New Maps in 1v1 Pool - Page 17
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Ruyguy
Canada988 Posts
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Bleak
Turkey3059 Posts
However, I don't understand some things. Someone please explain, because I'm really perplexed. 1) Why do close positions exist? What is the point? Close positions promote cheese and all-in, you can't expand because the guy is right in front of your face, you can't take a third and even if you can, you can't defend it. I don't understand. I could understand if it wasn't possible to remove the close position spawns, but as it can be seen from Shakuras, it is possible to remove the chance of spawning close. Then why on earth are there close positions on every map? Just why? How will this make the game better? How does this create an enjoyable game? 2) Why keep Delta Quadrant and remove Shakuras Plataeu? Is this some sort of joke? You can't find a single person pro or not liking this horrible map, and Shakuras is usually well received by most. I want to cry out "What were they thinking?" in James Rolfe's voice. 3) The destructible rocks. Why are they so against expanding and so in favour of opening more attack paths? | ||
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Weasel-
Canada1556 Posts
Also lol at all the rocks on these maps, ugh. | ||
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mprs
Canada2933 Posts
I don't think a single pro player likes that map of any race. Its just god awful. Then they come out and do the exact opposite by removing the best map from the pool. I don't care about the decision, I just want to UNDERSTAND ![]() | ||
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JasperGrimm
Canada100 Posts
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Turbo.Tactics
Germany675 Posts
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Yergidy
United States2107 Posts
Shakuras was my favorite map. | ||
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Dali.
New Zealand689 Posts
On February 26 2011 10:26 JasperGrimm wrote: Seems like Blizzard could mail 10 dollar refunds to every player on bnet, and people would complain that their bill was dirty or had a corner ripped off Dude, most players could probably sue Blizzard for emotional trauma and have a decent shot at a payout. | ||
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FortuneSyn
1826 Posts
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Atrophy
21 Posts
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andrewwiggin
Australia435 Posts
Oh and mutas. -_- Big map = great for control with mutas. brrrrr! | ||
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Yotta
United States270 Posts
On February 26 2011 10:26 JasperGrimm wrote: Seems like Blizzard could mail 10 dollar refunds to every player on bnet, and people would complain that their bill was dirty or had a corner ripped off yeah, if they took away the 20 dollar bill we had and replaced it with the shitty 10 while leaving their used tissue on the counter. the 20 dollar bill is shakuras the 10 is the new maps the used tissue is delta quadrant by explaining my joke i made it funnier | ||
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SC2Phoenix
Canada2814 Posts
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MrRicewife
Canada515 Posts
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StarSense
206 Posts
Stop thinking your mapmakers can create something worthwhile with their random close/far spawns and destructible rocks littering the map. Leave it to those who know how, and put those in. DO NOT CATER TO NEWBIES, OR THEY WILL NEVER GET BETTER. Sincerely, Me | ||
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Garnet
Vietnam9033 Posts
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Mastermind
Canada7096 Posts
edit: I did a 2 base push pvz on slag, and I didnt even need to build a proxy pylon because our nats were so damn close. What a joke of a map. | ||
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joshboy42
Australia116 Posts
Glad to hear I'm not the only one bewildered by Blizzard's thought process | ||
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foo
Australia109 Posts
really think zerg are going to excel on these maps with speedling builds opening up lots of attack routes hard to defend third bases... *practices four gate* | ||
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Miragee
8626 Posts
On February 26 2011 10:26 JasperGrimm wrote: Seems like Blizzard could mail 10 dollar refunds to every player on bnet, and people would complain that their bill was dirty or had a corner ripped off Seems like the bill is not about the refundation of 10 dollar but the payment of 10 dollars.... On February 26 2011 10:41 andrewwiggin wrote: Hated Shakuras. Could never expand to thirds properly. Oh and mutas. -_- Big map = great for control with mutas. brrrrr! So you hated the map because you are awful, that's ok. ![]() Still there is one good thing the most of us dismissed: Blizzard _changed_ the mappool. It seems that it won't be like in WC 3 (from what I heard). So it's a good first step and we can hope in the next one we will get good maps. ![]() | ||
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