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60 bronze league 1v1 mistakes - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 Next All
iokke
Profile Blog Joined May 2010
United States1179 Posts
Last Edited: 2011-02-08 06:47:58
February 08 2011 06:47 GMT
#21
awesome list,
imho doing this post should help you progress a lot.
Also, while in diamond, there are still a few things i can relate to from your list:D
Crop circles are Chuck Norris' way of telling the world that sometimes corn needs to lie the f*** down. rerereredit.. I never get it right the 1st time
schimmetje
Profile Joined August 2010
Netherlands1104 Posts
February 08 2011 06:47 GMT
#22
I think I've died to all of those in the past lol, nice list. Which I would suggest is the best way to look at these, they're sort of.. experience things? Not so much a checklist to go down but more issues to recognize and avoid running into again in future games. You can argue about the order of importance (though I kind of like this one) and overlap, but that's because it's all connected!! *makes wild gestures at his blackboard*
Change to MY nostalgia? UNACCEPTABLE! Monkey paaaw!
Phenny
Profile Joined October 2010
Australia1435 Posts
Last Edited: 2011-02-08 06:51:41
February 08 2011 06:51 GMT
#23
Good list, a lot of them are "sub bronze" though, like even average bronzors would recognise them as extremely poor, still it's a good list for lower league players to think about and keep a check on.
TERRANLOL
Profile Blog Joined July 2010
United States626 Posts
February 08 2011 07:04 GMT
#24
Yeah you're focused on a bit too much to improve at the minute. Constantly build SCVs, expand regularly and spend all your money
Focus on those 3 now.
Tyler214365
Profile Joined December 2010
51 Posts
February 08 2011 07:08 GMT
#25
Another major thing is devoting the majority of their time and attention to a cutesy tactic like a drop or blink micro when they are much better off 1-Aing and going back to base to focus on macro. Often they will try something like multi drop harass while their money gets to 3000/2000 and wonder why they just get steamrolled even though they are using such clever tactics.

Yet another thing is never even thinking of attacking, ever until they have a maxed army.

A good thing for new players (i did this in the beginning and it really helped) to avoid the first of these problems is to never look at the battles. just tell the army to attack via the minimap and keep macroing at your base. it really gets you in the mindset of what your top priority is and in bronze you'd be amazed how easy it is to win doing this. 100% of your attention should be focused on improving your macro in bronze and you will be promoted in no time.
Durantula
Profile Joined July 2010
United States108 Posts
February 08 2011 07:11 GMT
#26
I'd say a big one is not using hotkeys well
schimmetje
Profile Joined August 2010
Netherlands1104 Posts
February 08 2011 07:13 GMT
#27
Two more:

- Not using stuff you make (units as zergbuddies, probably more important in regards to buildings for T and P though still true to some extent for units as well)
- Not scouting the bloody hidden expansion damn it to hell (not that I'm frustrated or anything)
Change to MY nostalgia? UNACCEPTABLE! Monkey paaaw!
nyc863
Profile Blog Joined January 2011
200 Posts
February 08 2011 07:25 GMT
#28
I agree with the repeated comments about macro

one of the reasons people hear it and still ignore it is macro is a tad boring and we play to have fun. Macro isn't having as much fun as watching a fight.

It is simple to say: pay attention to your macro, don't stop making drones, and you will win up to gold league, but actually it isn't so easy for us bronze players. Maybe diamond forgets what it was like?

You respond to a push or a harass, or need to dig in around an expo, and your macro slips. You're trying not to queue up worker production, which is the other advice, so you need to be striking that production key every 15 seconds or whatever no matter what else is going on.

I think in bronze it is ok to queue even 4 worker production after you are past 20 supply simply because it is better to have minerals sitting in a queue than to gap out on worker production. Bronze players don't run perfect sub 100 mineral balances once past 8 minutes, so having 150 sitting per worker queue isn't a huge issue vs constant random production gaps. 4 queued tanks or gas heavy units, yeah, that is a problem.

the other thing I find hard to do is watch replays where I lose. When I lose I want to forget about it, but perhaps the right thing is to take a deep breath and watch the losing replay instead of gloating over the winning one.
Leahbjackson
Profile Joined November 2010
United States107 Posts
February 08 2011 07:26 GMT
#29
I'd say these are good tips for everyone. I'm in Silver league and a lot of these apply to both me and my Silver/Gold league opponents as well. Thanks for the list
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
Last Edited: 2011-02-08 07:48:53
February 08 2011 07:43 GMT
#30
Pretty good list. A couple still happen to me every game in Masters... So don't feel obliged to be able to play without making a single mistake.

I am still believing that problems like:

1) Underestimating massing t1 units, you need many small units not a couple big ones. Even late game you need to keep producing marines/marauder, zealots/stalker, zergling( or roach) just because they do a lot of damage.
2) Make 40 scv's and stop. But make them as fast as possible. I know this is very contested advice but the problem with bronze players is that they are "limited". Let them make 40 scv's spread over 2 bases and they will have enough income. If they can spend that divided over the perfect amount of production facilities they have a BIG shot of going out of bronze.
3) Defend cheese without hurting your economy too much, or learn to defend it while starting with an economy build.
4) Right-click attacking with a big army in to a SINGLE unit in the enemy army. Maybe even a big unit in the back.

These 4 are in my eyes the biggest problems of bronze.
I am pretty sure that they are THE problems of bronze.
I had a good night of sleep.
Rampager
Profile Joined April 2010
Australia1007 Posts
Last Edited: 2011-02-08 08:05:33
February 08 2011 08:03 GMT
#31
Great list, I'm a mid masters (2600) Zerg and I actually suffer from some of these problems as well. Anyone who claims they suffer from none of these probably never check their own replays.

All we can do is steadily work through them

Just to clarify: About 50% of your list applies to people from Bronze to Mid-Masters (can't comment on higher than I am )
shindigs
Profile Blog Joined May 2009
United States4795 Posts
February 08 2011 08:11 GMT
#32
On February 08 2011 14:55 superbabosheki wrote:
Only thing a bronze player has to focus on is build peons nonstop, and keep their money under 500. Every other skill will slowly develop while focusing on that.


This sums up the easiest way to get better. Having too many worries will just screw up how fast you improve. Keep it simple and you should be fine.
Photographer@shindags || twitch.tv/shindigs
Existential
Profile Joined December 2010
Australia2107 Posts
February 08 2011 08:11 GMT
#33
Nice list. Although is applied to more than just the Bronze League.
Jaedong <3 | BW - The first game I ever loved
3loodMoon
Profile Joined February 2011
Thailand13 Posts
February 08 2011 08:13 GMT
#34
+1 to the list, but wouldn't say it apples to only bronze.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2599 Posts
February 08 2011 08:15 GMT
#35
I'm a pretty high-ranked (1st or 2nd in my division) platinum Protoss, and quite a few of these are good points for the level of play I'm at, as well.

I'd put special emphasis on getting supply blocked. I still get supply blocked a couple times a game on average, and I attribute the fact that I haven't broken out of the platinum league entirely to that fact. I think people seriously underestimate how horrible supply blocks are: watch your replays at 4x or 8x and just watch the resource counter. If you get supply blocked and your opponent doesn't, you can watch a 10 food advantage shrink to an even game. That's like coming out on the losing side of a skirmish.
The frumious Bandersnatch
statez
Profile Joined September 2010
Australia101 Posts
February 08 2011 08:17 GMT
#36
lol i think the difference between bronze and plat is basically expand.
ST Bomber
EchoZ
Profile Blog Joined October 2010
Japan5041 Posts
February 08 2011 08:22 GMT
#37
This isn't really targeted to bronze only, even pro players make some of these mistakes too! Nice list though, provides a helpful reminder.
Dear Sixsmith...
-_-Quails
Profile Joined February 2011
Australia796 Posts
February 08 2011 09:27 GMT
#38
On February 08 2011 16:25 nyc863 wrote:
I agree with the repeated comments about macro

one of the reasons people hear it and still ignore it is macro is a tad boring and we play to have fun. Macro isn't having as much fun as watching a fight.

It is simple to say: pay attention to your macro, don't stop making drones, and you will win up to gold league, but actually it isn't so easy for us bronze players. Maybe diamond forgets what it was like?

You respond to a push or a harass, or need to dig in around an expo, and your macro slips. You're trying not to queue up worker production, which is the other advice, so you need to be striking that production key every 15 seconds or whatever no matter what else is going on.

I think in bronze it is ok to queue even 4 worker production after you are past 20 supply simply because it is better to have minerals sitting in a queue than to gap out on worker production. Bronze players don't run perfect sub 100 mineral balances once past 8 minutes, so having 150 sitting per worker queue isn't a huge issue vs constant random production gaps. 4 queued tanks or gas heavy units, yeah, that is a problem.


20 supply seems very early to be queueing units of any kind to me. If you have 150 minerals to spare at that point it should be because you're just about to build something, even in bronze.

Mistakes I have made/make in bronze league:
Not knowing the difference between move and attack move (for ~200, most of which I somehow won)
Not using control groups, and not realising that mbs is possible.
Not increasing your production capacity when you expand, or when you're maxed.
Not scouting after the start of the game.
Not using warpgates.
Not spreading creep.
Making more than 90 workers while not being harassed.
Not transitioning quickly enough.
Not attacking.
Getting supply blocked (especially as zerg after 80 food) and overreacting.
"I post only when my brain works." - Reaper9
Deckkie
Profile Blog Joined July 2010
Netherlands1595 Posts
Last Edited: 2011-02-08 09:31:24
February 08 2011 09:30 GMT
#39
maybe:
- Not reacting on a apponents armor comp.
- Always 1A, no micro
- Terran: not reparing bunker/turret when needed.
- Zerg: screwing up larva inject
- Zerg: making to many drones (no army)
- Zerg: making to many units: (20 drones 10 min in game)
- Protoss: Stalker syndrom

Biggest problem I had in the bronze leage:
preparing for a rush and then not being rushed but not attack myself and being out teched
Always look on the bright side of life
Armsved
Profile Joined May 2010
Denmark642 Posts
February 08 2011 09:31 GMT
#40
LMAO #26

YOOO
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