• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:27
CEST 09:27
KST 16:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview4[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL21 General Discussion
Tourneys
[BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Semifinals B [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
YouTube Thread US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1770 users

MLG Columbus: Stats Breakdown - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
windsupernova
Profile Joined October 2010
Mexico5280 Posts
June 21 2011 23:37 GMT
#41
On June 22 2011 08:09 LagT_T wrote:
Show nested quote +
On June 22 2011 07:34 worldsnap wrote:
On June 22 2011 07:30 LagT_T wrote:
On June 22 2011 07:20 worldsnap wrote:
On June 22 2011 07:11 SuperStyle wrote:
On June 22 2011 07:02 windsupernova wrote:
Well, since the OP got it wrong here are the Win percentages

PvZ:46.51 %
TvZ: 43.21%
TvP:46%

I wonder how many people will claim T are broken before they read the thread LOL

IMO things seem quite balanced, its a shame that the QQing never seems to stop.


So thats how balance looks like, zergs having winning percentage against every other race by a high margin, good to know.

However looking at every tournament around things do look balanced, but i dont see how you can say that things look balanced looking just at MLG.


The only thing you can conclude from this is that given the pool of Terran and Zerg players that played at MLG, the zerg players will win more often than the terran players on average.

That's the only thing you can say. The disparity in quality of players between races, especially given that there are many more terran players playing than any other race, allows you to draw no conclusion on "balance"


The stats show the matchups win percentages, not individual races win percentages. Please read the information correctly before posting.


That's exactly what i'm saying.. read my post before posting.

Of all the Z and T players at MLG, T will win ~43% of the time against Z. That doesn't tell you about the balance of the game nearly as much as it tells you about the selection of players that represented Z and T at MLG.

Think of it this way: if Idra played 100 games against Sjow and won 70 of them, would you say that Z is OP? No, you would say that Idra is better than than Sjow in ZvT.



I'm sorry, how do YOU calculate balance from statistics?

Try using a big enough top level player pool with a big enough sample of games. If MLG was big enough or not is another debate.


Well, tbh something as ambiguous as balance is extremely difficult to determine by any means. Its a good sample this is a case that can´t really be measured and adjusted numerically(nor by gut reaction). I am not saying this data is 100% useless and its nice data to have but at one moment we will have to accept that no matter how hard we try some people will always consider something Imbalanced while some people won´t.

We just need to discourage all forms off QQing and try to make the game better instead of crying OP at everything
"Its easy, just trust your CPU".-Boxer on being good at games
wxwx
Profile Joined May 2010
527 Posts
Last Edited: 2011-06-21 23:38:41
June 21 2011 23:38 GMT
#42
LOL Typhon peaks TvP 100%

are you sure about the 1300 games sample size?
ChickenLips
Profile Blog Joined May 2010
2912 Posts
June 21 2011 23:39 GMT
#43
APM is so useless, for example you can see select at 373 APM and MMA at 359 APM, but from watching both players in FPVODs and replays I can tell you that MMA is __much__ faster than select, select just spams 123123123123123123 all game long and people give him credit playing fast, whereas the true magicians are almost all of the time the Koreans and a few select Europeans (e.g. Strelok) who have impressed me the most with their hand speed.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
EnWara
Profile Joined May 2011
United States55 Posts
June 21 2011 23:41 GMT
#44
Every Korean has higher APM than every foreigner except for Select. I think that proves that APM is important.
socommaster123
Profile Joined May 2010
United States578 Posts
June 21 2011 23:42 GMT
#45
Testbug is the only map that Zerg has a good win rate all other maps besides metalopolis PvZ favor terran and protoss vs zerg just from those stats
Idra White Ra Sheth DRG SaSe Thorzain GOGO!
eourcs
Profile Joined February 2011
United States459 Posts
Last Edited: 2011-06-21 23:43:00
June 21 2011 23:42 GMT
#46
On June 22 2011 07:31 ZAiNs wrote:
Show nested quote +
On June 22 2011 07:27 andeh wrote:
Is that apm ingame apm or 1.4(real) apm?

In-game APM.


I'm not sure about that. Unless sjow and axslav suddenly have lan jitters, they definitely dont have 140 apm. Also, i think select averages around 250-300 from the replays ive seen of him. 250*1.4 = 350 so that would be close enough.
Masters Terran | Strelok after losing to Kas' BCs "FUUUUUCK" *Stream Offline* | "Fuck hellions. Fuck them in the ass" IdrA
EnWara
Profile Joined May 2011
United States55 Posts
June 21 2011 23:43 GMT
#47
Testbug is the only map that Zerg has a good win rate all other maps besides metalopolis PvZ favor terran and protoss vs zerg just from those stats

Xel'Naga?
windsupernova
Profile Joined October 2010
Mexico5280 Posts
June 21 2011 23:44 GMT
#48
On June 22 2011 08:39 ChickenLips wrote:
APM is so useless, for example you can see select at 373 APM and MMA at 359 APM, but from watching both players in FPVODs and replays I can tell you that MMA is __much__ faster than select, select just spams 123123123123123123 all game long and people give him credit playing fast, whereas the true magicians are almost all of the time the Koreans and a few select Europeans (e.g. Strelok) who have impressed me the most with their hand speed.


There are FPVODS from MMA? Link please? I want them @_@
"Its easy, just trust your CPU".-Boxer on being good at games
LagT_T
Profile Joined March 2010
Argentina535 Posts
June 21 2011 23:45 GMT
#49
On June 22 2011 08:41 EnWara wrote:
Every Korean has higher APM than every foreigner except for Select. I think that proves that APM is important.


That proves that being mechanically proficient is important. You can have a trillion APM by spamming yet never build a unit. See the difference?
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2011-06-21 23:52:20
June 21 2011 23:50 GMT
#50
On June 22 2011 08:39 ChickenLips wrote:
APM is so useless, for example you can see select at 373 APM and MMA at 359 APM, but from watching both players in FPVODs and replays I can tell you that MMA is __much__ faster than select, select just spams 123123123123123123 all game long and people give him credit playing fast, whereas the true magicians are almost all of the time the Koreans and a few select Europeans (e.g. Strelok) who have impressed me the most with their hand speed.

I 100% agree

watching MMA and Select play in FPVODs is like night and day

This is why I argue that APM DOES matter because the really high level players actually make use of it and they go up that high when they macro/multitask

A lot of people seem to think that if anyone has over 150 apm they're "spamming" but it's obviously not true. Players like MMA are doing important things with it
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
June 21 2011 23:54 GMT
#51
On June 22 2011 08:37 wxwx wrote:
Testbug is going to be very problematic. 80% Zerg overall winrate against P/T.


How many games were played on Testbug? Because its such an nice number, its either like 4 out of 5 games or 8 out of 10- neither of which are large enough for a ample sample size
Remember, no matter where you go, there you are.
lilky
Profile Joined January 2011
United States131 Posts
June 21 2011 23:59 GMT
#52
so tl;dr, zerg > protoss and zerg > terran

i wonder how much worse the PvZ stats would be if you disregarded MC's games...
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2011-06-22 00:10:43
June 22 2011 00:00 GMT
#53
On June 22 2011 08:09 LagT_T wrote:
I'm sorry, how do YOU calculate balance from statistics?

Try using a big enough top level player pool with a big enough sample of games. If MLG was big enough or not is another debate.


It's worth noting that, in a tournament situation, a few players who place highly with a given race can completely skew the numbers. The reason is that winners keep playing while losers stop.

The ultimate winner of a single-elimination tournament with 16 entrants is going to win four times, while the median player is going to win once (since half the players get eliminated in the first round.)

Edit: If you really wanted statistics that showed race balances clearly, you'd have to have much more random matchups between players, and all players playing the same number of games. The ladder would be a good place for that, while a single or double-elimination tournament would not be.

Edit 2: I'll bet if you looked at the stats from the GSL Super Tournament,
+ Show Spoiler +

the numbers would heavily favor Terran, because the most number of rounds won by any non-Terran player was three, while the winner won 7.
http://en.wikipedia.org/wiki/Lysenkoism
Nik0
Profile Joined April 2010
Uruguay460 Posts
June 22 2011 00:06 GMT
#54
On June 22 2011 08:59 lilky wrote:
so tl;dr, zerg > protoss and zerg > terran

i wonder how much worse the PvZ stats would be if you disregarded MC's games...

This is what should happen when 4 of the 6 best players in the tournament are zerg.
LagT_T
Profile Joined March 2010
Argentina535 Posts
Last Edited: 2011-06-22 00:30:06
June 22 2011 00:27 GMT
#55
On June 22 2011 09:00 Lysenko wrote:
Show nested quote +
On June 22 2011 08:09 LagT_T wrote:
I'm sorry, how do YOU calculate balance from statistics?

Try using a big enough top level player pool with a big enough sample of games. If MLG was big enough or not is another debate.


It's worth noting that, in a tournament situation, a few players who place highly with a given race can completely skew the numbers. The reason is that winners keep playing while losers stop.

The ultimate winner of a single-elimination tournament with 16 entrants is going to win four times, while the median player is going to win once (since half the players get eliminated in the first round.)

Edit: If you really wanted statistics that showed race balances clearly, you'd have to have much more random matchups between players, and all players playing the same number of games. The ladder would be a good place for that, while a single or double-elimination tournament would not be.

Edit 2: I'll bet if you looked at the stats from the GSL Super Tournament,
+ Show Spoiler +

the numbers would heavily favor Terran, because the most number of rounds won by any non-Terran player was three, while the winner won 7.


That's applicable when you are looking at a race overall win percentage, but this is matchup win percentage, which is independent of any individual result. You use the total amount of games of that matchup played, regardless of the tournament round, etc, they all weight the same.
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
Mailing
Profile Joined March 2011
United States3087 Posts
Last Edited: 2011-06-22 00:55:38
June 22 2011 00:32 GMT
#56
On June 22 2011 08:41 EnWara wrote:
Every Korean has higher APM than every foreigner except for Select. I think that proves that APM is important.


A lot of the top 16 GSL koreans average 170-220

Idra and Naniwa, as another example, average 160-220~

The ones averaging 300+ don't necessarily play better, yet.
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
canikizu
Profile Joined September 2010
4860 Posts
June 22 2011 00:45 GMT
#57
On June 22 2011 08:50 Itsmedudeman wrote:
Show nested quote +
On June 22 2011 08:39 ChickenLips wrote:
APM is so useless, for example you can see select at 373 APM and MMA at 359 APM, but from watching both players in FPVODs and replays I can tell you that MMA is __much__ faster than select, select just spams 123123123123123123 all game long and people give him credit playing fast, whereas the true magicians are almost all of the time the Koreans and a few select Europeans (e.g. Strelok) who have impressed me the most with their hand speed.

I 100% agree

watching MMA and Select play in FPVODs is like night and day

This is why I argue that APM DOES matter because the really high level players actually make use of it and they go up that high when they macro/multitask

A lot of people seem to think that if anyone has over 150 apm they're "spamming" but it's obviously not true. Players like MMA are doing important things with it

Where did you find MMA's FPVODs? I've never seen one before.

TitleRug
Profile Blog Joined May 2010
United States651 Posts
June 22 2011 00:47 GMT
#58
wow at select and vibe's apm
coLCruncher fighting!
koppik
Profile Joined April 2010
United States676 Posts
June 22 2011 00:53 GMT
#59
Yeah, I didn't expect select and vibe's apm to be above/around the Koreans. I guess it's possible they like to spam click more than the normal person, however.
LanTAs
Profile Blog Joined September 2010
United States1091 Posts
June 22 2011 01:22 GMT
#60
the MLG Stats are real APM, i watched the MMA replays versus losira and they all say like 220 APM but then you multiply it by i think somewhere around 1.3 and then you get real apm
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 179
Rex 0
StarCraft: Brood War
Hyuk 414
Mind 385
Bale 32
Noble 23
JulyZerg 18
Dota 2
NeuroSwarm181
League of Legends
JimRising 639
Other Games
summit1g12332
WinterStarcraft524
monkeys_forever336
Organizations
Counter-Strike
PGL1460
Other Games
gamesdonequick840
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH129
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1497
Upcoming Events
GSL
34m
Cure vs herO
SHIN vs Maru
IPSL
8h 34m
Bonyth vs Napoleon
G5 vs JDConan
BSL
11h 34m
OyAji vs JDConan
DragOn vs TBD
Replay Cast
1d 1h
Monday Night Weeklies
1d 8h
Replay Cast
1d 16h
The PondCast
2 days
Kung Fu Cup
2 days
GSL
3 days
Replay Cast
3 days
[ Show More ]
GSL
4 days
WardiTV Spring Champion…
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Spring Champion…
5 days
Replay Cast
5 days
RSL Revival
6 days
Classic vs SHIN
Rogue vs Bunny
BSL
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.