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State of BattleNET 0.2 after 1.2 Patch (0.1.2 :d) - Page 4

Forum Index > SC2 General
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jeparie
Profile Joined December 2010
United States65 Posts
January 15 2011 04:18 GMT
#61
On January 15 2011 13:08 MOARpylons wrote:


So why do you think they changed it? Just so they can say "You know all those guys who are gonna play SC2 when it comes out? yeah fuck those guys"? There must have been some reason behind it dont you think?


They tried to make it better. It didn't work. No one thinks it worked.

Instead of changing what people want in a timely fashion, they took 7 months to put in half assed chat channels. If they would just listen to what people are saying in regards to bnet, I guarantee it would be tons better and people would be satisfied.

Fir3fly
Profile Joined May 2009
Australia251 Posts
January 15 2011 04:29 GMT
#62
and thats the problem with the computer gaming industry imo.
because of all the hype that consoles and etc are getting (ill include WoW) more games are now developed FOR the console and PORTED to the pc.

its MOST LIKELY will not get any better, as long as we have these "hardcore gamers" with their consoles, producers/developers will design shit to kepp THEM happy.

who cares if theres an entire country devoted to this game, theres a 13 year old who wants to play halo4 with the latest bubble sheild and "bubblegum" launcher so he can "pwn all dem noobs on xbox live"


its about where the market is. they want money, not a decent game.
Spawkuring
Profile Joined July 2008
United States755 Posts
January 15 2011 04:39 GMT
#63
Blizzard is listening at the very least, but the major problem is that they're being way too slow.

There's absolutely no reason why it should take 6+ months to release chat channels, and heavily flawed chat channels at that since that still lack features every other chat client in existence has. If it takes this long just to implement a basic programming feature, imagine how long it will take for them to fix the custom game system, or the clan system, or watching replays in multiplayer. With the rate Blizzard is going, we're literally going to have to wait several YEARS just for Bnet 2.0 to be on par to what Bnet 1.0 has been for over a decade.

Something is horribly wrong with the SC2/Bnet teams. Either they are understaffed and need more WoW coders on the job, or the project managers need a slap upside the head. Having a long development time for video games is fine, but not when it comes to programming simple features that have existed in games for decades.
confusedcrib
Profile Blog Joined August 2010
United States1307 Posts
January 15 2011 04:49 GMT
#64
Yay we got chat channels! Now what do I get to bitch about!?
I'm a writer for TeamLiquid, you've probably heard of me
Purind
Profile Blog Joined April 2004
Canada3562 Posts
January 15 2011 04:57 GMT
#65
On January 15 2011 13:29 Fir3fly wrote:
and thats the problem with the computer gaming industry imo.
because of all the hype that consoles and etc are getting (ill include WoW) more games are now developed FOR the console and PORTED to the pc.

its MOST LIKELY will not get any better, as long as we have these "hardcore gamers" with their consoles, producers/developers will design shit to kepp THEM happy.

who cares if theres an entire country devoted to this game, theres a 13 year old who wants to play halo4 with the latest bubble sheild and "bubblegum" launcher so he can "pwn all dem noobs on xbox live"


its about where the market is. they want money, not a decent game.


So because console games are ported to the PC, SC2's (which is not a console game) interface needs to be shitty?

How does making a non-functional online system help appease fans/make money? How does making the game mode played most by casual gamer (customs) unplayable keep them happy? I really have no clue what you're trying to say with the 13 year old halo comment. This is the exact type of customer they're pissing off with the broken custom game system

The one good thing I'll say though is that the autocountdown timer is at 5 seconds instead of the ridiculous 30 seconds that it was at before

On January 15 2011 12:29 MOARpylons wrote:
Man this thread is full of complaints.

If its that bad why are you people even playing it? Youre playing Blizzards game,


The problem is that with the broken ass system, we're kinda not playing the game. We're playing SC2, but we're not really playing that much customs. Or did you miss the part where the complaints are aimed at the custom game system? Play/obs was an incredibly popular thing to do on SC:BW. A huge number of pub games were play/obs. No matter what the map was, it would fill up. It's kinda impossible to do that now. Play/obs is just one example, tons and tons of maps that fill up almost instantly would be impossible to play under the SC2 system
Trucy Wright is hot
akalarry
Profile Joined January 2011
United States1978 Posts
Last Edited: 2011-01-15 05:00:53
January 15 2011 04:58 GMT
#66
i think hon did the chat interface right

bnet 1.0 was fine too, i dont like the small ass chat window. also does anyone know how to delete channels you have joined? i also dont like how people can automatically add me to a channel.

there also needs to be hotkeys for the menu interface. i hate having message windows open, and then having to manually minimize each one or move them to be able to do things such as search for games and stuff

also countdown should stop if someone leaves. something so basic and so logical yet a bigass company like blizzard can't implement after months

i definitely prefer bnet 1.0

all the people saying go play another rts, we arent complaining about the game, sc2 is a great game to play, just bnet 2.0 blows, and you'd think they cant make an interface worse after 10 years and more money

also, i dont care about this, but just looking at the masters league icon shows how much effort they put into this. it really does look like they are doing everything half assed
Ex_Matt
Profile Joined January 2011
Canada84 Posts
January 15 2011 04:59 GMT
#67
I had a game completely freeze up on me which resulted in a stand off between the other player.

The new 'draw game' feature didn't kick in. I was able to communicate with the other player but our units and buildings were completely frozen in time. The other guy refused to leave so I had to take the loss.

And yea the custom game section is total crap.
Fear the reaper man
CounterOrder
Profile Joined August 2010
Canada457 Posts
January 15 2011 05:10 GMT
#68
Sc2 could be such a better game if Bnet 2.0 was decent. WC3 had awsome clan support. Now we cant even get a new account. No chat channels for 7 months.... etc etc. Terrible custom game system. Ofcourse people are complaining.

Honestly the people saying to stop complaining or w/e need to have some self respect. How could you be happy with they way thing are and tell other people who want to see it improved to just shut up? People here just want to see a stronger community.

Actually being able to talk to people and create groups(clans) for like minded people to play games together would help this game alot. I dont get how they could retard the growth of the community so much when they say its so important to them to see esports and SCII succeed. Influence from consoles has no place on a pure pc game.

The design is so bad. What were they even trying to achieve? Isolating players and minimizing cooperation at every level. Blah, i wish peopel complained about it alot more. Have standards damnit.
Treemonkeys
Profile Blog Joined August 2010
United States2082 Posts
Last Edited: 2011-01-15 07:56:09
January 15 2011 05:14 GMT
#69
On January 15 2011 14:10 CounterOrder wrote:
Sc2 could be such a better game if Bnet 2.0 was decent. WC3 had awsome clan support. Now we cant even get a new account. No chat channels for 7 months.... etc etc. Terrible custom game system. Ofcourse people are complaining.

Honestly the people saying to stop complaining or w/e need to have some self respect. How could you be happy with they way thing are and tell other people who want to see it improved to just shut up? People here just want to see a stronger community.

Actually being able to talk to people and create groups(clans) for like minded people to play games together would help this game alot. I dont get how they could retard the growth of the community so much when they say its so important to them to see esports and SCII succeed. Influence from consoles has no place on a pure pc game.

The design is so bad. What were they even trying to achieve? Isolating players and minimizing cooperation at every level. Blah, i wish peopel complained about it alot more. Have standards damnit.


Thanks to 1.2 you can make a clan channel and communicate all you want.
http://shroomspiration.blogspot.com/
whatthefat
Profile Blog Joined August 2010
United States918 Posts
January 15 2011 05:16 GMT
#70
The sense of entitlement here is astonishing. Blizzard has developed an awesome multiplayer system; the automatic matching takes so much pain out of a process that used to be incredibly hit and miss, and frankly pretty intimidating. The profiles are great - a little more in the way of statistics would be nice, but I'm sure that will come. The custom game section offers plenty of variety so I'm always finding something new and fun to play there when I'm not in the mood for laddering. And now they've added chat channels as requested - not that they really add any value, since they're all populated by 15 year olds with no girlfriends, but at least it goes to show Blizzard is listening to the community and adding features as they are requested. Frankly, the only thing I could complain about is the inability to share replays with friends without manually giving them the file.
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
Fir3fly
Profile Joined May 2009
Australia251 Posts
January 15 2011 05:22 GMT
#71
On January 15 2011 13:57 Purind wrote:
+ Show Spoiler +
On January 15 2011 13:29 Fir3fly wrote:
and thats the problem with the computer gaming industry imo.
because of all the hype that consoles and etc are getting (ill include WoW) more games are now developed FOR the console and PORTED to the pc.

its MOST LIKELY will not get any better, as long as we have these "hardcore gamers" with their consoles, producers/developers will design shit to kepp THEM happy.

who cares if theres an entire country devoted to this game, theres a 13 year old who wants to play halo4 with the latest bubble sheild and "bubblegum" launcher so he can "pwn all dem noobs on xbox live"


its about where the market is. they want money, not a decent game.


So because console games are ported to the PC, SC2's (which is not a console game) interface needs to be shitty?

How does making a non-functional online system help appease fans/make money? How does making the game mode played most by casual gamer (customs) unplayable keep them happy? I really have no clue what you're trying to say with the 13 year old halo comment. This is the exact type of customer they're pissing off with the broken custom game system

The one good thing I'll say though is that the autocountdown timer is at 5 seconds instead of the ridiculous 30 seconds that it was at before



i know sc2 isn't a console game. what im saying is that they're looking at the general mass of games/"gamers" and thinking "consoles are making money, people love the simple interface of consoles, etc, lets design it like that and be done with it."

once they make the game and sell it, they're not really making money off it anymore, so they dont need to worry about "simple" things like having a better interface, once the games out, they want to keep it fairly maintained so people will buy it, but thats about it.

what would benefit them if they fixed issues, less people complaining? woot.. as long as a bunch of kids continue to buy it, they dont care.



as you can tell, i have an extreme hatred towards this turn towards consoles that games are taking.
aswel as a general disappointment towards blizzard. dont take my shit to heart
Yoshi Kirishima
Profile Blog Joined July 2009
United States10331 Posts
January 15 2011 05:27 GMT
#72
As I remember, Blizzard said that Activision is handling Bnet 2.0 while Blizzard was let alone for the "gameplay."

So, right now I'm just sort of blaming Activision for this. You can tell it must not be Blizzard, or at least not the same people from SC1/WC3 etc in the Bnet 1.0 days, else something drastic changed their minds on how the online experience should be like, since so many aspects seem to have gotten worse in SC2 instead of better (Show more button, popularity system, can't create games with game names etc).
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Treemonkeys
Profile Blog Joined August 2010
United States2082 Posts
January 15 2011 05:32 GMT
#73
On January 15 2011 14:27 Yoshi Kirishima wrote:
As I remember, Blizzard said that Activision is handling Bnet 2.0 while Blizzard was let alone for the "gameplay."

So, right now I'm just sort of blaming Activision for this. You can tell it must not be Blizzard, or at least not the same people from SC1/WC3 etc in the Bnet 1.0 days, else something drastic changed their minds on how the online experience should be like, since so many aspects seem to have gotten worse in SC2 instead of better (Show more button, popularity system, can't create games with game names etc).


Pure rumor and speculation mixed with the foolish idea that business partners who voluntarily choose to work together are somehow at odds with each other and only one side is "to blame". Sorry buddy but the entire online experience is different from the SC1/WC3 days and smart business people will cater to that if they want to remain successful.
http://shroomspiration.blogspot.com/
Go0g3n
Profile Blog Joined December 2009
Russian Federation410 Posts
Last Edited: 2011-01-15 06:01:58
January 15 2011 05:50 GMT
#74
I'm sorry, but at this point all of this is pure BS. Blizzard delivered everything the community asked for and then some. With the exception of custom game menu and the ability to watch replays in multiplayer, it' has everything one needs. The advanced replay vault, map store and 5-6 new game modes like StarCraft Dota are on the way, so there's nothing for one to complain about.
zooalt
Profile Joined July 2010
104 Posts
January 15 2011 05:53 GMT
#75
I didnt read the whole thread, so this might have come up already:

Somehow I got kicked from a game (you were dropped), so I came back to the menu. And then all the chat-chans I had joined were gone. No problem I thought and tried to reconnect to them, but it didnt work. A logout or a restart of the game didnt solve the problem. I then asked a friend what to do, he was surprised, apparently I was still being desplayed as being in the chat channel.

This happend 5hours ago. I still cant join the channels I have been in before, though I can join other ones. :>
Some say I'm crazy, I guess I'll always be.
TheOnlyOne
Profile Joined August 2010
Germany155 Posts
January 15 2011 05:56 GMT
#76
The sense of entitlement here is astonishing. Blizzard has developed an awesome multiplayer system; the automatic matching takes so much pain out of a process that used to be incredibly hit and miss, and frankly pretty intimidating.


Really they don't really invent something totally new; its pretty much the same as Xbox live TrueSkill; its even the same guy in development ...

The profiles are great - a little more in the way of statistics would be nice, but I'm sure that will come.


They "look" nice; but thats a point everyone complains; most of the stuff just "looks" nice but lacks actual features.

It seems like they put a lot more effort in the graphics and stuff ; and don't really care much for the feature that is the actual important part.

The custom game section offers plenty of variety so I'm always finding something new and fun to play there when I'm not in the mood for laddering.


Its the way its working; nobody says it isnt working at all; just that the system makes it very difficult to actual release a game on BattleNet as its way to difficult to make a real use of this Custom Games.

Currently Custom Games are really what you discribe ; its something to do just in between of Laddering; but the giant potential of the REAL GOOD Editor is destroyd if your Release System is bad.
Take a look at the "Dota" Community, its so big that Games are "clones" of it; its a freaking Custom map; Blizzard should be a hell ass support in this ; some peops even buy Warcraft 3 just to play the Dota Custom map; if that isnt a big selling point; what is ?

And now they've added chat channels as requested - not that they really add any value, since they're all populated by 15 year olds with no girlfriends, but at least it goes to show Blizzard is listening to the community and adding features as they are requested.


A problem in this point is that pretty much everyone complaint about the lack of chats since the Beta; Blizzard simply ignored that and with the giant pressure from all the Buyers and Whiners they decided to put a chat system in that is really not great; it does its job ofcourse; but its not what you would expect from a big game forge ; Blizzard stands for Quality; not for half hearted chat systems.

Frankly, the only thing I could complain about is the inability to share replays with friends without manually giving them the file.


Thats something that could be fixed so easy and quickly; however its something blizzard doesnt care because the pressure to actual care for it isnt big enough.


One thing should be for sure:

Blizzard CAN do better; and no matter what; they SHOULD do better.

No matter what SC2 is a wonderful game; if Battlenet 2.0 would actual be worth its 2.0 ; it would be just MORE awesome; and who should complain about an even better game ? Nobody would ...
EoR
Profile Joined July 2010
Ireland127 Posts
January 15 2011 06:02 GMT
#77
I'm not so much annoyed or angry as just really confused. The WC3 system was better in pretty much every way, minus the matchmaking. Everything that surrounds SC2 is just kind of bad. Things like the chat channels, the lack of clan support, the lack of a decent way to see your overall rating and the poor custom game system. It only looks worse when you compare it to SC2 itself, which is a fantastic game. I just find myself kind of puzzled as to how all the secondary features ended up being several magnitudes worse than those of previous blizzard games.

Also, please drop this "well, if you don't like it don't play it" stuff. I'm going to presume most people on this board fucking love this game. So, regardless of the fact that they're unhappy with certain features of the product, I doubt they'd want to stop playing.
Ryuu314
Profile Joined October 2009
United States12679 Posts
January 15 2011 06:05 GMT
#78
On January 15 2011 14:27 Yoshi Kirishima wrote:
As I remember, Blizzard said that Activision is handling Bnet 2.0 while Blizzard was let alone for the "gameplay."

So, right now I'm just sort of blaming Activision for this. You can tell it must not be Blizzard, or at least not the same people from SC1/WC3 etc in the Bnet 1.0 days, else something drastic changed their minds on how the online experience should be like, since so many aspects seem to have gotten worse in SC2 instead of better (Show more button, popularity system, can't create games with game names etc).

That's not totally true. What they said was, or more specifically, what Dustin Browder said was that the Bnet 2.0 team and the SC2 design/balance team are completely unrelated. In other wards Bnet 2.0 sucking != SC2 sucking.

There is a lot of whining in this thread. But most of it is pretty justified. People aren't asking for new features or complaining about the bugginess of new features. People are complaining about the fact that features which have been around for over a decade on every other online video game, be it console or PC, are being half-assed and extremely delayed in its implementation to Bnet 2.0.

In my honest opinion, if it weren't for the fact that SC2 is a very good game that's consistently attracting and retaining its audience, Bnet 2.0 would be a complete flop, would fail, and would be almost completely devoid of any human presence by this time.
Treemonkeys
Profile Blog Joined August 2010
United States2082 Posts
January 15 2011 06:11 GMT
#79
On January 15 2011 15:02 ]Grey[ wrote:
I'm not so much annoyed or angry as just really confused. The WC3 system was better in pretty much every way, minus the matchmaking. Everything that surrounds SC2 is just kind of bad. Things like the chat channels, the lack of clan support, the lack of a decent way to see your overall rating and the poor custom game system. It only looks worse when you compare it to SC2 itself, which is a fantastic game. I just find myself kind of puzzled as to how all the secondary features ended up being several magnitudes worse than those of previous blizzard games.

Also, please drop this "well, if you don't like it don't play it" stuff. I'm going to presume most people on this board fucking love this game. So, regardless of the fact that they're unhappy with certain features of the product, I doubt they'd want to stop playing.


I'll say it again. They delayed SC2 for bnet2.0, this was well known. The more features they added in, the longer it would be delayed. They will continue improving it over time. Would you rather get SC2 back in july, and chat channels now, or have both only just now? Would you rather not have SC2 now or get it next summer with more bnet features? People are just whining without thinking, there is nothing to be confused about, and if Blizzard held back SC2 for a more feature rich bnet, most people in this thread would be whining about how long it was taking.

Oh but everyone in this thread can make a better bnet in an hour, my bad. lol
http://shroomspiration.blogspot.com/
Spawkuring
Profile Joined July 2008
United States755 Posts
Last Edited: 2011-01-15 06:15:21
January 15 2011 06:11 GMT
#80
On January 15 2011 14:50 Go0g3n wrote:
I'm sorry, but at this point all of this is pure BS. Blizzard delivered everything the community asked for and then some. With the exception of custom game menu and the ability to watch replays in multiplayer, it' has everything one needs. The advanced replay vault, map store and 5-6 new game modes like StarCraft Dota are on the way, so there's nothing for one to complain about.


If Blizzard had truly delivered everything we asked for, we wouldn't be having this thread. Blizzard is not even remotely close to giving us even half the stuff we expected from 2010 technology.

- No chat channels for half a year despite it being pre-1990 technology, and even now it's still lacking many features.
- No clan support for what looks to be at least another year
- No ability to watch replays with friends
- No cross-region play for most players
- No LAN
- No decent custom game system. We still have this awful system where we can't name games, where games auto-start against player consent, where new maps are doomed never to get played due to the popularity system

Keep in mind that these features are things Bnet 1.0 already has, and that thing is over a decade old. And not only that, but we had to practically scream in Blizzard's ear for them to put chat channels in since they were vehemently against doing so months before. You attack us for whining, yet it was precisely that which got us chat channels back. Fans can and should give feedback, whether positive or negative, and it's ridiculous to pretend that everything about Bnet 2.0 is peachy when it blatantly isn't.

On January 15 2011 15:11 Treemonkeys wrote:
Would you rather not have SC2 now or get it next summer with more bnet features?


YES!!!! ABSOLUTELY!!! I wouldn't mind in the least if SC2 was delayed so it could be properly polished with more features and testing before it came out. It would also give them time to improve the lousy sounds, the horrible dialogue in the single-player, and fix the dozens of horrible design-decisions that went into Bnet 2.0.
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