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Interview with Korean Mappers - Page 3

Forum Index > SC2 General
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Prev 1 2 3 4 5 Next All
KWest
Profile Joined September 2010
United States59 Posts
May 18 2011 23:10 GMT
#41
Good interview. Its cool to see the point of view from the mapmaker about the changes to Taldarim, and the influence blizzard had on it.
OMG.The.AvataR
Profile Joined January 2011
Korea (South)15 Posts
May 18 2011 23:41 GMT
#42
Man why cant blizzard make creative maps likes these? I rather play on these maps than ladder maps like crap station, delta quadrant, slag pits -_-
-AvatarSAGA
Highways
Profile Joined July 2005
Australia6105 Posts
May 18 2011 23:50 GMT
#43
Wow those foreign maps look really good.

In particular the Golf Course and TestBug.
#1 Terran hater
coldasice
Profile Joined October 2010
Australia208 Posts
May 19 2011 00:16 GMT
#44
Great job on the interview. This inspired me to try and build maps myself.
dimfish
Profile Blog Joined February 2010
United States663 Posts
May 19 2011 00:28 GMT
#45
On May 19 2011 09:16 coldasice wrote:
Great job on the interview. This inspired me to try and build maps myself.

haha, great! If you get stuck with the editor, check out the Custom Map forum and specifically the Simple Questions/Simple Answers thread. The folks in there are nice.
Bear4188
Profile Joined March 2010
United States1797 Posts
May 19 2011 00:51 GMT
#46
Great interview. I was really interested in map making in the beta and must say I've been disappointed with the lack of some features that Blizzard promised and some decisions they've made with the ladder pool. Nonetheless I hope to get back into it soon and hope that the map making community flourishes.
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
BasilPesto
Profile Blog Joined October 2010
Australia624 Posts
May 19 2011 02:31 GMT
#47
Very nice interview. Not familiar with the mapping community at all, so this provided good insight.
"I before E...*sunglasses*... except after C." - Jim Carrey
synapse
Profile Blog Joined January 2009
China13814 Posts
May 19 2011 02:54 GMT
#48
Really cool insight into some of the more popular user-made maps... these guys really know their stuff o_o;;
:)
0neder
Profile Joined July 2009
United States3733 Posts
May 19 2011 02:59 GMT
#49
Korean map makers, please make desert/badlands maps too, and not just jungle/twilight/space maps

PLEASE!

Bel'Shir Beach is a good start.
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
May 19 2011 03:12 GMT
#50
Great interview
Thanks for the work
You can type "StarCraft" with just your left hand.
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
May 19 2011 04:23 GMT
#51
Thanks for the interview!
And god damnit david - destrucible rocks - kim. Just god damnit.
wat
village_idiot
Profile Blog Joined July 2008
2436 Posts
May 19 2011 04:33 GMT
#52
David Kim is a sinner.
godemperor
Profile Joined October 2010
Belgium2043 Posts
May 19 2011 04:34 GMT
#53
i have always been fascinated but also intimidated by the map making community, but now maybe i will try to be a part of it. Great Interview!
skrzmark
Profile Joined November 2010
United States1528 Posts
May 19 2011 04:43 GMT
#54
Bi-bim-bab IS FUCKING DELICIOUS all you non koreans eat it :D. dont be a wimp about hot sauce . I wish I knew how to make it.
We got them GOM TvT's and them mlGG's
butter
Profile Blog Joined July 2009
United States785 Posts
May 19 2011 04:57 GMT
#55
On May 19 2011 04:47 Zephirdd wrote:
Destructible Rocks were the best thing they could do to prevent mass expanding(like 14hatch-14hatch-14pool).

I thought the fact that it's actually a terrible opening in SC2 is what prevented three hatch before pool...
TL should have a minigame where you have to destroy some rocks before you can make a new post – DentalFloss
EchelonTee
Profile Joined February 2011
United States5254 Posts
May 19 2011 04:57 GMT
#56
do the mapmakers get paid for their efforts by GSL, or is this a thankless job?
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Falcor
Profile Joined February 2010
Canada894 Posts
May 19 2011 05:08 GMT
#57
On May 19 2011 13:57 EchelonTee wrote:
do the mapmakers get paid for their efforts by GSL, or is this a thankless job?


im going to guess no. Since all maps made are technically owned by blizzard they cant sell something they dont own.
Porkz
Profile Joined December 2010
Denmark1027 Posts
May 19 2011 05:55 GMT
#58
Really cool interview, great job, and thanks :D <3
Great supine protoplasmic invertebrate jellies
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 19 2011 06:15 GMT
#59
--- Nuked ---
Swap
Profile Joined February 2008
Sweden144 Posts
May 19 2011 07:34 GMT
#60
Im not that into map making, but it was an interesting post none the less!
he he... ja
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