• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:12
CEST 23:12
KST 06:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)69ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool BW General Discussion Farewell Beloved Starcraft (Youtube Videos) vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8990 users

New Maps in 1v1 Pool - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 68 Next
Dave.
Profile Joined August 2010
Ireland272 Posts
February 26 2011 00:20 GMT
#221
I'd really hate to be a zerg right about now.
#1 Ryung, Hasuobs, Machine, and Socke fan!
Mettyman
Profile Joined August 2010
Denmark132 Posts
February 26 2011 00:20 GMT
#222
backwater gulch looks like a terran map*10^26

siege tanks on high ground to defend natural, nice one blizz
bLuR
Profile Blog Joined June 2010
Canada625 Posts
February 26 2011 00:20 GMT
#223
Not sure why they kept delta and not shakuras, TvP on shakuras was like the reason i love laddering lol,

Shattered Temple looks pretty good
Zeon0
Profile Joined September 2010
Austria2995 Posts
February 26 2011 00:20 GMT
#224
at least overall it got a bit better!?
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Oreo7
Profile Blog Joined December 2010
United States1647 Posts
February 26 2011 00:22 GMT
#225
Damn you blizzard! You try so hard to make me hate this game! (That was @ Shakuras)
Stork HerO and Protoss everywhere - redfive on bnet
raf3776
Profile Blog Joined August 2010
United States1904 Posts
February 26 2011 00:23 GMT
#226
Overall> better than old maps. But terran is still favored on most maps if they know how to turtle. Plus backwater an open nat is so hard to defend as toss cuz the ramp is extra big
WWJD (What Would Jaedong Do)
RedBarchetta
Profile Joined December 2010
49 Posts
February 26 2011 00:23 GMT
#227
Blizzard---
ZvZ is like taking in turns of kicking each other in the balls|| I can learn to resist Anything but frustration I can learn to persist With anything but aiming low-Neil Peart/Rush
onmach
Profile Blog Joined March 2009
United States1241 Posts
February 26 2011 00:24 GMT
#228
OMG no steppes. Thank you lord! I hate downvoting maps.

This will probably get me into masters. Two maps where I had a 33% win rate are gone, and one where I had a 40%. I'm not even sure if I'll miss shakuras because it was pretty hard to win if you got horizontal positions against a good t or p, but honestly I kind of liked it.
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
Last Edited: 2011-02-26 00:27:42
February 26 2011 00:25 GMT
#229
The top 200 ladder in every region is about to die. As it currently is on ladder, a pro player has to play 40% of their games on maps that tournaments do not use. Nobody would play ladder instead of custom games with a possible tournament in the future.

As a player, I watch tons of tournaments. Watching those tournaments, I see that certain things are strong on maps and how pros respond to those strengths. For example, I can see that on a pro level thor drops are really strong on lost temple. I can also see effective ways to respond. This wont happen at all anymore.

In addition, the new maps are not high enough quality to satisfy what players should be getting. The reason that tournaments don't use Blizzard maps is that they are not updated fast enough, are not fun to play on, and favour cheesy play way too much. GSL and ICcup maps are changed weekly to satisfy balance concerns. I really can't see why ladder maps have to have so little effort and continuous support put into them.

SC2's ladder is in an unacceptable state right now and I'm really disappointed in Blizzard for how they've acted so far. From their actions, we can see that they haven't responded to their amazing community. Teamliquid, and the rest of the pro player base should be taken seriously as a huge treasure trove of knowledge and skill, not a cesspool of discontent to be ignored.

Blizzard needs to add a system where the player chooses maps from a huge map pool. Having GSL maps, Blizzard maps and ICcup maps all on one pool, and the player choosing to up-vote what maps they want to play on, is the answer. Maps in this pool would be played by the community and feedback would be exchanged. To determine if a map is to stay in the pool, players could vote on whether their race is balanced on the map. If a map receives too much bad feedback, or doesn't get a good percentage of a race voting for it, that map would be removed or changed based on what pros want.

With this system I guarantee nobody would be playing maps like blistering sands, steppes, or any of the brand new ladder maps. Map makers would be wildly encouraged and SC2's gameplay would flourish. Pros would be able to play whatever maps they wanted to practice for tournament. People wouldn't have to settle for bad quality and their voices ignored. The game needs to be able to be moddable, with flaws in the it weeded out by the resource that is the community. This cloud of feedback and development can get the game much more polished for players and competitive play than Blizzard ever will.
http://grooveshark.com/#/deltrus/music
Phaint
Profile Joined May 2010
Canada211 Posts
February 26 2011 00:25 GMT
#230
Can't believe they left delta...
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
February 26 2011 00:25 GMT
#231
oh dear god the close position bases are terrible T_T. Gonna cross out Slag, Typhon and Delta until Gulch proves to be equally terrible as well...
badcop
Profile Joined October 2010
United States176 Posts
February 26 2011 00:25 GMT
#232
Maps just went up on KR.
Morphs
Profile Joined July 2010
Netherlands645 Posts
February 26 2011 00:26 GMT
#233
Removing Shakuras sounds completely random. It's not even one of the oldest maps and it's balanced. Why remove that map for crying out loud? Too random to understand for me...

For the rest, seems like maps are bad for zerg by default. Really, if maps so easily mess up Zerg, I think it's actually not a map issue but a race issue..
Treeplant
Profile Blog Joined January 2010
United States214 Posts
February 26 2011 00:26 GMT
#234
I rarely play 4v4's but that District 10 map looks epic
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 26 2011 00:27 GMT
#235
Blizzard must really like 2 base play. All of these maps are like 2 base maps.
Developer for http://mtgfiddle.com
silencesc
Profile Joined July 2010
United States464 Posts
February 26 2011 00:27 GMT
#236
<sarcasm>
just played a PvZ on broken temple, the Z won, therefore,the map is zerg favored.
</sarcasm>

I really like the new maps, g.g. blizzard! :D
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
Mikami_
Profile Blog Joined July 2009
Estonia274 Posts
Last Edited: 2011-02-26 00:29:54
February 26 2011 00:29 GMT
#237
Let me quote decemvre here:

TERRIBLE.

Finally after 1 year the community is starting to finally produce new balanced maps to be used in tournaments; maps that have been balanced by competent players and now you people bring your own maps.

At first glance those maps look like nothing but the same old imbalanced crap we've been forced to play on for over a year now. Impossible to defend natural base, ramps that are too wide, distances that are too short, positional imbalances and so on.

Instead of simply adding the new succesful maps to the ladder so that everyone can practice on ladder the maps that we are now begining to use in tournaments around the world you are again blowing against the wind and holding E-Sports back with your innability to do what the community asks of you.

Yes we've been asking for new maps, but NOT made by you or at least not balanced by you. Take a look at some ICCup maps or the new GSL maps or AT LEAST ask for advice from progamers before you start drawing in the map editor.

God, here we go again.
Gentso
Profile Joined July 2010
United States2218 Posts
February 26 2011 00:29 GMT
#238
On February 26 2011 09:27 darmousseh wrote:
Blizzard must really like 2 base play. All of these maps are like 2 base maps.


Exactly, these maps really just show much little Blizzard is in tune with what players want.
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
Last Edited: 2011-02-26 00:30:40
February 26 2011 00:29 GMT
#239
These maps make PvZ pretty favored to Zerg, while no maps are favored towards toss. I don't know how these maps affect terran though. Lots of wide areas, Toss is unable to fast expand on any of the new maps, Zerg are going to have a hayday.

Also ridiculous that they kept delta quadrant in the map pool yet removed shakuras plateau. I assume most tournaments will just stick to the GSL map pool in the future.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
Ben...
Profile Joined January 2011
Canada3485 Posts
February 26 2011 00:30 GMT
#240
I already vetoed Backwater Gulch and Slag Pits. I played them in the PTR and they were absolutely terrible. At least they didn't include that map with the backrocks that could be broken down in under 5 minutes.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Prev 1 10 11 12 13 14 68 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 757
ZombieGrub266
gerald23 39
EmSc Tv 23
ViBE2
StarCraft: Brood War
Dewaltoss 124
League of Legends
JimRising 562
Super Smash Bros
Liquid`Ken17
Other Games
summit1g10351
Grubby3670
FrodaN2774
shahzam545
Liquid`Hasu266
KnowMe135
ArmadaUGS111
Nina39
Organizations
Dota 2
PGL Dota 2 - Secondary Stream2302
StarCraft 2
angryscii 35
EmSc Tv 23
EmSc2Tv 23
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV461
League of Legends
• Scarra1663
Other Games
• Shiphtur239
Upcoming Events
Douyu Cup 2020
7h 49m
Maestros of the Game
15h 19m
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
16h 49m
Douyu Cup 2020
1d 7h
BSL22 NKC (BSL vs China)
1d 16h
Online Event
1d 17h
RSL Revival
2 days
WardiTV Weekly
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
Bombastic Starleague
3 days
Kung Fu Cup
4 days
OSC
5 days
CrankTV Team League
5 days
Bombastic Starleague
5 days
Replay Cast
6 days
The PondCast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.