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[Show] Inside The Game - Official Thread - Page 117

Forum Index > SC2 General
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Duravi
Profile Joined September 2010
United States1205 Posts
August 24 2011 00:41 GMT
#2321
On August 24 2011 09:39 Sc1pio wrote:
Show nested quote +
On August 24 2011 09:37 Porcelina wrote:
The 'analysis' concerning 1/1/1 was a disgrace.

If they think that the Protoss not playing conservatively enough with his expansion is the issue, there is no reason to listen to them.

And mocking the discussion on TL or on forums. If you want to compare relative skill levels, where would we see a bigger skill gap? Between a random Master level player and PainUser or between PainUser and a Code A player? Because I am pretty sure that the skill gap is way, way bigger in the latter example.

I also like how djWHEAT had this as a big discussion point for the show but had no facts to contribute. Because there certainly are facts galore you could supply regardless of skill level, such as win ratios of PvT in general, win ratios of PvT in GSL, there are stats concerning 1/1/1 PvT in GSL. Just saying that it is due to a metagame switch cannot really constitute an argument at this point. I am not saying that it is imbalanced, but honestly the level of analysis, based on its merits rather than the name of the analysts, was so low I am pretty sure that notable members of this community that are far from professionals would be a lot more enlightening.

If this show is only to hear rather famous people light heartedly discuss game balance without actually giving any real thought, consideration or preperation that is cool enough. I would certainly listen to the show just to hear the respective opinions on events in the community; it is certainly the main reason I tune in to SotG. But the stated differential was supposedly to be more informative, and in that regards this topic was a definite failure.


So you disagree with incontrol's opinion as a progamer about a build he sees on ladder a lot and therefore come to the conlusion that the show sucks. A bit of a kneejerk reaction, no?


I think he is just saying they basically ignored everything the koreans are saying.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46221 Posts
August 24 2011 00:42 GMT
#2322
On August 24 2011 09:32 iNcontroL wrote:
MY WORDS ARE PLATINUM!


GM when making fun of Wheat hahahaha
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
August 24 2011 00:42 GMT
#2323
On August 24 2011 09:37 zagster11 wrote:
Oh man I love incontrol on state of the game and inside the game. His added personality is pretty much the only reason I watch it. People taking offense to incontrol's "bm" need to grow a pair and understand he isnt being serious.

Is his incorrect analysis serious?
windsupernova
Profile Joined October 2010
Mexico5280 Posts
August 24 2011 00:42 GMT
#2324
Incontrol is hilarious.

I love his webcam micro so Gosu
"Its easy, just trust your CPU".-Boxer on being good at games
Jibba
Profile Blog Joined October 2007
United States22883 Posts
August 24 2011 00:43 GMT
#2325
On August 24 2011 09:42 DarkPlasmaBall wrote:
Show nested quote +
On August 24 2011 09:32 iNcontroL wrote:
MY WORDS ARE PLATINUM!


GM when making fun of Wheat hahahaha

Code S imo
ModeratorNow I'm distant, dark in this anthrobeat
windsupernova
Profile Joined October 2010
Mexico5280 Posts
August 24 2011 00:44 GMT
#2326
On August 24 2011 09:41 Duravi wrote:
Show nested quote +
On August 24 2011 09:39 Sc1pio wrote:
On August 24 2011 09:37 Porcelina wrote:
The 'analysis' concerning 1/1/1 was a disgrace.

If they think that the Protoss not playing conservatively enough with his expansion is the issue, there is no reason to listen to them.

And mocking the discussion on TL or on forums. If you want to compare relative skill levels, where would we see a bigger skill gap? Between a random Master level player and PainUser or between PainUser and a Code A player? Because I am pretty sure that the skill gap is way, way bigger in the latter example.

I also like how djWHEAT had this as a big discussion point for the show but had no facts to contribute. Because there certainly are facts galore you could supply regardless of skill level, such as win ratios of PvT in general, win ratios of PvT in GSL, there are stats concerning 1/1/1 PvT in GSL. Just saying that it is due to a metagame switch cannot really constitute an argument at this point. I am not saying that it is imbalanced, but honestly the level of analysis, based on its merits rather than the name of the analysts, was so low I am pretty sure that notable members of this community that are far from professionals would be a lot more enlightening.

If this show is only to hear rather famous people light heartedly discuss game balance without actually giving any real thought, consideration or preperation that is cool enough. I would certainly listen to the show just to hear the respective opinions on events in the community; it is certainly the main reason I tune in to SotG. But the stated differential was supposedly to be more informative, and in that regards this topic was a definite failure.


So you disagree with incontrol's opinion as a progamer about a build he sees on ladder a lot and therefore come to the conlusion that the show sucks. A bit of a kneejerk reaction, no?


I think he is just saying they basically ignored everything the koreans are saying.


Well, incontrol is still allowed to have his own opinion dude and he did say that the build was hard to hold.

"Its easy, just trust your CPU".-Boxer on being good at games
Engore
Profile Blog Joined February 2011
United States1916 Posts
August 24 2011 00:44 GMT
#2327
Ahh missed the show tonight T.T night class. Vod up soon i hope! I bet it was good lol.
EG | Liquid | Dignitas | FXO | SlayerS | TSL | iS | Fan of pretty much all players ^_^ | SeleCT <3 forever! Axslav <3
Mylkyjo
Profile Joined July 2011
Australia110 Posts
August 24 2011 00:45 GMT
#2328
On August 24 2011 09:37 Porcelina wrote:
If this show is only to hear rather famous people light heartedly discuss game balance without actually giving any real thought, consideration or preperation that is cool enough. I would certainly listen to the show just to hear the respective opinions on events in the community; it is certainly the main reason I tune in to SotG. But the stated differential was supposedly to be more informative, and in that regards this topic was a definite failure.

That's the way I approach the show (light hearted discussion). I need to listen to Artosis or Day[9] if I want some serious analysis of the game. IdrA definitely could give out some gold, but he seems to hold back on discussing, and just gives a straight up "correct answer" to the discussion point.
Duravi
Profile Joined September 2010
United States1205 Posts
August 24 2011 00:46 GMT
#2329
On August 24 2011 09:44 windsupernova wrote:
Show nested quote +
On August 24 2011 09:41 Duravi wrote:
On August 24 2011 09:39 Sc1pio wrote:
On August 24 2011 09:37 Porcelina wrote:
The 'analysis' concerning 1/1/1 was a disgrace.

If they think that the Protoss not playing conservatively enough with his expansion is the issue, there is no reason to listen to them.

And mocking the discussion on TL or on forums. If you want to compare relative skill levels, where would we see a bigger skill gap? Between a random Master level player and PainUser or between PainUser and a Code A player? Because I am pretty sure that the skill gap is way, way bigger in the latter example.

I also like how djWHEAT had this as a big discussion point for the show but had no facts to contribute. Because there certainly are facts galore you could supply regardless of skill level, such as win ratios of PvT in general, win ratios of PvT in GSL, there are stats concerning 1/1/1 PvT in GSL. Just saying that it is due to a metagame switch cannot really constitute an argument at this point. I am not saying that it is imbalanced, but honestly the level of analysis, based on its merits rather than the name of the analysts, was so low I am pretty sure that notable members of this community that are far from professionals would be a lot more enlightening.

If this show is only to hear rather famous people light heartedly discuss game balance without actually giving any real thought, consideration or preperation that is cool enough. I would certainly listen to the show just to hear the respective opinions on events in the community; it is certainly the main reason I tune in to SotG. But the stated differential was supposedly to be more informative, and in that regards this topic was a definite failure.


So you disagree with incontrol's opinion as a progamer about a build he sees on ladder a lot and therefore come to the conlusion that the show sucks. A bit of a kneejerk reaction, no?


I think he is just saying they basically ignored everything the koreans are saying.


Well, incontrol is still allowed to have his own opinion dude and he did say that the build was hard to hold.



No disagreement there, just would have been nice for them to give a counter-argument to the points that the koreans made and stats from GSL.
DertoQq
Profile Joined October 2010
France906 Posts
August 24 2011 00:48 GMT
#2330
On August 24 2011 09:46 Duravi wrote:
Show nested quote +
On August 24 2011 09:44 windsupernova wrote:
On August 24 2011 09:41 Duravi wrote:
On August 24 2011 09:39 Sc1pio wrote:
On August 24 2011 09:37 Porcelina wrote:
The 'analysis' concerning 1/1/1 was a disgrace.

If they think that the Protoss not playing conservatively enough with his expansion is the issue, there is no reason to listen to them.

And mocking the discussion on TL or on forums. If you want to compare relative skill levels, where would we see a bigger skill gap? Between a random Master level player and PainUser or between PainUser and a Code A player? Because I am pretty sure that the skill gap is way, way bigger in the latter example.

I also like how djWHEAT had this as a big discussion point for the show but had no facts to contribute. Because there certainly are facts galore you could supply regardless of skill level, such as win ratios of PvT in general, win ratios of PvT in GSL, there are stats concerning 1/1/1 PvT in GSL. Just saying that it is due to a metagame switch cannot really constitute an argument at this point. I am not saying that it is imbalanced, but honestly the level of analysis, based on its merits rather than the name of the analysts, was so low I am pretty sure that notable members of this community that are far from professionals would be a lot more enlightening.

If this show is only to hear rather famous people light heartedly discuss game balance without actually giving any real thought, consideration or preperation that is cool enough. I would certainly listen to the show just to hear the respective opinions on events in the community; it is certainly the main reason I tune in to SotG. But the stated differential was supposedly to be more informative, and in that regards this topic was a definite failure.


So you disagree with incontrol's opinion as a progamer about a build he sees on ladder a lot and therefore come to the conlusion that the show sucks. A bit of a kneejerk reaction, no?


I think he is just saying they basically ignored everything the koreans are saying.


Well, incontrol is still allowed to have his own opinion dude and he did say that the build was hard to hold.



No disagreement there, just would have been nice for them to give a counter-argument to the points that the koreans made and stats from GSL.


Select also said that a FE is a counter to 1-1-1, like every koreans. So i'm just confused now, who to trust ? ^^
"i've made some empty promises in my life, but hands down that was the most generous" - Michael Scott
Snorkle
Profile Blog Joined October 2010
United States1648 Posts
Last Edited: 2011-08-24 00:51:23
August 24 2011 00:48 GMT
#2331
On August 24 2011 09:46 Duravi wrote:

No disagreement there, just would have been nice for them to give a counter-argument to the points that the koreans made and stats from GSL.


It would have been nice for them to actually discuss the timings, possible unit mixes, ways to delay the terran, the importance of perhaps having a pylon outside your base that you can warp in zealots to flank with etc. hell anything would have been better than what we got.

edit: also no one even talked about these replays that have been passed around http://www.playxp.com/sc2/gosureplays/view.php?article_id=3277407&search=2&search_pos=&q=

even though the terran didn't execute properly hardly anyone is talking about rushing to 3 colossus without range and engaging before the terran reaches your natural.

I can't really blame DJ wheat but when he gives the hosts the topics for the day it would be nice if they did a little research on it like Slasher does.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46221 Posts
August 24 2011 00:49 GMT
#2332
Name that Korean:

"...oh..."
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
windsupernova
Profile Joined October 2010
Mexico5280 Posts
August 24 2011 00:50 GMT
#2333
On August 24 2011 09:48 DertoQq wrote:
Show nested quote +
On August 24 2011 09:46 Duravi wrote:
On August 24 2011 09:44 windsupernova wrote:
On August 24 2011 09:41 Duravi wrote:
On August 24 2011 09:39 Sc1pio wrote:
On August 24 2011 09:37 Porcelina wrote:
The 'analysis' concerning 1/1/1 was a disgrace.

If they think that the Protoss not playing conservatively enough with his expansion is the issue, there is no reason to listen to them.

And mocking the discussion on TL or on forums. If you want to compare relative skill levels, where would we see a bigger skill gap? Between a random Master level player and PainUser or between PainUser and a Code A player? Because I am pretty sure that the skill gap is way, way bigger in the latter example.

I also like how djWHEAT had this as a big discussion point for the show but had no facts to contribute. Because there certainly are facts galore you could supply regardless of skill level, such as win ratios of PvT in general, win ratios of PvT in GSL, there are stats concerning 1/1/1 PvT in GSL. Just saying that it is due to a metagame switch cannot really constitute an argument at this point. I am not saying that it is imbalanced, but honestly the level of analysis, based on its merits rather than the name of the analysts, was so low I am pretty sure that notable members of this community that are far from professionals would be a lot more enlightening.

If this show is only to hear rather famous people light heartedly discuss game balance without actually giving any real thought, consideration or preperation that is cool enough. I would certainly listen to the show just to hear the respective opinions on events in the community; it is certainly the main reason I tune in to SotG. But the stated differential was supposedly to be more informative, and in that regards this topic was a definite failure.


So you disagree with incontrol's opinion as a progamer about a build he sees on ladder a lot and therefore come to the conlusion that the show sucks. A bit of a kneejerk reaction, no?


I think he is just saying they basically ignored everything the koreans are saying.


Well, incontrol is still allowed to have his own opinion dude and he did say that the build was hard to hold.



No disagreement there, just would have been nice for them to give a counter-argument to the points that the koreans made and stats from GSL.


Select also said that a FE is a counter to 1-1-1, like every koreans. So i'm just confused now, who to trust ? ^^


Only trust our Bonjwa Axlav, he can stop it
"Its easy, just trust your CPU".-Boxer on being good at games
Dental Floss
Profile Joined September 2009
United States1015 Posts
August 24 2011 00:51 GMT
#2334
I am so pumped for MLG this weekend.
Kim Tae Gyun.... never forget Perfectman RIP
DertoQq
Profile Joined October 2010
France906 Posts
August 24 2011 00:52 GMT
#2335
On August 24 2011 09:50 windsupernova wrote:
Show nested quote +
On August 24 2011 09:48 DertoQq wrote:
On August 24 2011 09:46 Duravi wrote:
On August 24 2011 09:44 windsupernova wrote:
On August 24 2011 09:41 Duravi wrote:
On August 24 2011 09:39 Sc1pio wrote:
On August 24 2011 09:37 Porcelina wrote:
The 'analysis' concerning 1/1/1 was a disgrace.

If they think that the Protoss not playing conservatively enough with his expansion is the issue, there is no reason to listen to them.

And mocking the discussion on TL or on forums. If you want to compare relative skill levels, where would we see a bigger skill gap? Between a random Master level player and PainUser or between PainUser and a Code A player? Because I am pretty sure that the skill gap is way, way bigger in the latter example.

I also like how djWHEAT had this as a big discussion point for the show but had no facts to contribute. Because there certainly are facts galore you could supply regardless of skill level, such as win ratios of PvT in general, win ratios of PvT in GSL, there are stats concerning 1/1/1 PvT in GSL. Just saying that it is due to a metagame switch cannot really constitute an argument at this point. I am not saying that it is imbalanced, but honestly the level of analysis, based on its merits rather than the name of the analysts, was so low I am pretty sure that notable members of this community that are far from professionals would be a lot more enlightening.

If this show is only to hear rather famous people light heartedly discuss game balance without actually giving any real thought, consideration or preperation that is cool enough. I would certainly listen to the show just to hear the respective opinions on events in the community; it is certainly the main reason I tune in to SotG. But the stated differential was supposedly to be more informative, and in that regards this topic was a definite failure.


So you disagree with incontrol's opinion as a progamer about a build he sees on ladder a lot and therefore come to the conlusion that the show sucks. A bit of a kneejerk reaction, no?


I think he is just saying they basically ignored everything the koreans are saying.


Well, incontrol is still allowed to have his own opinion dude and he did say that the build was hard to hold.



No disagreement there, just would have been nice for them to give a counter-argument to the points that the koreans made and stats from GSL.


Select also said that a FE is a counter to 1-1-1, like every koreans. So i'm just confused now, who to trust ? ^^


Only trust our Bonjwa Axlav, he can stop it


and what's his build ? : D
"i've made some empty promises in my life, but hands down that was the most generous" - Michael Scott
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
Last Edited: 2011-08-24 00:56:10
August 24 2011 00:54 GMT
#2336
On August 24 2011 09:41 Duravi wrote:
Show nested quote +
On August 24 2011 09:39 Sc1pio wrote:
On August 24 2011 09:37 Porcelina wrote:
The 'analysis' concerning 1/1/1 was a disgrace.

If they think that the Protoss not playing conservatively enough with his expansion is the issue, there is no reason to listen to them.

And mocking the discussion on TL or on forums. If you want to compare relative skill levels, where would we see a bigger skill gap? Between a random Master level player and PainUser or between PainUser and a Code A player? Because I am pretty sure that the skill gap is way, way bigger in the latter example.

I also like how djWHEAT had this as a big discussion point for the show but had no facts to contribute. Because there certainly are facts galore you could supply regardless of skill level, such as win ratios of PvT in general, win ratios of PvT in GSL, there are stats concerning 1/1/1 PvT in GSL. Just saying that it is due to a metagame switch cannot really constitute an argument at this point. I am not saying that it is imbalanced, but honestly the level of analysis, based on its merits rather than the name of the analysts, was so low I am pretty sure that notable members of this community that are far from professionals would be a lot more enlightening.

If this show is only to hear rather famous people light heartedly discuss game balance without actually giving any real thought, consideration or preperation that is cool enough. I would certainly listen to the show just to hear the respective opinions on events in the community; it is certainly the main reason I tune in to SotG. But the stated differential was supposedly to be more informative, and in that regards this topic was a definite failure.


So you disagree with incontrol's opinion as a progamer about a build he sees on ladder a lot and therefore come to the conlusion that the show sucks. A bit of a kneejerk reaction, no?


I think he is just saying they basically ignored everything the koreans are saying.


misunderstood my bad
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
Toadvine
Profile Joined November 2010
Poland2234 Posts
August 24 2011 00:54 GMT
#2337
On August 24 2011 09:39 Sc1pio wrote:
Show nested quote +
On August 24 2011 09:37 Porcelina wrote:
The 'analysis' concerning 1/1/1 was a disgrace.

If they think that the Protoss not playing conservatively enough with his expansion is the issue, there is no reason to listen to them.

And mocking the discussion on TL or on forums. If you want to compare relative skill levels, where would we see a bigger skill gap? Between a random Master level player and PainUser or between PainUser and a Code A player? Because I am pretty sure that the skill gap is way, way bigger in the latter example.

I also like how djWHEAT had this as a big discussion point for the show but had no facts to contribute. Because there certainly are facts galore you could supply regardless of skill level, such as win ratios of PvT in general, win ratios of PvT in GSL, there are stats concerning 1/1/1 PvT in GSL. Just saying that it is due to a metagame switch cannot really constitute an argument at this point. I am not saying that it is imbalanced, but honestly the level of analysis, based on its merits rather than the name of the analysts, was so low I am pretty sure that notable members of this community that are far from professionals would be a lot more enlightening.

If this show is only to hear rather famous people light heartedly discuss game balance without actually giving any real thought, consideration or preperation that is cool enough. I would certainly listen to the show just to hear the respective opinions on events in the community; it is certainly the main reason I tune in to SotG. But the stated differential was supposedly to be more informative, and in that regards this topic was a definite failure.


So you disagree with incontrol's opinion as a progamer about a build he sees on ladder a lot and therefore come to the conlusion that the show sucks. A bit of a kneejerk reaction, no?


Disagreeing with his opinion is something that we can all deal with, I'm sure. But the fact that he essentially declared people who think a fast expand is the best response a bunch of scrubs, whereas some of them are Korean pros with about three times the skill and game knowledge incontrol has, was extremely funny.

I wonder if his opinion will change after he practices with Puma for a bit.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
flodeskum
Profile Joined September 2010
Iceland1267 Posts
August 24 2011 00:54 GMT
#2338
On August 24 2011 09:52 DertoQq wrote:
Show nested quote +
On August 24 2011 09:50 windsupernova wrote:
On August 24 2011 09:48 DertoQq wrote:
On August 24 2011 09:46 Duravi wrote:
On August 24 2011 09:44 windsupernova wrote:
On August 24 2011 09:41 Duravi wrote:
On August 24 2011 09:39 Sc1pio wrote:
On August 24 2011 09:37 Porcelina wrote:
The 'analysis' concerning 1/1/1 was a disgrace.

If they think that the Protoss not playing conservatively enough with his expansion is the issue, there is no reason to listen to them.

And mocking the discussion on TL or on forums. If you want to compare relative skill levels, where would we see a bigger skill gap? Between a random Master level player and PainUser or between PainUser and a Code A player? Because I am pretty sure that the skill gap is way, way bigger in the latter example.

I also like how djWHEAT had this as a big discussion point for the show but had no facts to contribute. Because there certainly are facts galore you could supply regardless of skill level, such as win ratios of PvT in general, win ratios of PvT in GSL, there are stats concerning 1/1/1 PvT in GSL. Just saying that it is due to a metagame switch cannot really constitute an argument at this point. I am not saying that it is imbalanced, but honestly the level of analysis, based on its merits rather than the name of the analysts, was so low I am pretty sure that notable members of this community that are far from professionals would be a lot more enlightening.

If this show is only to hear rather famous people light heartedly discuss game balance without actually giving any real thought, consideration or preperation that is cool enough. I would certainly listen to the show just to hear the respective opinions on events in the community; it is certainly the main reason I tune in to SotG. But the stated differential was supposedly to be more informative, and in that regards this topic was a definite failure.


So you disagree with incontrol's opinion as a progamer about a build he sees on ladder a lot and therefore come to the conlusion that the show sucks. A bit of a kneejerk reaction, no?


I think he is just saying they basically ignored everything the koreans are saying.


Well, incontrol is still allowed to have his own opinion dude and he did say that the build was hard to hold.



No disagreement there, just would have been nice for them to give a counter-argument to the points that the koreans made and stats from GSL.


Select also said that a FE is a counter to 1-1-1, like every koreans. So i'm just confused now, who to trust ? ^^


Only trust our Bonjwa Axlav, he can stop it


and what's his build ? : D

3 gate expand that has detection through sheer optimism.
IdrA: " my fans are kinda retarded"
Linwelin
Profile Joined March 2011
Ireland7554 Posts
August 24 2011 00:56 GMT
#2339
On August 24 2011 09:54 flodeskum wrote:
Show nested quote +
On August 24 2011 09:52 DertoQq wrote:
On August 24 2011 09:50 windsupernova wrote:
On August 24 2011 09:48 DertoQq wrote:
On August 24 2011 09:46 Duravi wrote:
On August 24 2011 09:44 windsupernova wrote:
On August 24 2011 09:41 Duravi wrote:
On August 24 2011 09:39 Sc1pio wrote:
On August 24 2011 09:37 Porcelina wrote:
The 'analysis' concerning 1/1/1 was a disgrace.

If they think that the Protoss not playing conservatively enough with his expansion is the issue, there is no reason to listen to them.

And mocking the discussion on TL or on forums. If you want to compare relative skill levels, where would we see a bigger skill gap? Between a random Master level player and PainUser or between PainUser and a Code A player? Because I am pretty sure that the skill gap is way, way bigger in the latter example.

I also like how djWHEAT had this as a big discussion point for the show but had no facts to contribute. Because there certainly are facts galore you could supply regardless of skill level, such as win ratios of PvT in general, win ratios of PvT in GSL, there are stats concerning 1/1/1 PvT in GSL. Just saying that it is due to a metagame switch cannot really constitute an argument at this point. I am not saying that it is imbalanced, but honestly the level of analysis, based on its merits rather than the name of the analysts, was so low I am pretty sure that notable members of this community that are far from professionals would be a lot more enlightening.

If this show is only to hear rather famous people light heartedly discuss game balance without actually giving any real thought, consideration or preperation that is cool enough. I would certainly listen to the show just to hear the respective opinions on events in the community; it is certainly the main reason I tune in to SotG. But the stated differential was supposedly to be more informative, and in that regards this topic was a definite failure.


So you disagree with incontrol's opinion as a progamer about a build he sees on ladder a lot and therefore come to the conlusion that the show sucks. A bit of a kneejerk reaction, no?


I think he is just saying they basically ignored everything the koreans are saying.


Well, incontrol is still allowed to have his own opinion dude and he did say that the build was hard to hold.



No disagreement there, just would have been nice for them to give a counter-argument to the points that the koreans made and stats from GSL.


Select also said that a FE is a counter to 1-1-1, like every koreans. So i'm just confused now, who to trust ? ^^


Only trust our Bonjwa Axlav, he can stop it


and what's his build ? : D

3 gate expand that has detection through sheer optimism.


That's the Painuser build, not Axslav
Fuck Razor and Death Prophet
Asmodeusz
Profile Joined August 2011
193 Posts
August 24 2011 00:56 GMT
#2340
On August 24 2011 09:41 Duravi wrote:
Show nested quote +
On August 24 2011 09:39 Sc1pio wrote:
On August 24 2011 09:37 Porcelina wrote:
The 'analysis' concerning 1/1/1 was a disgrace.

If they think that the Protoss not playing conservatively enough with his expansion is the issue, there is no reason to listen to them.

And mocking the discussion on TL or on forums. If you want to compare relative skill levels, where would we see a bigger skill gap? Between a random Master level player and PainUser or between PainUser and a Code A player? Because I am pretty sure that the skill gap is way, way bigger in the latter example.

I also like how djWHEAT had this as a big discussion point for the show but had no facts to contribute. Because there certainly are facts galore you could supply regardless of skill level, such as win ratios of PvT in general, win ratios of PvT in GSL, there are stats concerning 1/1/1 PvT in GSL. Just saying that it is due to a metagame switch cannot really constitute an argument at this point. I am not saying that it is imbalanced, but honestly the level of analysis, based on its merits rather than the name of the analysts, was so low I am pretty sure that notable members of this community that are far from professionals would be a lot more enlightening.

If this show is only to hear rather famous people light heartedly discuss game balance without actually giving any real thought, consideration or preperation that is cool enough. I would certainly listen to the show just to hear the respective opinions on events in the community; it is certainly the main reason I tune in to SotG. But the stated differential was supposedly to be more informative, and in that regards this topic was a definite failure.


So you disagree with incontrol's opinion as a progamer about a build he sees on ladder a lot and therefore come to the conlusion that the show sucks. A bit of a kneejerk reaction, no?


I think he is just saying they basically ignored everything the koreans are saying.


People need to stop with "the koreans" line. 2 Tweets and one article doesn't represent the collective of all korean SC2 players.
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