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New Maps in 1v1 Pool - Page 19

Forum Index > SC2 General
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TALegion
Profile Joined October 2010
United States1187 Posts
Last Edited: 2011-02-26 02:51:36
February 26 2011 02:47 GMT
#361
On February 26 2011 11:45 Klamity wrote:
They removed Shakuras and kept Delta? I don't really understand the logic...

This.

Also, it seems I'm not alone in hating Slag Pits. It's like a crapper Metalopolis.

Edit:
Now ---> Not*
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
rofio
Profile Joined November 2010
Australia7 Posts
February 26 2011 02:48 GMT
#362
Updated on SEA also no mention of it in patch notes. 1v1 ladder Typhon peaks.. wtf sweet!
Resilient
Profile Joined June 2010
United Kingdom1431 Posts
February 26 2011 02:48 GMT
#363
It's disappointing one of the best maps got removed presumably because of Terran pushes vs Zerg in close spawn. This could have been handled better than a flat out removal.
uSnAmplified
Profile Joined October 2010
United States1029 Posts
February 26 2011 02:48 GMT
#364
Add terrible maps, axe shakuras and keep delta quadrant.

After this patch i am truly convinced that blizzard does not care about high level balance and would rather cater to low level players, or they are completely incompetent.
~
monitor
Profile Blog Joined June 2010
United States2409 Posts
February 26 2011 02:49 GMT
#365
On February 26 2011 11:48 uSnAmplified wrote:
Add terrible maps, axe shakuras and keep delta quadrant.

After this patch i am truly convinced that blizzard does not care about high level balance and would rather cater to low level players, or they are completely incompetent.


Agreed, the maps they added look pretty aweful (no offense to Blizzard map makers).
https://liquipedia.net/starcraft2/Monitor
bubblegumbo
Profile Blog Joined July 2008
Taiwan1296 Posts
February 26 2011 02:50 GMT
#366
destructible rocks are the spawns of Satan
"I honestly think that whoever invented toilet paper is a genius. For man to survive, they need toilet paper!"- Nal_rA
GinDo
Profile Blog Joined September 2010
3327 Posts
February 26 2011 02:50 GMT
#367
The rush distance on close Slag Pits is redicoulsly close. Poor Zergs.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Uhnno
Profile Joined February 2011
Netherlands288 Posts
February 26 2011 02:51 GMT
#368
People are already RAEGING on the new maps while many of you haven't tested it out yet. But it really is a pity Shakuras is taken out of the mappool. Big maps need more love.
SlapMySalami
Profile Joined August 2010
United States1060 Posts
February 26 2011 02:51 GMT
#369
Delta Quadrant is the Mubarak of SC2
marineking will u huk my bigtt1 ilu
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
February 26 2011 02:53 GMT
#370
Blizzard make up your bloody mind about Shakuras. Either leave it be or take it off.

For the most part, just leave it be.
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
February 26 2011 02:54 GMT
#371
On February 26 2011 11:51 SlapMySalami wrote:
Delta Quadrant is the Mubarak of SC2


lol

It has been ages since I vetoed DQ.

Its getting better, but its still bad.
"When the geyser died, a probe came out" - SirJolt
jstar
Profile Joined April 2010
Canada568 Posts
February 26 2011 02:55 GMT
#372
I'm glad they removed blistering sands, way too fucking zerg favored
fadestep
Profile Blog Joined October 2008
United States605 Posts
February 26 2011 02:56 GMT
#373
The new LT is fine. Typon Peaks is pretty cool. Slag Pits is pretty mediocre and Backwater Gulch looks pretty fucking bad.

Yes, yes. We haven't played 200 games each on them yet but with just a lil BW/SC2 experience you can analyze a map generally and come to some pretty accurate conclusions.
not a hero
megagoten
Profile Joined October 2010
318 Posts
February 26 2011 03:02 GMT
#374
On February 26 2011 11:09 WniO wrote:
fucksake i just played on all of these maps and PLEASE people actually fucking sit down and play them before complaining. i know its tough, but these maps actually played pretty damn well. the only one that seemed zerg unfriendly was the desert one, slag pits was so big and open, i just rolled over some guy.

well, i learned that it won't ever be the status quo.

here's my explanation. those playing are actually busy playing. so the only people left here are those who QQ
emc
Profile Joined September 2010
United States3088 Posts
February 26 2011 03:03 GMT
#375
kind of glad they removed shakuras because the maps balance was based on spawn positions. Sure I guess the same could be applied for LT and Meta but I think the back door rocks is a big reason why I don't like the map. Cross positions the map is great but horizontal positions isn't and suddenly the map is bad and doesn't generally go past 2 base. Would be cool to see the map return if the rocks were removed and the 12 and 6 o'clock expansions were islands, I think the map would be a lot better then. Also Jungle and Shakuras were added into the pool awhile ago as map fillers until they could get better maps and it took them this long to do so, so I don't blame them for removing the filler maps.

I'm also confused why delta quadrant wasn't removed.
Raiznhell
Profile Joined January 2010
Canada786 Posts
February 26 2011 03:05 GMT
#376
Is this really what it's gunna be for all of SC2....recycling Blizzard made maps and modifying them instead of putting good user maps to the test.
Cake or Death?
Dice17
Profile Blog Joined May 2010
United States520 Posts
February 26 2011 03:08 GMT
#377
These maps are just plain terrible in my opinion the best map pool would be something like:
Shakuras
New LT
Meta
Xel Naga
and like 3 gsl maps such as:
Crevasse
Terminus RE
Taldarim Altar

Im not to be stubborn or anything but I just falt out do not want to ladder on these maps

Blizzard please reverse these maps very fast the ptr was dead for a reason
GamaBear #1 Fan! Sen fighting~
Fruscainte
Profile Blog Joined December 2009
4596 Posts
February 26 2011 03:09 GMT
#378
I'm okay with Shakuras being gone for the new balanced LT

Holy fuck, good job Blizzard
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
February 26 2011 03:11 GMT
#379
Shakuras Plateau!
+ Show Spoiler +
Shakruas Plateau
+ Show Spoiler +
SP
+ Show Spoiler +
Slag Pits
+ Show Spoiler +
Slag Pits!
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
tuestresfat
Profile Joined December 2010
2555 Posts
February 26 2011 03:16 GMT
#380
I'm actually so stoked for that 4v4 map :D:D:D
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