• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:58
CEST 18:58
KST 01:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 234ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon435.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Most successful SC2 players of Q2 2026 Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Starcraft vs Retro Category on Twitch ASL 22 Proposed Map Pool 60% Keyboards Viable for Starcraft? Snow On New ASL S22 Map, Zerg Nerf BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 Small VOD Thread 2.0 IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
UK Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5838 users

Patch 1.2.0 on PTR - Page 47

Forum Index > SC2 General
Post a Reply
Prev 1 45 46 47 48 49 158 Next
Deleted User 108965
Profile Blog Joined September 2010
1096 Posts
December 04 2010 04:50 GMT
#921
why would the hold spam thing affect spells, you still have to click the button each individual time to cast spells, the larvae thing is completely different....
Disciple....Top 3 control in Clarion County
ShyRamen
Profile Joined July 2010
United States322 Posts
December 04 2010 04:51 GMT
#922
the chat interface is too small ... very clustered looking.
i dont like it
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
December 04 2010 04:51 GMT
#923
On December 04 2010 13:48 zak wrote:
Show nested quote +
On December 04 2010 13:46 TedJustice wrote:
On December 04 2010 13:44 me_viet wrote:
On December 04 2010 11:09 Kitetsu wrote:
On December 04 2010 11:05 Fa1nT wrote:
Fungall Growth will NOT be added to the offical game. There is NO counter to phoenix and mutas without it. Any competent player can fly around forever avoiding hydra.


That's how it feels to play against Mutas as P or T.


lol wat are u on about, Phoenix's are faster than mutas.

Phoenix's are the fastest air units period.

I think overseers with speed might be faster.



lol overseers are not faster than phoenix. im pretty sure phoenix is the fastest


They are. Overseers are noticeably slower than Phoenix, and the other flying units include...

Overlords
Mutalisks
Corrupters
Broodlords
Void Rays (even with Flux, I believe, although not relevant after this patch. Why was it even removed??)
Carriers
Mothership
Vikings
Medivac
Banshee
Raven
Battlecruiser
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
December 04 2010 04:52 GMT
#924
On December 04 2010 13:06 Dromar wrote:
Show nested quote +
On December 04 2010 12:15 Caphe wrote:
Time to spam: "Terran diamond xxxx points Iccup.Fighting Spirit u make" :D


I think you mean "3v3 hunters gogo"

Chat channels are gonna be so awesome.

And yeah, this too. Gonna make so many new friends because of chat channels.
Terran
Gescom
Profile Joined February 2010
Canada3513 Posts
December 04 2010 04:52 GMT
#925
On December 04 2010 13:51 ShyRamen wrote:
the chat interface is too small ... very clustered looking.
i dont like it

The frame is re-sizeable eh.
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
December 04 2010 04:52 GMT
#926
On December 04 2010 13:51 FabledIntegral wrote:
Show nested quote +
On December 04 2010 13:48 zak wrote:
On December 04 2010 13:46 TedJustice wrote:
On December 04 2010 13:44 me_viet wrote:
On December 04 2010 11:09 Kitetsu wrote:
On December 04 2010 11:05 Fa1nT wrote:
Fungall Growth will NOT be added to the offical game. There is NO counter to phoenix and mutas without it. Any competent player can fly around forever avoiding hydra.


That's how it feels to play against Mutas as P or T.


lol wat are u on about, Phoenix's are faster than mutas.

Phoenix's are the fastest air units period.

I think overseers with speed might be faster.



lol overseers are not faster than phoenix. im pretty sure phoenix is the fastest


They are. Overseers are noticeably slower than Phoenix, and the other flying units include...

Overlords
Mutalisks
Corrupters
Broodlords
Void Rays (even with Flux, I believe, although not relevant after this patch. Why was it even removed??)
Carriers
Mothership
Vikings
Medivac
Banshee
Raven
Battlecruiser

Yeah my bad.

But interceptors are still the fastest.
yrag89
Profile Joined July 2008
Malaysia315 Posts
December 04 2010 04:52 GMT
#927
I tried the PTR, Extreme Graphic is just an overall setting to the other graphics eg.(settings such as shaders textures etc are set to ultra). The difference between from the Ultra setting is just an indirect shadows toggled on. Didn't have the guts to use Extreme.

Click the chat channel, 0 channels. Felt lonely and I quit :S
secondly morrow is a korean pro who plays terran what the hell did you expect lol - charlie420247
red_b
Profile Joined April 2010
United States1267 Posts
December 04 2010 04:52 GMT
#928
oh blizzard.

am I the only one who thinks they are going backwards? adding a higher league?

I swear, in 6 months theyll create the "awesome" league when everyone gets moved up to "master" league. just quit it already =/
Those small maps were like a boxing match in a phone booth.
.MadHaT
Profile Joined November 2010
Canada76 Posts
Last Edited: 2010-12-04 04:55:12
December 04 2010 04:53 GMT
#929
Gonna reserve judgment on the Fungal Growth change, there's been enough outcry in this thread, and it certainly doesn't need more. If there's a major problem, it won't get into the official patch, and if there's a way to deal with it, the pros will have a solution in a couple GSL's whether it be against sudden Protoss Phoenix, Terran Viking, or Zerg Muta shenanigans in the metagame.

Loving the creep spread and pylon/bunker wall-off changes, and the little hidden change with Ultralisks attack arc being moved to a more suitable area.

The Phoenix build time buff was probably needed honestly. Despite my TERRIBLE record against Toss, I can recognize the lack of Toss love recently.

Kinda iffy on the Master League idea...Maybe if it was SUPER exclusive, like Progamer level and close only. Diamond can stay the leading league for mere mortals that are really good, Master can be for literally the masters of SC2. Wouldn't mind that, else it's just making another meaningless league to rank up to.

Generally pleased with the ideas floating around though. Will follow for sure :D
"That's just the man trying to get you to buy Bananas" - Artosis
enzym
Profile Joined January 2010
Germany1034 Posts
Last Edited: 2010-12-04 05:05:28
December 04 2010 04:53 GMT
#930
You can no longer hold down a key to produce multiple units of that key. You need to hit D 10 times to make 10 drones

You can no longer block ramps with 2 pylons

Bunker build time decreased from 35 to 30.

This is only a temporary change for the patch 1.2.0 PTR.

Fungal Growth no longer affects air units.
I'm in tears. While annoying, pylon/cannon walls made for exciting and fun games. Is there any reason for fungal no longer being able to hit air (plague hits air) except for poor macro and making it even harder to catch them now?

The other things seem huge, speaking from the wall of text and actual impact to the game (not gameplay). Not finished reading through.

edit:

On December 04 2010 11:25 Zelniq wrote:
OK so I have a legit source that told me the reason for this infestor fungal nerf was because they removed void ray's speed upgrade. If that's the case why can't they just instead make it so:

- Void Rays are now immune to movement-impairing effects.

(which is only fungal growth)
On December 04 2010 11:47 Zelniq wrote:
WTF ?!?!!!!?

i just saw it

"Fixed an issue where Larva could produce units by holding down hotkeys. "

blizzard you have got to be kidding me. i like how they make it seem it was a bug

this is actually retarded and seriously effects zerg in the stupidest way imaginable. christ at least in brood war 1 hotkey press while selecting 12 larvae made them all morph, now it's actually much worse than that, making mass ling is going to be ridiculous

Zelniq is awesome.
"I fart a lot, often on my gf in bed, then we roll around laughing for 5 mins choking in gas." — exog // "…be'master, the art of reflection. If you are not a thinking man, to what purpose are you a man at all?" — S. T. Coleridge
arterian
Profile Joined September 2010
Canada1157 Posts
December 04 2010 04:53 GMT
#931
love the phoenix changes
http://www.twitch.tv/arterian
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51097 Posts
December 04 2010 04:53 GMT
#932
On December 04 2010 13:52 Caphe wrote:
Show nested quote +
On December 04 2010 13:06 Dromar wrote:
On December 04 2010 12:15 Caphe wrote:
Time to spam: "Terran diamond xxxx points Iccup.Fighting Spirit u make" :D


I think you mean "3v3 hunters gogo"

Chat channels are gonna be so awesome.

And yeah, this too. Gonna make so many new friends because of chat channels.


ladder is gonna die for anyone who doesn't plan on becoming pro...
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Najda
Profile Joined June 2010
United States3765 Posts
December 04 2010 04:53 GMT
#933
Pheonixes 45 seconds to 35 seconds on top of removal of fungal vs air is painful one or the other maybe would have been ok in my opinion
ShyRamen
Profile Joined July 2010
United States322 Posts
December 04 2010 04:54 GMT
#934
it says that you can no longer block a ramp with 2 pylons.
lol... -.-
Lobotomist
Profile Joined May 2010
United States1541 Posts
Last Edited: 2010-12-04 05:11:31
December 04 2010 04:54 GMT
#935
OH PLEASE GOD NO. I'd rather never get chat channels and have to deal with thors surrounded by scvs every game than have have to deal with 35 second phoenix, fungal growth does not affect air and having to destroy the 'e' key to build a banelings. Fuck.

ZvZ is gonna be real dumb now also.

I feel like I'm going to deal with 15 nexus into 2-stargate into 2-robo collosus every game now. I mean, why wouldn't you?

Fuck this patch. Seriously, I really hope none of this shows up for real.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
December 04 2010 04:56 GMT
#936
On December 04 2010 13:54 ShyRamen wrote:
it says that you can no longer block a ramp with 2 pylons.
lol... -.-

A third pylon works. I think Blizzard wanted ramp blocks to hurt the Protoss significantly more since it was somewhat risk free.
There is no one like you in the universe.
sheaRZerg
Profile Blog Joined June 2009
United States613 Posts
December 04 2010 04:58 GMT
#937
On December 04 2010 13:18 GoldenH wrote:

I disagree. Phoenix beat mutas 2 muta:1 phoenix. You can't do something silly like micro 3 phoenix to beat 12 muta, but they hold up pretty good as long as you keep a constant ratio.

.


Im not certain that I'd be that confident quoting numbers, but it sure seems that you can do a lot of damage without taking many hits. As long as the phoenixes have somewhere to run to id be inclined to say that ratio would have to be a bit more than 1:2. It just seems like if fungal growth had really been the issue with fighting doing something like giving phoenixes slightly longer vision so they could just get out of the way (something they do damned well). I think in a matter of time the higher levels would have developed ways of avoiding non-burrowed infestors altogether.

But I guess it still remains to be seen if this really upsets balance. Im certainly not all that impartial because I am quite found of the infestor and would hate to see it fall out of usage. I think there should still be some worry that this will really force zergs down one tech-path, which would make the matchup less interesting (certainnly for the zerg).

"Dude, just don't listen to what I say; listen to what I mean." -Sean Plott
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
December 04 2010 04:58 GMT
#938
On December 04 2010 11:39 TedJustice wrote:
Zergs might actually have to start using corrupters, their anti-air unit, against air now.


lol corruptors aren't anti-air. They're more like...anti-collosus/bc/carriers

lol

They get no bonus damage against anything BUT those units.
MK4512
Profile Blog Joined September 2010
Canada938 Posts
December 04 2010 04:58 GMT
#939
Just want to clear something up about the PTR
You CAN send your probe through units by clicking on the mineral patches, its not gone!
Chill: "Please let us know when you will be streaming yourself eating a hat so I can put it on the calendar. Thanks."
Scarecrow
Profile Blog Joined July 2009
Korea (South)9174 Posts
December 04 2010 04:59 GMT
#940
Phoenix change + infestor nerf is huge. Best changes by far are chat channels and repairing scv priority, thor rushes will be beatable now :D
Yhamm is the god of predictions
Prev 1 45 46 47 48 49 158 Next
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#121
RotterdaM910
IndyStarCraft 114
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 910
TKL 135
IndyStarCraft 114
BRAT_OK 55
RushiSC 34
MindelVK 19
StarCraft: Brood War
Shuttle 2097
BeSt 748
EffOrt 550
Horang2 435
Soulkey 377
Larva 357
actioN 320
ggaemo 305
Hyuk 283
Rush 282
[ Show more ]
hero 204
ZerO 195
Mong 106
Zeus 81
Hyun 58
Sharp 57
Free 52
sSak 34
ToSsGirL 29
sorry 28
soO 28
JYJ 27
Hm[arnc] 26
Sexy 25
910 22
Rock 22
scan(afreeca) 21
HiyA 15
Terrorterran 13
IntoTheRainbow 13
Dota 2
Gorgc8031
qojqva1371
XaKoH 482
Counter-Strike
fl0m1567
kRYSTAL_92
Super Smash Bros
Mew2King108
Other Games
gofns18456
Grubby2198
B2W.Neo721
Beastyqt582
Hui .148
ArmadaUGS102
mouzStarbuck20
ZerO(Twitch)12
Organizations
Other Games
gamesdonequick32834
StarCraft: Brood War
UltimateBattle 64
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• EmpressLilyy 48
• musti20045 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV455
League of Legends
• Nemesis3306
Other Games
• Shiphtur202
Upcoming Events
OSC
5h 2m
Replay Cast
7h 2m
RSL Revival
16h 2m
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
17h 2m
Afreeca Starleague
17h 2m
Snow vs Jaedong
YSC vs hero
SC Evo League
19h 2m
ByuN vs Classic
Cure vs Solar
IPSL
23h 2m
Dragon vs Ret
RSL Revival
1d 16h
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
1d 17h
IPSL
1d 23h
Bonyth vs Hawk
[ Show More ]
GSL
2 days
Replay Cast
3 days
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Heroes Pulsing #3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.