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ESL announces Extreme Masters VI (IEM) - Page 31

Forum Index > SC2 General
661 CommentsPost a Reply
Prev 1 29 30 31 32 33 34 Next All
This isn't going to turn into another LoL vs (all other games apparently) thread. You can speak your mind about the selection of games but keep it civil.
Sc1pio
Profile Blog Joined August 2009
United States823 Posts
Last Edited: 2011-06-29 19:57:13
June 29 2011 19:48 GMT
#601
On June 30 2011 04:20 FXOpen wrote:
Show nested quote +
On June 30 2011 02:04 flummi wrote:
On June 29 2011 15:30 FXOpen wrote:
Shouldn't the players from the last IEM be paid before you announce a new one? Moonglade is still waiting for his prize money...

edit: I wouldnt usually post this information, but after trying to do it privately, there has be little/no response that would suffice to a reasoning behind the prize money delay.

well, i thought it is known that the esl takes a few months, up to a year for paying prizemoney, but they do pay at least, even without bugging them


Its unacceptable from a professional point of view. You shouldn't run tournaments if the prize money isnt unavailable ./end rant


I also think ESL had trouble paying IdrA for a BW tournament way back when if I remember correctly... pretty badly run if you ask me.

EDIT: Referenced by his posts here.
"In the beginner's mind there are many possibilities, in the expert's there are few. " -Shunro Suzuki | fortuna fortes adiuvat
how2TL
Profile Joined August 2010
1197 Posts
June 29 2011 20:43 GMT
#602
I wish BW people would come into this thread to cringe at the irony.
Zonarius
Profile Joined May 2010
Austria8 Posts
June 29 2011 22:24 GMT
#603
On June 30 2011 04:43 Daozzt wrote:
Hahaha, way to come to a starcraft forum and call every "starcraft geeks" who know nothing about LoL. No one is comparing LoL and Starcraft.

Neither did I.


They are upset about the fact that it replaced Quake, possibly the greatest fps ever.

I completly understand that and I am sad as well, because it is fun to watch Quake. But for me, it is also fun to watch LoL, even more than Quake.


Also the fact that LoL is worse than HoN/Dota in the amount of skill required to play the game in pretty much every way possible (yes, this includes mechanical skill, knowledge, decision making, and teamwork). That is not even an opinion or subjective, as anyone who has played all 3 games will tell you this.

I've played DotA before LoL, but it seems that I didn't play in a high enough level to judge on this. I agree that DotA is much more demanding in terms of mechanial skill (just think about Geomancer). But I doubt that this is the case for decision making skill, because you have to choose runes, masteries and summoner spells, which aren't available in DotA.

Also, if it did require less skill, it still wouldn't matter, because no one will really decision making skill-cap in LoL. Especially because the game is changing every 2 weeks with the addition of a new champion.


It's not even fair to compare it with SC2, as SC2 only has a simplified UI compared to BW, while LoL takes out CORE gameplay mechanics that are part of the AoS genre.


Again, I haven't talked about SC2 or BW at all, I just wanted to point out that it is wrong that every idiot can play LoL at a high competitive level and it is wrong that the skill-cap of decision making is the same as in Tic Tac Toe.

As for the core mechanics of AoS games, I think you are refering to denying and runes maybe? Nothing else comes into mind right now.
The removal of denying made the game less mechanical skill demaning, that is undoubtly the case. Decision making wise, pretty much nothing changed.
The developers reason for removing denying is that it seems strange to kill your allied units. I have to agree, if you think about it, it is kinda strange.
And instead of runes there are neutral creeps which give buffs, I guess thats the replacement for it.
Slasher
Profile Joined September 2007
United States1095 Posts
June 29 2011 22:26 GMT
#604
On tonight's Live On Three: http://www.teamliquid.net/calendar/2011/06/#event_5383

We bring on head of the Intel Extreme Masters Michal "Carmac" Blicharz to discuss the recent announcement of the IEM6 season which saw the removal of Quake Live, the addition of League of Legends, and Starcraft 2 / Counter-Strike 1.6 come back for another round. We'll be discussing the process of choosing games, why Quake had to go, the first event in Colonge at GamesCom, and the legend of Uszat with the 'IdrA unprofessional asshole'. We'll also recap the Shadowloo Showdown 2011 & Eastcoast Throwdown 3, along with the beginning of the new GSL season.
Daozzt
Profile Joined July 2010
United States1263 Posts
June 29 2011 22:44 GMT
#605
As for the core mechanics of AoS games, I think you are refering to denying and runes maybe? Nothing else comes into mind right now.
The removal of denying made the game less mechanical skill demaning, that is undoubtly the case. Decision making wise, pretty much nothing changed.


Lane/creep control and map awareness.

The developers reason for removing denying is that it seems strange to kill your allied units. I have to agree, if you think about it, it is kinda strange.



Hahahaha, not this argument again. Really?
Zonarius
Profile Joined May 2010
Austria8 Posts
June 29 2011 23:01 GMT
#606
On June 30 2011 07:44 Daozzt wrote:
Lane/creep control and map awareness.


You have to have map awareness in LoL. Junglers can gank pretty effectively if you don't put down wards in the right spot and watch the minimap often.

And you have to control your lane well to get ahead of your opponent. For example, if you are dominant in a 1v1 lane, you must not push and try to zone the enemy to deny xp. Which is risky though, cause the jungler can gank you more easily. A decision based on many factors.

Anyway, I'm gonna watch LO3 now. Should be interesting.
matthewfoulkes
Profile Blog Joined January 2010
United Kingdom246 Posts
June 29 2011 23:33 GMT
#607
Unlike most people I'm stoked to see LoL on the circuit, hoping their is more top level commentators for this event.
However i'm also really sad to see quake live go, quake live is such an awesome esport and although its community is small, its so fucking sweeeet to watch, QL we miss you.
Lies? I Dont Tell lies! Thats no lie!
HuK
Profile Blog Joined March 2010
Canada1591 Posts
June 29 2011 23:33 GMT
#608
On June 30 2011 04:48 Sc1pio wrote:
Show nested quote +
On June 30 2011 04:20 FXOpen wrote:
On June 30 2011 02:04 flummi wrote:
On June 29 2011 15:30 FXOpen wrote:
Shouldn't the players from the last IEM be paid before you announce a new one? Moonglade is still waiting for his prize money...

edit: I wouldnt usually post this information, but after trying to do it privately, there has be little/no response that would suffice to a reasoning behind the prize money delay.

well, i thought it is known that the esl takes a few months, up to a year for paying prizemoney, but they do pay at least, even without bugging them


Its unacceptable from a professional point of view. You shouldn't run tournaments if the prize money isnt unavailable ./end rant


I also think ESL had trouble paying IdrA for a BW tournament way back when if I remember correctly... pretty badly run if you ask me.

EDIT: Referenced by his posts here.



i still havnt been paid for the gamescon from last year, or new york
ProgamerLive like a God or die like a Slave 11:11
desRow
Profile Blog Joined May 2009
Canada2654 Posts
June 29 2011 23:36 GMT
#609
On June 30 2011 08:33 Liquid`HuK wrote:
Show nested quote +
On June 30 2011 04:48 Sc1pio wrote:
On June 30 2011 04:20 FXOpen wrote:
On June 30 2011 02:04 flummi wrote:
On June 29 2011 15:30 FXOpen wrote:
Shouldn't the players from the last IEM be paid before you announce a new one? Moonglade is still waiting for his prize money...

edit: I wouldnt usually post this information, but after trying to do it privately, there has be little/no response that would suffice to a reasoning behind the prize money delay.

well, i thought it is known that the esl takes a few months, up to a year for paying prizemoney, but they do pay at least, even without bugging them


Its unacceptable from a professional point of view. You shouldn't run tournaments if the prize money isnt unavailable ./end rant


I also think ESL had trouble paying IdrA for a BW tournament way back when if I remember correctly... pretty badly run if you ask me.

EDIT: Referenced by his posts here.



i still havnt been paid for the gamescon from last year, or new york

o snap =/
http://twitch.tv/desrowfighting http://twitter.com/desrowfighting http://facebook.com/desrowfighting
aPhanther
Profile Joined April 2010
United States119 Posts
June 29 2011 23:49 GMT
#610
Carmac' has really good points on LO3 right now. He explains both why Quake was removed and why LoL replaced it.
zeru
Profile Blog Joined September 2010
8156 Posts
June 29 2011 23:51 GMT
#611
--- Nuked ---
Bona Fide
Profile Joined May 2010
United States70 Posts
June 29 2011 23:54 GMT
#612
On June 30 2011 08:33 Liquid`HuK wrote:
Show nested quote +
On June 30 2011 04:48 Sc1pio wrote:
On June 30 2011 04:20 FXOpen wrote:
On June 30 2011 02:04 flummi wrote:
On June 29 2011 15:30 FXOpen wrote:
Shouldn't the players from the last IEM be paid before you announce a new one? Moonglade is still waiting for his prize money...

edit: I wouldnt usually post this information, but after trying to do it privately, there has be little/no response that would suffice to a reasoning behind the prize money delay.

well, i thought it is known that the esl takes a few months, up to a year for paying prizemoney, but they do pay at least, even without bugging them


Its unacceptable from a professional point of view. You shouldn't run tournaments if the prize money isnt unavailable ./end rant


I also think ESL had trouble paying IdrA for a BW tournament way back when if I remember correctly... pretty badly run if you ask me.

EDIT: Referenced by his posts here.



i still havnt been paid for the gamescon from last year, or new york


So now we have FXO and Liquid members saying they've been shafted on their hard-earned winnings. What I want to know is why most of us are only hearing about this for the first time now. IMHO, team managers should be going public with things like this if they aren't resolved in a reasonable time (6 months or so?). There is nothing like the court of public opinion, and the threat of negative press is pretty effective at getting people to change their tune.
Bona Fide
Profile Joined May 2010
United States70 Posts
June 29 2011 23:56 GMT
#613
On June 30 2011 08:51 zeru wrote:
Show nested quote +
On June 30 2011 08:49 aPhanther wrote:
Carmac' has really good points on LO3 right now. He explains both why Quake was removed and why LoL replaced it.

Well, it's extremely obvious to everyone who has thought about it for just a second. It shouldn't even have to be explained. Quake is dead. It's that simple.

Riot is working really hard to make LoL a legitimate presence in the e-Sports scene, not unlike how hard Blizzard has been pushing with SC2 (GSL). As huge as their playerbase is, it will only grow by having large-scale tournaments like IEM, Dreamhack, maybe MLG.
Apollo_Shards
Profile Joined February 2011
1210 Posts
June 30 2011 00:00 GMT
#614
I hope the SC prize pool is much larger than LoL. I doubt many spectators will be watching that over SC.
Jaedong, sOs, avilo, MaSa, Oprah
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
Last Edited: 2011-06-30 00:01:59
June 30 2011 00:01 GMT
#615
On June 30 2011 08:33 Liquid`HuK wrote:
Show nested quote +
On June 30 2011 04:48 Sc1pio wrote:
On June 30 2011 04:20 FXOpen wrote:
On June 30 2011 02:04 flummi wrote:
On June 29 2011 15:30 FXOpen wrote:
Shouldn't the players from the last IEM be paid before you announce a new one? Moonglade is still waiting for his prize money...

edit: I wouldnt usually post this information, but after trying to do it privately, there has be little/no response that would suffice to a reasoning behind the prize money delay.

well, i thought it is known that the esl takes a few months, up to a year for paying prizemoney, but they do pay at least, even without bugging them


Its unacceptable from a professional point of view. You shouldn't run tournaments if the prize money isnt unavailable ./end rant


I also think ESL had trouble paying IdrA for a BW tournament way back when if I remember correctly... pretty badly run if you ask me.

EDIT: Referenced by his posts here.



i still havnt been paid for the gamescon from last year, or new york

oh shit, i hope this is what slasher said when he said he got a message from huk and they talk about it on Lo3

www.superbeerbrothers.com
Canucklehead
Profile Joined March 2011
Canada5074 Posts
Last Edited: 2011-06-30 00:05:15
June 30 2011 00:03 GMT
#616
On June 30 2011 02:04 flummi wrote:
Show nested quote +
On June 29 2011 15:30 FXOpen wrote:
Shouldn't the players from the last IEM be paid before you announce a new one? Moonglade is still waiting for his prize money...

edit: I wouldnt usually post this information, but after trying to do it privately, there has be little/no response that would suffice to a reasoning behind the prize money delay.

well, i thought it is known that the esl takes a few months, up to a year for paying prizemoney, but they do pay at least, even without bugging them


Lol what? In what world is it acceptable for prize money to be paid a year later?! This needs to be made a bigger deal of. Huk's prize money was before the iem with the koreans and moonglade too. This means none of the koreans have been paid and if fxo can't even get a straight answer from them, imagine how hard it would be for the korean teams to get answers from them.

Do they just think the players will forget about being paid and just hope it disappears while they hype up the next IEM?
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
zeru
Profile Blog Joined September 2010
8156 Posts
Last Edited: 2011-06-30 00:12:27
June 30 2011 00:06 GMT
#617
--- Nuked ---
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
June 30 2011 00:30 GMT
#618
On June 30 2011 09:06 zeru wrote:
Show nested quote +
On June 30 2011 09:03 Canucklehead wrote:
On June 30 2011 02:04 flummi wrote:
On June 29 2011 15:30 FXOpen wrote:
Shouldn't the players from the last IEM be paid before you announce a new one? Moonglade is still waiting for his prize money...

edit: I wouldnt usually post this information, but after trying to do it privately, there has be little/no response that would suffice to a reasoning behind the prize money delay.

well, i thought it is known that the esl takes a few months, up to a year for paying prizemoney, but they do pay at least, even without bugging them


Lol what? In what world is it acceptable for prize money to be paid a year later?! This needs to be made a bigger deal of. Huk's prize money was before the iem with the koreans and moonglade too. This means none of the koreans have been paid and if fxo can't even get a straight answer from them, imagine how hard it would be for the korean teams to get answers from them.

Do they just think the players will forget about being paid and just hope it disappears while they hype up the next IEM?

Tournaments often take a looong time to pay out money, its not uncommon or new, sadly. It's been like that especially in several CS tournaments ever since like 2001.

edit: looks like huk is just failing :D

Thats not fair. FXO TL and GSL pay out pretty fast. Its just IEM thats famous for taking half a year to pay out.

I dont know aboud dreamhack or some of the smaller cups but I havent seen any complaints in this thread.
zeru
Profile Blog Joined September 2010
8156 Posts
June 30 2011 00:43 GMT
#619
--- Nuked ---
windsupernova
Profile Joined October 2010
Mexico5280 Posts
June 30 2011 02:49 GMT
#620
LOL, it seems that the SC2 community leanred something from the BW bros.

Sad to hear QL go, but I can understand why they decided to include LoL.
"Its easy, just trust your CPU".-Boxer on being good at games
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