• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:10
CEST 02:10
KST 09:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)6Code S Season 1 (2026) - RO4 & Finals Preview5
Community News
Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO8 Preview Weekly Cups (May 18-25): MaxPax wins doubles Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double
Tourneys
GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
Pros React To: ASL S21 Finals BW General Discussion Very long shot - StarCraft x A7X video Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
ZeroSpace Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck? European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Facing Challenges in Mobile App Development streaming software
TL Community
The Automated Ban List
Blogs
Customization Drives Loyalty…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1852 users

[G] Comprehensive SC2 League and Ladder Guide - Page 41

Forum Index > SC2 General
Post a Reply
Prev 1 39 40 41 42 43 84 Next
IMScientist
Profile Joined March 2011
Italy125 Posts
August 20 2011 07:51 GMT
#801
Thank you Mendelfist thsi is the second time you helped me with this script, now it's working fine
This guy plays like he was sent down from heavens
oZe
Profile Joined January 2011
Sweden492 Posts
August 22 2011 17:05 GMT
#802
Sry if this has been talked about but don't have time to read 41 pages. Is there an MMR for FFA?
The worst kinds of organized crime are religion & government.
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
August 22 2011 17:46 GMT
#803
On August 23 2011 02:05 oZe wrote:
Sry if this has been talked about but don't have time to read 41 pages. Is there an MMR for FFA?


Good question. I don't play FFA or have any interest in FFA or know how popular FFA is, so I have no idea. Maybe it uses your 1v1 since it's basically a 1v1v1v1? Maybe it just grabs the first 4 players? How long does it take to find a FFA game?
Moderator
Brainling
Profile Blog Joined August 2011
United States660 Posts
August 22 2011 21:32 GMT
#804
This may have been discussed already, but I didn't see it (and the OP definitely doesn't touch on it): Smurfing. Is there anything in the system to try and combat smurfing?

I am not even sure what you would do entirely, but I would imagine it would have to be some sort of heuristic based on how you are losing your games. If a bunch of your losses are insta-quits or AFK snow jobs, the heuristic would need to kick in and say "hey, this person may be smurfing".

Is this even something Blizzard cares to combat?
"The welfare of each of us is dependent fundamentally upon the welfare of all of us." - Theodore Roosevelt
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
August 22 2011 22:11 GMT
#805
On August 23 2011 06:32 Brainling wrote:
This may have been discussed already, but I didn't see it (and the OP definitely doesn't touch on it): Smurfing. Is there anything in the system to try and combat smurfing?

I am not even sure what you would do entirely, but I would imagine it would have to be some sort of heuristic based on how you are losing your games. If a bunch of your losses are insta-quits or AFK snow jobs, the heuristic would need to kick in and say "hey, this person may be smurfing".

Is this even something Blizzard cares to combat?


There is no protection against smurfing, and in fact, some players do abuse the system in this way. Blizzard's response and their approach to this is a little more manual: http://us.battle.net/sc2/en/forum/topic/2743728019

They've presented no information about any kind of automated system that flags players with a series of immediate losses. Maybe that exists, but we can't be sure until we start hearing reports of people who have had action taken against their account.
Moderator
aksfjh
Profile Joined November 2010
United States4853 Posts
August 23 2011 00:39 GMT
#806
On August 23 2011 02:46 Excalibur_Z wrote:
Show nested quote +
On August 23 2011 02:05 oZe wrote:
Sry if this has been talked about but don't have time to read 41 pages. Is there an MMR for FFA?


Good question. I don't play FFA or have any interest in FFA or know how popular FFA is, so I have no idea. Maybe it uses your 1v1 since it's basically a 1v1v1v1? Maybe it just grabs the first 4 players? How long does it take to find a FFA game?


I think I remember reading somewhere that your FFA stats are tracked. They just don't keep a ladder for it.
Vronti
Profile Blog Joined August 2011
United States111 Posts
August 24 2011 14:44 GMT
#807
Very complete and helpful guide, explained a lot I was wondering about.thanks for posting!
"By three methods we may learn wisdom: First, by reflection, which is noblest; Second, by imitation, which is easiest; and third by experience, which is the bitterest." — Confucius
Bamurdead4
Profile Joined August 2011
3 Posts
August 24 2011 21:01 GMT
#808
--- Nuked ---
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2011-08-28 19:59:39
August 28 2011 19:59 GMT
#809
On August 23 2011 02:46 Excalibur_Z wrote:
Show nested quote +
On August 23 2011 02:05 oZe wrote:
Sry if this has been talked about but don't have time to read 41 pages. Is there an MMR for FFA?


Good question. I don't play FFA or have any interest in FFA or know how popular FFA is, so I have no idea. Maybe it uses your 1v1 since it's basically a 1v1v1v1? Maybe it just grabs the first 4 players? How long does it take to find a FFA game?


As far as I know, the more you win FFA games, the better players you will play against. However, I don't know if the system bases this only on FFA games.
If I'm wrong, feel free to correct me.
LordOfDabu
Profile Blog Joined December 2003
United States394 Posts
August 30 2011 06:10 GMT
#810
I'm pretty sure ffa has its own MMR. When I occasionally play one, I'll still be searching for a ffa game after 15-20 minutes. One time during a search I had my friends start searching for ffas -- including friends in masters -- only to get in a game right away, usually against bad players. My ffa games only have people in masters.
Think fast. Click faster.
ShaPinna
Profile Joined August 2011
Germany1 Post
August 30 2011 14:34 GMT
#811
cool, I've been looking for that quite a bit.
Could you tell Dario to translate all o' that to german, tho? ...
The A is silent
J_D
Profile Blog Joined March 2011
United States102 Posts
August 30 2011 15:03 GMT
#812
I know how each league is supposed to be 20% of active players, with diamond being 18% and masters being 2%, but looking at the stats for the Americas ladder, thats not the case. According to SC2ranks, its:
Master 3.7%
Diamond 9.7%
Platinum 18.5%
Gold 21%
Silver 22.7%
Bronze 24.3%

So I'm wondering if this is just a bug with sc2ranks, or does blizzard not want to strictly enforce the percentages and instead have them be a loose guideline, or maybe have set MMR thresholds for some leagues?
LordOfDabu
Profile Blog Joined December 2003
United States394 Posts
August 30 2011 15:21 GMT
#813
The discrepancy is most likely that not every player on sc2ranks meets Blizzard's definition of active.
Think fast. Click faster.
aksfjh
Profile Joined November 2010
United States4853 Posts
August 30 2011 16:03 GMT
#814
On August 31 2011 00:21 LordOfDabu wrote:
The discrepancy is most likely that not every player on sc2ranks meets Blizzard's definition of active.


While this is the primary reason, there can be other reasons for discrepancy as well. If we take a look at a picture in the OP, we can see that the population distribution is estimated to look like a bell-curve:

http://imgur.com/5w92j.jpg

The majority of the population and points lie within the middle, and slopes equally in each direction. However, there are statistical anomalies that occur when there is a clear advantage to getting better after playing more games. This skews the bell-curve to look more like a wave, where the majority of the points are in the right/high side, and a majority of the population is on the left/low side. Since Blizzard does everything by a static MMR threshold, where X MMR "points" SHOULD be a cutoff of Y% of the population, it actually marks a much smaller portion of the population.

Sorry if this is too technical or doesn't make sense, I just felt like explaining it in full.
oZe
Profile Joined January 2011
Sweden492 Posts
August 31 2011 04:13 GMT
#815
On August 23 2011 06:32 Brainling wrote:
This may have been discussed already, but I didn't see it (and the OP definitely doesn't touch on it): Smurfing. Is there anything in the system to try and combat smurfing?

I am not even sure what you would do entirely, but I would imagine it would have to be some sort of heuristic based on how you are losing your games. If a bunch of your losses are insta-quits or AFK snow jobs, the heuristic would need to kick in and say "hey, this person may be smurfing".

Is this even something Blizzard cares to combat?


Blizzard don't do anything against people win trading atleast in FFA. I was in a game where one player instaquit when he didn't see his win trading friend. Another player who pressumably plays alot of FFA's. Says he usually goes after that guy and have reported him but blizzard have done nothing. Later I play another FFA same guy is there again, doesn't instaquit. So I say something like you gonna team up on me now. He says "just quit" soon there after he reapers me, then his friend comes with DT's. After the game he even asks me if I want to trade wins with him.

Was this guy incase you interested.
http://sc2ranks.com/eu/896023/YuGi/a/4325378
The worst kinds of organized crime are religion & government.
slim_z
Profile Joined June 2011
21 Posts
September 02 2011 19:02 GMT
#816
Do u happen to know if you require a certain amount of wins vs masters people to get in?? I'm currently in diamond and havd gone 21-7 against all masters opponents and nothing?
Not_That
Profile Joined April 2011
287 Posts
Last Edited: 2011-09-02 20:40:42
September 02 2011 20:40 GMT
#817
I'm having a hard time figuring out some of the match histories data when 2 high GMs play against each other. It looks like the winner usually gets a decent amount of points, but still below 12, while the loser still loses a substantial amount of points (well over 12). I thought that if both of their points are fairly close to representing their MMR, then when two players meet their combined points won / lost should be about 0, but this seems to me like it's regularly not the case for GMs.

Before I go into theorycrafting mode, am I missing something obvious here?

I tried searching but I couldn't find the answer, so if it's been covered already I apologize.
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
September 02 2011 22:38 GMT
#818
In the small part about random team matching it your post says this:
For Random Teams, it is likely that the MMRs of all members are averaged first, then an opposing team with a similar MMR (based upon a degree of uncertainty) is located.

But does that actually make any sense? Can you quantify skill like that? Is a 2v2 team with a bronze/master gonna be as good as a team with a gold/plat (or whatever the "middle" MMR between bronze and master is)?

I'm also sure the majority of games I play consist mainly of player from the same league, only with the occasional one league above or below.
aksfjh
Profile Joined November 2010
United States4853 Posts
September 03 2011 01:25 GMT
#819
On September 03 2011 05:40 Not_That wrote:
I'm having a hard time figuring out some of the match histories data when 2 high GMs play against each other. It looks like the winner usually gets a decent amount of points, but still below 12, while the loser still loses a substantial amount of points (well over 12). I thought that if both of their points are fairly close to representing their MMR, then when two players meet their combined points won / lost should be about 0, but this seems to me like it's regularly not the case for GMs.

Before I go into theorycrafting mode, am I missing something obvious here?

I tried searching but I couldn't find the answer, so if it's been covered already I apologize.


There's theories surrounding a supposed MMR or adjusted ladder point soft cap. Basically, when certain players get so so high in the system, losing points becomes easier and gaining harder, even against even opponents. If it's a MMR cap, getting points higher than that cap would be discouraged by the whole "points converge on MMR" system. If it's a point cap, they just apply a different converging formula after the cap. So, for an even win you'd get a number less than 12, and for an even loss you'd lose some number more than 12. Both are feasible for very complex reasons.
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
September 03 2011 17:20 GMT
#820
On September 03 2011 10:25 aksfjh wrote:
Show nested quote +
On September 03 2011 05:40 Not_That wrote:
I'm having a hard time figuring out some of the match histories data when 2 high GMs play against each other. It looks like the winner usually gets a decent amount of points, but still below 12, while the loser still loses a substantial amount of points (well over 12). I thought that if both of their points are fairly close to representing their MMR, then when two players meet their combined points won / lost should be about 0, but this seems to me like it's regularly not the case for GMs.

Before I go into theorycrafting mode, am I missing something obvious here?

I tried searching but I couldn't find the answer, so if it's been covered already I apologize.


There's theories surrounding a supposed MMR or adjusted ladder point soft cap. Basically, when certain players get so so high in the system, losing points becomes easier and gaining harder, even against even opponents. If it's a MMR cap, getting points higher than that cap would be discouraged by the whole "points converge on MMR" system. If it's a point cap, they just apply a different converging formula after the cap. So, for an even win you'd get a number less than 12, and for an even loss you'd lose some number more than 12. Both are feasible for very complex reasons.


Yeah I think this is correct. Also, some high-level player said they spoke with David Kim who said that MMR caps out. Since it's either one or the other, I'd lean toward an MMR cap being the more likely possibility based on this secondhand confirmation.
Moderator
Prev 1 39 40 41 42 43 84 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #82
CranKy Ducklings7
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 119
elazer 90
StarCraft: Brood War
GuemChi 3539
Artosis 620
NaDa 29
Dota 2
monkeys_forever433
canceldota54
League of Legends
Doublelift5983
Other Games
summit1g10453
tarik_tv7441
Liquid`RaSZi1617
hungrybox1171
C9.Mang0406
ViBE190
Mew2King152
Maynarde101
Nina31
Organizations
Other Games
gamesdonequick550
BasetradeTV204
Counter-Strike
PGL189
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 40
• musti20045 30
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21019
Other Games
• imaqtpie1358
• Scarra1091
Upcoming Events
GSL
9h 20m
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
11h 50m
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
18h 50m
Replay Cast
23h 50m
Maestros of the Game
1d 12h
Replay Cast
1d 23h
RSL Revival
2 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
2 days
IPSL
2 days
ZZZero vs WorsT
Julia vs eOnzErG
BSL
2 days
TerrOr vs Dewalt
Bonyth vs eOnzErG
[ Show More ]
Replay Cast
2 days
RSL Revival
3 days
Maestros of the Game
3 days
IPSL
3 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Spring Champion…
5 days
Maestros of the Game
5 days
The PondCast
6 days
Maestros of the Game
6 days
Replay Cast
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
YSL S3
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.