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I think that the people who think this is unfair should actually try this out and realize how marginal of an advantage this would actually give him. Ask yourselves, when was the last time you actually missed something on the minimap because it was too small? If you don't see something on the minimap it's because you are distracted by something on the main screen, and more often than not having it displayed on the 2nd monitor is not going to help you.
I used to play Supreme Commander on 2 screens (a game which actually had full multi-screen support) and honestly, I found myself never using the 2nd screen. It was easier for me to use one screen because you simply don't have time to jump between monitors.
In my opinion, the time it takes to look between two screens is too long and would actually detract from your abilities, not offer you an advantage.
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Unethical as almost every warp prism/banshee/nydus is going to be spotted. Bannable? If blizzard finds out about it, there will be retribution.
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the point of it is its supposed to be small so you dont have to move your eyes as much therefore saving you time
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On May 28 2011 01:55 Kinetik_Inferno wrote: Unethical as almost every warp prism/banshee/nydus is going to be spotted. Bannable? If blizzard finds out about it, there will be retribution. First of all, if you cannot spot Banshees/Prisms/Nydus worms on the normal minimap, then that might be a problem on your end. Now that I think about it, I'm pretty sure Blizzard made the original minimap so that you won't have any problem seeing any incoming warp prism/banshee/nydus worm if you pay attention. Second of all, I do not somehow see how magnifying the minimap will solve the main problem with most players: the fact that they don't even look at the minimap in the first place.
It's "fair" but completely unnecessary and unhelpful.
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Obviously not fair. Would it be wrong if I had my little brother keep a constant eye on the minimap, so I didn't have to? Undoubtably (on several levels). Banable? How?
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On May 28 2011 01:02 TheAuditor wrote:Show nested quote +On May 27 2011 23:53 sereniity wrote:On May 27 2011 23:23 TheAuditor wrote: How is this not fair? How is using your resources available to get every advantage unfair?
Is it unfair that I have a superior mechanical keyboard and a better mouse than people I ladder against? No it's not. They have the same capacity as I (as a player of the game) to go buy the superior product to help improve their game. This is the exact same reasons.
Is it unfair that I can change my in game settings to help me view cloaked units better, while someone else must play on low in ordre to play? No it isn't, because they can go buy a better computer in order to do the same thing.
This is exactly the same reasoning and thought process. It is FAIR because I am the one playing the game against my opponent. This may help play the game, but it doesn't play the game for me. Its the same reasoning and logic of a new mouse/keyboard. They help improve playing the game but they don't play the game for you. You still have to go out and play the game in order to get results.
Now, is it unethical? Who dictates ethics, the community or the TOS/game itself? Is this cheating? No it is using resources available to the user. I don't view that as unethical at all.
You can't use this at LAN tournaments? What about ones where you BYOC and there is no limit on monitors/space. If the tournament doesn't explicitly say you can not have more than one monitor, then you are welcome to bring two and use this program.
Is it unethical in the community sense? That's for the community to decide. One isn't required to say GG after every game, and they don't have to say GL HF GG, etc in the beginning of the game. It is in their best interest to, because when invites go out for tournaments, they are more likely to choose players without a bad rep. EX: CombatEx. Why doesn't he get invited to any lower tier tournaments? Probably his reputation, however he plays the game according to the rules setforth by Blizzard and Battle.net and he has success with them. The thing is, there's no option to increase the minimap size, blizz intended it to be the size it is, and they don't want it changed. Anyone can go buy a new keyboard or mouse, that's something outside of the game, however everybody doesn't have the knowledge of how to do this minimap trick, nor is it allowed since blizzard does NOT want you to increase the size of the minimap, if they would want you to do so then they'd make an in-game option for it. Basically, buying a mouse or a keyboard is your own choice, it's gaming GEAR, it doesn't affect any in-game options. Getting another monitor, linking it to your computer and setting up an important part of the game ON THAT OTHER MONITOR and then increasnig the SIZE of it (when it is clearly intended to not be increased) is, and should be against the rules. Besides that, this will only make you play worse if you're at a LAN with some friends or a netcafé, just seems stupid. Personally I wouldn't mind if I played versus someone with this but I guess it's ALOT easier to spot drops with this wich is kind of unfair. You just completely contradicted what you are trying to say. A monitor is part of your gaming gear. Is he changing anything inside the game? Is he injecting code in the game? Is he pulling information from the game and having a program analyze it and have it suggest/tell him what to do? No he's not doing anything near to that. What he is doing is displaying an image on the other screen. Is it unfair, in WoW arenas to put your UI on one screen and your character on another? No, it is not. Is it in the TOS that we all signed, that we cannot use two monitors for Starcraft 2? I don't believe it is. Whether Blizzard intended one monitor or two monitors is up to them. IF they decide they only want the game playable on one monitor, they will update the TOS and we will all have to sign it again. Just because it should be against the rules doesn't mean it is. Just because someone doesn't have the knowledge on how to do this, doesn't make it unfair or against the rules. There are Sc2 players out there that do not know that a keyboard can increase your playing ability. In your mind frame and your sense of judgement, it is unfair that all of us are using a superior keyboard to the person with the crappiest keyboard in the game. If Blizzard intended the minimap to be the same size for everyone, the game would have a locked resolution. We wouldn't be able to play at a higher resolution and we would all have to have the same monitor in order to play. THat is not the case. Blizzard scaled the UI to adjust to certain resolutions more easily and optimized. Just because the feature isn't in the options menu doesn't mean it's against the TOS. What about people (high level players, I believe MorroW and TLO have done this) who edit the game code in order to display cloaked units? Is that against the TOS? I don't believe so, and if it is, Blizzard will eventually ban players for doing it, or warn them or whatever. If a college athlete has enough money to hire a personal assistant, outside of his team, and his assistant trains him and prepares him to play college sports, is it illegal/breaking the rules? No it is not because he personally did that out of his own pocket. If the NCAA thinks it is wrong, then they'll write a rule stating that you can't do that.
I believe you are coming to the wrong conclusion about what the game designers' stance on the matter would be.
Keep in mind that Blizzard had locked the Starcraft resolution to 640x480 to make everyone see exactly the same amount of stuff on screen. With SC2 they could not do that, because that would not be realistic with the hardware nowadays. They had to prepare for people having different aspect ratios and different screen sizes and resolutions. They had to put in options for changing the graphics for people with different graphics cards with different performance (this is about the cloaked units cheat settings argument).
But still, they do not allow you to zoom out and everyone sees roughly the same 3D scenery of the battlefield. The UI is probably completely scripted, but they do not allow you to change anything, move parts of it around, and do something like hide everything except the minimap and put that in a better position for you. With WoW they allow that, so that leads me to believe they would not like the players customizing that for SC2.
Myself, I was a QuakeWorld player in the past, where you could customize everything about the graphics and even had the possibility to use different clients, because id Software had released the source code for the game. I actually would like to see how playing SC2 would feel with the camera angle changed to a more top-down view, no perspective to make 3D objects at the side of the screen look the same as in the center, and all unit and building models replaced with some abstract modern art sculptures as if the game would be some kind of board game, and the graphics of the map replaced with single-colored surfaces. [While I am thinking of this, this would also be interesting for the parents with small kids from the "casting language" thread, to make the game itself non-violent, not only fixing the "bad" language.]
I was also once at a QuakeCon, playing in the Return to Castle Wolfenstein tournament, and the rules disallowed low graphics settings with plain textures instead of busy graphics and different lighting on the map, so that you could not make enemy players better visible.
These are two completely different stances on how graphics and game-play interact with each other. It feels weird to me, coming to the conclusion that Blizzard's game designers would find it okay that the players do extensive rearranging of the UI or tweaking graphics like in the WoW or QuakeWorld situations.
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I don't see what the big deal is honestly. if you want to play like that, it's your call. People already have advantages over others with larger screens or very precise gaming mice and keyboards. Or the fact that not everyone can run the game smoothly on higher graphics.
Ulimately, I don't think there would be huge benefits to these things, so I don't think it's "unfair". I play on a regular laptop with a pretty bad mouse but I don't think it affects me much. I even met someone who plays without a mouse, and uses the pad on his mac instead.
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On May 28 2011 01:49 HomicidaL wrote: alot of you guys are mentioning lan tournments but its 2011 and alot of big stakes tourneys are done over the internet, so this could easily start getting taken advantage of.
This.
How would you feel if 1000$ was on the line. Maybe a TSL? Would you be ok knowing your opponent had this HUGE minimap at his disposal?
Yes...good players are very minimap aware. But that is a skill they have developped. With this, you barely even need to glance at the minimap at all. Just having it in your peripheral vision is enough to know when and where the next drop is coming. And yes, a minimap expanded to something like a 23 inch screen angled to your side...you're not going to miss anything.
Not to mention there will probably be some ladder jerk with 3 monitors now, 1 ghosting, and other monitor with magnified minimap and ressource numbers... -_-
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You won't be allowed to do it in an offline setting so relying on it seems counterproductive in the long run for your own skill at seeing the normal sized minimap.
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This post gave me an idea, What do you guys think about this implementation ? since you are only re displaying whats there to another location without magnifying anything.
![[image loading]](http://i.imgur.com/oqo6D.jpg)
Is this approach unfair advantage or user convenience?
Personally I think blizzard should allow us to modify the UI similar to the hotkeys, making our own HP bars and positioning the components in more convenient places.
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You can take this a step further and start developing mini-map analysis software. Red dot appears on the minimap, *calculates speed*, female voice:
"Alert! Enemy dropship/mutalisk/zergling detected 5 o'clock." "your minerals are above 1000" "Alert! your concussive shell upgrade failed, not enough resources."
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On May 28 2011 02:16 aka_star wrote:This post gave me an idea, What do you guys think about this implementation ? since you are only re displaying whats there to another location without magnifying anything. ![[image loading]](http://i.imgur.com/oqo6D.jpg) Is this approach unfair advantage or user convenience? Personally I think blizzard should allow us to modify the UI similar to the hotkeys, making our own HP bars and positioning the components in more convenient places.
no!
Jeeze just play the game as Blizzard intended.
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On May 28 2011 02:16 aka_star wrote:+ Show Spoiler +This post gave me an idea, What do you guys think about this implementation ? since you are only re displaying whats there to another location without magnifying anything. ![[image loading]](http://i.imgur.com/oqo6D.jpg) Is this approach unfair advantage or user convenience? Personally I think blizzard should allow us to modify the UI similar to the hotkeys, making our own HP bars and positioning the components in more convenient places.
With the original non-modified UI, you need 2 eye motions to check the minimap and your ressource tab. With this, everything is centralized and you need 1 eye motion. So yeah...it is an unfair advantage. While you are checking your resource, you might spot a drop that you may not have seen had your eyes been at the top right of your screen checking gas count.
And although you are trying to keep things fair, there is nothing preventing a person from expanding this image to 2x its size, as well as using this tool to expand their minimap to 2x the size and keep it on the same screen even...like an overlay.
And to respond to people talking about hardware advantage. You cant just say oh increase ur monitor size...same thing, because there is a drawback. The bigger your screen, the more your eyes have to move...your field of vision does not increase. As for keyboards, everyone has their own preference, you can not say one keyboard definately increases your play rather than the other one...because for another person, he may find the other keyboard more suitable. In this case...you can have a bigger minimap...with no drawbacks.
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You guys must be joking... as if one "eye motion" (wtf) more would mean any difference. With this argument the large minimap on 2nd monitor would take one massive "eye motion" away from the main screen, which in your flawed logic should be a huge drawback.
What if i just have one (or maybe even two) persons sitting right next to me, watching the mini map and minerals all the time and tell me if something is going on. No one would ever know.
Is this cheating? No. Does that make me a better gamer? No. At least not in the moment, in the long run maybe, because i might learn to remember doing these things myself. Is it "unfair"? Well who cares. This dude is just trying to arrange all the information the game offers in an optimal way.
It does not provide any additional (and thus non-legit) information about the game.
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Haha! I cannot believe there is actually people caring about stuff like this. Yeah, sure it can be helpful at some point. WHO GIVES A CRAP? It's fucking 4v4 laddering, it's no serious competition at all, it's just playing a computer game having fun with a couple of friends. It's not like anyone is going to win a bunch of money using dual monitors on a LAN anytime soon.
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The problem is more where you draw the line than anything else
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On May 28 2011 02:09 Ropid wrote:Show nested quote +On May 28 2011 01:02 TheAuditor wrote:On May 27 2011 23:53 sereniity wrote:On May 27 2011 23:23 TheAuditor wrote: How is this not fair? How is using your resources available to get every advantage unfair?
Is it unfair that I have a superior mechanical keyboard and a better mouse than people I ladder against? No it's not. They have the same capacity as I (as a player of the game) to go buy the superior product to help improve their game. This is the exact same reasons.
Is it unfair that I can change my in game settings to help me view cloaked units better, while someone else must play on low in ordre to play? No it isn't, because they can go buy a better computer in order to do the same thing.
This is exactly the same reasoning and thought process. It is FAIR because I am the one playing the game against my opponent. This may help play the game, but it doesn't play the game for me. Its the same reasoning and logic of a new mouse/keyboard. They help improve playing the game but they don't play the game for you. You still have to go out and play the game in order to get results.
Now, is it unethical? Who dictates ethics, the community or the TOS/game itself? Is this cheating? No it is using resources available to the user. I don't view that as unethical at all.
You can't use this at LAN tournaments? What about ones where you BYOC and there is no limit on monitors/space. If the tournament doesn't explicitly say you can not have more than one monitor, then you are welcome to bring two and use this program.
Is it unethical in the community sense? That's for the community to decide. One isn't required to say GG after every game, and they don't have to say GL HF GG, etc in the beginning of the game. It is in their best interest to, because when invites go out for tournaments, they are more likely to choose players without a bad rep. EX: CombatEx. Why doesn't he get invited to any lower tier tournaments? Probably his reputation, however he plays the game according to the rules setforth by Blizzard and Battle.net and he has success with them. The thing is, there's no option to increase the minimap size, blizz intended it to be the size it is, and they don't want it changed. Anyone can go buy a new keyboard or mouse, that's something outside of the game, however everybody doesn't have the knowledge of how to do this minimap trick, nor is it allowed since blizzard does NOT want you to increase the size of the minimap, if they would want you to do so then they'd make an in-game option for it. Basically, buying a mouse or a keyboard is your own choice, it's gaming GEAR, it doesn't affect any in-game options. Getting another monitor, linking it to your computer and setting up an important part of the game ON THAT OTHER MONITOR and then increasnig the SIZE of it (when it is clearly intended to not be increased) is, and should be against the rules. Besides that, this will only make you play worse if you're at a LAN with some friends or a netcafé, just seems stupid. Personally I wouldn't mind if I played versus someone with this but I guess it's ALOT easier to spot drops with this wich is kind of unfair. You just completely contradicted what you are trying to say. A monitor is part of your gaming gear. Is he changing anything inside the game? Is he injecting code in the game? Is he pulling information from the game and having a program analyze it and have it suggest/tell him what to do? No he's not doing anything near to that. What he is doing is displaying an image on the other screen. Is it unfair, in WoW arenas to put your UI on one screen and your character on another? No, it is not. Is it in the TOS that we all signed, that we cannot use two monitors for Starcraft 2? I don't believe it is. Whether Blizzard intended one monitor or two monitors is up to them. IF they decide they only want the game playable on one monitor, they will update the TOS and we will all have to sign it again. Just because it should be against the rules doesn't mean it is. Just because someone doesn't have the knowledge on how to do this, doesn't make it unfair or against the rules. There are Sc2 players out there that do not know that a keyboard can increase your playing ability. In your mind frame and your sense of judgement, it is unfair that all of us are using a superior keyboard to the person with the crappiest keyboard in the game. If Blizzard intended the minimap to be the same size for everyone, the game would have a locked resolution. We wouldn't be able to play at a higher resolution and we would all have to have the same monitor in order to play. THat is not the case. Blizzard scaled the UI to adjust to certain resolutions more easily and optimized. Just because the feature isn't in the options menu doesn't mean it's against the TOS. What about people (high level players, I believe MorroW and TLO have done this) who edit the game code in order to display cloaked units? Is that against the TOS? I don't believe so, and if it is, Blizzard will eventually ban players for doing it, or warn them or whatever. If a college athlete has enough money to hire a personal assistant, outside of his team, and his assistant trains him and prepares him to play college sports, is it illegal/breaking the rules? No it is not because he personally did that out of his own pocket. If the NCAA thinks it is wrong, then they'll write a rule stating that you can't do that. I believe you are coming to the wrong conclusion about what the game designers' stance on the matter would be. Keep in mind that Blizzard had locked the Starcraft resolution to 640x480 to make everyone see exactly the same amount of stuff on screen. With SC2 they could not do that, because that would not be realistic with the hardware nowadays. They had to prepare for people having different aspect ratios and different screen sizes and resolutions. They had to put in options for changing the graphics for people with different graphics cards with different performance (this is about the cloaked units cheat settings argument). But still, they do not allow you to zoom out and everyone sees roughly the same 3D scenery of the battlefield. The UI is probably completely scripted, but they do not allow you to change anything, move parts of it around, and do something like hide everything except the minimap and put that in a better position for you. With WoW they allow that, so that leads me to believe they would not like the players customizing that for SC2. Myself, I was a QuakeWorld player in the past, where you could customize everything about the graphics and even had the possibility to use different clients, because id Software had released the source code for the game. I actually would like to see how playing SC2 would feel with the camera angle changed to a more top-down view, no perspective to make 3D objects at the side of the screen look the same as in the center, and all unit and building models replaced with some abstract modern art sculptures as if the game would be some kind of board game, and the graphics of the map replaced with single-colored surfaces. [While I am thinking of this, this would also be interesting for the parents with small kids from the "casting language" thread, to make the game itself non-violent, not only fixing the "bad" language.] I was also once at a QuakeCon, playing in the Return to Castle Wolfenstein tournament, and the rules disallowed low graphics settings with plain textures instead of busy graphics and different lighting on the map, so that you could not make enemy players better visible. These are two completely different stances on how graphics and game-play interact with each other. It feels weird to me, coming to the conclusion that Blizzard's game designers would find it okay that the players do extensive rearranging of the UI or tweaking graphics like in the WoW or QuakeWorld situations.
There is a reason why games since then have enforced graphics consistency. Also, they didn't modify quake to make it look more "plain", they did it to increase contrast. I've seen a guy at lan that had levels all white and players neon pink. In HL1, you could replace all default models with a neon green guy with a giant balloon over his head (so it clips through walls).
I'd rather people just stick to what Blizzard provided, for the sake of competitive consistency. For the most part anyway, nothing to stop someone using magnifying glasses or larva timing scripts. There is already a script out there that reads the queen energy and auto-injects. It would be undetectable if the script just played a reminder sound and you did it yourself instead of being a complete idiot and automating it for easy bannage.
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On May 28 2011 02:51 reapsen wrote: You guys must be joking... as if one "eye motion" (wtf) more would mean any difference. With this argument the large minimap on 2nd monitor would take one massive "eye motion" away from the main screen, which in your flawed logic should be a huge drawback.
What if i just have one (or maybe even two) persons sitting right next to me, watching the mini map and minerals all the time and tell me if something is going on. No one would ever know.
Is this cheating? No. Does that make me a better gamer? No. At least not in the moment, in the long run maybe, because i might learn to remember doing these things myself. Is it "unfair"? Well who cares. This dude is just trying to arrange all the information the game offers in an optimal way.
It does not provide any additional (and thus non-legit) information about the game.
Hey, if you don't care about this, then you wont mind if I place your mineral count to the left center.....and your gas to the right center on a 24 inch screen. Hey don't worry its only an eye motion?
I have already discussed this in my previous post why centralized information is an advantage. I watch my mineral count..I might miss that drop coming. You look at your mineral count...oh hey you saw my drop coming.
With a 2nd monitor only displaying the minimap, you wouldn't even need to move your eyes to catch a drop. It is directly in the peripheral vision as a HUGE red blob. Secondly, with this magnifying tool it has just been shown that you can have it directly in your main screen, therefore you can rearrange and magnify as you wish.
Do you want everyone to be doing this at tournaments? multiple magnifying tools everywhere on the screen to rearrange the whole UI...are you kidding me?
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