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Australian players - How do you deal with latency? - Page 6

Forum Index > SC2 General
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nyc863
Profile Blog Joined January 2011
200 Posts
July 04 2011 12:35 GMT
#101
nope, you are incorrect.
the lag in game does reflect (I said reflect, not the same as..) tracert ..

Yes it isn't all the way TO blizzard but the nearest hop to blizzard is basically the same .. a few ms different at most. The latency for us aussies is the travel time across the ocean and that is right there, in the middle of the tracert.

I don't care what the game latency is as an absolute number, the game is the game. What I care about is that the tracert to one battle.net is better than another, then the in-game latency will be better. Same when comparing one ISP to another. The best ISP has the best ping/tracert. That is all you have to know.

So there is no point looking at absolute number of frames of latency in-game, because all we care about is which battle.net arena is closer (tracert tells you this) and which ISP gives better routing/better ping to a certain arena (tracert tells you this).
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
Last Edited: 2011-07-04 12:45:38
July 04 2011 12:39 GMT
#102
On July 04 2011 07:35 Hekisui wrote:
Show nested quote +
On July 03 2011 19:36 DarKcS wrote:
Wish people would stop saying everyone has 200ms.
I watch pros playing on their 30-60fps Streams and you can SEE that the delay is under 100ms, eg instant warp in on clicks, when they are playing on local servers.


It was measured. When did it change it? Did you measure it yourself?


I know because you can hear their mouse clicks over the mic -_-
Btw any know where the US SC2 server is? US West or East? As I'm trying out WoWtunnels and I have no idea which proxy to choose..
Die tomorrow - Live today
Not_That
Profile Joined April 2011
287 Posts
July 04 2011 12:58 GMT
#103
On July 04 2011 21:35 nyc863 wrote:
nope, you are incorrect.
the lag in game does reflect (I said reflect, not the same as..) tracert ..

Yes it isn't all the way TO blizzard but the nearest hop to blizzard is basically the same .. a few ms different at most. The latency for us aussies is the travel time across the ocean and that is right there, in the middle of the tracert.

I don't care what the game latency is as an absolute number, the game is the game. What I care about is that the tracert to one battle.net is better than another, then the in-game latency will be better. Same when comparing one ISP to another. The best ISP has the best ping/tracert. That is all you have to know.

So there is no point looking at absolute number of frames of latency in-game, because all we care about is which battle.net arena is closer (tracert tells you this) and which ISP gives better routing/better ping to a certain arena (tracert tells you this).



Nope. Maybe for you it reflects in game latency, but why look at a proxy variable to try and get a vague idea of what you're looking for, when instead you can look directly at the thing you're interested in?
If tracert can show 75 ms for me, while my in game latency is actually 330ms, and I know for a fact some people do not have a 255 ms latency difference between their tracert results and in game latency, then tracert is, for all intent and purposes, absolutely useless. It should not be brought into the discussion when discussing sc2 in game latency.
zergrushkekeke
Profile Joined November 2010
Australia241 Posts
July 05 2011 02:03 GMT
#104
On July 04 2011 21:35 nyc863 wrote:
nope, you are incorrect.
the lag in game does reflect (I said reflect, not the same as..) tracert ..

Yes it isn't all the way TO blizzard but the nearest hop to blizzard is basically the same .. a few ms different at most. The latency for us aussies is the travel time across the ocean and that is right there, in the middle of the tracert.

I don't care what the game latency is as an absolute number, the game is the game. What I care about is that the tracert to one battle.net is better than another, then the in-game latency will be better. Same when comparing one ISP to another. The best ISP has the best ping/tracert. That is all you have to know.

So there is no point looking at absolute number of frames of latency in-game, because all we care about is which battle.net arena is closer (tracert tells you this) and which ISP gives better routing/better ping to a certain arena (tracert tells you this).


I can't tell if you are trolling or not.

This is like saying "fuel usage reflects the amount of kilometers a car has traveled, instead of looking at the odometer I just tally up how many times I've filled the car up since i bought it." See what I said wasn't wrong, but its still retarded.
KEKEKE
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
July 05 2011 02:37 GMT
#105
For anyone using WoWtunnels, which server are you playing on? I signed up for the free trial and on NA it seems to be the same ping as before, about 180.
Tektos
Profile Joined November 2010
Australia1321 Posts
July 05 2011 02:51 GMT
#106
How come S2 Games for HoN can pay for Australian servers but a company as big as Blizzard refuses to pay for Australian servers for wow/sc2?

Basically the way I deal with lag on SC2 is to not play SC2 and play MMOs instead, which take no skill and hence lag doesn't matter. The only thing that matters there is how hard you can grind your face against the keyboard.
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
July 05 2011 03:46 GMT
#107
Because IPGN (Australian company) had to order servers and front their own cash (this took 6 months) to get TWO servers going.
Die tomorrow - Live today
dryice135
Profile Joined December 2010
Australia35 Posts
July 05 2011 06:03 GMT
#108
Its playable but trying to split marines, stutter step or control a banshee just gets frustrating.
tripledoubles
Profile Joined May 2011
Australia213 Posts
July 05 2011 06:10 GMT
#109
On July 05 2011 15:03 dryice135 wrote:
Its playable but trying to split marines, stutter step or control a banshee just gets frustrating.

QFT
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
July 05 2011 06:47 GMT
#110
On July 05 2011 11:51 Tektos wrote:
How come S2 Games for HoN can pay for Australian servers but a company as big as Blizzard refuses to pay for Australian servers for wow/sc2?

Basically the way I deal with lag on SC2 is to not play SC2 and play MMOs instead, which take no skill and hence lag doesn't matter. The only thing that matters there is how hard you can grind your face against the keyboard.

FOR THE GLORY OF ASEAN !! The next big economic region!

In all seriousness I think Australia has the majority of the players in the server but it was probably cheaper to setup in Singapore. So by charging SEA twice the retail price of the game compared to EU/NA and then setting up the server in the cheapest place blizzard made easy money.
eCakes
Profile Joined March 2011
Australia32 Posts
Last Edited: 2011-07-05 09:37:25
July 05 2011 09:36 GMT
#111
On July 03 2011 16:24 ZiegFeld wrote:
Enjoy the sexy weather and beaches. The hell you doing indoors.

It's winter in Aus at the moment by the way

Personally I dont have a massive issue with the SEA server from west Aus, sometimes the lag can be pretty bad on NA and other times its pretty good. With Westnet by the way
Unexplained Bacon
zlid
Profile Blog Joined February 2010
Australia87 Posts
July 05 2011 10:05 GMT
#112
To the people saying optus is bad, im with optus and i dont lag at all during any part of the game, on both servers, and have fine latency.
TMStarcraft
Profile Joined September 2010
Australia686 Posts
July 05 2011 10:58 GMT
#113
On July 03 2011 16:43 human_ko wrote:
Show nested quote +
On July 03 2011 16:24 ZiegFeld wrote:
Enjoy the sexy weather and beaches. The hell you doing indoors.


LOOL!
true! dont play games, just go meet some chicks on da beach

It's winter here (I think), would love to catch my death on the beaches.
||
LyLtGuitaR
Profile Joined July 2011
Australia1 Post
Last Edited: 2011-07-05 16:05:24
July 05 2011 16:04 GMT
#114
mmmm mine would be around 200-300 MS but for SC2 its fine. but for MMORPG games even just sitting at 350ms for me i get button delays
Love you Long Time
cristo1122
Profile Blog Joined November 2010
Australia505 Posts
July 22 2011 01:41 GMT
#115
hmm yeah latency is so bad atm especially on optus but apparently they are trying to fix it. In any case i just dont play on sea anymore as i'm tired of loseing half my games because i cant actually micro properlly.
ZvP imbalanced blizzards solution nerf terran
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
July 22 2011 04:19 GMT
#116
On July 03 2011 16:43 human_ko wrote:
Show nested quote +
On July 03 2011 16:24 ZiegFeld wrote:
Enjoy the sexy weather and beaches. The hell you doing indoors.


LOOL!
true! dont play games, just go meet some chicks on da beach


The oceans of australia have more things in them that can kill you than a Texas gunstore.
Crysack
Profile Joined April 2011
Australia94 Posts
July 22 2011 04:54 GMT
#117
Take a tip and get TPG unlimited.

In any case, pretty much every sever is playable except for perhaps EU. NA is a little laggier than SEA or KR but it doesn't affect play in any significant way aside from a slight delay.
wOOt
Profile Joined September 2010
Australia121 Posts
July 22 2011 05:47 GMT
#118
Optus

SEA: 400ms

NA: 200ms
"Don't gg to fags" - Destiny
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