ESL announces Extreme Masters VI (IEM) - Page 23
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This isn't going to turn into another LoL vs (all other games apparently) thread. You can speak your mind about the selection of games but keep it civil. | ||
SushilS
2115 Posts
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Grettin
42381 Posts
But at least Starcraft II stays.. | ||
Alaron
United States225 Posts
On June 28 2011 13:10 Shiragaku wrote: Ah...so LoL does not have a high enough skill ceiling? Can you explain why that is the case? Its a lot of comparing to DotA. It would take a lot of explaining and most would disagree. But if you were really interested I could list the main problems LoL has. | ||
HuK
Canada1591 Posts
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Holy_AT
Austria978 Posts
On June 27 2011 23:20 GTR wrote: what a travesty that quake live was shafted for league of legends. i guess riot are pouring the money in for the game to be a major ESPORTS title. RIOT better poor the money in the european servers, they are the most horrible online experience you can imagine. They miss out on so much money just becuase of 1 hour queues if you even can get in them and random kicks from their system and then you have to queue again, rofl. But I like LoL :D and with SC II in the program it will be epic I hope :D | ||
StyLeD
United States2965 Posts
On June 28 2011 14:23 Alaron wrote: Its a lot of comparing to DotA. It would take a lot of explaining and most would disagree. But if you were really interested I could list the main problems LoL has. I play LoL a crapton, and I can say for sure that LoL has less skill requirements than any other MOBA (BLC, HoN, DOTA, DOTA2) This is because: The control system for LoL is terrible. Like, seriously bad. You are "autolocked" into one champion. This severely reduces the game's skill cap, because you can only control one unit at a time - ever. Sure, there are champions that can create a "double", but there's only 2 of these champions, and you only control up to 1 additional "unit". So basically, in SC2 terms it's like controlling a single infestor or ghost or high templar for the entire game. In DOTA and HoN, you can box several units (much like SC2) and the control panel will show all the units you've selected, with one "main" unit. I think this is a spinoff of how Blizzard made WC3. In BLC, your single champion has like 14-16 moves and skills, compared to LoL (1 champion, 4 skills, possibly 1-2 other item-skills). There's plenty of other reasons why LoL is not considered very hard to play (no denying, no loss of money upon death) and many features of LoL that cause people to further mistake LoL to be a noob game (cartoonish graphics, free to play, simple HUD, etc), but I think the control system is why LoL is a terrible esports game. | ||
Daozzt
United States1263 Posts
edit: Read a few posts above, forgot to mention the wards, couriers, creeps you can control, Hon/dota Items actually giving active abilities instead of (+X regen, +X crit, +X damage, +X spell power). I also watched the LoL video linked earlier. A dude tower dives and kills one guy then blinks away, impressive stuff. Def. play of the year material. | ||
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bkrow
Australia8532 Posts
Nice to see SC2 maintain itself in there and the rather tasty prize purse ![]() | ||
Alaron
United States225 Posts
On June 28 2011 14:35 Daozzt wrote: What a huge disappointment. To replace Quake with LoL is laughable. I've played LoL during beta and a few times here and there, and I couldn't stand it. No deny ----> no lane creep/lane control. No tp scrolls ----> no map awareness needed. As far as I can tell wards don't have cooldowns either. Not to mention normal wards are useless, invis reveal wards have as much sight range as normal wards. | ||
yawnoC
United States3704 Posts
It does upset me thought that such an INFERIOR game is replacing it. Hopefully DOTA2 will replace it as quick as possible. | ||
SgtCoDFish
United Kingdom1520 Posts
I've never been entertained by LoL or anything like it. ![]() | ||
50mineral
Hungary43 Posts
what ESL trying to do is pulling a kindergarden under the term e-sports with replacing quake with lol | ||
MrBitter
United States2940 Posts
On June 28 2011 14:55 50mineral wrote: its disgraceful. as the term "esports" would make one assume some skill involved in the games i think it would have make sense to have 1 RTS, 1 1v1 fast-FPS and 1 tactical team FPS. what ESL trying to do is pulling a kindergarden under the term e-sports with replacing quake with lol What's disgraceful is this kind of attitude. E-sports is happening right now. Who cares if its Starcraft, Warcraft, Minecraft or Angry Birds. For the first time in human history, nerds are able to show up in force and get paid to do the things that we love to do. You guys are fucking elitist bigots saying that any game doesn't deserve to be on a big stage. Every game deserves to be on a big stage, and your cheating yourself and the entire industry if you argue to the contrary. | ||
ES_JohnClark
United States1121 Posts
On June 28 2011 00:32 babishh wrote: They didn't pick LoL because of the viewers factor, but because Riot (LoL's producer) spends ton of money in advertising and promoting. Mine is just an assumption, most likely to be the truth. You are more right then you know ![]() BTW.. Cyber Sports Network still supports Quake Live 100%! oh.. and LoL and SC2 and other games where there is a community to support! | ||
kataa
United Kingdom384 Posts
I could make the same arguments for not including Starcraft 2 over Broodwar in the WCG, but I realize the way the wind is blowing. I also know that Esports will not grow if people are told what game can be can esport. There is no purely intuitive reason why Starcraft 2 is such a popular Esport now, other than the passion of it's community. I do not for a second see why I should feel bad watching people play a less skillfull version of DoTA then a less skilled version of Broodwar. But the interesting question is why? It's pretty obvious, the games are casually excessable and have soared in popularity due to internet streaming amongst fans and professional players. It's not for a certain group of enlightened people to decide which games become popular - thats decided by the passion and attitude of the community of that game. If in fact the skill ceiling is as low as people make it out to be, the metagame will stanate and it will become terribly boring to watch and eventually lose popularity. | ||
KryptoStorm
England377 Posts
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50mineral
Hungary43 Posts
On June 28 2011 07:57 Shikyo wrote: http://www.youtube.com/watch?v=bz1wy9JTi6I This as a counterargument to LoL taking no skill. Easy to pick up doesn't mean easy all the way... But yeah just silly sigh, just accept it, I still think it's a good thing for esports no matter what. lol despite not having a single idea whats going on the screen (i.e. only those can watch and appreciate who plays it unlike quake) i can tell every decent quake/starcraft player just laughs with full mouth when it comes to skill and these dota games. personally know a guy who got really good in dota, but he couldnt even reach midskill in quake, he agreed too that these games are far easier. | ||
papaz
Sweden4149 Posts
Really sad to see that Quake was removed. I guess LoL has grown really big. Is LoL a "bigger" game than SC2? Does it have more spectators, anyone know? | ||
50mineral
Hungary43 Posts
On June 28 2011 15:02 MrBitter wrote: What's disgraceful is this kind of attitude. E-sports is happening right now. Who cares if its Starcraft, Warcraft, Minecraft or Angry Birds. For the first time in human history, nerds are able to show up in force and get paid to do the things that we love to do. You guys are fucking elitist bigots saying that any game doesn't deserve to be on a big stage. Every game deserves to be on a big stage, and your cheating yourself and the entire industry if you argue to the contrary. just letting you know esports happening for 10+ years now, but back than the likes of you just got stomped and left in tears so i understand, for you its happening now. e-sports as its in the name, should stay competitive and reward the best. does other sports being renewed every 5 years or so? no. football was football 50 years ago, and will be 50 years later too. if you want to make living out of it, you either good or fuck off simple as that. obv for short-term profit its easier to put popular games to rotation every 2-3 year, but thats just conflict the main idea of, you know, e-SPORTS. | ||
nuki
Russian Federation118 Posts
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