SC2 Mythbusters - Page 12
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ZeroVirus
United States68 Posts
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ComusLoM
Norway3547 Posts
Neural Parasited blue flame hellions lose their upgrade while being controlled by the zerg. | ||
ClysmiC
United States2192 Posts
Changelings can go into Nydus networks | ||
roemy
Germany432 Posts
On May 30 2011 09:45 ComusLoM wrote: Question! (think this was on NASL) Neural Parasited blue flame hellions lose their upgrade while being controlled by the zerg. yesnokinda: yes they 'lose' the upgrade because the zerg player hasn't researched it (yet). they also lose any weapon/armor upgrades because the zerg player hasn't up'ed his "terran weapon/armor upgrades" yet either - the upgrades all revert to his level. if he takes over zerg units, they will 'switch' to his upgrade/tech levels as well. | ||
roemy
Germany432 Posts
On May 30 2011 09:51 ClysmiC wrote: Myth: Changelings can go into Nydus networks temporary units cannot do so. i've tried (months ago) with the regular zerg units, but i must admit i haven't tried building up toss with a parasite-probe in order to test hallucinations. otoh, they cannot be loaded into a warp prism either and nydus pretty much works like a shuttle | ||
Cyber_Cheese
Australia3615 Posts
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roemy
Germany432 Posts
On May 29 2011 10:44 Ludwigvan wrote: If you kill all nydus worm with units inside, are they lost forever, or can u rebuild a nydus to save them? ![]() they are truly gone, like a shot-down shuttle On May 24 2011 20:18 Umbrella wrote: Do spells work on units warping in? yes: they are just like normal units, just that they're immobile and their HP is still climbing by 20%-of-max-hp per second. them getting more (or less) damage while still warping in is not true. the only time units gain that brief immortality is when exiting the vortex. | ||
Fruscainte
4596 Posts
On May 30 2011 10:22 roemy wrote: they are truly gone, like a shot-down shuttle yes: they are just like normal units, just that they're immobile and their HP is still climbing by 20%-of-max-hp per second. them getting more (or less) damage while still warping in is not true. the only time units gain that brief immortality is when exiting the vortex. But that's wrong If I put a Nydus in your base and let out 20 roaches, let's say and do damage and run back inside of the Nydus and you kill the Worm, I can still exit them out of the main building or another worm head that's come out. If you mean kill the main building, then yes, I'm pretty sure they are lost. | ||
rubens
Sweden62 Posts
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Cyber_Cheese
Australia3615 Posts
On May 30 2011 10:18 Cyber_Cheese wrote: i dont think those templars kills added correctly in ep1, should not the archon be at 35? nevermind, was watching low quality where 16 looked like 18 A fungaled larvae, can it transform?, same for zerglings | ||
roemy
Germany432 Posts
On May 30 2011 10:25 Fruscainte wrote: But that's wrong If I put a Nydus in your base and let out 20 roaches, let's say and do damage and run back inside of the Nydus and you kill the Worm, I can still exit them out of the main building or another worm head that's come out. If you mean kill the main building, then yes, I'm pretty sure they are lost. ahyes, that explanation was indeed ambiguous. it is true that all exits must be killed for units to get lost. it is even ok to lose the network as long as there's still a worm somewhere else. | ||
sob3k
United States7572 Posts
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jarrydesque
584 Posts
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Jackbo
Korea (South)102 Posts
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Azzur
Australia6253 Posts
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Emporio
United States3069 Posts
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indo
United States99 Posts
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han_han
United States205 Posts
Most interesting one was the infested terran shooting himself, I didn't realize that one. | ||
DminusTerran
Canada1337 Posts
Especially enjoyed the one about infested terran suicide. | ||
s031720
Sweden383 Posts
Unburried Sporecrawlers are still detectors. | ||
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