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[Show] Inside The Game - Official Thread - Page 266

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Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
September 05 2012 06:21 GMT
#5301
How sick would it be if Valve and Blizzard could somehow join together under one roof. (blizzard leaves acti-vivendi umbrella of course).
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
Last Edited: 2012-09-05 07:53:39
September 05 2012 07:45 GMT
#5302
Good episode, but man did I hear some confused and wrong things:

First off, the rumored (and, in fact, FALSE) requirement from Riot that organizations could not both have LoL teams and Dota 2 teams. I can't believe DJ Wheat defending this HYPOTHETICAL approach to doing business. Sure, if your goal is to alienate and lose credibility with the community, then, sure, go ahead. If you're in it for the short haul, to make a quick buck, it may make sense to stifle competition that way. But it's not the way to go about things. It's legal, sure, but many nasty profitable business practices are legal.

On Reddit, there's a long ass thread about how this rumor about Riot is not true. But what they do not address is the tournament issue. I recall hearing that Riot did not want tournaments that ran LoL with Riot's price money to have any other MOBAs in that same tourney. That has not been debunked, and might be true. Dreamhack was able to feature both LoL and Dota2, because they provided their own price money. But other tournaments didn't.

I also don't get the long debate about whether HotS should be balanced for noobs or pros. Some caller even said something like, 'Doesn't Blizz make more money off the 99% of players that are noobs?' The answer obviously is: No, they don't. Blizz makes ZERO money off the 99% of players that are noobs once they have bought the game. This is a problem with Blizz's pricing scheme (it's pretty clear by now that in-game purchases is the way to go). Balance for noobs may affect a game's longetivity, but not the amount of $ made.
Frosthaze
Profile Joined October 2010
94 Posts
September 05 2012 10:29 GMT
#5303

Hi!

Since i couldn't find anyone who has ripped the episode I made an attempt myself. I just downloaded these parts and merged them to one mp3.

http://sv.twitch.tv/onemoregametv/b/331091682
http://sv.twitch.tv/onemoregametv/b/331092246
http://sv.twitch.tv/onemoregametv/b/331095485

If anyone notice something I could have done better. Please inform me..



Frosthaze
Profile Joined October 2010
94 Posts
September 05 2012 10:29 GMT
#5304
http://privat.bahnhof.se/wb169406
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
September 05 2012 10:32 GMT
#5305
On September 05 2012 16:45 dizzy101 wrote:
Good episode, but man did I hear some confused and wrong things:

First off, the rumored (and, in fact, FALSE) requirement from Riot that organizations could not both have LoL teams and Dota 2 teams. I can't believe DJ Wheat defending this HYPOTHETICAL approach to doing business. Sure, if your goal is to alienate and lose credibility with the community, then, sure, go ahead. If you're in it for the short haul, to make a quick buck, it may make sense to stifle competition that way. But it's not the way to go about things. It's legal, sure, but many nasty profitable business practices are legal.

On Reddit, there's a long ass thread about how this rumor about Riot is not true. But what they do not address is the tournament issue. I recall hearing that Riot did not want tournaments that ran LoL with Riot's price money to have any other MOBAs in that same tourney. That has not been debunked, and might be true. Dreamhack was able to feature both LoL and Dota2, because they provided their own price money. But other tournaments didn't.

I also don't get the long debate about whether HotS should be balanced for noobs or pros. Some caller even said something like, 'Doesn't Blizz make more money off the 99% of players that are noobs?' The answer obviously is: No, they don't. Blizz makes ZERO money off the 99% of players that are noobs once they have bought the game. This is a problem with Blizz's pricing scheme (it's pretty clear by now that in-game purchases is the way to go). Balance for noobs may affect a game's longetivity, but not the amount of $ made.


... he had to explain this a million times yesterday, but it seems some still don't get it


he wasn't defending/agreeing with anything in this hypothetical situation, all he said was that it was in their power and their right to do so, and that it was one business approach available to them
ESPORTS ILLUMINATI
CallousCarter
Profile Joined December 2011
United Kingdom81 Posts
September 05 2012 10:37 GMT
#5306
On September 05 2012 19:29 Frosthaze wrote:
http://privat.bahnhof.se/wb169406

Thanks, appreciate it.
Jetaap
Profile Blog Joined November 2010
France4814 Posts
September 05 2012 10:38 GMT
#5307
On September 05 2012 19:29 Frosthaze wrote:
http://privat.bahnhof.se/wb169406

Thanks a lot, downloading. One small mistake, you wrote stog as the name instead of itg ^^.
Ragoo
Profile Joined March 2010
Germany2773 Posts
September 05 2012 10:41 GMT
#5308
On September 05 2012 16:45 dizzy101 wrote:
On Reddit, there's a long ass thread about how this rumor about Riot is not true. But what they do not address is the tournament issue. I recall hearing that Riot did not want tournaments that ran LoL with Riot's price money to have any other MOBAs in that same tourney. That has not been debunked, and might be true. Dreamhack was able to feature both LoL and Dota2, because they provided their own price money. But other tournaments didn't.


I think it's pretty certain that this is true since 2GD said so and more importantly Kennigit recently confirmed this on reddit.

Riot buying into the big tournaments while keeping competitioners out is pretty disgusting imo. Something that fundamentally seperates LoL from the other great esports (SC, WC3, CS, Quake, Dota) which were/are played in major tournaments because the community was so passionate about them as an esport and made it happen.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Frosthaze
Profile Joined October 2010
94 Posts
September 05 2012 11:15 GMT
#5309
On September 05 2012 19:38 Jetaap wrote:
Show nested quote +
On September 05 2012 19:29 Frosthaze wrote:
http://privat.bahnhof.se/wb169406

Thanks a lot, downloading. One small mistake, you wrote stog as the name instead of itg ^^.


*facepalm*

Fixed! Thanx....

coolcor
Profile Joined February 2011
520 Posts
Last Edited: 2012-09-05 11:59:33
September 05 2012 11:53 GMT
#5310
On September 05 2012 19:32 nkr wrote:
Show nested quote +
On September 05 2012 16:45 dizzy101 wrote:
Good episode, but man did I hear some confused and wrong things:

First off, the rumored (and, in fact, FALSE) requirement from Riot that organizations could not both have LoL teams and Dota 2 teams. I can't believe DJ Wheat defending this HYPOTHETICAL approach to doing business. Sure, if your goal is to alienate and lose credibility with the community, then, sure, go ahead. If you're in it for the short haul, to make a quick buck, it may make sense to stifle competition that way. But it's not the way to go about things. It's legal, sure, but many nasty profitable business practices are legal.

On Reddit, there's a long ass thread about how this rumor about Riot is not true. But what they do not address is the tournament issue. I recall hearing that Riot did not want tournaments that ran LoL with Riot's price money to have any other MOBAs in that same tourney. That has not been debunked, and might be true. Dreamhack was able to feature both LoL and Dota2, because they provided their own price money. But other tournaments didn't.

I also don't get the long debate about whether HotS should be balanced for noobs or pros. Some caller even said something like, 'Doesn't Blizz make more money off the 99% of players that are noobs?' The answer obviously is: No, they don't. Blizz makes ZERO money off the 99% of players that are noobs once they have bought the game. This is a problem with Blizz's pricing scheme (it's pretty clear by now that in-game purchases is the way to go). Balance for noobs may affect a game's longetivity, but not the amount of $ made.


... he had to explain this a million times yesterday, but it seems some still don't get it


he wasn't defending/agreeing with anything in this hypothetical situation, all he said was that it was in their power and their right to do so, and that it was one business approach available to them


I don't know why he made the topic about if it was in their power or not Incontrol wasn't saying it was illegal or anything.

I found it strange because he didn't just point out that it was one business approach, he said it was "a smart fucking buisness move" with little chance of a negative backfire, in fact he couldn't see any alternative to making that particular buisness move, it is apparently riot's only option. (And apparently he was totally wrong about it if riot is not doing it).

Why would somebody who is supposed to be for the growth of esports so eagerly tell riot that they have no choice but to do something that would hurt every non-LoL esport scene so much? Especially when his own sc2 scene could so easily be added to the list if riot ever gets bigger than blizzard by enough to do so. I don't think a riot only esport scene would be good at all for esports.
empty.bottle
Profile Joined July 2009
685 Posts
September 05 2012 12:01 GMT
#5311
On September 05 2012 15:21 Torpedo.Vegas wrote:
How sick would it be if Valve and Blizzard could somehow join together under one roof. (blizzard leaves acti-vivendi umbrella of course).

Why would you make valve a worse company? let Blizzard die alone.
gh0un
Profile Joined March 2011
601 Posts
Last Edited: 2012-09-05 12:38:41
September 05 2012 12:29 GMT
#5312
On September 05 2012 20:53 coolcor wrote:
Show nested quote +
On September 05 2012 19:32 nkr wrote:
On September 05 2012 16:45 dizzy101 wrote:
Good episode, but man did I hear some confused and wrong things:

First off, the rumored (and, in fact, FALSE) requirement from Riot that organizations could not both have LoL teams and Dota 2 teams. I can't believe DJ Wheat defending this HYPOTHETICAL approach to doing business. Sure, if your goal is to alienate and lose credibility with the community, then, sure, go ahead. If you're in it for the short haul, to make a quick buck, it may make sense to stifle competition that way. But it's not the way to go about things. It's legal, sure, but many nasty profitable business practices are legal.

On Reddit, there's a long ass thread about how this rumor about Riot is not true. But what they do not address is the tournament issue. I recall hearing that Riot did not want tournaments that ran LoL with Riot's price money to have any other MOBAs in that same tourney. That has not been debunked, and might be true. Dreamhack was able to feature both LoL and Dota2, because they provided their own price money. But other tournaments didn't.

I also don't get the long debate about whether HotS should be balanced for noobs or pros. Some caller even said something like, 'Doesn't Blizz make more money off the 99% of players that are noobs?' The answer obviously is: No, they don't. Blizz makes ZERO money off the 99% of players that are noobs once they have bought the game. This is a problem with Blizz's pricing scheme (it's pretty clear by now that in-game purchases is the way to go). Balance for noobs may affect a game's longetivity, but not the amount of $ made.


... he had to explain this a million times yesterday, but it seems some still don't get it


he wasn't defending/agreeing with anything in this hypothetical situation, all he said was that it was in their power and their right to do so, and that it was one business approach available to them


I don't know why he made the topic about if it was in their power or not Incontrol wasn't saying it was illegal or anything.

I found it strange because he didn't just point out that it was one business approach, he said it was "a smart fucking buisness move" with little chance of a negative backfire, in fact he couldn't see any alternative to making that particular buisness move, it is apparently riot's only option. (And apparently he was totally wrong about it if riot is not doing it).

Why would somebody who is supposed to be for the growth of esports so eagerly tell riot that they have no choice but to do something that would hurt every non-LoL esport scene so much? Especially when his own sc2 scene could so easily be added to the list if riot ever gets bigger than blizzard by enough to do so. I don't think a riot only esport scene would be good at all for esports.


Yeah that was really strange.
The only reason riot would go for such a business move would be the scenario that they know they are on the backfoot (vs dota), but that would also mean that they know that dota is the better game (longterm speaking), thus going for such a business move would just accelerate the decision of viewers and players alike to switch to dota sooner than later.

At this point it doesnt really matter anyways dota2 will take lol down pretty soon now.
Last year, shortly before the TI1, i wrote in this thread (as a reply to djwheats claim that there is no dota community and no interest in tournaments) that dota would become the NEXT BIGGEST esport title and that he was misinformed about the dota community.
I even went ahead and claimed that the TI1 would have over a million viewers, which they did achieve by the way.
People said that was due to the game´s first time revelation and the curiousness of players and whatnot and i agreed t o some extend, but look at the TI2.
The TI2 had over 500k viewers, even though the game is in freaking beta still. From here its just gonna go up.

If it hasnt already, then the release of the game will remove all doubt that dota will stomp Lol like a bug.
Dota1 had over 12 million players like 3-4 years ago (confirmed by icefrog himself). At this point its probably beyond 20 million, and valve is aware of it judging from their blog posts and how they carefully add servers.
The dota2 beta has already over 100k players online at pretty much all times right now, log in and look for yourself.
Im pretty sure sc2 at this point doesnt even have close to 100k active players at a time.

I will once again say "mark my words", as i already did last year (and my predictions last year were correct).

On September 05 2012 21:01 empty.bottle wrote:
Show nested quote +
On September 05 2012 15:21 Torpedo.Vegas wrote:
How sick would it be if Valve and Blizzard could somehow join together under one roof. (blizzard leaves acti-vivendi umbrella of course).

Why would you make valve a worse company? let Blizzard die alone.


So true. Blizzard is really fading away at this point. They just arent the good ol blizzard norths anymore.
Sc2 multiplayer features: terrible
Sc2 singleplayer story: terrible.
Diablo 3 multiplayer: terrible
Diablo 3 singleplayer story: really? REALLY? its so bad i wouldnt even know where to start because there is nothing to start off from

Sc2 multiplayer itself is pretty bad aswell actually, but the storylines and proplayers in the scene still keep it interesting for now.
I mean, if even pros agree that the game is bad design wise (which it just is, there is no arguing that), then i dont even know what do say...
No dota pro would ever say that dota is bad design wise, while in sc2 this happens quite often (just take cloud, idra.... actually pretty much everyone that streams does state at some point that the game has way too many design flaws)
Rezudox
Profile Joined July 2012
207 Posts
September 05 2012 13:26 GMT
#5313
Mp3 for Inside The Game Episode 52.

Due to the stream coming up and down a few times I had to piece this together. This is the most accurate possible representation of what was actually broadcast.

http://archive.org/download/InsideTheGameEpisode52/InsideTheGameEpisode52.mp3 (Right click, save as.)

Enoy.
Account252508
Profile Joined February 2012
3454 Posts
September 05 2012 15:29 GMT
#5314
--- Nuked ---
Vequeth
Profile Blog Joined April 2009
United Kingdom1116 Posts
September 05 2012 16:56 GMT
#5315
On September 05 2012 14:50 ChaosShadow wrote:
http://na.leagueoflegends.com/board/showthread.php?p=28978008#28978008

Show nested quote +
I probably shouldn't respond to your question on this thread and get off topic, but just to set the record straight, Riot WILL NOT be forcing organizations to be exclusive to League of Legends.

I'm not sure where this rumor started, but that's exactly what it is, a rumor.


Man Incontrol is so full of shit.

User was warned for this post
Aspiring British Caster / Masters Protoss
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
September 05 2012 16:57 GMT
#5316
go back to reddit and wait for the next "official" Riot statement to get all excited about
crms
Profile Joined February 2010
United States11933 Posts
Last Edited: 2012-09-05 19:03:06
September 05 2012 17:54 GMT
#5317
also to defend incontrol he did give a huge disclaimer before spilling the beans on what he heard. He even says 'you guys can correct me if I'm wrong'. So even if it ends up being wrong he prefaced that with a full minute disclaimer before releasing the info he had heard.

I also don't doubt LoL would try something like that which was discussed. The tournament exclusivity is very real and very scummy, why wouldn't they extend on that principle? We should all be showering DreamHack with praise for sticking up for themselves. All these Riot/LoL apologist are a plague on esports and anyone who followed esports for the last decade that hasn't completely sold the fuck out would see it clear as day. We would never have stood by Riot's shit back when esports was pure passion and not dollar signs. We used to run people like them out of the industry, Angel Munoz anyone? Exploitive tactics to make quick bucks off esports should never be ok with our community.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
bakarin
Profile Joined August 2012
Japan121 Posts
September 05 2012 17:58 GMT
#5318
Right, incontrol may be full of BS sometimes but he did give a disclaimer about it.
akari~n
Vequeth
Profile Blog Joined April 2009
United Kingdom1116 Posts
September 05 2012 20:18 GMT
#5319
On September 06 2012 01:57 iNcontroL wrote:
go back to reddit and wait for the next "official" Riot statement to get all excited about


Meh, maybe I overreacted but all I see is a lame excuse for another round of LoL/Riot bashing now that it is hip to do so.
Aspiring British Caster / Masters Protoss
coolcor
Profile Joined February 2011
520 Posts
Last Edited: 2012-09-06 01:04:32
September 06 2012 01:03 GMT
#5320
On September 06 2012 05:18 Vequeth wrote:
Show nested quote +
On September 06 2012 01:57 iNcontroL wrote:
go back to reddit and wait for the next "official" Riot statement to get all excited about


Meh, maybe I overreacted but all I see is a lame excuse for another round of LoL/Riot bashing now that it is hip to do so.


OMG Scoots and Slasher just confirmed that the rule was true and in place for the past 2 weeks and riot just decided not to do it around yesterday! I wonder if Incontrol making it public helped them make this decision? I think people hating incontrol for this should apolagize to him.

If so thanks a lot for helping to defend and save esports Incontrol! Keep it up!
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