• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:08
CEST 06:08
KST 13:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic wins Code S Season 2 (2025)12Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3
Community News
Weekly Cups (June 9-15): herO doubles on GSL week2Firefly suspended by EWC, replaced by Lancer12Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey.8Code S RO8 Results + RO4 Bracket (2025 Season 2)14
StarCraft 2
General
The SCII GOAT: A statistical Evaluation TL Team Map Contest #5: Presented by Monster Energy Classic wins Code S Season 2 (2025) Weekly Cups (June 9-15): herO doubles on GSL week The Memories We Share - Facing the Final(?) GSL
Tourneys
EWC 2025 Regional Qualifiers (May 28-June 1) SOOPer7s Showmatches 2025 RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target
Brood War
General
StarCraft & BroodWar Campaign Speedrun Quest ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion FlaSh Witnesses SCV Pull Off the Impossible vs Shu
Tourneys
[BSL20] ProLeague Bracket Stage - LB Round 4 & 5 [ASL19] Grand Finals [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread Echoes of Revolution and Separation
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Pro Gamers Cope with Str…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 34422 users

[G] Comprehensive SC2 League and Ladder Guide - Page 42

Forum Index > SC2 General
Post a Reply
Prev 1 40 41 42 43 44 84 Next
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
September 03 2011 17:23 GMT
#821
On September 03 2011 07:38 Vorenius wrote:
In the small part about random team matching it your post says this:
Show nested quote +
For Random Teams, it is likely that the MMRs of all members are averaged first, then an opposing team with a similar MMR (based upon a degree of uncertainty) is located.

But does that actually make any sense? Can you quantify skill like that? Is a 2v2 team with a bronze/master gonna be as good as a team with a gold/plat (or whatever the "middle" MMR between bronze and master is)?

I'm also sure the majority of games I play consist mainly of player from the same league, only with the occasional one league above or below.


Shortly after release, players were complaining about things like "Bronze is paired with a Diamond teammate against 2 Gold players wtf BLIZZ." Blizzard pretty much acknowledged that Random Team matchmaking could afford to be tighter. There was a hotfix (or maybe a patch, I can't remember which) where first they attempted to make Random Team matchmaking more competitive, then there was another patch/hotfix down the line that matched you competitively on your own team. Functionally, I think it works the same way as it did at first, only things are tightened up on the opponent end but also on your own team's end.
Moderator
whuzzle
Profile Joined June 2011
Canada2 Posts
September 03 2011 18:55 GMT
#822
Wow really useful. Learned some new things from this thread! Thanks!
Xelus
Profile Joined September 2011
United States16 Posts
September 06 2011 22:12 GMT
#823
This is impressive; I mean I never knew how deep this went dealing with laddering. This stuff goes over my head and into the sky, but I must say this is neat.
"A Man Who Loses Everything, Is Capable Of Anything"
mmogah
Profile Joined February 2011
11 Posts
September 08 2011 07:56 GMT
#824
--- Nuked ---
oZe
Profile Joined January 2011
Sweden492 Posts
September 09 2011 09:24 GMT
#825
The league/ranking system is broken in so many ways I don't even know where to begin =)

I win my placement and get demoted. Win 16/20 games instantly I'm ranked 12 in the new league. Any player who is top 49 can be #1 just playing enough games. Your ranking is reset when you change league LOL 100 people in a league where maybe 20 are actively playing WTF

At the very latest 1994 the free chess servers on the internet had a ten times better ranking system. If you have any contact at blizzard tell them to research the Glicko system. Would be fun for us number wankers if your rating actually had some meaning other than number of games played.

To me it seems the whole rating/league system is geared towards making everyone think they're the best, atleast within their league. I am almost always top 5 in leagues after bonus is empty and then I'm pretty much stuck there. Until I'm promoted and almost instantly I'm top 5 in the new league.

On the chess server almost TWENTY years ago you could type ranking and see exactly where you stood among ALL players. The best we get today is visiting a free site by volounters and see where we stand in our league...

The worst kinds of organized crime are religion & government.
aksfjh
Profile Joined November 2010
United States4853 Posts
September 09 2011 14:56 GMT
#826
On September 09 2011 18:24 oZe wrote:
The league/ranking system is broken in so many ways I don't even know where to begin =)

I win my placement and get demoted. Win 16/20 games instantly I'm ranked 12 in the new league. Any player who is top 49 can be #1 just playing enough games. Your ranking is reset when you change league LOL 100 people in a league where maybe 20 are actively playing WTF

At the very latest 1994 the free chess servers on the internet had a ten times better ranking system. If you have any contact at blizzard tell them to research the Glicko system. Would be fun for us number wankers if your rating actually had some meaning other than number of games played.

To me it seems the whole rating/league system is geared towards making everyone think they're the best, atleast within their league. I am almost always top 5 in leagues after bonus is empty and then I'm pretty much stuck there. Until I'm promoted and almost instantly I'm top 5 in the new league.

On the chess server almost TWENTY years ago you could type ranking and see exactly where you stood among ALL players. The best we get today is visiting a free site by volounters and see where we stand in our league...



I have a lot of friends in bronze, silver, and gold leagues. They already hesitate playing the game because they know how far down they are. You start showing them the reality of how far down they are by ranking them against EVERYBODY, you turn every small goal they've had into rubbish. At least they can have some pride in not being at the bottom of their division as well as in the bottom leagues.

Also, believe it or not, but EVERY system favors those who are active to a certain point. Glicko and pure Elo systems are no different in that regard. That guy that made it to the top 25% in that system played more games than the guy who is in the top 55%. It's how these systems work, on limits as games played approach infinite.

You want to see where you rank globally? Get to a league where the number of games played is a relatively small factor in where you are placed: top 1% (masters league).
kofman
Profile Joined August 2011
Andorra698 Posts
Last Edited: 2011-09-10 20:28:25
September 10 2011 20:19 GMT
#827
For some reason, my division's players have a lot more points than other division's players, so that even though I have 1057 points in my masters league, I'm only ranked 11 (my ID is Kiaro). When I check the points of my opponents, most of the time they have less than me, but are ranked higher just because their division isn't as tough. In all of my opponent's divisions, I would definitely be ranked in the top 8 and probably higher. I sometimes play rank 1 masters who have like 850 points, which would be like rank 20 in my division. I checked on sc2ranks, and my division is extremely strong, ranked 12 strongest in terms of points out of 120 divisions. (http://sc2ranks.com/div/141098/division-changeling-gravity). However, if you look at the top of my division, you can see that the top 15 of my division are probably the strongest out of any of the divisions, its just that my division has quite a few inactive people that drag the division as a whole down. I've looked at all the divisions that are ahead of mine in terms of average points, and in every one, I would be ranked higher than in my division. Why does my division have all the good people? Are there tiers in masters league? Are points a representation of goodness? I really wish my division was weaker, so it wouldn't be such a struggle to keep the shiny badge and also get the achievement for finishing in the top 8, which I barely missed last season by like 3 points .
SDream
Profile Blog Joined November 2010
Brazil896 Posts
September 10 2011 20:57 GMT
#828
Why does my division have all the good people? Are there tiers in masters league? Are points a representation of goodness?


You were unlucky, I'd bet you were one of the first guys to play a game in season 3, so your division is filled with people that is dedicated and, well, good luck. Next season wait some weeks (or at least some hours lol)

There aren't any tiers in masters, so it's safe to compare yourself with anyone in any master division.

Points do mean something, specially in master division. Adjusted points are better, but also keep in mind that newly promoted/demoted players have their points reset to spent bonus pool + 73, so they might take some time to catch up in points, but for a average active player that doesn't got demoted/promoted for a good while, yes, it does represent how good he is.
explosivo
Profile Joined September 2011
Australia14 Posts
September 11 2011 02:11 GMT
#829
That was a fantastic breakdown of the MMR system, informative read.

Saying that though, I have a question. I've recently pulled my finger out and starting leaguing competitively, I've won the last 18/20 games and pulled up 3rd/4th in my division.

Why am I starting to be matched against opponents where I'm favored? Shouldn't I be playing more difficult opponents due to the winning streak? Or does the 'uncertainty' mechanic require much more influence to change?

Out of the last 20 games I managed a winning streak of 15 games in a row, (Wasn't cheese, I promise.) Shouldn't that have thrown it some?
whatthefat
Profile Blog Joined August 2010
United States918 Posts
September 11 2011 14:32 GMT
#830
On September 09 2011 23:56 aksfjh wrote:
Show nested quote +
On September 09 2011 18:24 oZe wrote:
The league/ranking system is broken in so many ways I don't even know where to begin =)

I win my placement and get demoted. Win 16/20 games instantly I'm ranked 12 in the new league. Any player who is top 49 can be #1 just playing enough games. Your ranking is reset when you change league LOL 100 people in a league where maybe 20 are actively playing WTF

At the very latest 1994 the free chess servers on the internet had a ten times better ranking system. If you have any contact at blizzard tell them to research the Glicko system. Would be fun for us number wankers if your rating actually had some meaning other than number of games played.

To me it seems the whole rating/league system is geared towards making everyone think they're the best, atleast within their league. I am almost always top 5 in leagues after bonus is empty and then I'm pretty much stuck there. Until I'm promoted and almost instantly I'm top 5 in the new league.

On the chess server almost TWENTY years ago you could type ranking and see exactly where you stood among ALL players. The best we get today is visiting a free site by volounters and see where we stand in our league...



Also, believe it or not, but EVERY system favors those who are active to a certain point. Glicko and pure Elo systems are no different in that regard. That guy that made it to the top 25% in that system played more games than the guy who is in the top 55%. It's how these systems work, on limits as games played approach infinite.


That's not true, at least for Elo. The Elo rating is completely independent of number of games played (once a provisional number is passed - usually around 20 games). In fact one of the criticisms of it is that a player can attain a high rating and then become completely inactive to maintain their rank. Somebody may be more skilled because they have played more game, but that is a completely different point.
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
aksfjh
Profile Joined November 2010
United States4853 Posts
September 11 2011 18:12 GMT
#831
On September 11 2011 23:32 whatthefat wrote:
That's not true, at least for Elo. The Elo rating is completely independent of number of games played (once a provisional number is passed - usually around 20 games). In fact one of the criticisms of it is that a player can attain a high rating and then become completely inactive to maintain their rank. Somebody may be more skilled because they have played more game, but that is a completely different point.


While that is true with relatively static systems (like chess), SC2 is much more dynamic with participation. People enter and leave the system on a regular basis, and hundreds of thousands of games are played each day. If you're in the better half, this means that, in a zero-sum system, you are missing points that are being injected into the system. The curve is spreading out, and inactivity prevents you from riding this wave. Elo is designed to stabilize roughly after the provisional period, but the systems always behave according to their settings and input. Sometimes that input causes weird results (like favoring active players in the top 50%).
whatthefat
Profile Blog Joined August 2010
United States918 Posts
September 11 2011 18:59 GMT
#832
On September 12 2011 03:12 aksfjh wrote:
Show nested quote +
On September 11 2011 23:32 whatthefat wrote:
That's not true, at least for Elo. The Elo rating is completely independent of number of games played (once a provisional number is passed - usually around 20 games). In fact one of the criticisms of it is that a player can attain a high rating and then become completely inactive to maintain their rank. Somebody may be more skilled because they have played more game, but that is a completely different point.


While that is true with relatively static systems (like chess), SC2 is much more dynamic with participation. People enter and leave the system on a regular basis, and hundreds of thousands of games are played each day. If you're in the better half, this means that, in a zero-sum system, you are missing points that are being injected into the system. The curve is spreading out, and inactivity prevents you from riding this wave. Elo is designed to stabilize roughly after the provisional period, but the systems always behave according to their settings and input. Sometimes that input causes weird results (like favoring active players in the top 50%).


If you look at blitz chess, there are at least as many games going on as for SC2, so the point about participation/dynamism isn't really valid.

As for "riding the wave", I think you're referring to rating inflation due to new players joining the system and floor effects resulting in non-zero sum changes in the rating pool. I agree, that can favor activity in the very long term if it's not correctly adjusted for.
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
aksfjh
Profile Joined November 2010
United States4853 Posts
September 11 2011 19:45 GMT
#833
On September 12 2011 03:59 whatthefat wrote:
Show nested quote +
On September 12 2011 03:12 aksfjh wrote:
On September 11 2011 23:32 whatthefat wrote:
That's not true, at least for Elo. The Elo rating is completely independent of number of games played (once a provisional number is passed - usually around 20 games). In fact one of the criticisms of it is that a player can attain a high rating and then become completely inactive to maintain their rank. Somebody may be more skilled because they have played more game, but that is a completely different point.


While that is true with relatively static systems (like chess), SC2 is much more dynamic with participation. People enter and leave the system on a regular basis, and hundreds of thousands of games are played each day. If you're in the better half, this means that, in a zero-sum system, you are missing points that are being injected into the system. The curve is spreading out, and inactivity prevents you from riding this wave. Elo is designed to stabilize roughly after the provisional period, but the systems always behave according to their settings and input. Sometimes that input causes weird results (like favoring active players in the top 50%).


If you look at blitz chess, there are at least as many games going on as for SC2, so the point about participation/dynamism isn't really valid.

As for "riding the wave", I think you're referring to rating inflation due to new players joining the system and floor effects resulting in non-zero sum changes in the rating pool. I agree, that can favor activity in the very long term if it's not correctly adjusted for.


Pretty much. It takes a lot of effort to adjust that sort of thing. Something I don't think would be in a "Yahoo chess" environment, which is some of what I was talking about in the first place.
FluxSik
Profile Joined September 2011
2 Posts
September 12 2011 06:39 GMT
#834
Question:
Was playing 3's today with two of my friends. We won the 1st 4 games and lost the 5th.

Placed in Diamond league 16 in a New Division. This new division only had 16 players in it.
If we would have won that 5th game, would we have been any higher in that particular division?

*Plus are there multiple NEW divisions being populated at any given time? Or is one new division filled before another new one opens up?

Thanks guys! Having an argument with some friends about it, and I want to get this figured out!

aksfjh
Profile Joined November 2010
United States4853 Posts
Last Edited: 2011-09-12 07:11:44
September 12 2011 07:10 GMT
#835
On September 12 2011 15:39 FluxSik wrote:
Question:
Was playing 3's today with two of my friends. We won the 1st 4 games and lost the 5th.

Placed in Diamond league 16 in a New Division. This new division only had 16 players in it.
If we would have won that 5th game, would we have been any higher in that particular division?

*Plus are there multiple NEW divisions being populated at any given time? Or is one new division filled before another new one opens up?

Thanks guys! Having an argument with some friends about it, and I want to get this figured out!



There's a possibility that the 5th win could have put your team closer to Masters, but there's no guarantee. As for division creation, divisions are created and filled up one by one depending on the division tier. In Masters, since there is only 1 tier, there is only 1 division being created at a time. Other leagues will have multiple divisions being created, but only 1 division per tier.

For more on what tiers are, see the OP.
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
September 12 2011 07:50 GMT
#836
On September 12 2011 15:39 FluxSik wrote:
Question:
Was playing 3's today with two of my friends. We won the 1st 4 games and lost the 5th.

Placed in Diamond league 16 in a New Division. This new division only had 16 players in it.
If we would have won that 5th game, would we have been any higher in that particular division?

*Plus are there multiple NEW divisions being populated at any given time? Or is one new division filled before another new one opens up?

Thanks guys! Having an argument with some friends about it, and I want to get this figured out!



After your placement matches, you will always start out at 0 points. Rank within a division is based on points, so you with 0 would then be at the bottom. In this case, 16 out of 16.
Moderator
FluxSik
Profile Joined September 2011
2 Posts
September 12 2011 08:03 GMT
#837
On September 12 2011 16:10 aksfjh wrote:
Show nested quote +
On September 12 2011 15:39 FluxSik wrote:
Question:
Was playing 3's today with two of my friends. We won the 1st 4 games and lost the 5th.

Placed in Diamond league 16 in a New Division. This new division only had 16 players in it.
If we would have won that 5th game, would we have been any higher in that particular division?

*Plus are there multiple NEW divisions being populated at any given time? Or is one new division filled before another new one opens up?

Thanks guys! Having an argument with some friends about it, and I want to get this figured out!



There's a possibility that the 5th win could have put your team closer to Masters, but there's no guarantee. As for division creation, divisions are created and filled up one by one depending on the division tier. In Masters, since there is only 1 tier, there is only 1 division being created at a time. Other leagues will have multiple divisions being created, but only 1 division per tier.

For more on what tiers are, see the OP.


So since Diamond has 7 tiers, does that mean that that 5th win could have put us in a different division within a different tier?

And if we had won that 5th placement match and placed in Master's, would we have been in a brand new division at the bottom of the list since we have no points?

Sorry if I'm a little unclear about it all. Thanks for the help guys!
casshern,hikarunogo
Profile Joined September 2011
New Zealand2 Posts
September 12 2011 08:47 GMT
#838
I honestly prefer Day9's explanation.
These graphs and all don't really work for me...

The graph doesn't mention fun.

Day8 daily 269, my friends.
Watch it please
I probably don't give a damn.
aksfjh
Profile Joined November 2010
United States4853 Posts
September 12 2011 13:07 GMT
#839
On September 12 2011 17:03 FluxSik wrote:
Show nested quote +
On September 12 2011 16:10 aksfjh wrote:
On September 12 2011 15:39 FluxSik wrote:
Question:
Was playing 3's today with two of my friends. We won the 1st 4 games and lost the 5th.

Placed in Diamond league 16 in a New Division. This new division only had 16 players in it.
If we would have won that 5th game, would we have been any higher in that particular division?

*Plus are there multiple NEW divisions being populated at any given time? Or is one new division filled before another new one opens up?

Thanks guys! Having an argument with some friends about it, and I want to get this figured out!



There's a possibility that the 5th win could have put your team closer to Masters, but there's no guarantee. As for division creation, divisions are created and filled up one by one depending on the division tier. In Masters, since there is only 1 tier, there is only 1 division being created at a time. Other leagues will have multiple divisions being created, but only 1 division per tier.

For more on what tiers are, see the OP.


So since Diamond has 7 tiers, does that mean that that 5th win could have put us in a different division within a different tier?

And if we had won that 5th placement match and placed in Master's, would we have been in a brand new division at the bottom of the list since we have no points?

Sorry if I'm a little unclear about it all. Thanks for the help guys!


Correct, but "brand new" can be a little misleading. You could end up in a division months old that hasn't filled up yet, or even taken somebody's old spot in an established division (that they were demoted/promoted out of). Of course, that 5th win could also do nothing for you guys (visibly) and you'd still be in the same division with 0 points.
Ethalion
Profile Joined June 2011
Norway14 Posts
Last Edited: 2011-09-12 15:30:36
September 12 2011 15:25 GMT
#840
I guess this is a good place to ask. Why did I go from 0 to 263 bonus pool over night? I had just emptied it with my games last night, I'm still in the same league, and have the same points, but my bonus pool has risen more than ten times what it should in less than 20 hours.

EDIT: Nvm. It said everyone had like 255 more points, but when I logged on and off I'm back to 7. A bug I guess.
Prev 1 40 41 42 43 44 84 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft537
Nina 197
NeuroSwarm 104
StarCraft: Brood War
Leta 212
JulyZerg 133
Noble 74
Sharp 64
Counter-Strike
summit1g10296
Stewie2K1125
Super Smash Bros
C9.Mang0443
Mew2King95
Heroes of the Storm
Khaldor193
Other Games
JimRising 474
ViBE300
EnDerr1
Organizations
Other Games
gamesdonequick1369
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH79
• Hupsaiya 67
• practicex 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 29
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift6811
• Lourlo1036
Upcoming Events
Sparkling Tuna Cup
5h 52m
Road to EWC
9h 52m
Lemon vs HeRoMaRinE
Astrea vs GuMiho
goblin vs TBD
Ryung vs TBD
BSL: ProLeague
13h 52m
UltrA vs Sziky
Dewalt vs MadiNho
Replay Cast
2 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
BSL: ProLeague
6 days
Liquipedia Results

Completed

NPSL Lushan
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
NPSL S3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.