State of BattleNET 0.2 after 1.2 Patch (0.1.2 :d) - Page 2
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NoXious90
United Kingdom160 Posts
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Knutzi
Norway664 Posts
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DuckS
United States845 Posts
This has lost me at least 3-4 games, before i discovered the source of the problem, being minimizing/going back | ||
maro
Netherlands134 Posts
There are a lot of things that could be improved looking at the interaction design. During the beta it was already clear they had made poor design choices. The back button while looking at people's profiles for instance. This wasn't always there, and still doesn't feel quite right, and there's moments where people can feel 'lost'. But the custom game interface is probably where they dropped the ball the most. Simple things like search, previously played, maybe have different views, a rating system, etc. All in all, you can clearly see this was designed with somewhat of a console way of thinking, as others have mentioned. Use cases, usability testing, etc is not something they've spent their money or time on, or maybe just didn't have the right people for the job, poor art-directing. Could be a lot of things. This is however, old news. Bnet has been the source of a lot of complaints since beta, and I'm sure they're looking at feedback from the community, and will probably look to improve... be it soon(tm) or whenever. | ||
Sniffy
Australia290 Posts
Blizzerd you fail | ||
AirbladeOrange
United States2573 Posts
I guess the bottom line is that people will ALWAYS find something to complain about. | ||
TheOnlyOne
Germany155 Posts
The worst of all is that they really could simply take the WC3 way and change nothing to have a better result. Theirs to much "lets try this, lets try that" ; it really made the final result worser. It even looks like they care more how everything "looks" and not how it "works". Might be a better idea to make it actual work good and then care if it looks good. *However; in the end a lot of the stuff Blizzard "can't" do is done by 3rd Party; if you could just download your stuff easy from another website and play it with your friends without the need of the Battlenet ; a lot would be happy; but Blizzard decides not to go that way; overall money is just more important than happy customers; especially as theirs a lot of players that simply take everything they get and don't care at all ... If the Addon comes and we get LAN support; THAT would be a really good signal (and woudl really make Blizzard the great company it actual "was"). | ||
Sniffy
Australia290 Posts
On January 15 2011 11:09 AirbladeOrange wrote:I guess the bottom line is that people will ALWAYS find something to complain about. That and for some reason TL has a higher percentage of whining babies than the bnet forums now. | ||
ReketSomething
United States6012 Posts
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FabledIntegral
United States9232 Posts
On January 15 2011 11:09 AirbladeOrange wrote: I honestly don't see what's so bad about bnet 2.0. It allows you to do what you need to do. You can play ladder games, have a friends list, talk to the people on your friends list, play custom games, and participate in chat channels. I guess the bottom line is that people will ALWAYS find something to complain about. Are you kidding? Custom games are hell. It's utterly atrocious trying to set up custom games. Age of Empires II had the best table system. I would honestly in a second take SCBW bnet over this piece of shit Bnet 2.0. I have never been more frustrated in custom games. You want to play a 1v1 on LT vs a Protoss user that's around your skill level? GOOD LUCK. Probably a silver player will join as Terran, and guess what? The game autostarts. You can't EVEN LEAVE THE LOBBY. You have to hit escape and logout. Not to mention the fact your opponent might do this to you last second so you end up loading the game with no opponent. Do you know I've spent over 15 minutes trying to find a single custom game to play because me and another bronze player kept joining the same game over and over, and on the offchances I got someone else, they weren't even plat? What happened to being able to make games "Master League 2500+ Toss come." Shit like that. What happened to being able to BOOT players that come to the games because YOU were the host? Guess what, there's no boot option anymore unless you make a private game. It's an utterly piece of shit system, literally one of the worst custom systems I've ever encountered, EVER. And that's not to mention how horrendous the popularity system is. | ||
FlamingTurd
United States1059 Posts
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thehitman
1105 Posts
On January 15 2011 10:15 wankey wrote: Are you kidding me? It might not be perfect but it shows us that they are trying. Are you KIDDING ME? Yes, for a startup company, or maybe an amateur game design company or hell, maybe even Valve in their early days of Steam, but BLIZZARD. Oh the almighty BLIZZARD, the same people we gave 7 years to make a sequel game. Who rake in more money than EA and Activision COMBINED. What on earth were they thinking? Who designed this custom game fail? Fire Greg Cannessa please, fire him now. Do you realize how much you're all been gipped? I can make you a masters league in 5 minutes. Write a PHP code to filter all to 10% of players, design a new icon, and voila, a completely new feature called masters league is upon us! All hail masters league! None of the features they've come up with are ACTUALLY useful. Where is the categorization? Where is the search in custom games? Why didn't they look at Warcraft 3 and think to themselves, hmm maybe there might be a tug of war or a ship battle custom game. Why weren't they included in categories? Why aren't there categories!? Porn websites have better categorization than Starcraft 2 custom games. Why can't I click, tug of war, and look at a list of tug of war games? Or click Dota and look at a list of Dota games? Instead the only thing I can do is filter with 5 settings. That's great, the rest of the games on B.net are just custom. Why is there even a "faster" filter??? Can't they get into poeple's heads and TELL them that Starcraft IS this fast. There is no slow, normal, fast setting. THIS IS STARCRAFT. They on the bloody earth did they keep this arcane feature from 12 years ago? Why is the custom game browser one of the simplest, mundane and useless features ever to graze the earth? On the other hand, Why can't I see people's ping!??! Another stupid dumbass blunder. Blizzard is the Apple of gaming, except Blizzard actually make shitty games but the mass fanboys can't really see it through their thick glasses. They lather on EXTREMELY large budgets to make up for their losses in talent to produce an extremely well polished mediocre game. If not for the asians playing Multiplayer keeping Starcraft 2 alive, it would've been tossed away like no other. I fully agree with your post and don't forget that we waited 7 months for the simplest of things - chat channels. I could also probably make chat channels in C++ in like 1 hour. Do the menu look, link up the buttons and save the text, as simple as that. Don't forget that we also didn't get LAN so going to a LAN party you have to play on the internet, want to play with ur friends in a PC cafee sitting right next to you, no luck you need to connect to the internet. Also don't forget Blizzard removed cross-region play so some poor souls buy 3-4 copies of the game. Also don't forget that Blizzard needed 7 months to come up with simple kystomizable keys. Also don't forget that after 7 years of development and additional 7 months of waiting custom games still sucks. 10 years into the future and WC3 bnet is better than SC2 bnet, heck SC1 bnet is better than SC2 bnet. Also don't forget about the inability to lock a custom game and the stupid long countdown. I'd say Blizzard needed to fire Craig 7 months ago when he failed to deliver. | ||
0mar
United States567 Posts
On January 15 2011 10:48 RoyalCheese wrote: Sigh. Whine more. We asked for chat channels and they implemented them. They showed they care and will to improve battle.net so why can't you just make a civilized post like a sane person without wanna be hilarious picture? Preferably on battle.net forums where blizzard stuff can read them. So if 12 years ago, you bought a car that worked perfectly fine and had 4 wheels, and then now bought a car with a fancy engine, perfect glossy paint but only had 3 wheels and no radio, would that be acceptable? Bnet .20 is a step back in every conceivable way. It just looks better than SC/BW's Bnet or WC3's Bnet. On every level, this Bnet is fail. | ||
Deltablazy
Canada580 Posts
You should really stop blaming Blizzard for their hard work. Much like Husky's SCV love song, you guys are blaming a next gen game just cuz his ancestor satisfied you more. | ||
Mutaahh
Netherlands859 Posts
they new patch fucked it up even more then give it a good time..... blizzard WHAT HAS BECOME OF YOU..... custom games & joining + the list is bugged (worked quite well before) random discs chat channels after 6 months? wtf!!!! no clan support after 7 months? (and counting...) this is bad, really bad! | ||
charlie420247
United States692 Posts
On January 15 2011 09:43 MavercK wrote: because they hired the guy who designed xbox live to design battle.net 2.0 nothing can be done. unless they fire him and scrap the entire interface. this!!!! hiring the guy who designed xbox live was a fucking TERRIBLE idea!!!!! i honestly havent the slightest clue what they were thinking. | ||
Treemonkeys
United States2082 Posts
It's also obvious that b.net 2.0 is a work in progress and they already delayed SC2 enough to get it out with b.net 2.0, yet you were probably the same people complaining about the delay and now you complain more that b.net 2.0 isn't up to your standards. | ||
xaeiu
432 Posts
just looked up an interview of pc gamer with Sagaty where this was in: But in an interview with PCGamer, the game's lead producer, Chris Sagaty, announced that they have 1.2 pencilled in as the first real "esport patch." i'm really curious what happened to the "e-sports" part... | ||
Treemonkeys
United States2082 Posts
On January 15 2011 11:56 xaeiu wrote: i'm really curious what happened to the "e-sports" part... Master's league. All the complaining that you can't compare rank across divisions..now you can. | ||
NicolBolas
United States1388 Posts
On January 15 2011 09:43 MavercK wrote: because they hired the guy who designed xbox live to design battle.net 2.0 nothing can be done. unless they fire him and scrap the entire interface. There's a problem with this logic: X-Box Live doesn't suck! I know it's the cool PC-gamer thing to do, dissing on consoles and all for doing anything at all, regardless of whether it's good or not. But X-Box Live is a very good system for finding players to play with, communicating with them, etc. If anything, the problem with B.Net 2.0 is that it isn't more like X-Box Live. Furthermore, one person doesn't decide how everything is implemented. The person "who designed xbox live" did not in fact design X-Box Live by himself. He was part of the X-Box Live team, just as he's now part of the Battle.Net 2.0 team. But don't let actual facts get in the way of your blind scapegoating. Please, hang him in effigy and so forth. Are you kidding me? It might not be perfect but it shows us that they are trying. Are you KIDDING ME? Yes, for a startup company, or maybe an amateur game design company or hell, maybe even Valve in their early days of Steam, but BLIZZARD. Oh the almighty BLIZZARD, the same people we gave 7 years to make a sequel game. Who rake in more money than EA and Activision COMBINED. I'm sorry, what? First, we did not "give" Blizzard 7 years to make a sequel. Blizzard took however long they wanted to make a sequel; they neither asked for nor required our permission. Second, Blizzard did not spend 7 years making SC2. Serious development of SC2 did not begin until around 2005. So that's only 5 years. Third, every game from a developer needs to be self-sufficient; it needs to pay for itself. You don't borrow from Peter to pay Paul, not if you want to actually have money. That means that no matter how much WoW makes, SC2 was going to have a finite budget. And that budget would not be whatever the WoW profits are. Fourth and most important, money != design. Money != code. Money can certainly help these things. But it doesn't magic things out of thin air. You may want to read "The Mythical Man Month" to know more about the limits of trying to solve problems by throwing more people/money at them. Fifth, if Blizzard wasn't trying, we wouldn't have chat channels of any kind. | ||
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