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SC2 Mythbusters - Page 3

Forum Index > SC2 General
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Greatness
Profile Joined May 2011
United States450 Posts
May 12 2011 04:36 GMT
#41
On May 12 2011 13:17 Daralii wrote:
Show nested quote +
On May 12 2011 12:47 Greatness wrote:
On May 12 2011 11:56 Whomp wrote:
hallucs and PDD should be a bug you should notifiy blizzard... thats fucked up

Not really. The real myth buster question is, will the PDD still zap the attacks, if the unit is revealed to be a fake? PDD thinks they are real if there is no detector around.

Well the raven was right there during the test, I assume the hallucinations were showing up as such.

That's true, I suppose it can be construed as a bug. Report it on the SC2 forums, see if they do something about it.
Broesly
Profile Blog Joined November 2010
Romania157 Posts
May 12 2011 08:50 GMT
#42
Alright, I always wondered about this... does the shield upgrade nullify when your shields are spent and the armor upgrades becomes active ?

Disclaimer: I know it's supposed to be like this, but i heard some rumors, and i`m way to lazy to test it out myself...
Blackthorne
Profile Joined June 2010
Norway69 Posts
May 12 2011 09:56 GMT
#43
Really enjoyed watching all 4 episodes. Good job!
Cheeselicker
Profile Joined September 2010
United Kingdom78 Posts
May 12 2011 09:59 GMT
#44
I don't see why this should be in a 'mythbusters' format, but it's still cool.
ryan__h
Profile Joined February 2011
United States42 Posts
May 12 2011 10:29 GMT
#45
I had to rewind sometimes to see what the myth was because the screen went by to fast, but otherwise excellent job.
scatmango2
Profile Joined November 2010
United States408 Posts
May 12 2011 10:47 GMT
#46
This is awesome went back and watched all the episodes. Keep up the great work
diLLa
Profile Joined November 2010
Netherlands247 Posts
Last Edited: 2011-05-12 10:48:09
May 12 2011 10:47 GMT
#47
On May 12 2011 12:47 Greatness wrote:
Show nested quote +
On May 12 2011 11:56 Whomp wrote:
hallucs and PDD should be a bug you should notifiy blizzard... thats fucked up

Not really. The real myth buster question is, will the PDD still zap the attacks, if the unit is revealed to be a fake? PDD thinks they are real if there is no detector around.


Doesnt the raven itself count as a detector? :p

edit: arf, ofcourse i don't check whether someone else already had mentioned it..
MBH
Profile Joined January 2011
Ireland796 Posts
Last Edited: 2011-05-12 10:55:26
May 12 2011 10:54 GMT
#48
That larvae fungal growth thing is actually pretty huge.

Imagine one or two burrowed infestors killing an entire production cycle in ZvZ lol...

Do it, Catz!
CortoMontez
Profile Joined October 2010
Australia608 Posts
May 12 2011 10:55 GMT
#49
Loved the episodes, some ideas for the future eps too:

Can a protoss build a second mothership if one gets neural-parasited?
See if contaminate stops orbitals from gaining energy, and using abilities.


"Creator was doing a really good job trying to win without storm but it was like eating spaghetti with a screwdriver." -Severian
Valckrie
Profile Joined August 2010
United Kingdom533 Posts
May 12 2011 10:58 GMT
#50
I loved these from Halo 3, sc2 ones are equally good! Keep up the good work!
Fear is a 4 letter word. Why be afraid?
Brainyac
Profile Joined January 2011
Germany199 Posts
May 12 2011 10:59 GMT
#51
I have an Myth which u can check:
Can u kill morphing larvaes of Hatcheries with 1 fungal, too?
Taeja Fighting! <3
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
May 12 2011 11:01 GMT
#52
Lol at the people not knowing the Fungal growth one. Other things that work: singular baneling, storm, seeker missle (have not tested the seeker or storm, but they work in theory).
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
Pred8oar
Profile Joined March 2011
Germany281 Posts
May 12 2011 11:01 GMT
#53
Nice idea but most of this i knew or had never thought about oO. gl
Deckkie
Profile Blog Joined July 2010
Netherlands1595 Posts
May 12 2011 11:03 GMT
#54
you just nerfed Zerg xD
Great show!
Always look on the bright side of life
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
May 12 2011 11:10 GMT
#55
Please test this myth

Resources are lost if a structure is destroyed before upgrade is finished.

(I tested and it returns them but I still hear pro's like Sheth tell players like Mr Bitter that they must cancel or they lose the resources)
FlashDave.999 aka Star
grigorin
Profile Joined December 2009
Austria275 Posts
May 12 2011 11:16 GMT
#56
On May 12 2011 13:25 windsupernova wrote:
Whoah, the chrono Boosted hatchery part really blew my mind.

I knew most of the others*smugface* but that one was awesome.Now I kinda want to do a super Fast Roach Rush with this.

Edit: Nvm it seems your ally can't use chrono on your buildings


Did not see the episode (-> sorry if it has already been answered) but if your ally leaves the game, can you chrono the hatch then?
CortoMontez
Profile Joined October 2010
Australia608 Posts
May 12 2011 11:22 GMT
#57
On May 12 2011 20:16 grigorin wrote:
Show nested quote +
On May 12 2011 13:25 windsupernova wrote:
Whoah, the chrono Boosted hatchery part really blew my mind.

I knew most of the others*smugface* but that one was awesome.Now I kinda want to do a super Fast Roach Rush with this.

Edit: Nvm it seems your ally can't use chrono on your buildings


Did not see the episode (-> sorry if it has already been answered) but if your ally leaves the game, can you chrono the hatch then?

Don't think so, as the building still counts as being controlled by them. You can only chrono zerg (and terran) buildings if you neural parasite a probe to make a nexus.
"Creator was doing a really good job trying to win without storm but it was like eating spaghetti with a screwdriver." -Severian
shell
Profile Joined October 2010
Portugal2722 Posts
May 12 2011 11:25 GMT
#58
Cool!
BENFICA || Besties: idra, Stephano, Nestea, Jaedong, Serral, Jinro, Scarlett || Zerg <3
Coolguy
Profile Joined January 2011
68 Posts
May 12 2011 11:36 GMT
#59
w00t i need to hallucinate more when my terran buddies all in me with a raven
jpaugh78
Profile Joined May 2010
United States179 Posts
May 12 2011 11:54 GMT
#60
On May 12 2011 11:24 emythrel wrote:
Edit: the fungal one is funny, dead larvae from one fungal.... didn't realise they had such low health lol.

They have really low health, but because of their crazy high armor rating they are normally hard to kill. Apparently fungal growth ignores armor.
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