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New Maps in 1v1 Pool - Page 11

Forum Index > SC2 General
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Prev 1 9 10 11 12 13 68 Next
fickazzz
Profile Joined June 2009
Germany152 Posts
Last Edited: 2011-02-26 00:16:21
February 26 2011 00:13 GMT
#201
so the guy who thought it would be a great idea to release sc2 without chatchannels, creates the laddermaps now? ... i just dont get how such an experienced rts company like blizzard can make so many retarded decisions
WniO
Profile Blog Joined April 2010
United States2706 Posts
February 26 2011 00:13 GMT
#202
Shattered temple looks fucking bad ass. These all look great to be honest.
BlueSamurai
Profile Joined May 2010
United Kingdom5 Posts
February 26 2011 00:13 GMT
#203
.................S....Steppes is gone?

B-B-B-but...But...My...But...WAT.

Actually it wasn't that great, and neither was Blistering Sands, nice to see new maps. they look exciting.
18 KILLS ON ONE MF THOR!
rauk
Profile Blog Joined February 2009
United States2228 Posts
February 26 2011 00:14 GMT
#204
On February 26 2011 09:13 Stiver wrote:
People talking about Slag pits, have you played it? because that map was huge on the PTR,

Have you played on it, or are you just looking at it and making judgements?


i just played a tvz on it. and it was hilarious.
Dommk
Profile Joined May 2010
Australia4865 Posts
February 26 2011 00:15 GMT
#205
On February 26 2011 09:13 Stiver wrote:
People talking about Slag pits, have you played it? because that map was huge on the PTR,

Have you played on it, or are you just looking at it and making judgements?

Have you actually played it? Close position is seems closer than Steppes...
Logo
Profile Blog Joined April 2010
United States7542 Posts
February 26 2011 00:15 GMT
#206
On February 26 2011 09:13 Stiver wrote:
People talking about Slag pits, have you played it? because that map was huge on the PTR,

Have you played on it, or are you just looking at it and making judgements?


Played it. Close positions is a 5 second shorter rush than close metal.
Logo
Ezkaton
Profile Blog Joined September 2010
Japan416 Posts
February 26 2011 00:15 GMT
#207
The new maps are pretty ok, im really loving the new version of LT. I'm disappointed they took shakuras and kept delta quadrant though
And yes Slag Pits Close position, my god. See a push coming then instantly its at your nat o.O
nathangonmad
Profile Joined September 2010
United Kingdom317 Posts
February 26 2011 00:15 GMT
#208
These have to be the worst maps ive ever honestly seen.
Keep trying Leenock
XiGua
Profile Blog Joined April 2010
Sweden3085 Posts
February 26 2011 00:15 GMT
#209
I'm pretty excited about the new Lost Temple.

I think Blizzard might have redeemed themselves, but just maybe. :D
ლ(ಠ益ಠლ) APM, Why u make me spam?
Neivler
Profile Blog Joined November 2008
Norway911 Posts
February 26 2011 00:16 GMT
#210
On February 26 2011 09:06 Royalcommand wrote:
what is it with blizzard and its fascination with rocks? seriously?..


Forcing a bad map to work. Just look at all the changes they have made to the different maps they edited. Rocks, rocks everywhere.
I pwn noobs
Dommk
Profile Joined May 2010
Australia4865 Posts
February 26 2011 00:16 GMT
#211
Sad day, I actually unveto'd Delta Quad so I could ban two of these of these new maps, I never thought id ever do that, fml
Sumwar
Profile Joined October 2010
Canada199 Posts
February 26 2011 00:16 GMT
#212
I'm glad they're adding new maps but oh boy I'm glad I switched from Zerg to Terran. Zerg are going to have fun on close positions backwater gultch and slag pitts. Typhon peaks looks like a nice sized map.
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
February 26 2011 00:17 GMT
#213
District 10 looks fun. Not sure about the 2v2 maps, they look tiny but may not be. 1v1 maps will need practice with friends
How devious | http://anartisticanswer.blogspot.com.au/
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
Last Edited: 2011-02-26 00:18:18
February 26 2011 00:17 GMT
#214
Shattered temple is an improvement for sure for Zerg's. Wide open middle, no more cliff to worry about.
Slag Pits close position looks terrifying...vetoed for that alone
Backwater Gulch close position looks terrifying....vetoed for that alone
Typhon peaks, I dunno what to make of the expos down the ramps. Close positions again looks terrifying, but no more vetos left after taking out delta quadrant as well :[
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Karthane
Profile Joined June 2010
United States1183 Posts
February 26 2011 00:17 GMT
#215
Blizzard really just does not understand. At all. The new maps are mediocre at best and they keep Delta and remove Shakuras? Seriously?

This is so frustrating. Do they even play?
Logros
Profile Joined September 2010
Netherlands9913 Posts
February 26 2011 00:17 GMT
#216
I would've looooooooooooved being able to ladder on those GSL maps =(. Oh well lets see how these turn out.
Jerax
Profile Joined August 2010
Canada189 Posts
February 26 2011 00:18 GMT
#217
I'm praying they add some of the GSL maps since Shakuras got removed w/o adding another map in its place. Map pool is smaller now so I have 1 veto left that I cant really use.
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
Last Edited: 2011-02-26 00:20:25
February 26 2011 00:18 GMT
#218
They removed Shakuras and kept Delta Quadrant ?? WHAT?
a176
Profile Blog Joined August 2009
Canada6688 Posts
February 26 2011 00:18 GMT
#219
District 10:

[image loading]
starleague forever
qazadex
Profile Joined October 2010
Australia473 Posts
February 26 2011 00:19 GMT
#220
Just played a close position PvP on slag pits. It was absolutely terrible.
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