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60 bronze league 1v1 mistakes

Forum Index > SC2 General
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1 2 3 4 Next All
nyc863
Profile Blog Joined January 2011
200 Posts
Last Edited: 2011-02-08 05:56:28
February 08 2011 05:47 GMT
#1
This painful list I gleaned from watching my replays. it is a bit terran focused.

1. not continuously making drones/scvs
2. waiting too long to expand (don't wait till your main is tapping out)
3. not spreading creep. At all.
4. getting badly supply blocked more than once in a game
5. queuing more than 2 units for building
6. Expanding then not anticipating the extra income and being caught short on production, then letting short term priorities still occupy your attention and not fixing it.
7. Rallying to a unit
8. Rallying via a long and unsafe path
9. Not having ONE army (unless you have a plan that needs it split)
10. Leaving 4 digit minerals / gas sitting in your current account
11. Having very unbalanced mineral/gas consumption/production (take some guys off gas if you have too much!)
12. (this is a huge one) not producing while moving your army forward for an engagement
13. Having no clue what the enemy is doing, or where his army is, or how many bases he is on
14. Ignoring xel-naga watch towers totally
15. Not retreating when the opposing army turns out to be too big
16. (opposite of 15) Not pressing on against a retreating army
17. Failing to realize when the other guy loses his army, he has nothing left and is probably only just starting production (see 12, see 16)
18. Hanging on for too long when you should gg (floating buildings off into corners and other cute but useless stuff)
19. Not recovering bunkers no longer needed, cancelling command centers being built & under attack
20. Walking along the bottom of (enemy) cliffs (esp with no air)
21. Having no plan or defense for cloaked enemy attack
22. Attacking with insufficient ability to atk air
23. Sending in your rushed single trophy unit (colossi, bc), with little to no support
24. Doing a ling rush to a blocked ramp and not retreating
25. Not getting an orbital command asap
26. Forget to scan when being attacked by cloaked units
27. Not having all your buildings in a control group, all your command centers in a control group
28. Not setting idle SCVs on auto repair near turrets or bunkers
29. (as T) army camping out in the wilderness and not building a couple of bunkers and putting a turret down
30. Not recognizing a harass as a harass (over-reacting)
31. Not lifting up your building when surrounded by ground force harass
32. Not understanding cliffs and visibility (in offense)
33. Letting tanks (or colossi) be in the front
34. Leaving tanks that can siege up, sit un-sieged
35. Going to three bases without the ability to defend an attack on one
36. Starting work on an expo without any static or moving defense
37. (as T) flying a command center to an island without first loading it with SCVs
38. Not checking you have 3 on gas especially after a fight at the mineral line
39. Using orbital energy to increase supply or do scans that could be scouted by a unit
40. Trying the same smooth move more than once
41. (as T) Switching cloak on and off, turning it on uses a lot of energy!
42. Having no clue how to use ghosts, ravens, and other odd units
43. When attacking, not being patient and attacking a less established expansion first
44. Forgetting to do tech upgrades
45. When flush with minerals forgetting you can build two research buildings and parallel research
46. (as T) Not getting stim, or getting it and not using it
47. When flush with minerals, not building out future supply
48. Screwing up your hot key groups, and not fixing it
49. Wasting time just watching the outcome of a battle (time passes really quickly!)
50. Wasting time watching a harass (a drop or whatever)
51. When in the enemy base, having no clear idea what buildings/pylons to kill as a priority (shooting at everything)
52. When attacking in confined area not moving your army up a bit more than they default - to give more units a chance to shoot.
53. Not decisively switching production when you get a best look at their composition and find they are one note
54. Not realizing rally points can have more than one leg to them
55. Not knowing how to queue commands to route and unload a drop of marines (doing it all manually)
56. Not being able to queue move and siege a tank
57. Rarely if ever making units follow other units
58. (as P) putting down too many photon canons
59. (as Z) operating out of one base for most of the first 20 minutes
60. (as T) going marine heavy against P in the late game (see 42)
61. (as T) not being aware that there is a P observer over your army, or base, or both

edit: and a free one, maybe the biggest
62. rarely looking at the mini map and not clicking in it

an after thought:
63. Rallying to your battle point, producing while moving, and forgetting you have a blocked ramp (coming home in tatters to see all the units that couldn't get out). Doh!
Ryusei-R1
Profile Blog Joined December 2009
United States2106 Posts
February 08 2011 05:49 GMT
#2
that's 61, not 60
Jaedong plz
Brad
Profile Joined April 2010
2754 Posts
February 08 2011 05:50 GMT
#3
I like it.
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
Lucid90
Profile Joined September 2008
Canada340 Posts
February 08 2011 05:51 GMT
#4
Woa
that's a shit ton of shit right there. Way too much stuff to worry about. If I were you I'd just focus on 1 or 2 little things and forget about the rest. This is because if you get too worried about all these small things you will never get any of them done and you'll be frustrater because it's too hard to manage. Just pick one or 2 things you want to work on, like "hey lets scout more at this time!" or "hey lets keep the queen spits always on!" and you should start getting better. And once you internalize those few small things, they will become second nature and you can start focusing on other things to fix.
My sc2 account: http://www.sc2ranks.com/us/1296221/LuciD
nyc863
Profile Blog Joined January 2011
200 Posts
February 08 2011 05:52 GMT
#5
just to be clear, these are the mistakes I see my esteemed opponents make, and the ones I have learned tripped me up

I'm working on all of them, and surely making a ton more advanced mistakes !
Deleted User 47542
Profile Blog Joined May 2009
1484 Posts
February 08 2011 05:55 GMT
#6
Only thing a bronze player has to focus on is build peons nonstop, and keep their money under 500. Every other skill will slowly develop while focusing on that.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45778 Posts
Last Edited: 2011-02-08 05:57:33
February 08 2011 05:57 GMT
#7
I would say that a lot of these mistakes are found even at the gold or platinum level of play, but awesome and very useful list!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
dangots0ul
Profile Blog Joined January 2009
United States919 Posts
February 08 2011 05:57 GMT
#8
Not saying i agree with all of them.. but this will get you up a few leagues. Of course, i hope, people who are in bronze aren't morons at RTS but rather the fail in practice what they know in theory.
i type teamliquid into the url subconsciously... all...the...time...
Ludwigvan
Profile Blog Joined April 2010
Germany2371 Posts
February 08 2011 05:57 GMT
#9
63. Not playing SC2 all day.
Insouciant
Profile Joined July 2010
United States47 Posts
February 08 2011 06:04 GMT
#10
rallying to a unit.... i do that so often and its been so helpful sometimes that i typically leave it.

ex: robo bays to colossus. I keep my colossus safe so if they die then that means i just got stomped. might as well have the game drop my new colossus off at home instead of throwing them into the fray where i can lose them lol...



truthfully: its a habit i want to break eventually but i don't feel like its a huuuuugeeee deal
You're about as useful as a one-legged man in an arse kicking contest.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
February 08 2011 06:05 GMT
#11
1-10 are the best, but it's a great and fairly comprehensive list of fail :DD
KillerPlague
Profile Joined June 2010
United States1386 Posts
February 08 2011 06:08 GMT
#12
great list! i'm sure a lot of silver and gold leaguers make at least some of these mistakes as well. i know as a masters player i have trouble spreading creep, utilizing hotkeys, and constantly checking the mini map.
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
greycubed
Profile Joined May 2010
United States615 Posts
Last Edited: 2011-02-08 06:12:58
February 08 2011 06:12 GMT
#13
You can rally to a unit just fine so long as the unit is the second waypoint. If the unit dies they'll just rally to the first waypoint.
http://i.imgur.com/N3ujB.png
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2011-02-08 06:18:55
February 08 2011 06:18 GMT
#14
Save gaming: kill esport
runforyourllife
Profile Joined September 2010
United States73 Posts
February 08 2011 06:20 GMT
#15
i must say that as a master league terran, i am guilty of some of these mistakes :D
nyc863
Profile Blog Joined January 2011
200 Posts
February 08 2011 06:21 GMT
#16
On February 08 2011 15:12 greycubed wrote:
You can rally to a unit just fine so long as the unit is the second waypoint. If the unit dies they'll just rally to the first waypoint.


I didn't know that, and that is a nice tip.. kind of best of both worlds. Rally to a retreat position then shift rally to a key army unit.
iSini
Profile Blog Joined January 2011
13 Posts
February 08 2011 06:27 GMT
#17
So....to be pro, you have to do all of these......-Shit-
You just ruined my dreams ;-;
Yokoblue
Profile Joined March 2010
Canada594 Posts
February 08 2011 06:33 GMT
#18
+1 I like that... Good list... a bit too many worries but still.. .a good list
Master League playing Protoss and Zerg
Guruite
Profile Joined January 2011
United States19 Posts
Last Edited: 2011-02-08 06:36:59
February 08 2011 06:34 GMT
#19
I'm with runforyourlife.. I'm masters toss but I often find myself wasting time watching a battle (not a ton of time usually.. but 5-7 seconds of just sitting there doing somewhat pointless micro (after ff are down just seeing how the rest of the army is fairing for a bit before continuing macro).

I'd stick to say 3-10 mistakes that bronze players do. Something like: Not constantly producing workers, Getting supply blocked, and not having a clear build order. Scouting is important, but at bronze league it's actually kinda useless besides giving positional information. If people knew what to look for they would probably know a build order they are doing and a build order their opponent is doing, and then know how to alter it to help deal with their opponent's. This knowldege would probably automatically bump them into silver.

Edit: I love the intention of this list, but some things are orders of magnitude higher than others - failing to make workers and getting supply blocked is SO much more important than being able to shift setup a tank or attacking with your collosi a bit ahead of your army.
QuestSeekers
Profile Joined April 2010
United States39 Posts
February 08 2011 06:46 GMT
#20
a list this long is ironic, since a bronze player's main problem is multi-tasking. Tell me the one thing a bronze player needs to do differently to be 'better'.

My Vote,
"Spend your money"
strategy is distinct from tactics; tactics is concerned with the conduct of an engagement, while strategy is concerned with how different engagements are linked.
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