Thanks Sundance, come back on SOTG and give a pep talk if you can.
From the desk of MLG CEO Sundance DiGiovanni - Page 3
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Jampackedeon
United States2053 Posts
Thanks Sundance, come back on SOTG and give a pep talk if you can. | ||
Endrew
Poland73 Posts
Also don't like the fact he didn't mention eagles at all ![]() | ||
a176
Canada6688 Posts
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Cocacooh
Norway1510 Posts
On April 05 2011 06:18 Jibba wrote: I hope Sundance reads this thread because as I've stressed all weekend, only two of the problems were related to Battle.net and MLG's onsite connection. There were numerous other problems that I hope they can fix. Some of those problems is so easy to fix , going to be really disappointed if they don't get fixed at the next event. Example only a set of computers on the stage. | ||
Bobster
Germany3075 Posts
Any system built with a specific maximum load in mind will get crushed under the load of twice that. The problem lies with setting the maximum load at half the eventual, actual load. Whoever underestimated SC2 demand (surely in an effort to keep online infrastructure costs low) is at fault. They clearly tried to cut corners on the wrong... corner. For Columbus, expect some big, big numbers so we get a proper stream, please. Dallas + 30%, somewhere around there. On April 05 2011 05:32 Gentleman7 wrote: What were the numbers? Did we break 100k? They won't say. ![]() edit: and yes, as with the other feedback thread, this is only about the technical issues. Format/scheduling issues are completely separate and also something they need to look at. So that people actually have a reason to tune into Columbus when you've made sure they actually can do so. | ||
raf3776
United States1904 Posts
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CursedFeanor
Canada539 Posts
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DivinO
United States4796 Posts
Beautifully done. | ||
1Eris1
United States5797 Posts
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zaii
Guam2611 Posts
On April 05 2011 05:32 Gentleman7 wrote: What were the numbers? Did we break 100k? think more. AT&T had an article last year on MLG having around 600k viewers for events, also it was Sundance and MLG Lee who twitted this article. I'll edit my post with the link once I find that article. | ||
Coolwhip
927 Posts
I could go on and on. Let's see if they can do a complete turnaround for next event. | ||
Klive5ive
United Kingdom6056 Posts
Shit happens I guess, we'll move on. P.S. remove extended series and all will be forgiven :p | ||
Ringil
Canada9 Posts
On April 05 2011 06:00 Systemkaos wrote: Maybe i should submit my resume, i mean i know how to install windows 7 and configure my WRTG router. That should be good enough. But its better than nothing I suppose. Seeing as they are bringing in a new team, makes me think it wasn't a primary routing issue TO the event. But the events internal crap was all kinds of wrong. I mean Dallas doesn't house some of the major ISPs their lines routing centers and data centers for nothing ![]() Maybe you're trolling, I can't tell (if you are disregard what follows!) but WRTG home router isn't exactly what Sundance means when he says router. He means: http://www.cisco.com/en/US/products/hw/routers/index.html. I think they are a Cisco shop because you can see 3750 and 2960 model switches in the last screenshot here: http://forums.majorleaguegaming.com/topic/221214-get-pumped-for-dallas/ . The whole technical solution for their events is a huge project. One that almost needs to be completely redone every time they do an event: 1. Functional requirements of the network (How many connections do we need to support?) 2. Traffic analysis (Traffic type/load, and how much bandwidth do those connections need?) 3. Architecture and design[WAN links are here] (Drawings, excel spreadsheets etc) 4. Equipment procurement (presumably they own firewalls/routers/switches, but by the sounds of it they might need beefier equipment or they had failed components [Replaced a router and brought in new fiber]) 5. Implement (put the pieces together and make it work) 6. Sign off on functional requirements (does it do what we said in 1? If not revisit 2 through 5) These super high level points are pretty basic steps in any network infrastructure project (really any project at all, just replace key terms with whatever you are working with!). I would guess that the Sundance's comment about misjudging the number of people tuning into the stream is a mistake at Step 1. Therefore everything after that is under designed: hence connectivity problems. It is hard to predict numbers like that and the only way to overcome that uncertainty is to over design the crap out of the network, which of course costs much more money. Good luck to the additional technical people coming onto the team. Hopefully next MLG they get it sorted out. | ||
HEROwithNOlegacy
United States850 Posts
I think the next MLG will be much more prepared and better taken care of and look forward to the event, if no giant stream issues hinder the next MLG in Columbus then I will definitely be consistently buying an HQ pass for every future MLG. Thank you sundance for taking it serious and bringing in some great new tech experts, best of luck to MLG looking forward to the future events and competitions! | ||
Heaton31
United States323 Posts
One stream per games is terrible when so many are going on. There should be multiple streams considering how much $$ they make from this. Give something back. | ||
sjschmidt93
United States2518 Posts
Still a lot of replays missing, too. | ||
Heraklitus
United States553 Posts
But they really are on thin ice. | ||
susySquark
United States1692 Posts
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Mithriel
Netherlands2969 Posts
I am just happy I got my money back for the hq pass, but more so disappointed I don't get to enjoy a weekend of sc2 which I hoped for. | ||
PackofHighly
United States153 Posts
I appreciate the restream all week, but will the games eventually be edited down to VODs? The problem with the restream is it makes it hard to catch things beginning to end. | ||
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