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SC1 "Rebel Yell" campaign in SC2 - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 12 Next All
Flameling
Profile Joined July 2010
United States413 Posts
April 12 2011 04:26 GMT
#121
Ahh, I feel like this is a very good project.. but in some sense, I think it loses some of it's true feel being "converted" to the SC2 engine. Some of you who haven't played BW before might not know the difference, but I think it's still a very good project overall.
Kelberot
Profile Joined July 2010
Brazil364 Posts
Last Edited: 2011-04-12 08:11:32
April 12 2011 08:05 GMT
#122
Is it normal that I can't hear any attack sound effects? Like I can't hear the marines shooting, or raynor...

[edit]

I can hear the medic healing, but not any other attacks
Duckvillelol
Profile Blog Joined July 2009
Australia1256 Posts
Last Edited: 2011-04-12 11:10:16
April 12 2011 09:12 GMT
#123
For some reason I have no Jim Raynor :S Insta lose pretty much most of the missions.

Just did a bit more digging - in mission 3 I don't have the portrait or the actual model (in game) for vultures. In mission 1 I didn't get the Jim Raynor model or potrait in the briefing.

Any ideas? I've downloaded/installed exactly as per the instructions :S
Former SC2 commentator. youtube.com/duckvillelol
Bonham
Profile Joined November 2010
Canada655 Posts
April 12 2011 15:36 GMT
#124
This is awesome. Thanks for posting!
PardonYou
Profile Blog Joined March 2010
United States1360 Posts
Last Edited: 2011-04-12 17:00:23
April 12 2011 16:33 GMT
#125
On April 12 2011 18:12 Duckvillelol wrote:
For some reason I have no Jim Raynor :S Insta lose pretty much most of the missions.

Just did a bit more digging - in mission 3 I don't have the portrait or the actual model (in game) for vultures. In mission 1 I didn't get the Jim Raynor model or potrait in the briefing.

Any ideas? I've downloaded/installed exactly as per the instructions :S



Add the mod file link. Put it in Mod file in sc2. Same thing happened to me.


-still needs some work. I wish it was more like sc1 as possible since I play on Mac and after Lion is released I can't play legacy games anymore so this would be beneficial.
251
Profile Blog Joined March 2008
United States1401 Posts
Last Edited: 2011-04-12 19:06:38
April 12 2011 19:02 GMT
#126
http://www.teamliquid.net/forum/viewmessage.php?topic_id=199278


WTF
"If you can chill..........then chill."
Albrithe
Profile Joined February 2011
Canada187 Posts
April 12 2011 19:26 GMT
#127
jesus christ this is SO MUCH HARDER than the original maps...
so much fun though :3
"You don't need a condom... to get up on 'dem..." -Zach Weiner
Duckvillelol
Profile Blog Joined July 2009
Australia1256 Posts
April 12 2011 20:58 GMT
#128
On April 13 2011 01:33 NexRex wrote:
Show nested quote +
On April 12 2011 18:12 Duckvillelol wrote:
For some reason I have no Jim Raynor :S Insta lose pretty much most of the missions.

Just did a bit more digging - in mission 3 I don't have the portrait or the actual model (in game) for vultures. In mission 1 I didn't get the Jim Raynor model or potrait in the briefing.

Any ideas? I've downloaded/installed exactly as per the instructions :S



Add the mod file link. Put it in Mod file in sc2. Same thing happened to me.


-still needs some work. I wish it was more like sc1 as possible since I play on Mac and after Lion is released I can't play legacy games anymore so this would be beneficial.


Sorry what do you mean 'add the mod file link' - I've downloaded it and put it in the SC2 mods directory as instructed, if that's what you mean :S
Former SC2 commentator. youtube.com/duckvillelol
Jones313
Profile Joined April 2011
Finland173 Posts
April 12 2011 21:29 GMT
#129
More weird troubleshooting courtesy of Corbo09:

+ Show Spoiler +
ATTENTION: To all those who are having problems with launching the game!

I have had the same problem for the past 2 days. Somehow JUST fixed it. Follow these steps and see if it fixes yours as well.

Step 1: Click Rebel Yell v1.03 UNDER RECENT FILES this is a must and download it. Save to Desktop.

Step 2: Once download is complete, extract to your maps folder in your starcraft 2 folder. The one located in program files. Replace all existing Rebel Yell maps. Make sure when you click on "Maps" folder that a sub folder called "Rebel Yell" is there. In that folder should be only the maps and no other folders.

Step 3: Once again under RECENT FILES. Click and download the "SC1 Mod v1.02" download and save to your starcraft 2 "Mods" folder, DO NOT CREATE A FOLDER CALLED SC1MOD, just simply save that file to the mods folder that should already be there. Replace previous mod with this one.

Step 4: You should be able to play the maps by Dragging the map on to the starcraft 2 shortcut. Enjoy.

Side notes: For some reason the only way I got this to work was by grabbing the maps and mod under the "Recent Files" located to the right of this page. If you downloaded it by clicking under "Download & How to play" it simply did not work. I also only got the maps to properly extract by saving the folder to my desktop first and then extracting it after to the maps folder. I hope this solves everyones problem!


This is... confusing to me. Apparently the mod file gets easily corrupted during the download, or something. Also:

On April 12 2011 01:14 Count9 wrote:
I get an error where I can load half the maps but the other half I get stuck on mission briefing screen with nothing nappening =(

nvm, fixed it, all you have to do is wait ~5 sec after press any button to continue before pressing the button rather than spam enter or w/e


Thanks Count, that should help a bunch of people. I always wait a few seconds by default before launching the game. The map starts could probably be smoothed out a little... I could also make a half-assed troubleshooting guide I guess.

Kelberot: That's definitely not normal, and a new one for me. Sorry.

Duckvillelol: See the above guide.

Albrithe: Heh. Working as intended.
Nethermind
Profile Joined April 2011
New Zealand445 Posts
April 12 2011 21:43 GMT
#130
Fantastic mod, +1!
Bocian
Profile Joined September 2010
Poland259 Posts
April 12 2011 23:00 GMT
#131
ok why THERE IS NO cloak for kerringan in the mission where we meet her...??
Dragar
Profile Joined October 2010
United Kingdom971 Posts
April 13 2011 00:33 GMT
#132
She cloaks fine for me!
Bocian
Profile Joined September 2010
Poland259 Posts
April 13 2011 11:26 GMT
#133
can someone tell me why ex. in 4th mission kerrigan doesn't have cloak? I have the newest version 1.03 NO CLOAK
zTz
Profile Blog Joined February 2003
United States476 Posts
April 14 2011 02:57 GMT
#134
Billy Idol - Rebel Yell
where's the rants n flames section?
Duckvillelol
Profile Blog Joined July 2009
Australia1256 Posts
April 14 2011 08:44 GMT
#135
On April 13 2011 06:29 Jones313 wrote:
More weird troubleshooting courtesy of Corbo09:

+ Show Spoiler +
ATTENTION: To all those who are having problems with launching the game!

I have had the same problem for the past 2 days. Somehow JUST fixed it. Follow these steps and see if it fixes yours as well.

Step 1: Click Rebel Yell v1.03 UNDER RECENT FILES this is a must and download it. Save to Desktop.

Step 2: Once download is complete, extract to your maps folder in your starcraft 2 folder. The one located in program files. Replace all existing Rebel Yell maps. Make sure when you click on "Maps" folder that a sub folder called "Rebel Yell" is there. In that folder should be only the maps and no other folders.

Step 3: Once again under RECENT FILES. Click and download the "SC1 Mod v1.02" download and save to your starcraft 2 "Mods" folder, DO NOT CREATE A FOLDER CALLED SC1MOD, just simply save that file to the mods folder that should already be there. Replace previous mod with this one.

Step 4: You should be able to play the maps by Dragging the map on to the starcraft 2 shortcut. Enjoy.

Side notes: For some reason the only way I got this to work was by grabbing the maps and mod under the "Recent Files" located to the right of this page. If you downloaded it by clicking under "Download & How to play" it simply did not work. I also only got the maps to properly extract by saving the folder to my desktop first and then extracting it after to the maps folder. I hope this solves everyones problem!


This is... confusing to me. Apparently the mod file gets easily corrupted during the download, or something. Also:

Show nested quote +
On April 12 2011 01:14 Count9 wrote:
I get an error where I can load half the maps but the other half I get stuck on mission briefing screen with nothing nappening =(

nvm, fixed it, all you have to do is wait ~5 sec after press any button to continue before pressing the button rather than spam enter or w/e


Thanks Count, that should help a bunch of people. I always wait a few seconds by default before launching the game. The map starts could probably be smoothed out a little... I could also make a half-assed troubleshooting guide I guess.

Kelberot: That's definitely not normal, and a new one for me. Sorry.

Duckvillelol: See the above guide.

Albrithe: Heh. Working as intended.


This fix doesn't work for me. If I don't make the SC1MOD folder in the mods directory; I get the "Unable to load" error.

When I create the SC1mod folder, I can get into the game and get into the first map, but still no Jim Raynor, so instant-loss.

(I redownloaded the files as specified above to test all of this FYI)
Former SC2 commentator. youtube.com/duckvillelol
KOtical
Profile Joined January 2011
Germany451 Posts
April 14 2011 13:41 GMT
#136
are the cutscenes from sc1 involved to?
Smoothie
Profile Joined July 2010
18 Posts
April 16 2011 00:13 GMT
#137
When I download the mod file, the file can't be opened :/
Matkap
Profile Blog Joined September 2010
Spain627 Posts
April 16 2011 01:57 GMT
#138
you dont have to open the mod file, you have to put it inside the mod folder...
A man tells his stories so many times that he becomes the stories. They live on after him, and in that way he becomes immortal.
Telenil
Profile Joined September 2010
France484 Posts
Last Edited: 2011-04-16 20:55:23
April 16 2011 20:52 GMT
#139
I suppose I can use this thread to make a quick "bug" report: the protoss photon cannons in this campaign have damage 20, while in the original game, they dealt explosive damage (reduced vs light/medium).
It is not game-breaking in the zerg campaign, but I noticed it immediately in the second zerg mission, they are far more powerful against zerglings/hydralisks.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
Raavi
Profile Joined August 2010
Denmark156 Posts
April 18 2011 21:50 GMT
#140
Wow, im getting destroyed in mission 8, zerg campaign :o
Tried different tactics, but cant find something that actually works. Anyone got some tips on this one?
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