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Financial Stability Of Being A Progamer in NA - Page 10

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jester-
Profile Blog Joined February 2011
Canada547 Posts
April 18 2011 23:17 GMT
#181
Bah I can't find the website again. If anyone wants to try looking on Google, there is a website that updates the top 200 YouTube partners earnings per video per day and you can search the database which is updated every 5 minutes or so.

I think it was something like www.u2be.com or www.you2be.com (obviously isn't either of those). I spent 45 mins looking on Google and can't find it again... Maybe YouTube nuked it? Someone find it, we need clarity!!
Arise, chicken sandwich.
Minigun
Profile Blog Joined August 2010
619 Posts
Last Edited: 2011-04-18 23:33:29
April 18 2011 23:32 GMT
#182
The standard progamer makes a living off coaching, destiny, for example, is probably one of the few that can make it from streaming alone. He has a personality that entertains a lot of people.

But for people who can't pull 2k+ viewers consistently, they support themselves from coaching. Streaming gets you some money, but it's not enough to support yourself on. It doesn't make you rich, but 30-40k a year isn't bad money from coaching. I "work" 3 hours a day coaching, and spend the rest of my time either playing, or doing w/e. Most gamers are young, they make more coaching than they would at any other job they can get. All and all it's a decent earning compared to other jobs that I could get right now, and it's enough to where I don't live in a "shoebox" as one guy stated :S
“Quiet people have the loudest minds.” ― Stephen Hawking
Boundless
Profile Joined July 2010
Canada588 Posts
April 19 2011 01:48 GMT
#183
On April 19 2011 07:16 Ownos wrote:
Show nested quote +
On April 18 2011 13:04 Boundless wrote:
Dude, of course incontrol doesn't make six figures. That would be absolutely ridiculous if he did, since Flash makes about that much. Keep in mind that incontrol may live quite well for a progamer, but another income contributes to that, because his girlfriend runs a consulting/life coaching business.

There's no stability in pro gaming right now, due to the complete fragility of the games themselves. For all we know, this game will turn out to be a flop and nobody will be playing it in 2 years.... That's currently the stage that SC2 is at, complete uncertainty. People mainly make money from tournament winnings (100 - 500 per week is the best you'll ever get on average), streaming (next to zero, advertisements barely pay for your Internet cost), and a team salary if you are lucky (25 000 maximum).

Assuming you get 48 weeks of pay, thats roughly (250*48) + 25 000 + (500) = 37 500 dollars per year, not including taxes. I included 500 dollars of streaming revenue in there for generosity's sake. Working backwards, assuming you work 6 days per week and get paid for 8 hours per day, figures which are standard for most low-end jobs, that's 18.7 dollars per hour. High school students make that much money at some positions these days. Also, keep in mind these are absolute maximum numbers.

I didn't even include taxes in this calculation. In Canada, where I'm from, you would pay 15% of that in just personal income tax, not including unemployment insurance and your Canada pension plan. That brings you down to ~ 32 000 dollars per year take home. Some people can live on that, if you are willing to live in an apartment that's roughly the size of a shoebox and eat canned food every day. Nothing against those guys, but that's not for 99% of the population.

Pro gaming simply isn't a viable career yet. Think about how many people can make a living for themselves by playing video games. Less than 100 people globally, for sure. Your average good player like Sheth or Kiwikaki can't afford to live on their tournament winnings, not a chance.

The money in sports these days (and esports is included), is all from sponsorships. Some people have problems with that, but it's simply a fact. Athletes in respected and established sports make 90% of their income from sponsorship deals and contracts, rather than tournament winnings. Pro golfers are a prime example of this, and it's about 100 000 times easier to make a living playing golf than make a living as a pro gamer.

A lot of people in this thread have said it already, but I'll say it again. It's not a high-income life. Many high school students make more take home pay on a weekly basis, since their expenses are much lower.


How old are you? Probably not enough to be of working age to know how much it actually costs to make a living.

$30k is plenty. Plenty enough to live in more than a "shoebox." California minimum wage is $8/hr. $16k per year full time. Hundreds of thousands make a living off of this. You can pay the rent with that and eat out frequently. More room for luxuries if you room with someone and carpool. Keeping in mind the cost of living in California is absolutely absurd.

Well, thank you for taking this discussion and adding an ad hominem component to it. I really appreciate that you haven't focused on the topic at hand, and have instead chose to attempt to call me a child. =D

I don't know what kind of lifestyle you think people can live on 16 000 dollars per year, but if you are honestly going to suggest that someone can pay rent, utilities, food, internet, transit, property tax, and other expenses with that much income, I don't know what to say to you other than you need to honestly go do your research. I'm not going to do a full unit-by-unit breakdown of the living expenses that the average 25 year old has, because I've simply got better things to do.... However, I will say that it takes at least twenty five to thirty thousand dollars in take home pay per year to live in Toronto, where I am currently located, assuming you aren't renting a dirty run-down room in someone's basement and eating canned food every morning, afternoon, and evening.

If you are ok with that lifestyle, and I clearly stated in my previous post that I have nothing against people who are accepting of low-income living, then by all means become a pro gamer. However, that's one of the riskiest life choices a lot of people will ever make, considering that many of them drop out of college/job training to do so.

Please, in future, read the posts you are attempting to refute and don't bother making discussions personal. TL will be better off.
"Sin shall not be your master, because you are not under law, but under grace." - Romans 6:14
eNtitY~
Profile Joined January 2007
United States1293 Posts
April 19 2011 01:51 GMT
#184
On April 18 2011 13:52 Skillz_Man wrote:
Show nested quote +
On April 18 2011 13:39 jester- wrote:
On April 18 2011 13:23 Skillz_Man wrote:
JTV does 0.04 cents per commercial - which is $0.0004 per view on his stream. Therefore if you have 2500 viewers you make $1 per commercial. If you're like Huk and put a commercial after every game you'll average maybe $4 dollars an hour. His streaming schedule is usually 4-6 hours a day. Which is $500-$600 dollars per month.

That's about what Huk makes as his viewer counts average at that, which I mean isn't bad considering he doesn't pay for living expenses, ofcourse Im not certain what kind of share, if any tl.net takes from that.


Do you have a source for this (Inside proof, word of mouth)? I've heard Destiny say before he makes anywhere from $150-$300 / day which doesn't make any sense according to your figures. How does JTV paying $0.04 / commercial have any relevance if the revenue is calculated purely by viewer count?

Is the payout the same for every streamer or do high volume streamers see more % from the ad revenue?


They pay 0.04 cents per viewer per commercial is what I ment.

And $2/1000 viewers seems far too high. That's a rate of 0.2 cents an ad. Anyhow, I just assumed that's what every streamer got since I asked two close friends a while back. Maybe if you partner up with JTV they give you better rates.

And as for Destiny, 150-300 from just streaming? Or does that include his lessons, because that seems insanely high.


Not sure if you realize this or not but 0.02 / per viewer is much higher than $2 / thousand.
http://www.starcraftdream.com
Reithan
Profile Blog Joined February 2011
United States360 Posts
April 19 2011 02:02 GMT
#185
On April 19 2011 07:50 reneg wrote:
I'm quoting this because quoted things tend to get a little more attention.

This article you're all referring to does NOT say that Day9 makes 100k a year. It gives a top10 of Youtube Celebs who are going to be POISED to make that much, in several years, if they remain popular, and actually try to actively cash in on their viewers.

The article does NOT say that he makes 100k a year...

I actually stated in my FIRST post that it didn't directly say he makes 100k a year and that I doubted that figure.

I DID say that it listed him as a streamer in an article about streamers on Youtube that make $100k a year. So the implication was that he makes a good deal of money from Youtube alone. Even if it's $50k a year, that's a lot of money for a eSport caster to make from ONE OF SEVERAL sites he streams on. If he makes $50k from Youtube, $15k from Justin/Blip and another $20k from events & coaching, that's still $85k a year, which is well above the average American's income last time I checked...definitely above mine as a military service member.
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
jester-
Profile Blog Joined February 2011
Canada547 Posts
April 19 2011 02:06 GMT
#186
On April 19 2011 11:02 Reithan wrote:
Show nested quote +
On April 19 2011 07:50 reneg wrote:
I'm quoting this because quoted things tend to get a little more attention.

This article you're all referring to does NOT say that Day9 makes 100k a year. It gives a top10 of Youtube Celebs who are going to be POISED to make that much, in several years, if they remain popular, and actually try to actively cash in on their viewers.

The article does NOT say that he makes 100k a year...

I actually stated in my FIRST post that it didn't directly say he makes 100k a year and that I doubted that figure.

I DID say that it listed him as a streamer in an article about streamers on Youtube that make $100k a year. So the implication was that he makes a good deal of money from Youtube alone. Even if it's $50k a year, that's a lot of money for a eSport caster to make from ONE OF SEVERAL sites he streams on. If he makes $50k from Youtube, $15k from Justin/Blip and another $20k from events & coaching, that's still $85k a year, which is well above the average American's income last time I checked...definitely above mine as a military service member.


Way too many "if"s in there to present any sort of logical argument. I don't think you understand how popular you need to be on YouTube to earn anywhere near $50k / year. $20k from events/coaching? Doubtless even at half that amount. No idea what Blip pays, but I could see $15k between JTV/Blip being plausible with JTV making up the majority.
Arise, chicken sandwich.
Reithan
Profile Blog Joined February 2011
United States360 Posts
April 19 2011 03:36 GMT
#187
Eh, it's wasn't about it being a logical argument. It's just food for thought.
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
iSTime
Profile Joined November 2006
1579 Posts
April 19 2011 03:51 GMT
#188
On April 19 2011 10:48 Boundless wrote:
Show nested quote +
On April 19 2011 07:16 Ownos wrote:
On April 18 2011 13:04 Boundless wrote:
Dude, of course incontrol doesn't make six figures. That would be absolutely ridiculous if he did, since Flash makes about that much. Keep in mind that incontrol may live quite well for a progamer, but another income contributes to that, because his girlfriend runs a consulting/life coaching business.

There's no stability in pro gaming right now, due to the complete fragility of the games themselves. For all we know, this game will turn out to be a flop and nobody will be playing it in 2 years.... That's currently the stage that SC2 is at, complete uncertainty. People mainly make money from tournament winnings (100 - 500 per week is the best you'll ever get on average), streaming (next to zero, advertisements barely pay for your Internet cost), and a team salary if you are lucky (25 000 maximum).

Assuming you get 48 weeks of pay, thats roughly (250*48) + 25 000 + (500) = 37 500 dollars per year, not including taxes. I included 500 dollars of streaming revenue in there for generosity's sake. Working backwards, assuming you work 6 days per week and get paid for 8 hours per day, figures which are standard for most low-end jobs, that's 18.7 dollars per hour. High school students make that much money at some positions these days. Also, keep in mind these are absolute maximum numbers.

I didn't even include taxes in this calculation. In Canada, where I'm from, you would pay 15% of that in just personal income tax, not including unemployment insurance and your Canada pension plan. That brings you down to ~ 32 000 dollars per year take home. Some people can live on that, if you are willing to live in an apartment that's roughly the size of a shoebox and eat canned food every day. Nothing against those guys, but that's not for 99% of the population.

Pro gaming simply isn't a viable career yet. Think about how many people can make a living for themselves by playing video games. Less than 100 people globally, for sure. Your average good player like Sheth or Kiwikaki can't afford to live on their tournament winnings, not a chance.

The money in sports these days (and esports is included), is all from sponsorships. Some people have problems with that, but it's simply a fact. Athletes in respected and established sports make 90% of their income from sponsorship deals and contracts, rather than tournament winnings. Pro golfers are a prime example of this, and it's about 100 000 times easier to make a living playing golf than make a living as a pro gamer.

A lot of people in this thread have said it already, but I'll say it again. It's not a high-income life. Many high school students make more take home pay on a weekly basis, since their expenses are much lower.


How old are you? Probably not enough to be of working age to know how much it actually costs to make a living.

$30k is plenty. Plenty enough to live in more than a "shoebox." California minimum wage is $8/hr. $16k per year full time. Hundreds of thousands make a living off of this. You can pay the rent with that and eat out frequently. More room for luxuries if you room with someone and carpool. Keeping in mind the cost of living in California is absolutely absurd.

Well, thank you for taking this discussion and adding an ad hominem component to it. I really appreciate that you haven't focused on the topic at hand, and have instead chose to attempt to call me a child. =D

I don't know what kind of lifestyle you think people can live on 16 000 dollars per year, but if you are honestly going to suggest that someone can pay rent, utilities, food, internet, transit, property tax, and other expenses with that much income, I don't know what to say to you other than you need to honestly go do your research. I'm not going to do a full unit-by-unit breakdown of the living expenses that the average 25 year old has, because I've simply got better things to do.... However, I will say that it takes at least twenty five to thirty thousand dollars in take home pay per year to live in Toronto, where I am currently located, assuming you aren't renting a dirty run-down room in someone's basement and eating canned food every morning, afternoon, and evening.

If you are ok with that lifestyle, and I clearly stated in my previous post that I have nothing against people who are accepting of low-income living, then by all means become a pro gamer. However, that's one of the riskiest life choices a lot of people will ever make, considering that many of them drop out of college/job training to do so.

Please, in future, read the posts you are attempting to refute and don't bother making discussions personal. TL will be better off.


I don't know about Toronto, but if you live somewhere where rent is cheap, you can easily live fine on 16k. It's definitely not preferable, but that's only a little less than the stipend PhD students get in the department I'm in with a regular TA-ship. But in Athens, GA you can easily rent a decent place (for one person who doesn't own a lot of stuff) for $400/month or less. Also, I eat whatever I want and splurge the most on food and spend about $300/month on that. So unless you have expensive hobbies or need to buy a new car, living on 16k a year isn't very difficult at all here.
www.infinityseven.net
duracell
Profile Joined April 2011
53 Posts
April 19 2011 05:25 GMT
#189
On February 04 2011 15:38 Holcan wrote:
Show nested quote +
On February 03 2011 09:14 hifriend wrote:
On February 03 2011 07:08 Holcan wrote:
You act like eSports is a booming industry, it isnt. And gaining a few thousand viewers since sc2s release isnt changing anything either, outside sponsors dont want to see viewership in the tens of thousands, they want to see viewership in the 100,000's or more.

Esports will never become socially acceptable, especially with some of the current poster childs, (heres looking at you hostile !) Outside sponsors will always view this as a niche market, the most we can ever hope for is inside sponsorships (steelseries, razer) and related sponsorships (Intel, AMD). Look at how hard the CGS failed when they brought in outside sponsors.

Sure its possible to make a profit off esports, but you definitely wont be able to pay rent, afford to marry, and do all the things you can do with a 9-5 job, unless you are the very top percentile of players, and if you are a top percentile, you need to travel to a foreign country to compete.

A good example is Axslav, he plays for Team EG, one of the, if not the pinnacle of NA esports, yet he has a career outside of esports.

E-sports are largely socially accepted in some european countries not to mention the way it was in korea a few years back. I think you're focusing too much on current conditions in the US and even then fail to notice how everything's been moving forward. Notice how OSL was sponsored by a fucking airline company and GSL having sony ericsson for their main sponsor?

It's besides the point though, sponsors will obviously try to reach a specific demographic namely gamers in this case and I don't see why that would be a hinderance? More people play video games, e-sports keeps growing, more gaming related products get purchased, more gaming companies stand to make more profit off of advertisement/sponsorships. Why do you think big companies like razer and steelseries sprung up fairly recently? Sponsorships even now aren't some useless basement-ran software websites either but HUGE corporations like

SK - Acer
MYM - puma, WD, razer

Intel stepping in as the main sponsor in GSL recently. Etc, etc.

And like some other guy said it sort of goes without saying that only the top will be able to sustain a decent living by playing video games/sports without doing some sort of related work purely for profit.

In don't know how it is where you live but in sweden the old stereotypical fat/greasy/generally disgusting nerd image washed off ages ago. Most people play video games in some shape or form, let's look at some swedish gaming superheroes.

+ Show Spoiler +
Heaton
[image loading]

Jinro
[image loading]

Madfrog
[image loading]

No homo but these are some pretty good looking dudes.



lets look at American players

[image loading]

[image loading]

and this thread is about esports in the US, which is mainly dominated by WOW and console games, both of which dont attract "good looking dudes"

:D Esports in germany/Sweden is pretty awesome tbh.


Not to bash on any player's looks, but I think this post brings up a detail that is usually overlooked due to etiquette and manners, but could be pretty valuable to the growth of E-sports.

Someone who does well at the game and is really attractive is a lot more marketable than someone who is fantastic and has a huge fan base of players that are already playing the game. Of course we can't just hope this person magically appears, so the next best step would be to have top players get a bit more consulting for wardrobe and overall appearance from trainers and designers.

It's pretty shallow, and some people might have a problem with it, but consider it a worthy sacrifice to both grow the esport you love and as a personal investment to increase your earnings if SC2 ever takes off. The stigma of unattractive nerds playing videogames is slowly fading, but it is always worthwhile to get it sped up.

Working out, eating healthy, dressing better, is something that is not only good for yourself, but good for the development of esports. I can only think of a parallel in poker, where it's almost no argument that the Cool Black Guy Phil Ivey and the chiseled muscleman Patrik Antonius have done a lot to wipe off the stigma of poker players being fat and overweight.

I'm not suggesting every player should absorb the jock and bro culture, since the appeal of being a gamer has always been a sense of uniqueness and using mind over matter, but if the goal is really to grow esports and to make it a financially worthy option, then some sacrifices should be made even if you personally don't agree with it.
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
April 19 2011 05:34 GMT
#190
On April 19 2011 12:51 PJA wrote:
Show nested quote +
On April 19 2011 10:48 Boundless wrote:
On April 19 2011 07:16 Ownos wrote:
On April 18 2011 13:04 Boundless wrote:
Dude, of course incontrol doesn't make six figures. That would be absolutely ridiculous if he did, since Flash makes about that much. Keep in mind that incontrol may live quite well for a progamer, but another income contributes to that, because his girlfriend runs a consulting/life coaching business.

There's no stability in pro gaming right now, due to the complete fragility of the games themselves. For all we know, this game will turn out to be a flop and nobody will be playing it in 2 years.... That's currently the stage that SC2 is at, complete uncertainty. People mainly make money from tournament winnings (100 - 500 per week is the best you'll ever get on average), streaming (next to zero, advertisements barely pay for your Internet cost), and a team salary if you are lucky (25 000 maximum).

Assuming you get 48 weeks of pay, thats roughly (250*48) + 25 000 + (500) = 37 500 dollars per year, not including taxes. I included 500 dollars of streaming revenue in there for generosity's sake. Working backwards, assuming you work 6 days per week and get paid for 8 hours per day, figures which are standard for most low-end jobs, that's 18.7 dollars per hour. High school students make that much money at some positions these days. Also, keep in mind these are absolute maximum numbers.

I didn't even include taxes in this calculation. In Canada, where I'm from, you would pay 15% of that in just personal income tax, not including unemployment insurance and your Canada pension plan. That brings you down to ~ 32 000 dollars per year take home. Some people can live on that, if you are willing to live in an apartment that's roughly the size of a shoebox and eat canned food every day. Nothing against those guys, but that's not for 99% of the population.

Pro gaming simply isn't a viable career yet. Think about how many people can make a living for themselves by playing video games. Less than 100 people globally, for sure. Your average good player like Sheth or Kiwikaki can't afford to live on their tournament winnings, not a chance.

The money in sports these days (and esports is included), is all from sponsorships. Some people have problems with that, but it's simply a fact. Athletes in respected and established sports make 90% of their income from sponsorship deals and contracts, rather than tournament winnings. Pro golfers are a prime example of this, and it's about 100 000 times easier to make a living playing golf than make a living as a pro gamer.

A lot of people in this thread have said it already, but I'll say it again. It's not a high-income life. Many high school students make more take home pay on a weekly basis, since their expenses are much lower.


How old are you? Probably not enough to be of working age to know how much it actually costs to make a living.

$30k is plenty. Plenty enough to live in more than a "shoebox." California minimum wage is $8/hr. $16k per year full time. Hundreds of thousands make a living off of this. You can pay the rent with that and eat out frequently. More room for luxuries if you room with someone and carpool. Keeping in mind the cost of living in California is absolutely absurd.

Well, thank you for taking this discussion and adding an ad hominem component to it. I really appreciate that you haven't focused on the topic at hand, and have instead chose to attempt to call me a child. =D

I don't know what kind of lifestyle you think people can live on 16 000 dollars per year, but if you are honestly going to suggest that someone can pay rent, utilities, food, internet, transit, property tax, and other expenses with that much income, I don't know what to say to you other than you need to honestly go do your research. I'm not going to do a full unit-by-unit breakdown of the living expenses that the average 25 year old has, because I've simply got better things to do.... However, I will say that it takes at least twenty five to thirty thousand dollars in take home pay per year to live in Toronto, where I am currently located, assuming you aren't renting a dirty run-down room in someone's basement and eating canned food every morning, afternoon, and evening.

If you are ok with that lifestyle, and I clearly stated in my previous post that I have nothing against people who are accepting of low-income living, then by all means become a pro gamer. However, that's one of the riskiest life choices a lot of people will ever make, considering that many of them drop out of college/job training to do so.

Please, in future, read the posts you are attempting to refute and don't bother making discussions personal. TL will be better off.


I don't know about Toronto, but if you live somewhere where rent is cheap, you can easily live fine on 16k. It's definitely not preferable, but that's only a little less than the stipend PhD students get in the department I'm in with a regular TA-ship. But in Athens, GA you can easily rent a decent place (for one person who doesn't own a lot of stuff) for $400/month or less. Also, I eat whatever I want and splurge the most on food and spend about $300/month on that. So unless you have expensive hobbies or need to buy a new car, living on 16k a year isn't very difficult at all here.


It would be almost impossible to live off that in Toronto.. but Toronto is the biggest city in Canada, its equivilant to living in like New York. From what I've heard, a downtown small ass apartment in Toronto is anywhere from $1500 to $2000 a month. Im sure you can find cheaper near the suburbs, but it all depends on where you live. Small cities in Canada are around what you are saying, but not Toronto.

But also food and everything to live costs more in Canada... Most of our minimum wages in each province are around $10 an hour, or will be there within the next year.. so thats 18K approx a year, that would be very hard to live from here.. Whats minimum wage in US?
Canada Gaming ~~ The-Feared
duracell
Profile Joined April 2011
53 Posts
April 19 2011 05:42 GMT
#191
I'd imagine the apartments in Toronto are much nicer even if similar in price/ft to NY. The apartments you can get for 2k/month are absolute crapholes.
Poyo
Profile Joined June 2010
Canada790 Posts
April 19 2011 05:46 GMT
#192
Yup living expenses in Canada are quite ridiculous considering minimum wage isn't anything to write home about. Obviously its all relative, but Its difficult to imagine someone supporting themselves comfortably while earning minimum wage, unless you have multiple jobs or family support.
Poyo! poyo! poyo! poyo! poyo!
omegan
Profile Joined April 2011
76 Posts
April 19 2011 06:18 GMT
#193
I wonder how much money MC would make if he improves his English to stream and coach for us foreigners.
Bluetea
Profile Joined August 2010
United States185 Posts
April 19 2011 06:42 GMT
#194
Don't forget about streaming. You can make a lot of money off of that.
All these bitches is my sons.
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
Last Edited: 2011-04-19 06:43:37
April 19 2011 06:42 GMT
#195
On April 19 2011 10:51 eNtitY~ wrote:
Show nested quote +
On April 18 2011 13:52 Skillz_Man wrote:
On April 18 2011 13:39 jester- wrote:
On April 18 2011 13:23 Skillz_Man wrote:
JTV does 0.04 cents per commercial - which is $0.0004 per view on his stream. Therefore if you have 2500 viewers you make $1 per commercial. If you're like Huk and put a commercial after every game you'll average maybe $4 dollars an hour. His streaming schedule is usually 4-6 hours a day. Which is $500-$600 dollars per month.

That's about what Huk makes as his viewer counts average at that, which I mean isn't bad considering he doesn't pay for living expenses, ofcourse Im not certain what kind of share, if any tl.net takes from that.


Do you have a source for this (Inside proof, word of mouth)? I've heard Destiny say before he makes anywhere from $150-$300 / day which doesn't make any sense according to your figures. How does JTV paying $0.04 / commercial have any relevance if the revenue is calculated purely by viewer count?

Is the payout the same for every streamer or do high volume streamers see more % from the ad revenue?


They pay 0.04 cents per viewer per commercial is what I ment.

And $2/1000 viewers seems far too high. That's a rate of 0.2 cents an ad. Anyhow, I just assumed that's what every streamer got since I asked two close friends a while back. Maybe if you partner up with JTV they give you better rates.

And as for Destiny, 150-300 from just streaming? Or does that include his lessons, because that seems insanely high.


Not sure if you realize this or not but 0.02 / per viewer is much higher than $2 / thousand.


0.2 cents = 0.002 / per view which is $2 / thousand.... Fairly sure (positive) I'm right, you just dropped a decimal place there.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
loveeholicce
Profile Blog Joined December 2010
Korea (South)785 Posts
April 23 2011 12:24 GMT
#196

On February 04 2011 15:38 Holcan wrote:
Show nested quote +
On February 03 2011 09:14 hifriend wrote:
On February 03 2011 07:08 Holcan wrote:
You act like eSports is a booming industry, it isnt. And gaining a few thousand viewers since sc2s release isnt changing anything either, outside sponsors dont want to see viewership in the tens of thousands, they want to see viewership in the 100,000's or more.

Esports will never become socially acceptable, especially with some of the current poster childs, (heres looking at you hostile !) Outside sponsors will always view this as a niche market, the most we can ever hope for is inside sponsorships (steelseries, razer) and related sponsorships (Intel, AMD). Look at how hard the CGS failed when they brought in outside sponsors.

Sure its possible to make a profit off esports, but you definitely wont be able to pay rent, afford to marry, and do all the things you can do with a 9-5 job, unless you are the very top percentile of players, and if you are a top percentile, you need to travel to a foreign country to compete.

A good example is Axslav, he plays for Team EG, one of the, if not the pinnacle of NA esports, yet he has a career outside of esports.

E-sports are largely socially accepted in some european countries not to mention the way it was in korea a few years back. I think you're focusing too much on current conditions in the US and even then fail to notice how everything's been moving forward. Notice how OSL was sponsored by a fucking airline company and GSL having sony ericsson for their main sponsor?

It's besides the point though, sponsors will obviously try to reach a specific demographic namely gamers in this case and I don't see why that would be a hinderance? More people play video games, e-sports keeps growing, more gaming related products get purchased, more gaming companies stand to make more profit off of advertisement/sponsorships. Why do you think big companies like razer and steelseries sprung up fairly recently? Sponsorships even now aren't some useless basement-ran software websites either but HUGE corporations like

SK - Acer
MYM - puma, WD, razer

Intel stepping in as the main sponsor in GSL recently. Etc, etc.

And like some other guy said it sort of goes without saying that only the top will be able to sustain a decent living by playing video games/sports without doing some sort of related work purely for profit.

In don't know how it is where you live but in sweden the old stereotypical fat/greasy/generally disgusting nerd image washed off ages ago. Most people play video games in some shape or form, let's look at some swedish gaming superheroes.

+ Show Spoiler +
Heaton
[image loading]

Jinro
[image loading]

Madfrog
[image loading]

No homo but these are some pretty good looking dudes.



lets look at American players

[image loading]

[image loading]

and this thread is about esports in the US, which is mainly dominated by WOW and console games, both of which dont attract "good looking dudes"

:D Esports in germany/Sweden is pretty awesome tbh.


[image loading]
상처받은 그대에 가슴에 사랑을 심어줄께요♥
Reithan
Profile Blog Joined February 2011
United States360 Posts
April 23 2011 16:49 GMT
#197
[image loading]

[image loading]
[image loading]
They're not all supermodels, but they don't all look like 500 lbs obese social rejects...
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
tyCe
Profile Joined March 2010
Australia2542 Posts
April 26 2011 08:23 GMT
#198
On April 24 2011 01:49 Reithan wrote:
[image loading]

[image loading]
[image loading]
They're not all supermodels, but they don't all look like 500 lbs obese social rejects...

No homo, but the difference between the Swedish examples and these is like night and day.

It is true that SC2 needs an attractive, athletic-looking, well-dressed role model in the international scene. In Korea, where younger guys can look more feminine, they had stars like BoxeR, YellOw and Reach and even Grrr (Guillaume Patry (?)) back in the BW days. They didn't look like basement nerds or guys who lived off junk food all day, and I think that was important in making BW mainstream in Korea.
Betrayed by EG.BuK
zoLo
Profile Blog Joined June 2007
United States5896 Posts
Last Edited: 2011-04-26 08:45:26
April 26 2011 08:43 GMT
#199
Nevermind
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
April 26 2011 08:48 GMT
#200
Tyler is a very handsome man, full homo.
Some progamers are ugly, some are handsome, so are fat, some are thin, just like every body else.
Whether the image of the handsome nerd is required for Esports growth is questionable.
VERY FRAGILE, LIKE A BABY PANDA EGG
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