Crack: Custom Bnet2 server by chinese modders? - Page 21
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Chill (1:38 July 05 KST): Discussing the cracked Bnet2 is acceptable in this thread. DO NOT post any links to websites explaining how to install / use the crack. DO NOT explain in your post how to install / use the crack. Thank you. | ||
Serpico
4285 Posts
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Axiom0
63 Posts
On July 11 2011 12:53 Serpico wrote: Might as well just put in LAN, Blizzard. Dont you mean, might as well give every thief and criminal im the whole wide world the ability to blatantly steal your game? Honestly, if you think blizzard are obligated to give LAN to the community you are an immature idiot who has never produced anything of worth. I urge you socially inept degenerates to consider Blizzards situation for one second. They spent years investing money and effort into this game. They have every right to make as much money off this as possible because SC2 is freakin awesome. The attitudes expressed in this thread make me feel sick lol. Ah man that was harsh. Why cant we all just get along and respect each other and not steal man. Peace and love and respect man. Im drunk man... | ||
thisisSSK
United States179 Posts
On July 11 2011 13:28 Axiom0 wrote: Dont you mean, might as well give every thief and criminal im the whole wide world the ability to blatantly steal your game? Honestly, if you think blizzard are obligated to give LAN to the community you are an immature idiot who has never produced anything of worth. I urge you socially inept degenerates to consider Blizzards situation for one second. They spent years investing money and effort into this game. They have every right to make as much money off this as possible because SC2 is freakin awesome. The attitudes expressed in this thread make me feel sick lol. Ah man that was harsh. Why cant we all just get along and respect each other and not steal man. Peace and love and respect man. Im drunk man... As customers and players of the game, we also have the right to expect something higher and to point out the flaws. Oh and that last paragraph about being too harsh: instead of writing it why don't you not be harsh in the first place? Socially inept degenerates? Do you even understand what you just said? How can you so critically insult so many people without considering THEIR situation for one second? | ||
AxelTVx
Canada916 Posts
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RaLakedaimon
United States1564 Posts
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Fir3fly
Australia251 Posts
i mean, wasnt the whole point of keeping lan out is so that this doesnt happen? | ||
Axiom0
63 Posts
On July 11 2011 14:52 Fir3fly wrote: i see this as "well, battle net is fucked now. chinese have a copy of it. MAY ASWEL PUT IN LAN" i mean, wasnt the whole point of keeping lan out is so that this doesnt happen? Or they can take legal action and shut down the Chinese hack server. It's not like they have to give up entirely just because they encountered one obstacle. | ||
alexhard
Sweden317 Posts
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Pulzlulz
Germany412 Posts
On July 11 2011 13:28 Axiom0 wrote: Dont you mean, might as well give every thief and criminal im the whole wide world the ability to blatantly steal your game? Honestly, if you think blizzard are obligated to give LAN to the community you are an immature idiot who has never produced anything of worth. I urge you socially inept degenerates to consider Blizzards situation for one second. They spent years investing money and effort into this game. They have every right to make as much money off this as possible because SC2 is freakin awesome. The attitudes expressed in this thread make me feel sick lol. Ah man that was harsh. Why cant we all just get along and respect each other and not steal man. Peace and love and respect man. Im drunk man... So you approve of companies, which worsen their product for profit? | ||
Runaground
Moldova36 Posts
SC2 was released almost 1 year ago. People who could buy the game, already bought it. And people with money will buy licensed SC2 anyway , the difference between cracked and original game is too big at the moment. | ||
defense
Brazil42 Posts
I really enjoy the game, but i would like it more if: -- i could play off-race(without droping or buying another damn account) -- plays in multiple regions(i actually plays on na and la(my homeland), na cuz i want more competitive play and la cuz my friends is in there) -- lan-party with friends -- no 200ms main lag sorry blizz, but sounds cool and it may be good to blizz too, people that play the cracked version and likes tend to buy the licensed IMO | ||
Boblhead
United States2577 Posts
On July 11 2011 15:30 Axiom0 wrote: Or they can take legal action and shut down the Chinese hack server. It's not like they have to give up entirely just because they encountered one obstacle. You do realize its not a server that the hacks hosted on but from your own pc, which is how most LAN hacks for games are. | ||
MichaelJLowell
United States610 Posts
On July 11 2011 13:28 Axiom0 wrote: Dont you mean, might as well give every thief and criminal im the whole wide world the ability to blatantly steal your game? Honestly, if you think blizzard are obligated to give LAN to the community you are an immature idiot who has never produced anything of worth. I urge you socially inept degenerates to consider Blizzards situation for one second. They spent years investing money and effort into this game. They have every right to make as much money off this as possible because SC2 is freakin awesome. The attitudes expressed in this thread make me feel sick lol. Ah man that was harsh. Why cant we all just get along and respect each other and not steal man. Peace and love and respect man. Im drunk man... Battle.net 2.0 has to do with intellectual property rights. Battle.net 2.0 was only designed to stop software piracy because it acts as a circumvention measure for those intellectual property rights. Not because a bunch of fourteen-year-olds in Vietnam would have a chance to play the game free of charge. | ||
bluQ
Germany1724 Posts
On July 11 2011 17:03 Boblhead wrote: You do realize its not a server that the hacks hosted on but from your own pc, which is how most LAN hacks for games are. Depending on how it works. I can't imagine that anything like ladder would work when you host the games on your machine. This would mean u could just play custom games which u are the host from.(bad connection, bad latency for everyone) Or there are servers which emulate the blizz servers (like in CoD4 just on a bigger scale) to which you connect via your hacked client. A possible Third would be some virtual network (Hamachi, Tunnel etc.) which acts like a "pool of players" with which you can play via an emulated LAN connection (which would mean server hosed on your machine again) Without a server emulating the blizz server i can't see how this would even be fun to play just then some random custom games. If there is some kind of server(-cluster) blizzard could at least be able to sue the server-provider. Tho i don't know if it is even worth the investigation to sue someone in far far east countries w/o proper laws. | ||
Boblhead
United States2577 Posts
On July 11 2011 17:15 bluQ wrote: Depending on how it works. I can't imagine that anything like ladder would work when you host the games on your machine. This would mean u could just play custom games which u are the host from.(bad connection, bad latency for everyone) Or there are servers which emulate the blizz servers (like in CoD4 just on a bigger scale) to which you connect via your hacked client. A possible Third would be some virtual network (Hamachi, Tunnel etc.) which acts like a "pool of players" with which you can play via an emulated LAN connection (which would mean server hosed on your machine again) Without a server emulating the blizz server i can't see how this would even be fun to play just then some random custom games. If there is some kind of server(-cluster) blizzard could at least be able to sue the server-provider. Tho i don't know if it is even worth the investigation to sue someone in far far east countries w/o proper laws. guarentee you 90% of the people that download and use the crack will most likely do it through local LAN and not through a server. If you did host a server that tunnel'd LAN function you would have to host in a country known for not being too harsh with copyright laws. | ||
Xapti
Canada2473 Posts
On July 11 2011 15:30 Axiom0 wrote: Or they can take legal action and shut down the Chinese hack server. It's not like they have to give up entirely just because they encountered one obstacle. First of all, there is no game server. The software (crack) made by the Chinese makes a user both a server and client, and everyone else he connects to is a client. It only supports up to 4 players. Second of all, there is no way Blizzard or even the FBI would be able to do anything about prosecuting the Chinese for their actions as minor as this. | ||
Xapti
Canada2473 Posts
On July 11 2011 17:15 bluQ wrote: Depending on how it works. I can't imagine that anything like ladder would work when you host the games on your machine. This would mean u could just play custom games which u are the host from.(bad connection, bad latency for everyone) Or there are servers which emulate the blizz servers (like in CoD4 just on a bigger scale) to which you connect via your hacked client. A possible Third would be some virtual network (Hamachi, Tunnel etc.) which acts like a "pool of players" with which you can play via an emulated LAN connection (which would mean server hosed on your machine again) Without a server emulating the blizz server i can't see how this would even be fun to play just then some random custom games. If there is some kind of server(-cluster) blizzard could at least be able to sue the server-provider. Tho i don't know if it is even worth the investigation to sue someone in far far east countries w/o proper laws. Indeed, no ladder currently, not until server tech is cracked/developed. However, you're terribly mistaken regarding the latency" You don't seem to understand the server mechanics of SC2. SC2 does not use significant server resources. Pretty much the only thing a server does once in game is router packets from one player to another... it doesn't modify them, nor verify them, or anything else. Starcraft 1 didn't even have this routing, it was peer to peer, so there was no server at all, yet there was still fine performance, even if 8 people were playing together. Being the server computer, one should have a good connection, but it doesn't need to be significantly good at all, in fact by most standards it could be quite a cheap connection. if it's 1v1 it doesn't need to be any better at all than normal, and for 4 player games, it just needs to be a tiny bit good (namely in the upload field). 2 computers...heck even 4, with bad connections could play at much lower latency with this crack then they potentially could before on a server. Not all cases (depends on locations and performance of their connection), but it's very very possible. Tunngle/hamachi is required right now, but only 4 people can play. Once server tech comes out, that sort of method would no longer be as popular. Server functionality will come eventually, but you're right... there's not as much features in this mode. However, I don't see how you can say it's not fun to play because you're mainly just missing ladder, and meeting new people easily from in-game— neither are that huge (for instance, official battle.net in SC1 has no ladder, and one can meet people via an IRC chat or online forum). On July 11 2011 17:18 Boblhead wrote: Russia was the plan. There were other people working on the multiplayer crack going to set up in russia. I know if they were aiming for a server (aside from a server to distribute the crack), but possibly.guarentee you 90% of the people that download and use the crack will most likely do it through local LAN and not through a server. If you did host a server that tunnel'd LAN function you would have to host in a country known for not being too harsh with copyright laws. As it is right now, the crack has to be used through either real LAN or VPN, not P2P/DCC over IP, so 100% of people have no choice. In the future, when server support actually comes out, I'd say the number would be significantly less than 90% (take a look at ICCup and other servers) | ||
StuBob
United States373 Posts
On July 12 2011 13:27 Xapti wrote: ... Tunngle/hamachi is required right now, but only 4 people can play. Once server tech comes out, that sort of method would no longer be as popular. ... you can use an external IP instead of a VPN (tested it, it works) | ||
Probe1
United States17920 Posts
This is yet another example of the fallacy of not including LAN. By LotV there will be enough ways to play without Bliz involvement that if LAN isn't already patched in then it will hardly matter, except for large tournaments. | ||
Chronald
United States619 Posts
On July 18 2011 13:29 Probe1 wrote: Axiom0 exactly how much do you think blizzard really lost to piracy? Oh, right you can't answer. This is yet another example of the fallacy of not including LAN. By LotV there will be enough ways to play without Bliz involvement that if LAN isn't already patched in then it will hardly matter, except for large tournaments. this is the essential idea to learn. In the end, Blizzard won't be hosting the game. This is the nature of the game, and of the pro-gaming industry at large. Once this crack can be used in pro-gaming houses effectively I can assure everyone that we will see 100% of professional level players leaving BNet 0.2 there is no reason to have all your stats tracked and visible for potential opponents to learn from. On top of that, professional players don't need to worry about lesser knowns releasing replays of them. The lesser known players do this to gain clout and prestige with the pro-gaming teams, but at the same time it can compromise a top-tier player's strategies and practice if the whole world can see their newest build. Like stated above, if Blizzard DOESN'T add LAN, someone else will (or already has) and will replace the horribly lack-luster Blizzard ladder and server system with something much more functional (iCCup anyone??) and much less fluffy. I can't wait until this happens to be honest, because I think that this major paradigm shift for professional players can only help to increase the overall skill ceiling and create much more dynamic games, since there will be much more opportunity for players to hide builds and even practice partners from other players. Even when you use the build order blocking maps, they still show who you played, and what races (at least the last time I checked, maybe different now) were played. Not exactly the most secret practice ever, but its something I suppose. Once professional players can really hide behind a LAN and practice their eyeballs off, we will start to see some truly epic play emerge, at least I think so. | ||
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