100% be a some paragraph in the ToS that talks about hosting a private server that allows people to play Starcraft2(TM)


Whey did they get the server-code? If they stole it from Blizz, then hell yes, that's not OK. But do we know that? If they wrote it, its theirs, period.

And fot the ToS - if there was a paragraph saying that you cannot think about horses while playing starcraft, would doing so be illegal? Certain legal systems limit the applicability of certain types of contracts. Any statute in such contract the transcedes these limits is automaticaly void. So it is a question of a particulalr legal setting, whether Blizzard is or is not able to prevent you from hosting such server.

your not allowed to change the source code of a program
Its is illegal and will be used....


This is not the case in every country in the world. The fact that it is illegal in many does not mean, that I can't go to a sutiably chosen place and do it there.

Legal issues aside, the fact, that it is the case in many others, makes me cry before going to bed.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
skeldark
Profile Joined April 2010
Germany2223 Posts
July 04 2011 18:40 GMT
#96
On July 05 2011 03:38 opisska wrote:
Show nested quote +
On July 05 2011 03:35 skeldark wrote:
On July 05 2011 03:33 opisska wrote:
On July 05 2011 02:54 ChickenLips wrote:
On July 05 2011 02:49 opisska wrote:
How is this against the ToS, when these Terms fo Service are for using Battle.net?. The whole point of this mod is not to use Battle.net. Ergo, ToS do not apply. yay!

I know that this is more complex and that in some law systems it is much more dangerous than in others, but saying that it is outright illegal is way too much ass-climbing. Given that TL is hosted in the US, its understandable they don't want even to link to this, because - well they are in a very special law system, aren't they? But in some other countries, I can see tournaments running on this, much as playing BW on LAN. And we may be suprirised even in the US - look at what happened around iphone jalibreaking!

I am 100% happy about this, we need every single bit of evidence that the resistence of software makers is futile, that every "anti-piracy" measure they take will turn against them in the long run. The fact that we have to play through crappy Battle.net, because some managers are stupid enough to believe that it actualy helps them in makeing profit, is outrageous.


No, this is 100% illegal, if anything they are infringing on Blizzard's intellectual property copyrights with the server-code they are distributing. Also there will 100% be a some paragraph in the ToS that talks about hosting a private server that allows people to play Starcraft2(TM)


Whey did they get the server-code? If they stole it from Blizz, then hell yes, that's not OK. But do we know that? If they wrote it, its theirs, period.

And fot the ToS - if there was a paragraph saying that you cannot think about horses while playing starcraft, would doing so be illegal? Certain legal systems limit the applicability of certain types of contracts. Any statute in such contract the transcedes these limits is automaticaly void. So it is a question of a particulalr legal setting, whether Blizzard is or is not able to prevent you from hosting such server.

your not allowed to change the source code of a program
Its is illegal and will be used....


This is not the case in every country in the world. The fact that it is illegal in many does not mean, that I can't go to a sutiably chosen place and do it there.

Legal issues aside, the fact, that it is the case in many others, makes me cry before going to bed.

true. i know in germany its illegal. the point is the client must changed too. So to be legal you have to move to this country to play ^^
Save gaming: kill esport
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-07-04 18:41:43
July 04 2011 18:40 GMT
#97
On July 05 2011 03:36 ChickenLips wrote:
Show nested quote +
On July 05 2011 03:34 Yaotzin wrote:
On July 05 2011 03:30 ChickenLips wrote:
Ok, I'm a Korean Zerg and have to play a match in an online tourney with a Zerg from the Ukraine. We both have NA accounts so we try playing there but we both have so much lag that ling/bling micro becomes impossible and we're both getting frustrated. The match won't be broadcasted, we just have to send the replays.

Why do you think the latency would be any better? This thing is a crack, nothing more. It's still Blizzard's code. It just runs a server somewhere other than California or wherever Blizzard keeps their servers.

I mentioned the scenario anywho.

See the appeal? This happens very often and if they somehow got match-making to work with a decent map-pool, I'd certainly prefer it over Blizzard ladder because I can just make a ton of smurfs and try other races / new builds / weird strats without the fear of it affecting my ladder ranking that all my friends and practice partners see.

Match making...? That isn't possible..You have to have a centralised server for matchmaking, and then you might as well use Blizzard's.


1) Because they don't have to re-route through Blizzard's server, the connection is direct between the players.

A Korean connecting to a Ukrainian by LAN would be pretty much the same latency as a Ukrainian logging onto the Korean server. If the Ukrainian has a shit ping to that server they're going to have a shit (probably shitter) ping to the server in the Korean gamer's house.

Direct connections also brings up the problem of the player running the server having no latency....

2) Yes it's possible and I already explained why I would use a private server over this one.

How is it possible to have matchmaking without a centralised server
GetToDaChopa
Profile Joined September 2010
United States206 Posts
July 04 2011 18:41 GMT
#98
It was never if this would happen, only when. When Blizzard takes a position of trying to squeeze out every dime they can from it's customers(do we really need to buy a new, separate copy of the game to play on another server? really?), I find it easy for us to assume LAN will never come. Not from Blizzard, anyway. They'd lose dollars. But, for an overwhelming majority of its players, LAN is what we want, not to mention a better map-making team/UI/more.

Now where do we get it...
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
July 04 2011 18:42 GMT
#99
On July 05 2011 01:53 Kishuu wrote:
As much as I would love lan, am I the only one who thinks this is bad? I mean, if you wanna play this game professionally and "help e-sports" you are gonna buy it. The kids that are gonna crack it with LAN support are that leechy garena kids who are gonna pirate and hack all day long for two months, then forget about it.
On the cool side, some of my friends that can't buy the game will play now, but for how long? I want more regulars that wanna learn the game for real.


buying this game just gives blizz $. $ that they already have, money that they dont spend to make esports better . WE, THE PLAYERS are the only thing esports has. we support it not Blizz.

but i do agree, pirating the game overall is bad. realistically, if people liek SC2, $65 for the game is reasonable due to how much play time you get out of it.
ChickenLips
Profile Blog Joined May 2010
2912 Posts
July 04 2011 18:44 GMT
#100
On July 05 2011 03:37 karpo wrote:
Show nested quote +
On July 05 2011 03:35 ChickenLips wrote:
On July 05 2011 03:30 Yaotzin wrote:
On July 05 2011 03:29 Ryhn wrote:
This will survive in China so long as it's supported -- and with China's quite sizable e-sports community, (Based on the turnouts for Brood War competitions held there) it could get a ton of popularity.

The difference is that SC2 is still being actively developed. Blizzard can just release patches and then expansions that completely break this.


They certainly will, but - in the future - with their foot already in the door and people using it, the developers will just patch in response and get it to work again. This has happened time and time again in other games and it's almost never the case that patching stops the private servers. People can after all just play the old version if need be.


Yet patching is slower and lags behind the real release. WoW/Lineage 2 private servers were like that for ages. Wanna play for free? Then take what you can get and watch paying customers have access to the patches/content way before you do. Kinda sucks in a game where balance changes and expansions will affect playstyles alot.


... It's not about playing for free. At least not for me. This is a good thing, I want to have more choices rather than less, all the ways Blizzard fucked up BattleNet 2.0 can be fixed through this. Many many people have already explained how BNet2.0 is a step backwards with a TON of features missing, so I don't think I have to reiterate, but for chrissakes, we still have Delta Quadrant in the map-pool.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
Prev 1 2 3 4 5 6 7 20 21 22 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO32 Group A
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft471
Nina 169
StarCraft: Brood War
Pusan 154
NotJumperer 17
Icarus 13
Dota 2
NeuroSwarm157
League of Legends
JimRising 774
Reynor21
Counter-Strike
Stewie2K919
Other Games
summit1g10275
PiGStarcraft182
Mew2King48
Organizations
Other Games
BasetradeTV209
StarCraft: Brood War
UltimateBattle 80
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH276
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1488
• HappyZerGling77
Upcoming Events
Sparkling Tuna Cup
3h 38m
WardiTV Team League
4h 38m
OSC
6h 38m
BSL
12h 38m
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
12h 38m
Artosis vs TBD
Napoleon vs TBD
Replay Cast
1d 2h
Wardi Open
1d 3h
Afreeca Starleague
1d 3h
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
1d 9h
Afreeca Starleague
2 days
Snow vs PianO
hero vs Rain
[ Show More ]
GSL
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Escore
5 days
Korean StarCraft League
5 days
CranKy Ducklings
6 days
IPSL
6 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.