• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:01
CEST 09:01
KST 16:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star4Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced13Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid22
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool 2026 GSL Tour plans announced MaNa leaves Team Liquid Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
[ASL21] Ro16 Preview Pt2: All Star Data needed RepMastered™: replay sharing and analyzer site Gypsy to Korea ASL21 General Discussion
Tourneys
[ASL21] Ro16 Group C [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group A
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1316 users

Blizzard reverting some patch 1.2 changes - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 27 Next All
EchOne
Profile Blog Joined January 2008
United States2906 Posts
December 07 2010 13:29 GMT
#281
I'm extremely glad that they've demonstrated at least some willingness to retract tweaks instead of using more and more changes. Simpler is better, especially for a game of such narrow margins and with such fragile balance as SC2.
面白くない世の中, 面白くすればいいさ
Spiegel
Profile Joined September 2010
Australia79 Posts
December 07 2010 13:32 GMT
#282
On December 07 2010 15:21 -orb- wrote:
Huh.

I actually liked the not-being-able-to-hold-down-keys thing. Anything that makes the game harder and increases the skill ceiling imo



Lets make it that you cannot click on buildings, or units, so the skill ceiling is higher.
lets also make it so that the players play with one hand so the skill ceiling is higher.

This game is about making decisions not absurd degeneration of genre staples for the sake of an arbitrary "skill ceiling".
You really need to expand now.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
December 07 2010 13:33 GMT
#283
Marine nerf inc?
As it turns out, marines don't actually cost any money -Jinro
Darneck
Profile Joined September 2010
Sweden1394 Posts
December 07 2010 13:46 GMT
#284
Does this mean that zerg ends up with another patch where they get buffed? (talking about the ultralisk aoe change)
Knutzi
Profile Joined July 2009
Norway664 Posts
Last Edited: 2010-12-07 13:51:13
December 07 2010 13:50 GMT
#285
good change since mass pheonix would be way too strong against zerg, however now voidrays need to get flux vanes back since im pretty sure they removed it for pvz lategame with the fungal nerf
Nightrain
Profile Joined August 2010
481 Posts
December 07 2010 13:50 GMT
#286
gotta love what zerg QQ can do to a patch
If at first you don't succeed, you fail.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
December 07 2010 13:53 GMT
#287
On December 07 2010 22:46 Darneck wrote:
Does this mean that zerg ends up with another patch where they get buffed? (talking about the ultralisk aoe change)


Ultralisk aoe change has already been shown to be a nerf, though there is possibly an undocumented size difference (ultralisks have less collision)
As it turns out, marines don't actually cost any money -Jinro
ToF.CheckMate
Profile Joined December 2010
Canada16 Posts
December 07 2010 14:09 GMT
#288
Just so you all know, Blizzard thinks that it's hilarious when Zerg QQs. And they read every single post on Battle.net, and they have a system where they keep track of your posts. So if you're always QQing, and flaming Blizzard, they're more likely to ignore you. Just a pro-tip for all those people saying that Zerg QQ is finally paying off.
Starcraft isn't a test of might. It is a Test of Fate!
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
December 07 2010 14:16 GMT
#289
On December 07 2010 23:09 ToF.CheckMate wrote:
Just so you all know, Blizzard thinks that it's hilarious when Zerg QQs. And they read every single post on Battle.net, and they have a system where they keep track of your posts. So if you're always QQing, and flaming Blizzard, they're more likely to ignore you. Just a pro-tip for all those people saying that Zerg QQ is finally paying off.


They read the official forums, you mean?

Why? The place is a joke. Not because of the forum, but because of the posters. It's all QQ.
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
December 07 2010 14:27 GMT
#290
On December 07 2010 23:16 The KY wrote:
Show nested quote +
On December 07 2010 23:09 ToF.CheckMate wrote:
Just so you all know, Blizzard thinks that it's hilarious when Zerg QQs. And they read every single post on Battle.net, and they have a system where they keep track of your posts. So if you're always QQing, and flaming Blizzard, they're more likely to ignore you. Just a pro-tip for all those people saying that Zerg QQ is finally paying off.


They read the official forums, you mean?

Why? The place is a joke. Not because of the forum, but because of the posters. It's all QQ.


and he just said they have a system in place to see who is a qq:er meaning they dont really take that account serious after a certain amount of posts that are just qq. simple yet effective. Maybe with that system in place the bnet forums actually are worth something.
Do you really want chat rooms?
GoldenH
Profile Blog Joined March 2010
1115 Posts
December 07 2010 14:27 GMT
#291
This is the best news I could have heard, not only did blizz do the right thing, they listened to feedback. Now everyone (including me) can be less disgusted by anything that happens on the PTR.
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
Malhavoc
Profile Joined October 2010
Italy308 Posts
December 07 2010 14:31 GMT
#292
Maybe they just have more faith in SC2 players' comments than WoW's ones...

It still surprises me that they are reverting just the changes that REALLY looked wrong, while leaving all that was looking good or reasonable.
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
December 07 2010 14:40 GMT
#293
I'm very happy about the 'hold down' change being reverted. Not because I object to spamming zerglings and roaches in the late game, but because holding down a spellcasting key was the only way I'd found to move units into battle and then cast multiple spells without them getting queued or losing focus on the spellcasters.
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
MuteZephyr
Profile Joined August 2010
Lithuania448 Posts
Last Edited: 2010-12-07 14:45:13
December 07 2010 14:40 GMT
#294
Thank god for the individual button press fix! And the FG-un-nerf is definitely called for.

The bunker change on the other hand I didn't see nor play a single game that warranted the change back. I think the 'feedback' came from all the theorycrafting people who continue to incessantly QQ about Terran regardless of what happens. It very well have may needed a change back , don't get me wrong, but IMO it was too early to tell. It was a pretty useless change really.

Oh well, all in all, I'm happy to see this.
I don't Micro, I FEMTO. That's 9 orders of magnitude more extreme.
Roblin
Profile Joined April 2010
Sweden948 Posts
December 07 2010 14:42 GMT
#295
On December 07 2010 15:53 Griffith` wrote:
So basically, terran gets another nerf (scv repair), zerg still op as hell late game, protoss better early game and easy access to air.


Well, considering how many games out of a hundred that actually get to the point where zerg becomes OP (1) I guess it isnt as high of a priority? Besides, zerg isnt any more OP lategame than terran is earlygame, the difference is that early game actually stops being early game after a while, lategame doesn't stop being lategame, ever.
I'm better today than I was yesterday!
PulseSUI
Profile Joined August 2010
Switzerland305 Posts
December 07 2010 14:44 GMT
#296
got to love it.
all the Zerg that fliped out can now continue to never ever build infestors against enemy air.

be honest here: how many times did you have a enemy zerg build infestors against your airforce? compare it with the widespread panic across all the starcraft2 forums.
seem just a little.. disproportionate.
Proto_Protoss
Profile Joined September 2010
United States495 Posts
December 07 2010 14:45 GMT
#297
Wow i have to say that was extremely fast for Blizzard to revert some patches like that so quickly. Zerg must have some imba QQ powers
"Our greatest glory is not in never falling, but in getting up everytime we do." - Confucius
ALPINA
Profile Joined May 2010
3791 Posts
December 07 2010 14:50 GMT
#298
On December 07 2010 22:46 Darneck wrote:
Does this mean that zerg ends up with another patch where they get buffed? (talking about the ultralisk aoe change)


Are you stupid? Zerg didn't get a single buff afaik, and if zerg is not being nerfed that does not mean zerg being buffed.
You should never underestimate the predictability of stupidity
pirates
Profile Joined October 2010
United States701 Posts
Last Edited: 2010-12-07 14:51:53
December 07 2010 14:50 GMT
#299
On December 07 2010 22:46 Darneck wrote:
Does this mean that zerg ends up with another patch where they get buffed? (talking about the ultralisk aoe change)

the change does nothing really. and any game where a zerg player has ultras... you've probably already lost... Gotta love bronze level players with opinions on every major change in the game :3
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2010-12-07 14:53:35
December 07 2010 14:53 GMT
#300
On December 07 2010 23:44 PulseSUI wrote:
got to love it.
all the Zerg that fliped out can now continue to never ever build infestors against enemy air.

be honest here: how many times did you have a enemy zerg build infestors against your airforce? compare it with the widespread panic across all the starcraft2 forums.
seem just a little.. disproportionate.


Just because infestors are underused against air RIGHT NOW does not mean there isn't an issue. Seriously, I don't understand why people think this game is going to remain static when it's changed dramatically every two weeks or whatever.

Having tried out infestors against air units, I actually think Fungal Growth is amazingly strong. Completely negating the 'air unit' in air units is incredibly deadly. I just think that the infestor would need some other ability buff to remain viable against air (like a buff to infested terran or neural parasite).
Prev 1 13 14 15 16 17 27 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 188
NeuroSwarm 167
StarCraft: Brood War
GuemChi 3503
Zeus 2612
Hyuk 1307
firebathero 717
ToSsGirL 103
Shine 62
Bale 22
Icarus 8
League of Legends
JimRising 845
Counter-Strike
Stewie2K1081
Super Smash Bros
Mew2King149
Other Games
summit1g12144
m0e_tv501
C9.Mang0410
Livibee44
Organizations
Dota 2
PGL Dota 2 - Main Stream1463
PGL Dota 2 - Secondary Stream351
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH242
• LUISG 29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1129
• Rush1118
Upcoming Events
Replay Cast
2h
Wardi Open
3h
Afreeca Starleague
3h
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
9h
RSL Revival
19h
GSL
1d 1h
Afreeca Starleague
1d 3h
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
1d 4h
RSL Revival
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Map Contest Tou…
3 days
CranKy Ducklings
3 days
Escore
4 days
RSL Revival
4 days
WardiTV Map Contest Tou…
5 days
Universe Titan Cup
5 days
Rogue vs Percival
Ladder Legends
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Sparkling Tuna Cup
6 days
WardiTV Map Contest Tou…
6 days
Ladder Legends
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.