• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:01
CEST 11:01
KST 18:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Weekly Cups (June 30 - July 6): Classic Doubles4[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66Weekly Cups (June 23-29): Reynor in world title form?14FEL Cracov 2025 (July 27) - $8000 live event22
StarCraft 2
General
Statistics for vetoed/disliked maps The GOAT ranking of GOAT rankings Weekly Cups (June 30 - July 6): Classic Doubles The SCII GOAT: A statistical Evaluation Weekly Cups (June 23-29): Reynor in world title form?
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
i aint gon lie to u bruh... BGH Auto Balance -> http://bghmmr.eu/ ASL20 Preliminary Maps [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025! Summer Games Done Quick 2024!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
momentary artworks from des…
tankgirl
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 653 users

VoidRay/Colossus in PvZ - IMBALANCED! - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 63 64 65 Next
Warning. Useless comments that are deemed to be flame/troll bait = ban. If you have criticism, thats fine but you better have amazing support to back up your opinion. Otherwise ban.
rS.Sinatra
Profile Joined May 2010
Canada785 Posts
February 16 2011 01:21 GMT
#81
Just finished watching YongHwa vs Kyrix.

Zerg building only 2 zerglings before he was on 3-base basically allowed Protoss to rush to the perfect unit composition, without wasting gas for sentry and stalker to hold off zergling/roach pressure.

This game is poor evidence in supporting the 'imbalance' of the collosus/void deathball. Furthermore, even though the zerg did not build units until 3-base, he was still only EVEN in drone count. Since I have played many games vs zergs in a similar situation, I have met many zergs with much better macro.
www.rsgaming.com
Yoshi Kirishima
Profile Blog Joined July 2009
United States10325 Posts
February 16 2011 01:21 GMT
#82
Immobile, gas heavy, high tech. Colossi as units are very efficient in PvZ, and possibly "imbalanced," but now it's just going too far. Mass Corruptors anyone? (and that's giving them the benefit of the doubt that you need to take on their army instead of abusing the army's immobility and etc.)
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
February 16 2011 01:22 GMT
#83
I thought all of these episodes were supposed to be kept in one thread. Not that it's that big a deal, I suppose.

I can't watch it right now, but I'll edit in my thoughts about the episode itself once I get the chance to watch it.
Seagull_
Profile Joined August 2010
75 Posts
February 16 2011 01:22 GMT
#84
I'm just going to throw out some questions:

This strategy sounds like it takes quite a long time to get the ball to a critical mass. Why couldn't a zerg simply trade units in the mid-game to keep numbers down, similar to how Bio strategies from Terran push and trade armies a lot to try and keep colossus count down?

Why didn't they cover the viability of muta/corruptor? Mutas vs this ball theoretically sounds good, but with air armor I'm not particularly sure - even vikings counter mutas in the presence of air armor upgrades..
dutpotd
Profile Joined September 2010
Canada49 Posts
February 16 2011 01:22 GMT
#85
I'm a fan of the show but I didn't really get this one. I've seen Collous/Void Ray, and I've played with it myself, of course not at the level where they are discussing it at - but at least I have some experience.

I listened to the whole thing, but was reading/working at the same time, did they even touch on Mutalisk as a counter? It would strike me that a trutling Toss is just asking to be vastly outexpanded, and outresourced, at which point a mass Muta ball is incredibly hard to deal with without blink stalker/high templar/etc. At least, I've never had success Void Ray vs. Muta...

I'm guessing the response is to build Phoenix if you scout mass Muta while building up your Collosus/Void.

I think the problem, if there is truly ONE IMBALANCE issue, is that Collosus do bonus/incredible damage to the most efficient/effective anti air of the Zerg (Hydra), and the other viable anti-air unit, Corrupter, just doesn't cut it against a Toss who has the luxury of adding equally/more mobile Stalkers to the mix.

Conceptually, I could see Muta's picking off Voids the same way they come in and target tanks in ZvT though...
“Dream as if you'll live forever. Live as if you'll die today.”
GinDo
Profile Blog Joined September 2010
3327 Posts
February 16 2011 01:25 GMT
#86
On February 16 2011 10:08 Yamulo wrote:
Show nested quote +
On February 16 2011 09:08 FlashtehKira wrote:
thanks Artosis,but remember PvT more imbalanced than PvZ.

phoenix+colossus more scary than void+colossus.

btw.... terran has no problem with this if they react well..



The irony that most complaints about Toss stems from Collosi .
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
J-C-erloeser
Profile Joined July 2010
Germany55 Posts
February 16 2011 01:25 GMT
#87
well,

i think that broodlords are a pretty good buff for corrupters.
so your whole argument is based on the fact, that the protoss has only to defend the two bases.
broodlords are a very good siege unit.
they will make the (as you say) few collossi busy. so all the early roach/hydra and the left over corrupters have the change to deal the needed damage. goodbye inbalanced ball.


(no need for fancy infestation or mind control - which might also give an additional edge)
and if the ball still hides behind the two bases ... see the zerg macro style take the rest of the map?
and also protoss can not switch unit composition as fast as zerg?
i like turtles
Woyn
Profile Blog Joined March 2007
United Kingdom1628 Posts
February 16 2011 01:25 GMT
#88
Ultralisk/Broodlord is imbalanced =p
dunc
Profile Joined November 2010
Netherlands1105 Posts
Last Edited: 2011-02-16 01:28:15
February 16 2011 01:26 GMT
#89
On February 16 2011 10:25 GinDo wrote:
Show nested quote +
On February 16 2011 10:08 Yamulo wrote:
On February 16 2011 09:08 FlashtehKira wrote:
thanks Artosis,but remember PvT more imbalanced than PvZ.

phoenix+colossus more scary than void+colossus.

btw.... terran has no problem with this if they react well..



The irony that most complaints about Toss stems from Collosi .


It's also nice that without Collossi Protoss might as well forfeit every match aside from PvP.

I honestly don't get why you felt the need to make another episode about this unit. Tiring.

On February 16 2011 10:22 Seagull_ wrote:
I'm just going to throw out some questions:

This strategy sounds like it takes quite a long time to get the ball to a critical mass. Why couldn't a zerg simply trade units in the mid-game to keep numbers down, similar to how Bio strategies from Terran push and trade armies a lot to try and keep colossus count down?

Why didn't they cover the viability of muta/corruptor? Mutas vs this ball theoretically sounds good, but with air armor I'm not particularly sure - even vikings counter mutas in the presence of air armor upgrades..


You can. White-Ra is one of the first to use this unit mix, and probably the best at executing it. Yet he got destroyed 2 times in a row by Dimaga because you know, you can counter units in sc2 and corruptors are much more easily built than Void Rays/Collossi.

But hey, I doubt they'd make a show about that.
obsid
Profile Joined November 2008
United States389 Posts
February 16 2011 01:26 GMT
#90
I'm thinking mass muta might work well vr this. Muta does very well against void ray, and if they are going zel/colsi/voidray, muta should do very well.
GinDo
Profile Blog Joined September 2010
3327 Posts
February 16 2011 01:28 GMT
#91
Zerg needs scourge.

The bane of Zerg all can be solved with the Scourge.

Drops, Collosi, Voids, Banshees
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Mutarisk
Profile Joined July 2010
United States153 Posts
February 16 2011 01:29 GMT
#92
I'm pretty sure that if the Protoss scouts mutalisks he'll start pumping out phoenixes instead of void rays (which actually leaves more room for the Protoss to add extra stalkers with his Zealots and Colossus).


Mutalisks don't do as great vs Void Rays as you may think either.
hunts
Profile Joined September 2010
United States2113 Posts
February 16 2011 01:30 GMT
#93
I doubt mutas wil work. The P will most likely scout that you're making mutas instead of all corruptors, and will add in phoenixes. Plus void rays charged laready do decently well vs mutas.
twitch.tv/huntstv 7x legend streamer
rS.Sinatra
Profile Joined May 2010
Canada785 Posts
February 16 2011 01:32 GMT
#94
On February 16 2011 10:30 hunts wrote:
I doubt mutas wil work. The P will most likely scout that you're making mutas instead of all corruptors, and will add in phoenixes. Plus void rays charged laready do decently well vs mutas.


yeah, while you are at it, you might as well just "add" some archons too...since they'll just magically appear if you get scouted building something
www.rsgaming.com
Mutarisk
Profile Joined July 2010
United States153 Posts
February 16 2011 01:33 GMT
#95
On February 16 2011 10:25 Woyn wrote:
Ultralisk/Broodlord is imbalanced =p



make pure void ray and laugh at the zerg

from a terran perspective.... battlecruisers. If he can afford that army you can afford battlecruisers.
EmilA
Profile Joined October 2010
Denmark4618 Posts
February 16 2011 01:33 GMT
#96
Ah so they concluded Z must be buffed once more? I wonder what conclusion they'll reach next week.

I dislike how "TvP is probably fine lategame because the best player in the world tried something new on a non-ladder map and failed" while this collosus-corruptor build from the sound of it hasn't been popular for very long and is now labelled uncounterable. I remember artosis calling scv-marine all in unstoppable as well, but that was figured out.

I was hoping for some kind of show about the protoss deathball. Obviously the backbone of the deathball is the collosus (which has been topic of 2/3 shows now), but you just fleeted over the part TvP part by saying "yeah vikings take out collosus and bio handles gateway units really well" when in reality T's handling of deathball mostly ends up like in PvZ - corruptors/vikings surviving while entire groundforce is dead and 60 food of gateway units are ravaging your base.
http://dotabuff.com/players/122305951 playing other games
Mutarisk
Profile Joined July 2010
United States153 Posts
February 16 2011 01:34 GMT
#97
On February 16 2011 10:32 rS.Sinatra wrote:
Show nested quote +
On February 16 2011 10:30 hunts wrote:
I doubt mutas wil work. The P will most likely scout that you're making mutas instead of all corruptors, and will add in phoenixes. Plus void rays charged laready do decently well vs mutas.


yeah, while you are at it, you might as well just "add" some archons too...since they'll just magically appear if you get scouted building something



You are missing the point. Phoenixes come from the same production facilty/tech that void rays do. They're cheaper and pump out ridiculously fast.
DImported
Profile Joined October 2010
Australia149 Posts
February 16 2011 01:35 GMT
#98
On February 16 2011 10:21 rS.Sinatra wrote:
Just finished watching YongHwa vs Kyrix.

Zerg building only 2 zerglings before he was on 3-base basically allowed Protoss to rush to the perfect unit composition, without wasting gas for sentry and stalker to hold off zergling/roach pressure.

This game is poor evidence in supporting the 'imbalance' of the collosus/void deathball. Furthermore, even though the zerg did not build units until 3-base, he was still only EVEN in drone count. Since I have played many games vs zergs in a similar situation, I have met many zergs with much better macro.

And if he did make zerglings or roaches for early aggression, it's easy for the protoss to make sentries or cannons to nullify that. Then the zerg is even further behind in economy and has to work extra hard to deal with the protoss ball later on.
wheelchairs
Profile Joined February 2010
United States145 Posts
February 16 2011 01:35 GMT
#99
Loved it. Great show guys. So true and insightful. Dont listen to the bronzes saying there is a counter to it or its not so unbeatable. probably finally found something they can win with off 2 base.

I love the in-depth analysis of possible counters and debunking each of them. Truths have been spoken and this is a build that is truly only beaten IMO if you are much better than your opponent anyway and his macro was <par.

To those responding with mutas, they have many voidrays w/ a few stalkers underneath, and if they scout mutas they will just produce pheonix instead off their 2 stargates.
Fa1nT
Profile Joined September 2010
United States3423 Posts
Last Edited: 2011-02-16 01:37:30
February 16 2011 01:35 GMT
#100
edit - researching
Prev 1 2 3 4 5 6 7 63 64 65 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 201
StarCraft: Brood War
actioN 1517
GuemChi 1172
Sea 569
Hyuk 418
EffOrt 330
Soma 319
Leta 214
ToSsGirL 201
PianO 166
Rush 123
[ Show more ]
sSak 59
JulyZerg 59
yabsab 41
Barracks 36
Sacsri 35
Free 24
Sharp 24
Movie 22
Mind 14
Aegong 14
Bale 11
IntoTheRainbow 10
Dota 2
XcaliburYe789
Gorgc258
League of Legends
JimRising 503
Counter-Strike
Stewie2K912
shoxiejesuss668
kennyS373
allub21
Other Games
gofns7369
tarik_tv4870
ceh9631
Liquid`RaSZi452
shahzam346
Tasteless147
Pyrionflax133
Mew2King86
crisheroes38
Organizations
Other Games
gamesdonequick23565
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2294
League of Legends
• Lourlo1595
• HappyZerGling98
Upcoming Events
Sparkling Tuna Cup
1h
WardiTV European League
7h
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
15h
The PondCast
1d 1h
WardiTV European League
1d 3h
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
uThermal 2v2 Circuit
1d 7h
Replay Cast
1d 15h
RSL Revival
2 days
ByuN vs SHIN
Clem vs Reynor
Replay Cast
2 days
RSL Revival
3 days
Classic vs Cure
[ Show More ]
FEL
3 days
RSL Revival
4 days
FEL
4 days
FEL
4 days
CSO Cup
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
5 days
RSL Revival
5 days
FEL
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.