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Creep Spread Mechanics - Page 11

Forum Index > SC2 General
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Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
May 30 2011 04:07 GMT
#201
On May 30 2011 12:56 Ponyo wrote:
As is right now is pretty cool. The only thing is players giving more importance to creep spread, sparing a hot key or screen position. But how it works? Seems fine to me.

The thing OP is trying to state is that it could (and should) be much better than what it is currently, even if it already "seems fine" to the great Ponyo.
Hatefiend
Profile Joined August 2010
United States127 Posts
June 01 2011 03:04 GMT
#202
How should I relay this information to Blizzard?
BBNancyPelosi
Profile Joined May 2011
1 Post
June 14 2011 21:22 GMT
#203
I switched to zerg from protoss recently, and have been trying to find a good way to spread creep when I stumbled upon this thread.

I don't think that the comparison to pylons or seige tanks is a good comparison because, while they both have range indicators that are visible regardless of the number selected, they do very different things from creep tumors.

Pylons are necessary to build most units, and to place all buildings for the protoss. These functions are satisfied by CREEP ITSELF, and larval injects / hatcheries for the zerg player. Suggesting that pylons not have a range is similar to suggesting that creep be invisible, but still behave the same.

Seige tanks are seige tanks. Their range is GIGANTIC. I'm usually of the opinion that if something has a range, and you're a good player, you can get a feel for the range. I feel that this is less true for seige tanks, just because the range is so big, and please someone correct me if I'm wrong, but I believe that seige tanks can shoot further than they actually can see, so a range indicator is important IMO.

So what's wrong with creep tumors? According to the OP, it's that you can see the range on the spawn tumor spell if you select one tumor, but not if you select multiple. This reminds me of another unit - the sentry. If you select only one sentry, you can see the range for casting force field. But if you select multiple, there is no indicator. Should this be changed for the same reason that tumor should be changed? If not, /why/ not?
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